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March release - General feedback

First post
Author
Ed Taron
Brutor Tribe
Minmatar Republic
#121 - 2016-03-09 23:02:05 UTC
+1 remove the stupid gong noise and red X on kills, or at least give us an option to turn it off. This isnt Hello Kitty Island Adventure.
Gavriel P Polux
Deep Core Mining Inc.
Caldari State
#122 - 2016-03-09 23:11:48 UTC
Please, make the gong sound and animation go away, or at least give it a toggle (so that I can turn it off)
Anah Sarlai
Viziam
Amarr Empire
#123 - 2016-03-09 23:16:35 UTC
Project discovery:
Sample images appear too close to the sample, if you check from left to right its actually blocking other samples to click/see

Kill sound:
-Why salvaging concidered a kill?
-The sound dont fit in the eve soundbase and after you kill 1000 rats its becoming annoying...
* Could you make it to appear only in PVP situations? (animation is fine)

Inventory bug:
-You no longer can rightclick your active ship and "leave ship" in the inventory list, only by clicking into ship hangar and leave active highlighted ship. Basicly the full option menu got missing
Boom Boom Longtime
EVE Corporation 6908469858
Heroes and Villains.
#124 - 2016-03-09 23:18:46 UTC
The gong noise is awful.

The fact CCP seem to do no consumer quality assessment before yolo'ing out some features which end up being unwanted, useless, a step backwards or universally unpopular with the playerbase - is just indicative of how bad the existing internal proceedures they use, would appear.

Maybe CCP will allow us to turn off the new gong if we pay aurum or plex for the pleasure.

Concord Approved Trader

Sub Starasque
University of Caille
Gallente Federation
#125 - 2016-03-09 23:22:34 UTC
I don't mind the kill confirmed animation for targeted ships. That's whatever. However, the gong noise absolutely has to go. I cannot believe that even a small group of people got together and said to each other, "Yeah, that sounds good". Within three minutes of just watching a video of someone else ratting I decided to mute the thing. I think the kill confirmed animation is sufficient for the purpose of eliminating doubt that a ship died. However, if you have your heart set on having a noise to go with it choose something that fits in better with Eve's sound theme. Something that is almost pleasant like the sound the notification button makes, not something that makes me want to kill myself.
Ashwind Houssa
Therapists Inc
#126 - 2016-03-09 23:32:42 UTC
The gong is driving me nuts. Whoever approved that sound should not be working on your audio team.

Absolutely horrid design.
Xerxes Fehrnah
The Fallout Shelter
#127 - 2016-03-09 23:38:37 UTC
Please post a scope video showing some pirate faction ships attacking something and play that gong noise 3 times a second throughout the video. Then have some drifters come in and loot the corpses. Each corpse should go

GONG!

when looted with a giant blinky red circle.

Also add the gong to every station undock and dock around Amarr and Jita. Each time a ship disappears or appears... GONG!!! Also the gong should play at your desks every time you stand up, shift in your chair, and oh yes, with each keypress for every line of code you write.

Twisted
Circumstantial Evidence
#128 - 2016-03-09 23:44:10 UTC
Galmas wrote:
Dear CCP, did you mean to increase the stront consumption on siege and triage mods?
I just noticed and there is nothing about that in the last four patch notes...
This change wasn't in a dev blog, it was first brought up in this developer comment, following up on player comments.
Ransu Asanari
Perkone
Caldari State
#129 - 2016-03-09 23:45:06 UTC
After turning off the Camera Bobbing, Dynamic Field of View, Dynamic Center Offset, and maxing out the Inertia to "stiff", I no longer feel like vomiting. I was seriously getting motion sick and I couldn't figure out why until I started playing with these options.

Maybe you should consider defaulting the options to this, as it feels as close to the classic camera behavior as possible, and all of these options were turned on by default after the patch.
Mukki Padruig
Aliastra
Gallente Federation
#130 - 2016-03-09 23:48:31 UTC
Please please please give us a way to turn off the killsound separately from the UI Interaction slider.

Similarly, please give us a way to turn off/turn down the new camera "background" sounds. They're, by default, way too loud to say the least. It's the main thing that is keeping me from using the new camera.
Neadayan Drakhon
Heuristic Industrial And Development
AddictClan
#131 - 2016-03-09 23:51:35 UTC
Bring back the watch list.

Get rid of the DONG sound.

Bring back the watch list.

I do like the DC's being passive.

Bring back the watch list.

Will miss the awesome acronyms from the old target painter metas... RIP the PWN family.

Did I mention: BRING BACK THE WATCH LIST!
Chaz Shardani
Trauma Team International
#132 - 2016-03-09 23:56:29 UTC
There's a reason why I put people on my Watch List and it's not because they're "buddies".
motie one
Secret Passage
#133 - 2016-03-09 23:56:53 UTC  |  Edited by: motie one
Gong sound, hmm what-gong- can-gong- I- gong say-gong- why-gong-gong-gong-should anyone-gong- find it -gong -annoying? -gong-Shocked

I was tempted to say something sarcastic, but I have managed to restrain myself, It probaby was fortunate, that I had not been ratting?

With using pain and punishment, as a method of modifying player behaviour, IE. Npc stations and citadels, it is hardly surprising they are attempting to discourage people ratting with a pavlovian training method?

What's next, electric shocks? Or Glass in the sandbox, to discourage us from using it? and just play in an approved manner?

More likely, just a bad decision. And devs are forced to do it.
Mishra San
#134 - 2016-03-09 23:57:55 UTC
naw, watchlist gone is wonderful sauce.

^^
Neadayan Drakhon
Heuristic Industrial And Development
AddictClan
#135 - 2016-03-09 23:58:32 UTC
Chaz Shardani wrote:
There's a reason why I put people on my Watch List and it's not because they're "buddies".


Indeed, I've got around 250 watchlisted pilots and I'd guess only around 20 of them are friendlies.

It's NOT a buddy list no matter how much CCP thinks it is.
Mokusui
Lazy Brothers Inc
#136 - 2016-03-10 00:00:19 UTC
As always, I recognize and respect your hard work, CCP, and I enjoy many of the update's features. But I must implore you to please remove the kill gong or allow me to mute it.
Skathmaine
Inter-Planktonic Enterprises
#137 - 2016-03-10 00:12:04 UTC
managed to turn off the super annoying gong sound on ship death
but how to i get rid of the X graphic?
im sure there is more i dont like but an option to turn off those new death effects would be apreciated
Jack Xristeu
Strategic Exploration and Development Corp
Silent Company
#138 - 2016-03-10 00:17:56 UTC
I used to do the hokey pokie...
But...
Then...
I turned myself around! lol
Arton Agittain
Doomheim
#139 - 2016-03-10 00:31:16 UTC
Neadayan Drakhon wrote:
Bring back the watch list.

Get rid of the DONG sound.

Bring back the watch list.

I do like the DC's being passive.

Bring back the watch list.

Will miss the awesome acronyms from the old target painter metas... RIP the PWN family.

Did I mention: BRING BACK THE WATCH LIST!


But the removal of the watch list was one of best parts of the patch, the GONG sound is horrible though.
Johnno Ormand
Federal Navy Academy
Gallente Federation
#140 - 2016-03-10 00:31:23 UTC
CCP please make the gong sound effect optional, it gets incredibly annoying when ratting. You added the advanced sound options, why can't you just put gong kill sound on/off in there?