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March release - General feedback

First post
Author
CCP Phantom
C C P
C C P Alliance
#1 - 2016-03-09 10:51:26 UTC  |  Edited by: CCP Phantom
The March release has been deployed on March 9th during an extended downtime. Please use this thread for general feedback and discussions.

This release brings a whole host of changes to New Eden, including increased Drifter activity in Drifter wormhole systems, along with new boosters, more module tiericide and tweaks to ECM and ECCM, changes to the watch list system, the introduction of Project Discovery, user interface and camera improvements, new skills in preparation for the release of Citadels and new Stasis Grappler modules.

The full details of all changes and improvements are available in the March release patch notes.

Please report issues with the release on the PC in the March release issue thread.
For Mac users, there is, as always, a thread on the Macintosh forums for discussion of this release.

CCP Phantom - Senior Community Developer

Ralph King-Griffin
New Eden Tech Support
#2 - 2016-03-09 12:43:12 UTC
"buddy list"

This one need iteration with consideration given for the plethora of other uses players with no intrest in supers from all the other facets of eve have for it.

Sky Marshal
State War Academy
Caldari State
#3 - 2016-03-09 12:47:38 UTC  |  Edited by: Sky Marshal
« The 'Load Station Environment' toggle has been removed from the graphic settings inside the settings menu. »

...

Why ? Just... why ?

My GPU just got +5° than usual just because of that and I started only ONE account. With all of them started, obviously I am over the usual temperatures. When most of your time is in station, that is great news.

And so... why ? To force the players to swing their ships in station ?

Seriously, restore this function please for the sake of our GPUs and stop fixing what isn't broken...
lexa21
Center for Advanced Studies
Gallente Federation
#4 - 2016-03-09 12:49:57 UTC  |  Edited by: lexa21
Meta DC has too much CPU, 3 equal target painters, OP dual oversized cap battery fits. Good job CCP. Zero good patches since 2013. Try to invent something, stop crashing eve and stealing from WoW.

Ah, and by the way. Where is "load station environment" checkbox, checkbox for cancell your trash animation on locked targets, where is quick relog between twinks, and showing language when youre typing password? Where is ab speed bonus for assault frigates? You had so much good ideas. But you messed up. As allways.

PS watchlist was the basic part of EVE. I dont really care about spotting enemies but listen i have to know when my FC\CEO\Diplo\officer is in game so thats why he probabbly should hang himself after he has watchlist of 600 pepole?
Blood Ruin
Neurotoxin Control
IIIIIIIIIIIIIIIIIIIIIIIII
#5 - 2016-03-09 12:59:37 UTC  |  Edited by: Blood Ruin
Is there any possibility that we will be able to turn off the "gong" when a target is killed? I enjoy the new graphic notification for feedback on a kill but the gong is a bit annoying. I didn't see an option in the "Inactive Client Muting" ( *I think this is a typo and should be "Interactive"* )

Also, From what I can tell the "invert zoom direction" option does not actually invert the zoom direction. I have relogged multiple times between turning the option on and off without much effect (*I may be doing something wrong*)
lexa21
Center for Advanced Studies
Gallente Federation
#6 - 2016-03-09 13:07:38 UTC
Blood Ruin wrote:
Is there any possibility that we will be able to turn off the "gong" when a target is killed? I enjoy the new graphic notification for feedback on a kill but the gong is a bit annoying. I didn't see an option in the "Inactive Client Muting" ( *I think this is a typo and should be "Interactive"* )

Also, From what I can tell the "invert zoom direction" option does not actually invert the zoom direction. I have relogged multiple times between turning the option on and off without much effect (*I may be doing something wrong*)


There is no sound in space.
Baldour Ngarr
Aliastra
Gallente Federation
#7 - 2016-03-09 13:09:23 UTC
I can't find an option to turn off the flashing red target symbols whenever a ship is destroyed. Any chance that you'll let me play without a severe migraine?
Fossor Wintersky
Ordinus Ursorum Cautorum
#8 - 2016-03-09 13:19:51 UTC
Yet another useless changes. Sad
Lara Divinity
Pidgeon Cartel
#9 - 2016-03-09 13:22:31 UTC  |  Edited by: Lara Divinity
we dont need stupid lock animations n to see when a ship is destroyed by an animation we see it blow up u screwed up half of my ships perticularry my bombers cant have target painter on hound with warp disruptor 2 and 5mn yts- 8 mwd cos cpu becomes an issue n i have launchers offline on all my bombers except the manticore
all missile ships r already cpu hungry stop fuckin tthings up n actually fix things
im obligated to use a worse target painter then b4 this stupid update whats the point of skillin up if ur forcin us to use crappy mods or super pricey ones where as before this update the meta 4 worked just fine
thumbs down for this update its utter crap
HALF MY SHIPS R FRIGGIN USELESS AT THIS POINT
Jenn aSide
Soul Machines
The Initiative.
#10 - 2016-03-09 13:23:40 UTC
Fossor Wintersky wrote:
Yet another useless changes. Sad


+1

WTF is going on at CCP these days? WHY get rid of the station environment toggle?
Blood Ruin
Neurotoxin Control
IIIIIIIIIIIIIIIIIIIIIIIII
#11 - 2016-03-09 13:30:12 UTC
Lara Divinity wrote:
we dont need stupid lock animations n to see when a ship is destroyed by an animation we see it blow up u screwed up half of my ships perticularry my bombers cant have target painter on hound with warp disruptor 2 and 5mn yts- 8 mwd cos cpu becomes an issue n i have launchers offline on all my bombers except the manticore
all missile ships r already cpu hungry stop fuckin tthings up n actually fix things
im obligated to use a worse target painter then b4 this stupid update whats the point of skillin up if ur forcin us to use crappy mods or super pricey ones where as before this update the meta 4 worked just fine
thumbs down for this update its utter crap
HALF MY SHIPS R FRIGGIN USELESS AT THIS POINT


1) learn how to fit a ship 2) don't be an f1 monkey 3) QQ more
Dunamis55
NER Industries
#12 - 2016-03-09 13:30:47 UTC
I guess this is more feedback about the patch notes themselves rather than the patch per se.

Is there any information about which item IDs are now being used for the replacement modules that underwent tiercide?
In previous patch notes, the modules were updated in 2 sections: one detailing which item (and thus, it's ID) the new version of the module would use; and another section detailing the modules that were completely retired along with their IDs.
In these patch notes, I can't tell which item IDs are now being used by the new modules, or even if they're using brand new ones.

This information would be very beneficial to people like myself who pull market data for our excel sheets and allow us to quickly update our data sets.

Director, NER Industries

Now Recruiting!

Jeven HouseBenyo
Vanity Thy Name Is
#13 - 2016-03-09 13:33:56 UTC
I'm getting confused. Which song am I flying through? For Whom the Bell Tolls, or a concert segment of Pink Floyd's The Wall movie? The gong is waaay too loud (it could completely go away and I'd be thrilled) and the red/white/black X (crossed hammers!) seems a step backwards on keeping the challenge curve in place Eve was known for. Very much another 'make it easy' addition that otherwise isn't a priority request from your regular long term customer base. If someone's not noticing the destruction of their targets without this bong & X addon, they have bigger problems that all the UI tweaks in the New Eden universe won't fix.

That's all so far for General Feedback. After I check with the CCP promised list and if those have made it ingame, will probably be posting over on the Issues thread.

>Jeven

Minny boat flyer, unofficial squeaky wheel.

'Game Ethics and Morality Monitor' I remember promises.

Snark at 11-24/7/365.25. Overshare? Yup.

Yes it's my fault. And if you don't staap it I'll do it again. ;-P

No you can't has my stuffs OR my SPs.

Blood Ruin
Neurotoxin Control
IIIIIIIIIIIIIIIIIIIIIIIII
#14 - 2016-03-09 13:35:01 UTC
Dunamis55 wrote:
I guess this is more feedback about the patch notes themselves rather than the patch per se.

Is there any information about which item IDs are now being used for the replacement modules that underwent tiercide?
In previous patch notes, the modules were updated in 2 sections: one detailing which item (and thus, it's ID) the new version of the module would use; and another section detailing the modules that were completely retired along with their IDs.
In these patch notes, I can't tell which item IDs are now being used by the new modules, or even if they're using brand new ones.

This information would be very beneficial to people like myself who pull market data for our excel sheets and allow us to quickly update our data sets.

^^+1 very useful for 3rd party devs
Fossor Wintersky
Ordinus Ursorum Cautorum
#15 - 2016-03-09 13:37:55 UTC
Yadaryon Vondawn
Vicanthya
#16 - 2016-03-09 13:38:13 UTC
The Project Discovery rewards are nice but the rate at which those rewards are earned are not. I am rank 13 at the moment and have 2,5K AK. I need 15K for the cheapest item. Also, the AK/image rate declines as I level which makes it even less attractive to do. And since ranking is not linear there is more and more time between AK payouts. For the love of science, please up the reward rate and the AK gain rate :)
marly cortez
Ministry of War
Amarr Empire
#17 - 2016-03-09 13:43:20 UTC  |  Edited by: marly cortez
Hmmm...Taking a bit too much notice of our focus groups are we not CCP......Remember. you pay them to tell you exactly what YOU want to hear......Gong's indeed. I wonder who thought up that rather fantastic idea.


P.S. I saw what you did there.....reactivate my 'Try New Camera' would you....It was deactivated for a very good reason...It's Not fit for purpose.

Humanity is the thin veneer that remains after you remove the baffled chimp.

MAS0RAKSH
Doomheim
#18 - 2016-03-09 13:49:32 UTC
add the station loading optional back in.

why does the ship hangar close whenever I activate a ship?
Lara Divinity
Pidgeon Cartel
#19 - 2016-03-09 13:54:15 UTC  |  Edited by: Lara Divinity
marly cortez wrote:
Hmmm...Taking a bit too much notice of our focus groups are we not CCP......Remember. you pay them to tell you exactly what YOU want to hear......Gong's indeed. I wonder who thought up that rather fantastic idea.


P.S. I saw what you did there.....reactivate my 'Try New Camera' would you....It was deactivated for a very good reason...It's Not fit for purpose.


u noticed that very well about reactivating the new camera was to busy to notice since im checkin all my fits thanks for puttin it out here +1
Ni Neith
Hedion University
Amarr Empire
#20 - 2016-03-09 13:57:51 UTC
Yadaryon Vondawn wrote:
For the love of science...


Seriously? Selling this minigame as since is my biggest issue with the patch.
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