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Dev blog: DirectX 9 Phase Out

First post First post
Author
CCP Vertex
C C P
C C P Alliance
#21 - 2016-06-01 18:04:34 UTC
Vincent Athena wrote:
"We would like to assure the Mac community that we are aware that the current client is DirectX 9 only. This is something we have been discussing internally and we are investigating solutions."

Care to supply more details?


I'm afraid we have nothing further to share currently. We are just increasing the messaging around Direct 9 deprecation to give people time to migrate.

**CCP Vertex  |  Senior Development Manager ** | @CCP_Vertex

CCP Vertex
C C P
C C P Alliance
#22 - 2016-06-01 18:06:21 UTC
Joia Crenca wrote:
I guess folks had best speak up. This would also be a good time for the CSM to check in with folks as well. Is EVE soon going to become unavailable to Mac, Linux and older PCs?

CCP has been paring down parts of the game that someone deems 'extraneous' such as world building, lore and such. Are a percentage of players and subscriptions also going to be deemed unnecessary?


EVE on the Mac is not something we are planning to change, we've been investing resources recently to improve the Mac experience under the Wine wrapper and will continue down that road.

**CCP Vertex  |  Senior Development Manager ** | @CCP_Vertex

CCP Vertex
C C P
C C P Alliance
#23 - 2016-06-01 18:10:14 UTC
Dominous Nolen wrote:
Sensei Meelia wrote:
Typical, after getting rid of the crap that was Windows 10 and moving to linux, CCP comes up with this bullshit, what next?

EVE-ONLINE free to play?


Right?! I was just going to get my linux install going and now this... *grumbles*

Also what about this?
https://forums.eveonline.com/default.aspx?g=posts&m=6503916


I would refer to the top part of CCP Snorlax's comment

Dominous Nolen wrote:
Note that this does in no way suggest that CCP is officially supporting Linux - this is just something I've been working on as a side project, and basically comes out of the work I've done for adding Wine support to the launcher for Mac.



**CCP Vertex  |  Senior Development Manager ** | @CCP_Vertex

CCP Vertex
C C P
C C P Alliance
#24 - 2016-06-01 18:11:01 UTC
Arrakis Askiras wrote:
Dominous Nolen wrote:
So for those of us who play on older hardware, we're **** outta luck eh? Thanks CCP. G-FING-G


Not just people with old hardware. Got a spanking new ATI/AMD graphics card (well, not spanking new but almost: R9 390) and with DX11 I had frequent crashes which caused me to lose two ships (a Proteus and a cheap frig). Since I've switched to DX9 I've had no crashes. Apparently I'm not the only one with that problem.

It's nice that CCP intends to move forwards but please make sure that everything works on the 'new' API before you switch old the more stable legacy mode.


Have you filed bug reports on the crashes?

**CCP Vertex  |  Senior Development Manager ** | @CCP_Vertex

CCP Vertex
C C P
C C P Alliance
#25 - 2016-06-01 18:12:04 UTC
Dominous Nolen wrote:
Drabbin Mishi wrote:
I believe that the Overwolf overlay does not support EVE with DX11, only DX9.


I've had weird flickering issues with it in Dx11, so I just gave up on it.


Please switch back and file a bug report so we can get your logs, then reply here the reportID so we can take a look.

**CCP Vertex  |  Senior Development Manager ** | @CCP_Vertex

CCP Vertex
C C P
C C P Alliance
#26 - 2016-06-01 18:14:28 UTC
NinjaTurtle wrote:
Call me old fashioned, but if you guys make changes that affect (read: alienate) portions of your player base, it's good form to have solutions to those issues before you make the aforementioned changes. I completely understand the standpoint of investing development into a dated API but basically telling portions of your player base to screw off isn't the way you want to be going right now. You did it yesterday with the camera patch, you're doing it now with DX9.


That is exactly why we're messaging our intentions with NO firm date of the change, we want to hear of any remaining issues so we can resolve them ahead of time.

**CCP Vertex  |  Senior Development Manager ** | @CCP_Vertex

Arrek Lemmont
EVE University
Ivy League
#27 - 2016-06-01 19:08:52 UTC
EVE itself runs fine for me with DirectX11 but the Mumble overlay won't, so I have to play EVE in DirectX9.

Is CCP working with the Mumble developers to sort out what's going on with Mumble and EVE and DX11?
elitatwo
Zansha Expansion
Brave Collective
#28 - 2016-06-01 19:22:00 UTC
CCP Vertex wrote:
Vincent Athena wrote:
"We would like to assure the Mac community that we are aware that the current client is DirectX 9 only. This is something we have been discussing internally and we are investigating solutions."

Care to supply more details?


I'm afraid we have nothing further to share currently. We are just increasing the messaging around Direct 9 deprecation to give people time to migrate.


What do you mean "migrate"? I know from before my move to Linux that the hardware does run dx11 just fine with all the fancy shield bubble and hit effects.

Just the software wasn't able to catch up. Vulcan on the other hand will even run on my new cellphone.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Dierdra Vaal
Interstellar Stargate Syndicate
#29 - 2016-06-01 19:43:24 UTC  |  Edited by: Dierdra Vaal
Different from the people worrying about DX9 support, my question is: is CCP currently exploring DX12 support?

Veto #205

Director Emeritus at EVE University

CSM1 delegate, CSM3 chairman and CSM5 vice-chairman

Evesterdam organiser and CSM Vote Match founder

Co-Author of the Galactic Party Planning Guide

DeODokktor
Dark Templars
The Fonz Presidium
#30 - 2016-06-01 19:49:18 UTC
My settings page does not look like that.

http://i.imgur.com/oTLfKkz.png?1
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#31 - 2016-06-01 20:15:12 UTC  |  Edited by: Steve Ronuken
DeODokktor wrote:
My settings page does not look like that.

http://i.imgur.com/oTLfKkz.png?1



Looks like you're using the old launcher. I highly recommend you move to the new one. For one, it's a lot more stable, and it handles multiple clients natively.

http://binaries.eveonline.com/EveLauncher-1037417.exe will download it.

As long as you point it as the same shared cache as you're currently using, it shouldn't download too much.

(The settings menu that's mentioned here is on the new launcher, under the E in the top right, then settings)

The launcher you're using will have support discontinued at the end of the month.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#32 - 2016-06-01 20:19:24 UTC
Joia Crenca wrote:
I guess folks had best speak up. This would also be a good time for the CSM to check in with folks as well. Is EVE soon going to become unavailable to Mac, Linux and older PCs?

CCP has been paring down parts of the game that someone deems 'extraneous' such as world building, lore and such. Are a percentage of players and subscriptions also going to be deemed unnecessary?



When you say 'older PCs', are you meaning Windows XP? Because it's ancient, unsupported by Microsoft, and CCP said they were going to stop supporting it on June 30th. (as per the 'changes to OS minimum requirements post)


CCP will continue to support Macs (I've heard nothing saying otherwise)

CCP haven't officially supported Linux in a long long time. They may make an effort for it to run (CCP Snorlax has done work here), but it's not a market they support.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Tiranius Avetus
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#33 - 2016-06-01 20:53:18 UTC
CCP someone, does this means we can finally have tessellation?
Atum
Eclipse Industrials
Quantum Forge
#34 - 2016-06-01 20:54:00 UTC
Dierdra Vaal wrote:
Different from the people worrying about DX9 support, my question is: is CCP currently exploring DX12 support?

I hope not... DX12 requires Win10, and... well... a LOT of people are trying to avoid that at all costs. Hopefully the next major API overhaul will be a switch to either OpenGL or Vulkan.
omgdutch2005
The Scope
Gallente Federation
#35 - 2016-06-01 20:59:29 UTC
Atum wrote:
Dierdra Vaal wrote:
Different from the people worrying about DX9 support, my question is: is CCP currently exploring DX12 support?

I hope not... DX12 requires Win10, and... well... a LOT of people are trying to avoid that at all costs. Hopefully the next major API overhaul will be a switch to either OpenGL or Vulkan.



More of your delicicious tears please...

DX12 and/or Vulkan Support would be amazing
Coredeath Cicada
University of Caille
Gallente Federation
#36 - 2016-06-01 21:04:01 UTC  |  Edited by: Coredeath Cicada
Arrakis Askiras wrote:
Dominous Nolen wrote:
So for those of us who play on older hardware, we're **** outta luck eh? Thanks CCP. G-FING-G


Not just people with old hardware. Got a spanking new ATI/AMD graphics card (well, not spanking new but almost: R9 390) and with DX11 I had frequent crashes which caused me to lose two ships (a Proteus and a cheap frig). Since I've switched to DX9 I've had no crashes. Apparently I'm not the only one with that problem.

It's nice that CCP intends to move forwards but please make sure that everything works on the 'new' API before you switch old the more stable legacy mode.


I also use a R9 390x, I can confirm using DX11 crashes my system and since turning back to DX9 Ive had no crashes and no performance issues, in fact the game runs smoother. For example, that gas cloud on the Amarr trade hub, no slowdown in DX9, slowdown in DX11 + crashing.

My ticket was told to 'Just go to DX9' after filing my log and error report to CCP. Not a fix, just a temp solution and left it at that. Midn you that was back in 2015. If a plugs being pulled can the ATI card users get some stable love first?
Atum
Eclipse Industrials
Quantum Forge
#37 - 2016-06-01 21:04:40 UTC
omgdutch2005 wrote:
More of your delicicious tears please...

DX12 and/or Vulkan Support would be amazing

Tears? Please, just pointing out the obvious. When Microsoft decides to give away their flagship OS, you know something's not right. There is no such thing as a free lunch. EVE players know this better than most.

(Well, except maybe the RMT-ers over in $HATED_ALLIANCE, but $PREFERRED_ALLIANCE never does that crap Blink )
DeODokktor
Dark Templars
The Fonz Presidium
#38 - 2016-06-01 21:36:31 UTC  |  Edited by: DeODokktor
Steve Ronuken wrote:
DeODokktor wrote:
My settings page does not look like that.

http://i.imgur.com/oTLfKkz.png?1



Looks like you're using the old launcher. I highly recommend you move to the new one. For one, it's a lot more stable, and it handles multiple clients natively.

http://binaries.eveonline.com/EveLauncher-1037417.exe will download it.

As long as you point it as the same shared cache as you're currently using, it shouldn't download too much.

(The settings menu that's mentioned here is on the new launcher, under the E in the top right, then settings)

The launcher you're using will have support discontinued at the end of the month.


Thanks for the link.
Why shouldn't the Launcher update itself?
Moth Eisig
Gallente Federation
#39 - 2016-06-01 21:49:06 UTC
My Eve experience: Train for t3s to be able to do nullsec exploration sites-->CCP removes NPCs from exploration sites. Train for Marauders to solo C4s-->CCP gives C4s an extra static and "fixes" sleeper remote repair. Quit for a while, switch out Windows for Linux, get tired of other games and spend a few hours figuring out how to get Eve to work, resub-->see this thread.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#40 - 2016-06-01 21:53:14 UTC
Atum wrote:
omgdutch2005 wrote:
More of your delicicious tears please...

DX12 and/or Vulkan Support would be amazing

Tears? Please, just pointing out the obvious. When Microsoft decides to give away their flagship OS, you know something's not right. There is no such thing as a free lunch. EVE players know this better than most.

(Well, except maybe the RMT-ers over in $HATED_ALLIANCE, but $PREFERRED_ALLIANCE never does that crap Blink )



'giving away' the OS means that they don't have to worry about another XP, where it's the primary OS in use for years past the point they want to support it. Supporting products costs them money. Fewer supported products means they have lower costs.


It's still paid for, when you buy a new PC. The number of people who actually buy OS upgrades is low.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter