These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Dev blog: DirectX 9 Phase Out

First post First post
Author
CCP Phantom
C C P
C C P Alliance
#1 - 2016-06-01 15:43:52 UTC  |  Edited by: CCP Phantom
Several months ago we announced Changes to OS Minimum Requirements and our intent to phase out DirectX 9 support for EVE Online in the near future.

We would like to provide an update on that phase out. The initial steps of the phase out will become visible in the upcoming release for graphic features such as secondary lighting; this will only be available on the DirectX 11 client. Although we have no immediate plans to completely remove DirectX 9 support, it is an inevitable conclusion. We are also aware that - currently - the Mac client is DX9 only.

Check out further details in CCP Vertex' latest blog DirectX 9 Phase Out.

CCP Phantom - Senior Community Developer

Ixildor III
The Scope
Gallente Federation
#2 - 2016-06-01 16:01:45 UTC
This is great! Except that DX11 is currently unusable for me due to constant crashes. I have a support ticket open about it (#196433) and there have been unanswered posts in the forums reporting similar symptoms.
Lord's Prophet
Totally Abstract
O X I D E
#3 - 2016-06-01 16:06:27 UTC
Linux users require DX9 too.
Vincent Athena
Photosynth
#4 - 2016-06-01 16:14:57 UTC
"We would like to assure the Mac community that we are aware that the current client is DirectX 9 only. This is something we have been discussing internally and we are investigating solutions."

Care to supply more details?

Know a Frozen fan? Check this out

Frozen fanfiction

Katrina Bekers
Pandemic Horde Inc.
Pandemic Horde
#5 - 2016-06-01 16:15:39 UTC
Finally time to join the rest of the world in the 21st century and embrace Vulkan?

<< THE RABBLE BRIGADE >>

KhanidLady
White Knight Social Club
Streamfleet
#6 - 2016-06-01 16:17:03 UTC
Linux Crew checking in. We like you CCP and would like to stay supported too!

+1 for Vulkan btw :D
Joia Crenca
Science and Trade Institute
Caldari State
#7 - 2016-06-01 16:25:45 UTC
I guess folks had best speak up. This would also be a good time for the CSM to check in with folks as well. Is EVE soon going to become unavailable to Mac, Linux and older PCs?

CCP has been paring down parts of the game that someone deems 'extraneous' such as world building, lore and such. Are a percentage of players and subscriptions also going to be deemed unnecessary?
Ix Method
Doomheim
#8 - 2016-06-01 16:33:41 UTC
CCP Vertex wrote:
one such change will be a new cloud rendering approach

YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAHHHHHHHH!!!!

Travelling at the speed of love.

Dominous Nolen
The Graduates
The Initiative.
#9 - 2016-06-01 16:37:37 UTC  |  Edited by: Dominous Nolen
So for those of us who play on older hardware, we're outta luck once you decide to fully pull the plug on Dx9, say if we don't have a Dx11 supportive card in say a laptop eh? RIP

Guess my days of logging in remote via my MBP are pretty much numbered.

@dominousnolen

"Fly dangerously, Fly safe, Fly whatever, just keep Flying." - Lee Blackwood

Arrakis Askiras
Dreddit
Test Alliance Please Ignore
#10 - 2016-06-01 16:46:17 UTC
Dominous Nolen wrote:
So for those of us who play on older hardware, we're **** outta luck eh? Thanks CCP. G-FING-G


Not just people with old hardware. Got a spanking new ATI/AMD graphics card (well, not spanking new but almost: R9 390) and with DX11 I had frequent crashes which caused me to lose two ships (a Proteus and a cheap frig). Since I've switched to DX9 I've had no crashes. Apparently I'm not the only one with that problem.

It's nice that CCP intends to move forwards but please make sure that everything works on the 'new' API before you switch old the more stable legacy mode.
Sensei Meelia
Homegrown Enterprises
#11 - 2016-06-01 16:49:40 UTC  |  Edited by: Sensei Meelia
Typical, after getting rid of the crap that was Windows 10 and moving to linux, CCP comes up with this bullshit, what next?

EVE-ONLINE free to play?
Dominous Nolen
The Graduates
The Initiative.
#12 - 2016-06-01 16:54:45 UTC  |  Edited by: Dominous Nolen
Sensei Meelia wrote:
Typical, after getting rid of the crap that was Windows 10 and moving to linux, CCP comes up with this bullshit, what next?

EVE-ONLINE free to play?


Right?! I was just going to get my linux install going and now this... *grumbles*

Also what about this?
https://forums.eveonline.com/default.aspx?g=posts&m=6503916

@dominousnolen

"Fly dangerously, Fly safe, Fly whatever, just keep Flying." - Lee Blackwood

Drabbin Mishi
Ministry of War
Amarr Empire
#13 - 2016-06-01 16:56:11 UTC
I believe that the Overwolf overlay does not support EVE with DX11, only DX9.
Dominous Nolen
The Graduates
The Initiative.
#14 - 2016-06-01 16:59:08 UTC
Drabbin Mishi wrote:
I believe that the Overwolf overlay does not support EVE with DX11, only DX9.


I've had weird flickering issues with it in Dx11, so I just gave up on it.

@dominousnolen

"Fly dangerously, Fly safe, Fly whatever, just keep Flying." - Lee Blackwood

Kaylin Drake
Profound Destiny
#15 - 2016-06-01 17:12:16 UTC
Just in the last month I moved to linux for the first time after spending most of my life on windows systems.. and am extremely happy with this decision. And now this happens.. Sad
Yliras Tine
Uranus Intruders
COALICION HISPANA
#16 - 2016-06-01 17:14:01 UTC
With DX11 when I close the game I get a BSOD. When I restart the computer and launch the game all the settings and windows are restored to default. Conclussion every time i play EVE with DX11 i have to personalice the game interface from scratch. Not a good deal.
Oktura Ostus
THE CORP WITH NO NAME
#17 - 2016-06-01 17:27:02 UTC
For 3 years I play EVE. Nothing managed to stop me from constantly paying for my gametime. Neither fozzysov, nor nerf/boosts, nor extractors. Honestly I even was not sad because of those patches - I like EVE in any form and gameplay.

However, looks like this one will be my last patch :(

I use Linux as desktop for 4 times more years then play EVE, and now I simply don't have space for any version of Windows, and don't have a wish to close open tabs, browser tabs and reboot system into some strange crazy environment just for 1 hour of pvp.

Honestly I don't even understand why should I do this, when linux can run such top-class games like cs:go, warthunder, shogun, xcom, bioshock. 7 years ago linux users had to survive with windows to be able to play good games. Now my steam library full of good linux games, I even haven't played big part of them. May it will be time to play them

Could you please say how many months linux users have before end? So we could correctly plan our isks and spend them for plexes and pvp instead of saving them for nothing.
Mikkhi Kisht
Vanity Thy Name Is
#18 - 2016-06-01 17:35:23 UTC
Considering the number of times the single simple solution to a graphics issues, performance lagging, or other complaints down in the Workarounds & Issues threads is 'turn off DX11, use DX9' when do you plan to fix the problems that nearly always crop up with DX11?

I have a relatively new higher end graphics card. I do not use DX11 since even with the better hardware and it's drivers all up to date, DX11 is a hot mess of bugged out for the Eve game client.

Don't do it. Just don't.
Torgeir Hekard
I MYSELF AND ME
#19 - 2016-06-01 17:53:56 UTC
>we will be removing clouds from the DirectX 9 client in an upcoming release.

You guys should make a separate DX9 client and charge money for it. I would pay premium for no cloudsRoll
NinjaTurtle
THIGH GUYS
#20 - 2016-06-01 17:58:28 UTC  |  Edited by: NinjaTurtle
Call me old fashioned, but if you guys make changes that affect (read: alienate) portions of your player base, it's good form to have solutions to those issues before you make the aforementioned changes. I completely understand the standpoint of investing development into a dated API but basically telling portions of your player base to screw off isn't the way you want to be going right now. You did it yesterday with the camera patch, you're doing it now with DX9.
123Next pageLast page