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EVEMon v3.0.0

First post
Author
Desmont McCallock
#1 - 2016-03-16 14:46:08 UTC  |  Edited by: Desmont McCallock
EVEMon Development Team is announcing the release of EVEMon v3.0.0.

Download it directly from our repo here.

For EVEMon v3.0.0 we made a lot of changes, breaking and non-breaking, fixed a lot of "little things", updated over 50% of the code-base, in order to give you, the user, a better experience.
This version sees the removal of the EMUU, the drop of Windows XP support and the (unfortunate) removal of all BattleClinic features.
On the bright side though, it sees an improvement on the startup time, the addition of a global EVE data browser and overall a more responsive app due to the utilization of the power of TAP.

The full change log can be found here.

We are not yet going to release EVEMon v3.0.0 via the auto-update mechanism, cause we like you, our deticated users, to test this verison out and report any findings in this thread. Do not use BattleClinic forum for that.

Here are some things you should know, if you are going to evaluate this version.

- EVEMon v3 no longer works with Windows XP.
- EVEMon v3 requires .NET Framework 4.6.1 installed on your machine.
- Once upgraded to EVEMon v3 there is no posibility to downgrade back to EVEMon v2 (if you do so, you will lose all your settings).
If you like to evaluate EVEMon v3 and still keep EVEMon v2 on the same machine you can run EVEMon v3 in portable mode.
Below is a guide on how to run EVEMon in portable mode.
- You cannot run EVEMon v3 and EVEMon v2 at the same time.
- Use the installer if you want to upgrade to EVEMon v3 period.
- Use the binaries if you only want to evaluate EVEMon v3 (or you are using it with Wine).



  • A guide on how to run EVEMon in portable mode.

  • In order to run EVEMon in portable mode, follow these steps:

    1. Download the binaries from the download section.
    2. Extract the files to their own folder, other than the one you have EVEMon installed already (if you have so).
    3. Copy the 'settings.xml' file from EVEMon's Data Directory (%APPDATA%/EVEMon) to the folder you extracted the files of the previous step.
    4. If you don't already have a 'settings.xml' file, create an empty file and name it 'settings.xml'.
    5. Run EVEMon from within the folder (or create a shortcut to use from anywhere else).
    Nat Silverguard
    Aideron Robotics
    Aideron Robotics.
    #2 - 2016-03-17 09:23:07 UTC
    sorry, but what does "portable" mode means?

    i've been searching the net on how to install programs to admin locked laptop/pc, my IT buddy resigned so can't install EvEMon on this new company issued laptop.

    Just Add Water

    Desmont McCallock
    #3 - 2016-03-17 09:49:19 UTC  |  Edited by: Desmont McCallock
    Nat Silverguard wrote:
    sorry, but what does "portable" mode means?

    i've been searching the net on how to install programs to admin locked laptop/pc, my IT buddy resigned so can't install EvEMon on this new company issued laptop.
    Portable mode means that you can put a software on a USB stick or other portable media and you can run it directly from there. No installation is needed.

    In this case though I'm showing you how you do the same using a dedicated folder on your machine. Instead of putting it on a USB just put it on its own folder.
    Nat Silverguard
    Aideron Robotics
    Aideron Robotics.
    #4 - 2016-03-17 11:39:19 UTC
    Desmont McCallock wrote:
    Nat Silverguard wrote:
    sorry, but what does "portable" mode means?

    i've been searching the net on how to install programs to admin locked laptop/pc, my IT buddy resigned so can't install EvEMon on this new company issued laptop.
    Portable mode means that you can put a software on a USB stick or other portable media and you can run it directly from there. No installation is needed.

    In this case though I'm showing you how you do the same using a dedicated folder on your machine. Instead of putting it on a USB just put it on its own folder.


    yes, this is what i need. thanks for making this!

    but im encountering this error.

    can you help? ty.

    Just Add Water

    Desmont McCallock
    #5 - 2016-03-17 12:27:47 UTC
    Nat Silverguard wrote:
    Desmont McCallock wrote:
    Nat Silverguard wrote:
    sorry, but what does "portable" mode means?

    i've been searching the net on how to install programs to admin locked laptop/pc, my IT buddy resigned so can't install EvEMon on this new company issued laptop.
    Portable mode means that you can put a software on a USB stick or other portable media and you can run it directly from there. No installation is needed.

    In this case though I'm showing you how you do the same using a dedicated folder on your machine. Instead of putting it on a USB just put it on its own folder.


    yes, this is what i need. thanks for making this!

    but im encountering this error.

    can you help? ty.
    Have you .NET Framework 4.6.1 installed?
    Yinmatook
    Skilled Refugees
    #6 - 2016-03-17 13:31:47 UTC
    I have installed it in a VirtualBox Windows 10 64-bit guest on my Mac and it is working well. However, you mentioned it runs under Wine, and that is interesting to me (especially now that the EVE Launcher is working toward running the client under Wine directly instead of Cider). Is any guidance available on how to get EVEMon running? My google searches have only turned up things that are several years old.

    Thanks!
    Desmont McCallock
    #7 - 2016-03-17 13:48:20 UTC  |  Edited by: Desmont McCallock
    Yinmatook wrote:
    I have installed it in a VirtualBox Windows 10 64-bit guest on my Mac and it is working well. However, you mentioned it runs under Wine, and that is interesting to me (especially now that the EVE Launcher is working toward running the client under Wine directly instead of Cider). Is any guidance available on how to get EVEMon running? My google searches have only turned up things that are several years old.

    Thanks!
    To be honest with you I have no idea how to run EVEMon under Wine. Never attempted to do so. I frankly don't believe that Wine supports running .NET 4.6.1 (https://appdb.winehq.org/objectManager.php?sClass=application&iId=2586) but I wrote it just in case of future availability.
    Jaantrag
    #8 - 2016-03-27 18:24:59 UTC
    been using it for a week now .. seems ok ..

    only thing is the cloud settings .. useing dropbox for it atm .. they dont seem to upload well when closeing evemon not really sure what triggers the upload .. close from the file menu ? .. ( i just lick the X .) .. anyway .. when i open up evemon it seems to load a old settings file for a moment .. then updates wallets and other stuff via api ..

    any way to meybe get it periodically update to cloud ? .. (or a manual upload button in the main screen )

    even tho it dose update the wallets and skilsl and other stuff quite fast the notifications ( new mails, finished indy and contracts ) they seem to hang around even after the update .. pileing up from new ones even ..

    just did a manual upload after X-ing all the notifications i had .. close and reopen and they didint pop up ..

    i have the always upload, download and use immediatly turned on ..

    anyone had similar issues ? .. meybe conna try out google drive next ? ..


    no AV isseus sofar .. tho the issue i had with the last version solved it by booting the AV i used and installed Avira :)

    EVElopedia < add this to your sig to show u WANT it back

    Desmont McCallock
    #9 - 2016-03-27 19:03:00 UTC
    Jaantrag wrote:
    been using it for a week now .. seems ok ..

    only thing is the cloud settings .. useing dropbox for it atm .. they dont seem to upload well when closeing evemon not really sure what triggers the upload .. close from the file menu ? .. ( i just lick the X .) .. anyway .. when i open up evemon it seems to load a old settings file for a moment .. then updates wallets and other stuff via api ..
    Now that I'm done with the first batch creating EVEMon Docs on read the docs I have some free time to look at this.
    If I recall correctly I haven't added any code to handle closing from the X button for the cloud storage service, but I'll have a look at the code to be sure.
    Jaantrag wrote:

    any way to meybe get it periodically update to cloud ? .. (or a manual upload button in the main screen )
    There is no point to periodically upload while you are using EVEMon. You gain nothing and you only use bandwidth pointlessly.

    Adding a manual button in main window is a design "no no". Same reason we don't have a manual "Check for updates" button.
    Jaantrag wrote:

    even tho it dose update the wallets and skilsl and other stuff quite fast the notifications ( new mails, finished indy and contracts ) they seem to hang around even after the update .. pileing up from new ones even ..
    This works this way since notifications was introduced in version 1.3.0.
    Jaantrag wrote:

    just did a manual upload after X-ing all the notifications i had .. close and reopen and they didint pop up ..
    Works as intended.
    Jaantrag wrote:

    i have the always upload, download and use immediatly turned on ..

    anyone had similar issues ? .. meybe conna try out google drive next ? ..

    no AV isseus sofar .. tho the issue i had with the last version solved it by booting the AV i used and installed Avira :)

    If this issue appears on one cloud storage service it applies to all of them. No point to try it out on another. Just be patient and let me have a look at it. I will post back with any findings.

    Been using Windows Defender for years and I'm quite happy and sane.
    Desmont McCallock
    #10 - 2016-03-28 10:43:15 UTC
    @Jaantrag
    I fixed the issue with uploading to cloud storage service when closing EVEMon from the X button.

    Just release EVEMon v3.0.0-RC2. Try it out.
    1Of9
    A Blessed Bean
    Pandemic Horde
    #11 - 2016-04-01 17:29:26 UTC
    Why removal of BattleClinic? I find it very useful, specially to share settings between home pc, work pc, laptop and keep everything in sync
    Desmont McCallock
    #12 - 2016-04-01 19:07:35 UTC
    1Of9 wrote:
    Why removal of BattleClinic? I find it very useful, specially to share settings between home pc, work pc, laptop and keep everything in sync

    In case you haven't heard BattleClinic is closing.

    In v3 we have replaced its cloud storage service with Dropbox, Google Drive and OneDrive.
    1Of9
    A Blessed Bean
    Pandemic Horde
    #13 - 2016-04-01 19:19:56 UTC
    Desmont McCallock wrote:
    1Of9 wrote:
    Why removal of BattleClinic? I find it very useful, specially to share settings between home pc, work pc, laptop and keep everything in sync

    In case you haven't heard BattleClinic is closing.

    In v3 we have replaced its cloud storage service with Dropbox, Google Drive and OneDrive.


    oh I had no idea. Ok, those works too. thanks
    Borgdude
    Attack of the Phoenix
    #14 - 2016-04-03 21:09:39 UTC
    Great to see that evemon is being improved still :)
    Is there a way to remove the total skill point count total in evemon? Only as what ever controls it doesn't allow for skill points being sold in eve seems a bit pointless to have it. for example I have 64 million sp in eve but eve mon i have 84 mill so new points are added to that total so it will never match what eve says i have.

    cheers
    Desmont McCallock
    #15 - 2016-04-03 21:21:55 UTC
    Borgdude wrote:
    Great to see that evemon is being improved still :)
    Is there a way to remove the total skill point count total in evemon? Only as what ever controls it doesn't allow for skill points being sold in eve seems a bit pointless to have it. for example I have 64 million sp in eve but eve mon i have 84 mill so new points are added to that total so it will never match what eve says i have.

    cheers
    Better complain to CCP to fix that API bug.
    Jaantrag
    #16 - 2016-04-03 21:24:33 UTC
    thanks for the X fix :)

    for the skillpoints Borgdude pause and resume ur skillque in eve did update my stuff that way

    EVElopedia < add this to your sig to show u WANT it back

    Astrid Farnsworth
    Broke and Famous
    #17 - 2016-04-04 04:20:38 UTC
    - Would be cool an option to know how much skill injectors would be needed to finish a skill plan in a respective toon.
    - And also like if i add a skill plan, like have line representing when your sub finish so you could know which skill will be finish before that.

    "Amateurs talk about tactics, but professionals study logistics." - Gen. Robert H. Barrow, USMC (Commandant of the Marine Corps) noted in 1980**strong text**

    Borgdude
    Attack of the Phoenix
    #18 - 2016-04-04 07:16:27 UTC
    Desmont McCallock wrote:
    Borgdude wrote:
    Great to see that evemon is being improved still :)
    Is there a way to remove the total skill point count total in evemon? Only as what ever controls it doesn't allow for skill points being sold in eve seems a bit pointless to have it. for example I have 64 million sp in eve but eve mon i have 84 mill so new points are added to that total so it will never match what eve says i have.

    cheers
    Better complain to CCP to fix that API bug.


    thanks i know i've got that option i'm just wondering why the developers of evemon haven't complained to CCP about it and hence fix the problem as it affects them as well.
    Desmont McCallock
    #19 - 2016-04-04 08:24:51 UTC
    Astrid Farnsworth wrote:
    - Would be cool an option to know how much skill injectors would be needed to finish a skill plan in a respective toon.
    - And also like if i add a skill plan, like have line representing when your sub finish so you could know which skill will be finish before that.

    1. Already shown in v3,
    2. Never requested in UserVoice. So in case you like that head over there and open a ticket for voting.
    Desmont McCallock
    #20 - 2016-04-04 08:26:25 UTC
    Borgdude wrote:
    Desmont McCallock wrote:
    Borgdude wrote:
    Great to see that evemon is being improved still :)
    Is there a way to remove the total skill point count total in evemon? Only as what ever controls it doesn't allow for skill points being sold in eve seems a bit pointless to have it. for example I have 64 million sp in eve but eve mon i have 84 mill so new points are added to that total so it will never match what eve says i have.

    cheers
    Better complain to CCP to fix that API bug.


    thanks i know i've got that option i'm just wondering why the developers of evemon haven't complained to CCP about it and hence fix the problem as it affects them as well.
    Do you really believe I didn't? Do you have any idea how much time CCP needs to fix API bugs? Let me give a hint. A LOT.
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