These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Balancing bumping and looting mechanics

First post
Author
Bella Jennie
Doomheim
#981 - 2016-02-05 21:49:07 UTC
Jonah Gravenstein wrote:
You don't have any of the answers, because you refuse to acknowledge them when they are provided.

The lack of consequences for bumping in hisec is not a balance or mechanics problem; it is a people problem, until people are willing to inflict consequences for bumping then the bumpers will suffer no consequences for their actions. The crimewatch mechanic provides opportunity to punish ne'er-do-wells and last we heard from CCP this is working as intended.



let's get to a bottom line..

I don't want to inflict the consequences. OK?

I want logical, realistic game mechanics to create consequences - or at least a higher risk of consequences..
- in HISEC only

Currently BUMPING in order to gank in HISEC does NOT invoke the Crimewatch mechanic...
- that is EXACTLY what I hope gets fixed.

this game currently favors the DOUCHEBAGS

Bella Jennie
Doomheim
#982 - 2016-02-05 21:55:39 UTC  |  Edited by: Bella Jennie
Iain Cariaba wrote:
Yeah, I am kind of an elitist. No one who considers themselves a success at EvE isn't. EvE is considered by many to be the hardest MMO to play. One of the reasons for this is the very thing you're trying to destroy, the freedom of the sandbox. As for the condescending tone, when you stop and realize that you're trying to change one of the core tenets of the game for no other reason then you don't like it, of course I'm condescending.


we're mosty just going around & around over beaten ground.. making 0 headway

Changing the BUMPING mechanic in HISEC does not destroy the major tenant of the game..

Come to think of it, why are you even playng now with the advent of Crimewatch?

this game currently favors the DOUCHEBAGS

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#983 - 2016-02-05 21:59:25 UTC  |  Edited by: Scipio Artelius
Bella Jennie wrote:
Currently BUMPING in order to gank in HISEC does NOT invoke the Crimewatch mechanic...
- that is EXACTLY what I hope gets fixed.

I think if you look back through the whole thread; and the history of previous threads, that a lot of us that seem to be stoic opponents; aren't opposed to change at all. We would just like some solid evidence to show that a change is required.

However, that aside; lets assume for a second that the evidence is convincing.

Those of us that don't see a need for change also fly Freighters and the easy solution now is to just use webbing support.

That reduces the risk of being ganked to at most 0.1% (but lower in reality) based on data currently available from Red Frog Freight (and more data coming in the next couple of weeks that will either confirm the RFF data or show a different pattern).

So if the risk is less than 0.1% currently, how would you change the game to get it to an acceptable level of risk for you?
Bella Jennie
Doomheim
#984 - 2016-02-05 22:03:27 UTC
Paranoid Loyd wrote:
Bella Jennie wrote:
I did NOT know what I was talking about and I apologize
Fair enough, now you think maybe you might not understand enough about the meta game and maybe just maybe y'all should stop asking for bumping to be "fixed"?

Gankers are more than capable of performing freighter ganks without bumping, if you guys do somehow manage to formulate a good enough argument to get the mechanic changed, the result will be that is is even harder for you to do what you do as it won't be so blantantly obvious when said ganks are going to occur.


No, I believe BUMPING without consequence is a flaw. It's illogical and unrealistic.. in HISEC.

and if gankers can gank without BUMPING, what's your problem?

Being a criminal is indeed harder in a law enforced area.

this game currently favors the DOUCHEBAGS

Mag's
Azn Empire
#985 - 2016-02-05 22:05:58 UTC  |  Edited by: Mag's
Bella Jennie wrote:
Mag's wrote:
Bella Jennie wrote:


Spot on!!
Facts you claim don't add anything, but poor RL comparisons are 'spot on'. Really?


Because you are clinging, closed mindedly to your paradigm, you can't get it.. I even believe you don't want to get it.

Because I'm telling you it's the BEST, clearest and most ACCURATE analogy of the problem I've seen stated to date and anyone who claims otherwise does so because it's against their agenda..
Please stop with the projection and stay on topic. Although the irony of your post is amusing, it adds nothing to the discussion. Just as RL comparisons do.

Tell you what. I'll accept the comparison, when you can show me proof that we're all demigods in RL, live in a goo filled pod, whilst flying massive starships with a huge crew. Can use wormholes, clones and have a pet Fedo.
Until then I'll stick with facts and figures you find uncomfortable. Asking for proof of a problem we're informed of with this game. Thanks anyway.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Jonah Gravenstein
Machiavellian Space Bastards
#986 - 2016-02-05 22:08:24 UTC  |  Edited by: Jonah Gravenstein
Bella Jennie wrote:
Jonah Gravenstein wrote:
You don't have any of the answers, because you refuse to acknowledge them when they are provided.

The lack of consequences for bumping in hisec is not a balance or mechanics problem; it is a people problem, until people are willing to inflict consequences for bumping then the bumpers will suffer no consequences for their actions. The crimewatch mechanic provides opportunity to punish ne'er-do-wells and last we heard from CCP this is working as intended.



let's get to a bottom line..

I don't want to inflict the consequences. OK?
That is entirely your problem, not mine, not CCP's. Your unwillingness to inflict consequences has its own consequences, one of which is that bumpers can bump stuff unmolested.

Quote:
I want logical, realistic game mechanics to create consequences - or at least a higher risk of consequences..
- in HISEC only
Those mechanics already exist, you just said that you don't want to use them Roll

Quote:
Currently BUMPING in order to gank in HISEC does NOT invoke the Crimewatch mechanic...
Why is that?
Is it remotely possible that CCP don't consider it to be a crime?
It certainly doesn't fulfil the criteria that crimewatch uses to apply the suspect and criminal flags.

Quote:
- that is EXACTLY what I hope gets fixed.
Hope is a wonderful thing, unfortunately yours is somewhat misplaced imho.

You didn't answer the question I addressed to you either, so I'll ask again.

Do you think that going afk anywhere in space, in a PvP game, should be free of consequence?

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Bella Jennie
Doomheim
#987 - 2016-02-05 22:08:46 UTC
Scipio Artelius wrote:
Bella Jennie wrote:
Currently BUMPING in order to gank in HISEC does NOT invoke the Crimewatch mechanic...
- that is EXACTLY what I hope gets fixed.

I think if you look back through the whole thread; and the history of previous threads, that a lot of us that seem to be stoic opponents; aren't opposed to change at all. We would just like some solid evidence to show that a change is required.

However, that aside; lets assume for a second that the evidence is convincing.

Those of us that don't see a need for change also fly Freighters and the easy solution now is to just use webbing support.

That reduces the risk of being ganked to at most 0.1% (but lower in reality) based on data currently available from Red Frog Freight (and more data coming in the next couple of weeks that will either confirm the RFF data or show a different pattern).

So if the risk is less than 0.1% currently, how would you change the game to get it to an acceptable level of risk for you?


here's the thing... and it's not even so much about more safety (although who would NOT want to be safer?)

It's about getting to act like a jerk with impunity..

this game currently favors the DOUCHEBAGS

Paranoid Loyd
#988 - 2016-02-05 22:10:06 UTC
Bella Jennie wrote:
Paranoid Loyd wrote:
Bella Jennie wrote:
I did NOT know what I was talking about and I apologize
Fair enough, now you think maybe you might not understand enough about the meta game and maybe just maybe y'all should stop asking for bumping to be "fixed"?

Gankers are more than capable of performing freighter ganks without bumping, if you guys do somehow manage to formulate a good enough argument to get the mechanic changed, the result will be that is is even harder for you to do what you do as it won't be so blantantly obvious when said ganks are going to occur.


No, I believe BUMPING without consequence is a flaw. It's illogical and unrealistic.. in HISEC.

and if gankers can gank without BUMPING, what's your problem?

Being a criminal is indeed harder in a law enforced area.

Have you seen any argument from me one way or another with regards to bumping? I'm simply pointing out that every time the nerf ganking crowd thinks they are fixing something it ends up mostly backfiring on them. If you have the time to waste, look up the threads that had to do with giving freighters fitting and how the tears of the ignorant ended up making it harder on everyone but mostly the ones who were crying the most.

Again, my problem is it is obvious you don't know enough about what is actually going on to have an objective opinion.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Bella Jennie
Doomheim
#989 - 2016-02-05 22:13:39 UTC
Paranoid Loyd wrote:
Bella Jennie wrote:
Paranoid Loyd wrote:
Bella Jennie wrote:
I did NOT know what I was talking about and I apologize
Fair enough, now you think maybe you might not understand enough about the meta game and maybe just maybe y'all should stop asking for bumping to be "fixed"?

Gankers are more than capable of performing freighter ganks without bumping, if you guys do somehow manage to formulate a good enough argument to get the mechanic changed, the result will be that is is even harder for you to do what you do as it won't be so blantantly obvious when said ganks are going to occur.


No, I believe BUMPING without consequence is a flaw. It's illogical and unrealistic.. in HISEC.

and if gankers can gank without BUMPING, what's your problem?

Being a criminal is indeed harder in a law enforced area.

Have you seen any argument from me one way or another with regards to bumping? I'm simply pointing out that every time the nerf ganking crowd thinks they are fixing something it ends up mostly backfiring on them. If you have the time to waste, look up the threads that had to do with giving freighters fitting and how the tears of the ignorant ended up making it harder on everyone but mostly the ones who were crying the most.

Again, my problem is it is obvious you don't know enough about what is actually going on to have an objective opinion.

you give me very little credit.. ouch

But if you are not afraid of a change in the BUMPING mechanic when done in HISEC, then we have no disagreements.

this game currently favors the DOUCHEBAGS

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#990 - 2016-02-05 22:18:26 UTC
Bella Jennie wrote:
Scipio Artelius wrote:
Bella Jennie wrote:
Currently BUMPING in order to gank in HISEC does NOT invoke the Crimewatch mechanic...
- that is EXACTLY what I hope gets fixed.

I think if you look back through the whole thread; and the history of previous threads, that a lot of us that seem to be stoic opponents; aren't opposed to change at all. We would just like some solid evidence to show that a change is required.

However, that aside; lets assume for a second that the evidence is convincing.

Those of us that don't see a need for change also fly Freighters and the easy solution now is to just use webbing support.

That reduces the risk of being ganked to at most 0.1% (but lower in reality) based on data currently available from Red Frog Freight (and more data coming in the next couple of weeks that will either confirm the RFF data or show a different pattern).

So if the risk is less than 0.1% currently, how would you change the game to get it to an acceptable level of risk for you?


here's the thing... and it's not even so much about more safety (although who would NOT want to be safer?)

It's about getting to act like a jerk with impunity..

Ok, reason aside.

How would you change the game?
Jonah Gravenstein
Machiavellian Space Bastards
#991 - 2016-02-05 22:18:59 UTC  |  Edited by: Jonah Gravenstein
Bella Jennie wrote:
you give me very little credit.. ouch
I'd hazard a guess that's because you haven't posted anything that is deserving of credit.

Quote:
But if you are not afraid of a change in the BUMPING mechanic when done in HISEC, then we have no disagreements.
I can't speak for Lyod, but for myself, I welcome change, unless it's bad change. Which is what you're proposing because you don't want to use the mechanics, that are universally available, to achieve your goal.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Paranoid Loyd
#992 - 2016-02-05 22:23:04 UTC
Bella Jennie wrote:
then we have no disagreements.
Oh we do, it's just you are focused on the tree right in front of you while I am mostly speaking about the forest.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Mag's
Azn Empire
#993 - 2016-02-05 22:25:52 UTC
Jonah Gravenstein wrote:
Bella Jennie wrote:
you give me very little credit.. ouch
I'd hazard a guess that's because you haven't posted anything that is deserving of credit.

Quote:
But if you are not afraid of a change in the BUMPING mechanic when done in HISEC, then we have no disagreements.
I can't speak for Lyod, but for myself, I welcome change, unless it's bad change, which is what you're proposing.
Indeed.

I would welcome change, if it could be shown there is a problem. But being told of one without evidence and seemingly only a problem when focusing on a specific special circumstance, isn't how balance is achieved. It certainly isn't justification, for such a fundamental change to game mechanics.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Bella Jennie
Doomheim
#994 - 2016-02-05 22:27:12 UTC
Scipio Artelius wrote:
Bella Jennie wrote:
Scipio Artelius wrote:
Bella Jennie wrote:
Currently BUMPING in order to gank in HISEC does NOT invoke the Crimewatch mechanic...
- that is EXACTLY what I hope gets fixed.

I think if you look back through the whole thread; and the history of previous threads, that a lot of us that seem to be stoic opponents; aren't opposed to change at all. We would just like some solid evidence to show that a change is required.

However, that aside; lets assume for a second that the evidence is convincing.

Those of us that don't see a need for change also fly Freighters and the easy solution now is to just use webbing support.

That reduces the risk of being ganked to at most 0.1% (but lower in reality) based on data currently available from Red Frog Freight (and more data coming in the next couple of weeks that will either confirm the RFF data or show a different pattern).

So if the risk is less than 0.1% currently, how would you change the game to get it to an acceptable level of risk for you?


here's the thing... and it's not even so much about more safety (although who would NOT want to be safer?)

It's about getting to act like a jerk with impunity..

Ok, reason aside.

How would you change the game?


by including BUMPING in the Crimewatch mechanic

this game currently favors the DOUCHEBAGS

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#995 - 2016-02-05 22:28:54 UTC  |  Edited by: Scipio Artelius
Bella Jennie wrote:
by including BUMPING in the Crimewatch mechanic

That's a little light on detail. Maybe we can drill into it a bit more.

All bumping in highsec?
Bella Jennie
Doomheim
#996 - 2016-02-05 22:29:30 UTC
Mag's wrote:
Jonah Gravenstein wrote:
Bella Jennie wrote:
you give me very little credit.. ouch
I'd hazard a guess that's because you haven't posted anything that is deserving of credit.

Quote:
But if you are not afraid of a change in the BUMPING mechanic when done in HISEC, then we have no disagreements.
I can't speak for Lyod, but for myself, I welcome change, unless it's bad change, which is what you're proposing.
Indeed.

I would welcome change, if it could be shown there is a problem. But being told of one without evidence and seemingly only a problem when focusing on a specific special circumstance, isn't how balance is achieved. It certainly isn't justification, for such a fundamental change to game mechanics.

OK, then please tell me why BUMPING with impunity in HISEC is so vital as to be defended to such an extent as exhibited here?

this game currently favors the DOUCHEBAGS

Mag's
Azn Empire
#997 - 2016-02-05 22:33:04 UTC
Bella Jennie wrote:
Mag's wrote:
Jonah Gravenstein wrote:
Bella Jennie wrote:
you give me very little credit.. ouch
I'd hazard a guess that's because you haven't posted anything that is deserving of credit.

Quote:
But if you are not afraid of a change in the BUMPING mechanic when done in HISEC, then we have no disagreements.
I can't speak for Lyod, but for myself, I welcome change, unless it's bad change, which is what you're proposing.
Indeed.

I would welcome change, if it could be shown there is a problem. But being told of one without evidence and seemingly only a problem when focusing on a specific special circumstance, isn't how balance is achieved. It certainly isn't justification, for such a fundamental change to game mechanics.

OK, then please tell me why BUMPING with impunity in HISEC is so vital as to be defended to such an extent as exhibited here?
I actually answered that in the quote. Please re-read it.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Bella Jennie
Doomheim
#998 - 2016-02-05 22:34:01 UTC
Scipio Artelius wrote:
Bella Jennie wrote:
by including BUMPING in the Crimewatch mechanic

That's a little light on detail. Maybe we can drill into it a bit more.

All bumping in highsec?

That's an awesome idea. CCP should definitely implement that.


well not necessarily.. just the BUMPING that sets up a gank..

- now I do realize this is very complicated technically.. it needs to be worked out

and I'm sure the coding is quite involved as well..

this game currently favors the DOUCHEBAGS

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#999 - 2016-02-05 22:39:01 UTC  |  Edited by: Scipio Artelius
Bella Jennie wrote:
well not necessarily.. just the BUMPING that sets up a gank..

- now I do realize this is very complicated technically.. it needs to be worked out

and I'm sure the coding is quite involved as well..

The difficult part is working out the logic first. Once you have the logic, the coding is simple, since it just has to implement what the logic of the design says.

The good thing about designing an algorithm is that the logic can be designed to a degree by anyone if you don't deal with the technical apsects of the code. In a program design cycle:

http://puu.sh/mXfuq/784e15179a.png

If you can design the program, the coding and correcting syntax errors is for a programmer; which leave then the testing and logic errors (which is what we partially do mentally on the forum when we think about how a suggestion could be used in unintended ways and whether those unintended ways are acceptable or not).

So thinking about the logic:

If you have an outcome to make bumping a crimewatch trigger if it is to set up a gank, what are the logical questions you would ask when bumping occurs to allow you to conclude that it is to set up a gank?

So, starting at the initial trigger:

1. Collision in highsec occurs

What's the first question that needs to be asked to be able to determine if this is leading to a gank?
Bella Jennie
Doomheim
#1000 - 2016-02-05 22:39:31 UTC
Mag's wrote:
Bella Jennie wrote:
OK, then please tell me why BUMPING with impunity in HISEC is so vital as to be defended to such an extent as exhibited here?
I actually answered that in the quote. Please re-read it.

Oh, so you're just gonna stand on "it's fundamental to the game"..

BUMPING with impunity in HISEC is fundamental to the game.. that's your opinion. OK

but honestly, if that's it.. it's a pretty shallow and unrealistic game IMHO

this game currently favors the DOUCHEBAGS