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May release 118.5 - General feedback

First post First post
Author
Coyote Cross
School of Applied Knowledge
Caldari State
#81 - 2016-06-02 17:53:10 UTC
100+ posts of hate for the bs update to camera.

You honestly thought CCP gives a **** about their customers? lol
Malachir
Imperial Academy
Amarr Empire
#82 - 2016-06-02 17:58:27 UTC
Incidentally, I haven't seen this mentioned yet, but apparently the universe is a shade of bluey purple...

Also, according to the star map, when you show the universe in true colour, all the stars are white...

Who broke the universe?
Slayed
Incarnation of Evil
Transgress
#83 - 2016-06-02 18:14:29 UTC
Alex Candelaire wrote:
Adding my dislike of the new camera. What was the logic behind getting rid of the old one AND reducing functionality of the new one at the same time? I didn't mind skill injectors or NPC opportunities or jump fatigue but this is just ridiculous.

A big fa ******* like here!
Tierce Japhrimel Iblis
Vanity Thy Name Is
#84 - 2016-06-02 19:23:22 UTC
General Feedback. Hmm.

Still not in place. Those icons for customizing the overview. The return of Region description flavor text(you make a big deal about adding lore, why not bring back some you dropped and never put back even though we were promised it's return?). Dark Opaque still not a color theme option. Industry window still a screen hog. The blackout screen of paranoia is still there for the first undock of a session, that 5-10 seconds of black screen and no controls is getting tedious.

And this new camera is Still not ready to be the headliner of the concert. There's something up with my ships' warp brakes, it's like viewing first generation anti-lock braking systems as a warp ends, with the hitch fast hitch not as fast hitch up etc. going on. I claim whiplash for my toons. Yes, I've turned off the boxes of flashy glitter options for the camera. It's still zipping around at silly speeds. Let's not get too far into the scrolling close/far that does not stay the same speed and is not responsive. I would describe it's behaviour as "zip zip! zwee! And now thataway!"

Not what I need from a camera for a game. I need solid and stable, not hyperactive and twitchy.

>Tierce
Lfod Shi
Lfod's Ratting and Salvage
#85 - 2016-06-02 19:26:40 UTC
"Nausea" and "Motion Sickness" and "Makes Me Want To Throw Up" are literal reactions to the new camera not metaphorical exaggerations. Literally literal.

♪ They'll always be bloodclaws to me ♫

Jai Kedrick
Paradox Collective
#86 - 2016-06-02 22:35:52 UTC
Been playing since 2004. Dont post on here much, but the new camera sucks.
Why not listen to your player base n leave the old one in situ n give them the choice?!
I personally find it makes me naucious, have no idea why but it does.
The old one is perfect, bring it back for those that want it, otherwise i feel you may lose a lot of players, me included.
Crosi Wesdo
War and Order
#87 - 2016-06-03 03:01:17 UTC  |  Edited by: Crosi Wesdo
I think the main cause of zero CCP interest in this which seems to only effect a small proportion of players, even though it effects those to a large extent. Is that there isnt a reddit megathread. Since most of the posters on reddit are in huge alliances that simply anchor up and follow broadcasts. Many may not even move their camera from the start of a fight to the end.

I can say, ive done a little more manual piloting at high speed with the new camera. Its pretty much what i expected, i feel like im fighting the camera all the time. Is it game breaking? Not really, its just more disappointing that the game is just harder now because of a more 'polished camera. Just like counterstrike would disappoint a specific demographic if they made high levels of mouse smoothing mandatory.

Its the difference between playing football on turf, and playing football on waterlogged turf. Sure, you can play on both surfaces, but its going to be quite a different game.
Hamasaki Cross
Perkone
Caldari State
#88 - 2016-06-03 03:46:16 UTC
First of 24 accounts will expire in 4 days.

But yeah nah, renewing seems only duly diligent for a game worth playing and not vomiting because dip ***** decided to fix something not broken.

But poster above is right. If you're not making a reddit mega complaint thread or you are one of a couple streamers, your voice means nothing to CCP.
Crosi Wesdo
War and Order
#89 - 2016-06-03 05:29:59 UTC  |  Edited by: Crosi Wesdo
Galendil, you do realise that there is far more angst, and far less value in your 'i hate people who give feedback in feedback threads because ive met some devs and i blindly follow everything they do' post?

And no, they wont get it right if they are not told what is wrong.
Aves Asio
#90 - 2016-06-03 12:54:50 UTC
If you took the effort to find all the feedback threads and read them you will find that all the issues have been laid out to the devs but they remain unaddressed.

The silence on this issue could only mean two things, either they dont care enough to address them or they dont know how to address them.

In any case the smart decision would be not to remove a proven, stable tool and replace it with something that is still a work in progress, if even that.
Mesacc
New Big Dog Mining
#91 - 2016-06-03 13:35:47 UTC
Aves Asio wrote:
If you took the effort to find all the feedback threads and read them you will find that all the issues have been laid out to the devs but they remain unaddressed.

The silence on this issue could only mean two things, either they dont care enough to address them or they dont know how to address them.

In any case the smart decision would be not to remove a proven, stable tool and replace it with something that is still a work in progress, if even that.


Your right. I have been following every thread on the camera and of the 3 main issues- no custom tracking point/pan speed, zoom and uneven up/down vs left right scrolling, I have not seen one reply from them.

They added right click/look option which tells me they can make the camera however they want it. Why not address these issues? Why not make the tracking point moveable? Why not give us sliders to adjust zoom and up/down scrolling? It doesn't make sense to me. I'm not anti-new camera and i understand old code needs to be replaced but what we have is half-assed and clunky. Considering how junky most other new games are now days, I guess I expect better from CCP.
Crosi Wesdo
War and Order
#92 - 2016-06-03 21:12:05 UTC  |  Edited by: Crosi Wesdo
I think ive managed to figure out whats wrong with the zoom on the orbit camera.

Once you zoom out beyond a certain point, into the zoom levels that are practical for kiting (you cant see your ship model and can only see other brackets). The increments of zoom are very large. Its very hard to get a zoom level that i am comfortable with since there are no micro adjustments, there are only huge leaps of zoom.

The result of there being so few increments of zoom from fully in to fully out, is that the zoom becomes far too fast on my ratchet-less mouse. And even if i turn the ratchet on it rarely feels like im at the zoom level i would want.

I would guess that the new camera has 1/4-5th the number of zoom increments that the old camera had.

On the old camera, i could make slight adjustments all the time, to help with my situation awareness and judge the distance of ships using parallax.

With this camera, the movement between zoom 'levels' are smooth, but the distance between them is huge once you are at the kind of zoomed out view required for nano-kiting.

Add this to the generally slow to respond camera panning and the extra input needed to look up and down and i am left with far less confidence that the game is going to allow me to do what i used to be able to do.

After toying with a 30 man EVE-U frig gang right now, the limitations of this camera are now crystallised for me. I really am wondering if there is any future in this game for me if a huge downgrade in fundemental camera performance gets released, and no one at CCP cares, has not noticed or doesnt feel confidence enough in their position to point it out.
Octavius Gaius
Caldari Provisions
Caldari State
#93 - 2016-06-04 04:14:00 UTC  |  Edited by: Octavius Gaius
Ok the new camera is getting better. However I still have a few problems.

1. The Reduced amount of Zoom (FOV) compared to old camera, I need the extra zoom for making insta-undocks perfectly aligned. Plus I just like the increased amount of zoom the old camera had. I don't care if when I zoom in all the way if "space Looks pixelated" please give back the more powerful FOV of the old camera please.

2. The different mouse sensitivity between horizontal and vertical.

3. I like that you added right click look option space, But why does it not work in stations like It previously did in the past?
Samantha Caldwell
Soul Machines
The Initiative.
#94 - 2016-06-05 18:59:34 UTC
One more thing that may have been mentioned already.
Why does the zoom position reset on every jump?
Can you please fix this, its incredibly annoying having to zoom in every single jump. It's even worse when you're in something like a travel interceptor.
Strykr X
University of Caille
Gallente Federation
#95 - 2016-06-05 19:04:47 UTC
Custom Tracking Position. That's all I wanted from the new camera :(
Oraac Ensor
#96 - 2016-06-07 15:33:36 UTC
CCP Turtlepower wrote:
Carrion Crow wrote:
Why oh why do I now have to click "track" to track targets with the camera? Why are you making work for us?

Shift+C will toggle auto tracking on, please try that.

CCP Turtlepower

What? Shift+C is Reconnect to Lost Drones.
Rumbless
#97 - 2016-06-08 11:13:42 UTC
2 patches and still no patch notes. I have no idea what you are doing to my game. Your game. Err our game? .. Just your game then.
ISD Max Trix
ISD Community Communications Liaisons
ISD Alliance
#98 - 2016-06-09 14:23:40 UTC  |  Edited by: ISD Max Trix
Quote:
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Removed some post for the above reasons. Thread Opened.

ISD Max Trix

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to EVE mails about forum moderation.

Sergey Hawk
The Sith Syndicate
REFORD
#99 - 2016-06-10 06:39:54 UTC
You have removed my comment with important questions to which for three months we have not received any response.
We are customers. Our subscription pay developers salary. And if developers not answered for our important questions for 3 months and nothing fixed and instead they exclude old working camera, then we have the right to use the word "lazy".
Well, I will write the question again.

  • When will be added Custom Tracking Position for new "awesome" camera?
  • When ultra fast zoom with Dynamic Center Offset will be fixed?
  • When we will have identical sensitivity for X,Y camera axes?
  • When will be removed unnecessary intermediate centering of camera before starting rotation?


CCP please answer this questions with specific dates and not with vague "SOON™"

Aura: "You need to be within range to execute this function."

Kimi Räikkönen: “Leave me alone, I know what I’m doing.”

Raferau
Tune it Out
#100 - 2016-06-10 09:41:16 UTC
Why ohh Why after all this time do we still have to reload overviews and other stuff when you just change the launcher?

You undock look at overview and are blind