These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

May release 118.5 - General feedback

First post First post
Author
Oraac Ensor
#21 - 2016-05-31 15:38:26 UTC
Henderson SinnerGhost wrote:
Hey all,

If you uncheck all the Camera Setting with no check marks in each box. Its pretty much is same as the old camera we use to have.

Nope - not on my screen.
Pritovsky Pootis
Eschelon Directive
Quantum Inquisition
#22 - 2016-05-31 16:00:23 UTC  |  Edited by: Pritovsky Pootis
Another issue I've discovered after trying to catch people in WH space is that as there is no toggle for the tracking camera anymore, it makes it frustratingly difficult to go down the list of planets on the overview to dscan (tracking onto each planet) as you have to press C and then click the planet each time, whereas before you only had to click on the planet. Can we please get the toggle tracking camera back? This issue was brought up before in the feedback thread, only to be ignored there too. Now that you have forced this new camera onto us at least make it as good as the old one!

EDIT: Actually, there is a shortcut for this, SHIFT-C by default for anyone having the same problem!
Little Fawn
New Eden Reclamation
#23 - 2016-05-31 17:00:05 UTC
If I click on space and move my mouse in a circle, the camera should move in a circle. This is very basic stuff. Please fix.
Khalia Tho'relia
Ministry of War
Amarr Empire
#24 - 2016-05-31 17:02:23 UTC
When is CCP going to fix the problems with the T2 ice reprocessing rigs? I am getting tired of resetting them every single day...
Harlei Quinn
Valhallas Gates Investment
Not Yet Critical
#25 - 2016-05-31 17:06:53 UTC
forced new camera = the new irritating feature. From the people who brought you the BONG! BONG! BONG! sound. Seriously guys....do I have to draw another picture? Change the camera back to the old one. Thanks cupcake.
Viceran Phaedra
Instar Heavy Industries
#26 - 2016-05-31 17:27:05 UTC
Just a small thing I noticed that hasn't been mentioned yet; the Ninazu Valimor Legacy SKIN (Permanent) has the incorrect ship pictured in the NES.


Also, FYI all, just confirming that both the new Seabeast SKINs and Upwell clothing items were removed from the patch notes, so I think CCP knows about those. I'm guessing we'll be getting them... later?

Chief Executive Officer

Instar Heavy Industries

Malachir
Imperial Academy
Amarr Empire
#27 - 2016-05-31 17:55:21 UTC
Why do you keep increasing the inertia on things? I don't use the new map as I have to wait all the time for the screen to stop zooming in or out, which is irritating, especially with the mouse ratchet off. Now you've put it on the new camera. Why? Not only does it lag on zoom, but also on turning, but at a different rate.

Has any developer ever played the game with these 'improvements' on the test server? I suspect not.

Stop breaking things that don't need to be broken.
Daniel Ornulf
Grae Universe Enterprise
#28 - 2016-05-31 18:12:01 UTC
I hold both mouse buttons to zoom and right-click panning really messes this up, having to pay extra attention to pressing left before right now...
half san
Brutor Tribe
Minmatar Republic
#29 - 2016-05-31 18:18:43 UTC  |  Edited by: half san
I have big problem, when jump through wormhole, everything load on other side but i'am looking my ship in full zoom in, and i cant do anything on overview or in space, cant roll or zoom in or out.

Only thing what i can do is to click on orbit camera and back tactical camera, so i can move my ship in space.
Yeah, tactical camera is broken.
Is it a bug or some new feature.

Thanks.
Steve Atreides
Phoenix Interstellar Enterprises
#30 - 2016-05-31 18:44:14 UTC
Please Please Please bring back the old camera......I cannot stand the new camera, I do not like it one bit. When you first released it Itried it and did not get on with it and I DO NOT WANT IT.

The new camera makes me not want to play.

In case I wasnt clear let me say it again. Old camera rules, bring it back. New camera sucks the big fat one......Did you even run stats on who had disable the new camera. There would be your indication that you probabl;y should not have switched it off.
The Old maps are still available so why mess with the camera.

PLEASE FIX IT!
FleX0o
State War Academy
Caldari State
#31 - 2016-05-31 18:44:50 UTC
come on CCP tell me where u've hidden the "use old camera" button. This new one just doesnt work as good as the old one. The right-click zoom is totally **** now aswell... How else am i suppose to see where ships are aligning to from over 200km away..... properly..
also moving it up / down should be the same speed as left / right...

So CCP, give me my old camera drone back !!... plz!!!
Bloph
Lamarr Industries
Rock Ridge Alliance
#32 - 2016-05-31 18:57:02 UTC
Still not fixed the hanger bug (when docking & opening the station view - sometimes the hanger item view is closed sometimes it's open) introduced a few patches ago.
Ashlar Vellum
Esquire Armaments
#33 - 2016-05-31 20:04:35 UTC  |  Edited by: Ashlar Vellum
Eh, CCP you are your own worst enemy. Is there a slider for tracking camera panning speed, if there isn't one it would be nice to get one. (it's crazy fast right now)

btw
why toggle auto tracking is in combat tab and all other camera shortcuts are in navigation tab?
Aves Asio
#34 - 2016-05-31 20:18:29 UTC
5 checkboxes and 2 sliders doesn't "make the new camera look almost exactly like the old one"

You gotta stop saying that because i'm not blind.

There were 2 feedback threads on the new camera and both of them had some good feedback from people pointing out the insufficiencies of the new camera , none of the issues pointed out in those threads were addressed even though the devs were posting "good feedback keep it coming" responses.
Pritovsky Pootis
Eschelon Directive
Quantum Inquisition
#35 - 2016-05-31 20:38:57 UTC
Aves Asio wrote:
5 checkboxes and 2 sliders doesn't "make the new camera look almost exactly like the old one"

You gotta stop saying that because i'm not blind.

There were 2 feedback threads on the new camera and both of them had some good feedback from people pointing out the insufficiencies of the new camera , none of the issues pointed out in those threads were addressed even though the devs were posting "good feedback keep it coming" responses.


You seem to be under the impression that negative feedback is never considered. Actually, it probably is considered, but just disregarded in a way that makes people mad. This is how it always works on each feedback thread:

So long as the majority of players don't complain or post negatively, someone somewhere makes the decision "hey look, most people are okay with this because only X number of people out of the total EVE population posted negatively, therefore let's not waste developer time and just post the whole 'good feedback keep it coming' messages to keep everyone else happy! Eventually they will stop posting and forget about it..."

Alternatively, it could be that improvements are on the way and not yet announced. That's always possible as well- testing going on with internal builds and such. I can understand not wanting to announce things that might not actually work out, "broken promises" and such. That would make people even more mad!

Happy to be proved wrong this time though! Can get fixes pls?
Agfro Er
Secret Wormhole Authority Group
#36 - 2016-05-31 20:41:54 UTC  |  Edited by: Agfro Er
Dropped a billion on new ships and another billion in Citadel preparation / parts, went to work and spent all day looking forward to logging in today ..... oh CCP broke the camera again ..... oh there is no fix this time ..... Cry

Devs, the camera is integral to the game experience, why would you tamper with that sacred experience?

Please restore the option for the 'old' (true) camera. There seems to be overwhelming demand for the old camera and plenty of upset over the new camera. I invite the devs to continue to tweak and 'improve' on their new camera, but leave the old camera alone and available.

Edit: To those who miss the old; go ahead and uncheck the boxes, but also slide inertia all the way to stiff. This seems to resolve the zoom style change. Left-click camera move still feels off.

Edit2: General feel aside; the new features are pretty neat. Recommend shortcuts tab in menu have a tab for camera functions.
Admiral Akbar it'satrap
Akbar Logistics
#37 - 2016-05-31 20:55:39 UTC
I very seldom log on and post on these forums but I had to say my piece. The new camera is bad. It is hard to explain, but apparently I'm not the only one that dislikes it. Please bring back the old camera setting.
Ollyander
Caliburn Ghast
#38 - 2016-05-31 21:46:55 UTC
Like almost every single other player, I hate the new camera. Would appreciate being give the option of continuing to use the old one, or at least being given an ETA on when we can expect to get the new, new camera. Ya know the one that is surprisingly similar to the old, actually usable camera.

Seriously, is it completely unusable? No. Does it suck balls? Yes. How could anyone at CCP think releasing this camera, now, is a good idea?

For the New New Camera, I would like it to be exactly like the old one. And then under settings and options, give us the ability to adjust things.
Crosi Wesdo
War and Order
#39 - 2016-05-31 22:10:50 UTC  |  Edited by: Crosi Wesdo
Julius Lincinius
Discrete Holdings Ltd.
#40 - 2016-05-31 22:36:41 UTC
Khalia Tho'relia wrote:
When is CCP going to fix the problems with the T2 ice reprocessing rigs? I am getting tired of resetting them every single day...


Please fix some of the citadel bugs. This is getting frustrating.

Please, let citadel owners see who is using the refining (Character names do not show up on the taxes) and allow them to set fees or access on compression. Right now if you make a citadel public, while you are paying for the fuel to keep the refining service online, other pilots can compress for free and don't need to actually use your citadel for refining.

I would also ask that you look at citadel timers for high sec and shorten them so people don't need to spend 2 weeks worth of war dec fees to kill them (it becomes difficult to justify spending 100 million isk for just a wreck marker and killmail plus a week of work). Either a one week should be sufficient to kill one, or wars should be lengthened by a day to accommodate the repair timers..