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why does it seem like CCP is castrating high sec content creators

First post
Author
Dracvlad
Taishi Combine
Astral Alliance
#161 - 2016-05-03 20:32:10 UTC  |  Edited by: Dracvlad
baltec1 wrote:
Dracvlad wrote:
So because people are fitting a tank its unfair...ShockedRoll


The unfair part is barges and exhumers were buffed in such a way that makes them the only subcap you cant gank for profit in this way.


So you are upset is because barges are mainly structure and that got an adjustment because of changes in certain mechanics, but it is entirely logical that a ship that stores lots of loose ore would have imposing bulk heads and an impact from storing all that ore in theory against weapons fire against a more flexible light hull which is designed for fast combat. It still makes no sense.

You are in PL now, Grath and co are having great fun with the new capitals, wouldn't you be better off doing that sort of thing rather than whining about logical mechanics and suggesting that mining ships should not have a tank so your gankers can blow them up to make ISK

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#162 - 2016-05-03 20:33:59 UTC  |  Edited by: Dracvlad
Shae Tadaruwa wrote:
Dracvlad wrote:
Shae Tadaruwa wrote:
Dracvlad wrote:
I love these comparisons with null sec, for example in Null sec I would use a bubble and that Catalyst would not make it to its target.

I love the idea that you think people use catalysts much in null.

Your bubble is going to be pretty ineffective against the interceptor that comes as scout/tackle.


Well you are the one who is suggesting that hisec people follow null sec risk management, I am just pointing out with a simple example why your suggestion is rubbish. An interceptor is no threat in hisec...

No I didn't suggest that at all. Go back and re read what was written.

Maybe slower this time so it sinks in.

Alternatively, please quote where at all I suggested that. You can't because it never happened.


There you go:

Shae Tadaruwa wrote:
You should learn the difference between risk and risk management.

If highsec miners used nullsec risk management in highsec, what do you think would happen?

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Shae Tadaruwa
Science and Trade Institute
Caldari State
#163 - 2016-05-03 20:41:39 UTC  |  Edited by: Shae Tadaruwa
Dracvlad wrote:
Shae Tadaruwa wrote:
Dracvlad wrote:


Well you are the one who is suggesting that hisec people follow null sec risk management, I am just pointing out with a simple example why your suggestion is rubbish. An interceptor is no threat in hisec...

No I didn't suggest that at all. Go back and re read what was written.

Maybe slower this time so it sinks in.

Alternatively, please quote where at all I suggested that. You can't because it never happened.


There you go:

Shae Tadaruwa wrote:
You should learn the difference between risk and risk management.

If highsec miners used nullsec risk management in highsec, what do you think would happen?

Like I said. Maaaaayyyyybbbeeeee rrrreeeeeaaaadddd iiiiiitttttt sssssllllooooowwwwweeeerrrr so what was written actually sinks in. Exactly where did I suggest using nullsec risk management in highsec?

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

baltec1
Bat Country
Pandemic Horde
#164 - 2016-05-03 20:45:20 UTC
Dracvlad wrote:
baltec1 wrote:
Dracvlad wrote:
So because people are fitting a tank its unfair...ShockedRoll


The unfair part is barges and exhumers were buffed in such a way that makes them the only subcap you cant gank for profit in this way.


So your upset is because barges are mainly structure and that got an adjustment because of changes in certain mechanics, but it is entirely logical that a ship that stores lots of loose ore would have imposing bulk heads and an impact from storing all that ore in theory against weapons fire against a more flexible light hull which is designed for fast combat. It still makes no sense.

You are in PL now, Grath and co are having great fun with the new capitals, wouldn't you be better off doing that sort of thing rather than whining about logical mechanics and suggesting that mining ships should not have a tank so your gankers can blow them up to make ISK


The changes to barge HP happened years ago, the DCU change is a different thing that caused other problems.

The effect of the barge HP changes resulted in barges and exhumers gaining an unfair advantage that no other subcap enjoys and is inherently unbalanced. It ended barge piracy as a viable activity. The barge changes also killed the far bigger content provider that was jetcan mining. Jetcan theft and the baiting that happened around the activity provided a huge amount of content but that was all wiped out simply because of the introduction of the ore bays and the way they work.

NEONOVUS
Mindstar Technology
Goonswarm Federation
#165 - 2016-05-03 20:55:18 UTC
baltec1 wrote:
Dracvlad wrote:
baltec1 wrote:
Dracvlad wrote:
So because people are fitting a tank its unfair...ShockedRoll


The unfair part is barges and exhumers were buffed in such a way that makes them the only subcap you cant gank for profit in this way.


So your upset is because barges are mainly structure and that got an adjustment because of changes in certain mechanics, but it is entirely logical that a ship that stores lots of loose ore would have imposing bulk heads and an impact from storing all that ore in theory against weapons fire against a more flexible light hull which is designed for fast combat. It still makes no sense.

You are in PL now, Grath and co are having great fun with the new capitals, wouldn't you be better off doing that sort of thing rather than whining about logical mechanics and suggesting that mining ships should not have a tank so your gankers can blow them up to make ISK


The changes to barge HP happened years ago, the DCU change is a different thing that caused other problems.

The effect of the barge HP changes resulted in barges and exhumers gaining an unfair advantage that no other subcap enjoys and is inherently unbalanced. It ended barge piracy as a viable activity. The barge changes also killed the far bigger content provider that was jetcan mining. Jetcan theft and the baiting that happened around the activity provided a huge amount of content but that was all wiped out simply because of the introduction of the ore bays and the way they work.


It also made it so there was a reason to other barges than hulk/covetor.
Even more so after the minimining ships became logi.

The real issue was that jetcan mining was the only expectable way to provoke a fight, which inherantly meant basically a combat ship can flipping or the miner just logging.
So it didn't really do much, at least not in the sense of anything other than idiots.
Same thing for Code bumping, it fell apart once it was pointed that they had to leave people in peace after some time.

The bigger issue is that you have an interest in content that you provoke, not so much a mutual interest.
Where functionally you are pushing it on other people in an effort to get them to play your game, and they would rather not.

For a triteness,
The wolf and the sheep held a vote, and there were plenty of rams at the table.
Bing Bangboom
DAMAG Safety Commission
#166 - 2016-05-03 21:03:23 UTC
You shouldn't worry about highsec content creators. We will, as after every nerf, be fine. Its why "one more nerf" is and has always been a punchline.

In many ways all this is a compliment. We have become so effective at doing Eve, you know, blowing up spaceships and stuff, that CCP finally had to throw in the towel and give the carebears magic "get out of jail" buttons that THEY DON"T EVEN HAVE TO PUSH. The increases in EHP and now the auto-warp timer are a plain admission that we are better than their mechanics and always find a way to win.

I mean, when you put in a feature that allows an autopiloting freighter pilot to escape bumps when he's out having a cigarette or doing the laundry you have just given up on giving them tools to protect themselves and are shoving them out of the way and saying, "OK, you idiot... let me save your stupid ass". Its a shame when you think about it but hey, we told them not to go down that path.

With The Conference Elite back into CODE., numbers back up to full strength and donations continuing to pour in, highsec's explosive future is still in front of us. People that think they are so safe in highsec that they can half-ass their way around will continue to die horribly and will continue to chant "One more nerf" like some space aged BLMers.

It is truly impressive what a dedicated, well-led, group of homicidal zealots can accomplish. Just seeing the way we've driven the changes in the game would be quite edifying if it wasn't that the changes were so poorly thought out and implemented. Still, as you all know, we always win.

Short of turning off all offensive modules in highsec... we can't be stopped.

Highsec is worth fighting for.

By choosing to mine in New Order systems, highsec miners have agreed to follow the New Halaima Code of Conduct.  www.minerbumping.com

Kaska Iskalar
Doomheim
#167 - 2016-05-03 21:06:18 UTC  |  Edited by: Kaska Iskalar
Agreed. They should make high sec what it was in beta. Down with space-Trammel!
baltec1
Bat Country
Pandemic Horde
#168 - 2016-05-03 21:08:05 UTC
NEONOVUS wrote:

It also made it so there was a reason to other barges than hulk/covetor.
Even more so after the minimining ships became logi.


The first buff to barges was a total disaster and it simply made the retriever king of the barges. The second revamp while better than the first still falls well short of what was needed with the barges still not the well balanced with eachother. They are also shoehorned into just one or two viable fits, you no longer have to make sacrifices on them for storing ore for example. If you want max cargo space for your rocks you should have to fit for max cargo not get it right out of the box.
NEONOVUS wrote:

The real issue was that jetcan mining was the only expectable way to provoke a fight, which inherantly meant basically a combat ship can flipping or the miner just logging.
So it didn't really do much, at least not in the sense of anything other than idiots.
Same thing for Code bumping, it fell apart once it was pointed that they had to leave people in peace after some time.

The bigger issue is that you have an interest in content that you provoke, not so much a mutual interest.
Where functionally you are pushing it on other people in an effort to get them to play your game, and they would rather not.

For a triteness,
The wolf and the sheep held a vote, and there were plenty of rams at the table.


The shenanigans that happened around jetcans in belts was hugely enjoyable and productive in terms of pvp. I used to have great fun baiting fights out of pilots using my battle iteron V and there was countless others all happily blowing eachother up all overhighsec. All of that activity is gone which has lead to much more boring highsec which is not good for the game.
Bing Bangboom
DAMAG Safety Commission
#169 - 2016-05-03 21:17:30 UTC
baltec1 wrote:

The shenanigans that happened around jetcans in belts was hugely enjoyable and productive in terms of pvp. I used to have great fun baiting fights out of pilots using my battle iteron V and there was countless others all happily blowing eachother up all overhighsec. All of that activity is gone which has lead to much more boring highsec which is not good for the game.



In many ways, the massive increase in ganking was driven by the end of can flipping. Along with the effective end of ninja salvaging and eventually awoxing all the destructive impulses of the highsec "content creaters" (staying on topic) was funnelled into one channel, ie, the gank. Where before the miner could just write off that can of ore and go about filling the next now destruction comes without him making that one fatal error.

Not as fun by a long shot. Knowing exactly which buttons to push to make the miner flip out and either take back the ore or go get his version of a pvp ship and shoot your apparently harmless little frigate was a talent unmatched in todays game. It was REAL pvp, both shipwise and psychological.

Nerfs created the ganking explosion. The energy had to go somewhere. It won't disappear.

Highsec is worth fighting for.

By choosing to mine in New Order systems, highsec miners have agreed to follow the New Halaima Code of Conduct.  www.minerbumping.com

Herzog Wolfhammer
Sigma Special Tactics Group
#170 - 2016-05-03 21:26:07 UTC
baltec1 wrote:
Dracvlad wrote:
baltec1 wrote:
Dracvlad wrote:
So because people are fitting a tank its unfair...ShockedRoll


The unfair part is barges and exhumers were buffed in such a way that makes them the only subcap you cant gank for profit in this way.


So your upset is because barges are mainly structure and that got an adjustment because of changes in certain mechanics, but it is entirely logical that a ship that stores lots of loose ore would have imposing bulk heads and an impact from storing all that ore in theory against weapons fire against a more flexible light hull which is designed for fast combat. It still makes no sense.

You are in PL now, Grath and co are having great fun with the new capitals, wouldn't you be better off doing that sort of thing rather than whining about logical mechanics and suggesting that mining ships should not have a tank so your gankers can blow them up to make ISK


The changes to barge HP happened years ago, the DCU change is a different thing that caused other problems.

The effect of the barge HP changes resulted in barges and exhumers gaining an unfair advantage that no other subcap enjoys and is inherently unbalanced. It ended barge piracy as a viable activity. The barge changes also killed the far bigger content provider that was jetcan mining. Jetcan theft and the baiting that happened around the activity provided a huge amount of content but that was all wiped out simply because of the introduction of the ore bays and the way they work.





WTF did I just read?

I thought you guys were more careful about what you called unfair. But this is an Orwellian display of blind(to your own)sidedness.

Even the gankers are calling stuff "unfair" - even using that word. What's this world coming to?

Bring back DEEEEP Space!

Lucas Kell
Solitude Trading
S.N.O.T.
#171 - 2016-05-03 22:15:14 UTC
Giaus Felix wrote:
I think the point he is trying to make is that since they were rebalanced, barges are no longer as profitable to gank regardless of whether a tank is fitted or not, primarily due to the increase in EHP they received as part of the balance pass on them.
Except the part he's still missing is that he's comparing a ship specifically designed to tank to a very versatile ship with a focus on damage. Of course the ship designed to tank will naturally have a higher tank. As usual when it comes to baltec though, when these things are pointed out he simply ignores them and pushes on with his nonsense.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

NEONOVUS
Mindstar Technology
Goonswarm Federation
#172 - 2016-05-04 00:13:31 UTC
baltec1 wrote:
NEONOVUS wrote:

It also made it so there was a reason to other barges than hulk/covetor.
Even more so after the minimining ships became logi.


The first buff to barges was a total disaster and it simply made the retriever king of the barges. The second revamp while better than the first still falls well short of what was needed with the barges still not the well balanced with eachother. They are also shoehorned into just one or two viable fits, you no longer have to make sacrifices on them for storing ore for example. If you want max cargo space for your rocks you should have to fit for max cargo not get it right out of the box.
NEONOVUS wrote:

The real issue was that jetcan mining was the only expectable way to provoke a fight, which inherantly meant basically a combat ship can flipping or the miner just logging.
So it didn't really do much, at least not in the sense of anything other than idiots.
Same thing for Code bumping, it fell apart once it was pointed that they had to leave people in peace after some time.

The bigger issue is that you have an interest in content that you provoke, not so much a mutual interest.
Where functionally you are pushing it on other people in an effort to get them to play your game, and they would rather not.

For a triteness,
The wolf and the sheep held a vote, and there were plenty of rams at the table.


The shenanigans that happened around jetcans in belts was hugely enjoyable and productive in terms of pvp. I used to have great fun baiting fights out of pilots using my battle iteron V and there was countless others all happily blowing eachother up all overhighsec. All of that activity is gone which has lead to much more boring highsec which is not good for the game.

Agreed, first buff mostly just turned the hulk into the retriever, though this doesn't seem unlikely what so ever as miners would always go for the largest bay.
It means the least interaction on a boring job.
Even now many still use it, rather than the procurer for gank areas.
THis however speaks more on what a person is interested in than on the changer proper.


As for battle indies, you sir, have poor taste.
Battle badger all the way.
And just for you having such an offensive taste, I would rather harm myself and remove the content than let you sully the name of battle industrials.

But really, now you can still grab their rat wrecks or duel them.
Its just now you have much less chance of 'leet pvp and much more trying to cajole somebody to stick their hand in a running garbage disposal for some reason.
Yang Aurilen
State War Academy
Caldari State
#173 - 2016-05-04 00:50:46 UTC
Dracvlad wrote:
I love these comparisons with null sec, for example in Null sec I would use a bubble and that Catalyst would not make it to its target.


So will the freighter. Imagine having multiple bubbles on the gate and the freighter has to slowburn to it.

Post with your NPC alt main and not your main main alt!

Herzog Wolfhammer
Sigma Special Tactics Group
#174 - 2016-05-04 01:32:34 UTC
Yang Aurilen wrote:
Dracvlad wrote:
I love these comparisons with null sec, for example in Null sec I would use a bubble and that Catalyst would not make it to its target.


So will the freighter. Imagine having multiple bubbles on the gate and the freighter has to slowburn to it.



Why would a freighter end up like that though?


There was once a time when we had to escort freighters, back in the days of olde when I had a mullet (but no Camaro)

Bring back DEEEEP Space!

Dracvlad
Taishi Combine
Astral Alliance
#175 - 2016-05-04 05:35:35 UTC
Yang Aurilen wrote:
Dracvlad wrote:
I love these comparisons with null sec, for example in Null sec I would use a bubble and that Catalyst would not make it to its target.


So will the freighter. Imagine having multiple bubbles on the gate and the freighter has to slowburn to it.


I was responding to a certain person suggesting that miners in hisec use null sec risk management, don't know why you are referring to a freighter in terms of my replies to that. In fact your post just backed me up.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#176 - 2016-05-04 05:43:04 UTC
baltec1 wrote:
Dracvlad wrote:
baltec1 wrote:
Dracvlad wrote:
So because people are fitting a tank its unfair...ShockedRoll


The unfair part is barges and exhumers were buffed in such a way that makes them the only subcap you cant gank for profit in this way.


So your upset is because barges are mainly structure and that got an adjustment because of changes in certain mechanics, but it is entirely logical that a ship that stores lots of loose ore would have imposing bulk heads and an impact from storing all that ore in theory against weapons fire against a more flexible light hull which is designed for fast combat. It still makes no sense.

You are in PL now, Grath and co are having great fun with the new capitals, wouldn't you be better off doing that sort of thing rather than whining about logical mechanics and suggesting that mining ships should not have a tank so your gankers can blow them up to make ISK


The changes to barge HP happened years ago, the DCU change is a different thing that caused other problems.

The effect of the barge HP changes resulted in barges and exhumers gaining an unfair advantage that no other subcap enjoys and is inherently unbalanced. It ended barge piracy as a viable activity. The barge changes also killed the far bigger content provider that was jetcan mining. Jetcan theft and the baiting that happened around the activity provided a huge amount of content but that was all wiped out simply because of the introduction of the ore bays and the way they work.



Yeas the change to EHP happened some time ago and I was one yelling at CCP because all the mining ships had the tank of a wet paper bag. Now I have a choice to sit in a ship that I can tank so you guys have to work to kill me if I chose to go mining, after this was implemented I got back into a mining ship, having given up in disgust because a single Catalyst could kill me in any ship I flew to mine even if I fitted maximum tank. Of course you want to go back to that.

No it did not end piracy, I rather like Liek Diaz who works in Osmon, he is very effective and say hello to each other, he kills mining ships and loot scoops and while you are whining he is getting on with it.

Jetcan theft and baiting, wow, just go suspect baiting, but you don't like that because there is more risk, other people with combat ships can chose to go in, you are nothing but a carebear ganker who wants easy kills on ships that cannot fight back.

Like I said PL is having a lot of fun with the revitalised Caps, why are you a PL player whining about hisec mining when you have a whole suite of new toys to have fun with, its beyond a parody, really baltec1 you are the person who came up with a very good doctrine for the Goons, but is this really your level, whining about mining ship tanks?

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Shae Tadaruwa
Science and Trade Institute
Caldari State
#177 - 2016-05-04 05:51:48 UTC
Dracvlad wrote:
Yang Aurilen wrote:
Dracvlad wrote:
I love these comparisons with null sec, for example in Null sec I would use a bubble and that Catalyst would not make it to its target.


So will the freighter. Imagine having multiple bubbles on the gate and the freighter has to slowburn to it.


I was responding to a certain person suggesting that miners in hisec use null sec risk management, don't know why you are referring to a freighter in terms of my replies to that. In fact your post just backed me up.

Did you still not read it slooowwwwww enough?

Maybe again and you'll understand what was said, though I'm now having my doubts.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Herzog Wolfhammer
Sigma Special Tactics Group
#178 - 2016-05-04 06:00:52 UTC
Dracvlad wrote:
baltec1 wrote:
Dracvlad wrote:
baltec1 wrote:
Dracvlad wrote:
So because people are fitting a tank its unfair...ShockedRoll


The unfair part is barges and exhumers were buffed in such a way that makes them the only subcap you cant gank for profit in this way.


So your upset is because barges are mainly structure and that got an adjustment because of changes in certain mechanics, but it is entirely logical that a ship that stores lots of loose ore would have imposing bulk heads and an impact from storing all that ore in theory against weapons fire against a more flexible light hull which is designed for fast combat. It still makes no sense.

You are in PL now, Grath and co are having great fun with the new capitals, wouldn't you be better off doing that sort of thing rather than whining about logical mechanics and suggesting that mining ships should not have a tank so your gankers can blow them up to make ISK


The changes to barge HP happened years ago, the DCU change is a different thing that caused other problems.

The effect of the barge HP changes resulted in barges and exhumers gaining an unfair advantage that no other subcap enjoys and is inherently unbalanced. It ended barge piracy as a viable activity. The barge changes also killed the far bigger content provider that was jetcan mining. Jetcan theft and the baiting that happened around the activity provided a huge amount of content but that was all wiped out simply because of the introduction of the ore bays and the way they work.



Yeas the change to EHP happened some time ago and I was one yelling at CCP because all the mining ships had the tank of a wet paper bag. Now I have a choice to sit in a ship that I can tank so you guys have to work to kill me if I chose to go mining, after this was implemented I got back into a mining ship, having given up in disgust because a single Catalyst could kill me in any ship I flew to mine even if I fitted maximum tank. Of course you want to go back to that.

No it did not end piracy, I rather like Liek Diaz who works in Osmon, he is very effective and say hello to each other, he kills mining ships and loot scoops and while you are whining he is getting on with it.

Jetcan theft and baiting, wow, just go suspect baiting, but you don't like that because there is more risk, other people with combat ships can chose to go in, you are nothing but a carebear ganker who wants easy kills on ships that cannot fight back.

Like I said PL is having a lot of fun with the revitalised Caps, why are you a PL player whining about hisec mining when you have a whole suite of new toys to have fun with, its beyond a parody, really baltec1 you are the person who came up with a very good doctrine for the Goons, but is this really your level, whining about mining ship tanks?




Of course they don't want to suspect bait.

In years past it was all about loot stealing, going flashy to the owner, then playing agro fu, like trying to line up with a mission rat, to get non-consensual PVP with one person (and some RR too). I used to watch the posts from the TEARS guys almost daily.

But there was a suspect baiter in Osmon on the undock, every day. Used to fly past it - occasionally shoot it with a rookie ship.

Then one day, he was not there. I looked him up. Some 32 billion ISK loss of a faction ship, and it looked like an organized crew took him out, Russians I think.

From that day onward to the removal of the one-way watch lists, I never saw that player log in again.

So yeah, maybe they are gank bears. Easy kills and all that.

Miner bumping is starting to look like one big temper tantrum.

"Castrating highsec content makers" - more like giving balls to people who needed it.

Bring back DEEEEP Space!

Dracvlad
Taishi Combine
Astral Alliance
#179 - 2016-05-04 06:11:01 UTC  |  Edited by: Dracvlad
Shae Tadaruwa wrote:
Dracvlad wrote:
Yang Aurilen wrote:
Dracvlad wrote:
I love these comparisons with null sec, for example in Null sec I would use a bubble and that Catalyst would not make it to its target.


So will the freighter. Imagine having multiple bubbles on the gate and the freighter has to slowburn to it.


I was responding to a certain person suggesting that miners in hisec use null sec risk management, don't know why you are referring to a freighter in terms of my replies to that. In fact your post just backed me up.

Did you still not read it slooowwwwww enough?

Maybe again and you'll understand what was said, though I'm now having my doubts.


Here we go again:

Shae Tadaruwa wrote:
You should learn the difference between risk and risk management.

If highsec miners used nullsec risk management in highsec, what do you think would happen?


Then you started writtering on in some circle jerk about not killing -10 CODE gankers, well I have gone after what I see as the best ganker in hisec, Liek DarZ on random occasions and he is really difficult to catch, I caught him a few times prevented one gank, but hats off to him he is really good, there an example of doing rather than postulating something that makes no sense especially to those like me who understand risk management.

Let me spell it out to you, risk management for an electrician is very different to that for a steel works...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

baltec1
Bat Country
Pandemic Horde
#180 - 2016-05-04 06:18:56 UTC
Herzog Wolfhammer wrote:




WTF did I just read?



The sorry history of poor gameplay changes that has removed entire professions from eve all in the name of protecting the stupid from themselves