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Player Features and Ideas Discussion

 
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Balancing bumping and looting mechanics

First post
Author
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#481 - 2016-02-01 14:49:13 UTC
Rhamnousia Nosferatu wrote:
baltec1 wrote:
Kaarous Aldurald wrote:
This just in.

Looks like CCP says "nope!" to the claim that it's too easy to loot a freighter. Freighters are having their wreck hitpoints increased to fifteen thousand.


Bat country strike again, Endie is a swell guy.

I know, right.
Don't want all that risk of getting your little wreck popped or having to think about a way to avoid that from happening, let CCP and CSM solve your problems instead. Sound familiar Lol?

Well, if you read the thread by Anthar, his main issue in proposing it was in relation to warpins in lowsec and nullsec combat.

In both cases, it's common to pop the wrecks after looting (and sometimes before) because wrecks can be warped to on grid.

By popping the wreck, you make yourself/fleet safer as the enemy can no longer warp to the wreck.

So this change will still make it possible to pop wrecks, but with a bit more effort depending on the type of ship originally destroyed.

So it will increase risk on grid and that's a good thing.

The freighter wreck aspect of it is noted as well, but not his main reason for requesting the change. It makes logical sense as well.
Morrigan LeSante
Perkone
Caldari State
#482 - 2016-02-01 14:57:50 UTC
@Scipio Artelius: So what you're saying is, it is win/win Big smile
Rhamnousia Nosferatu
Brutor Tribe
Minmatar Republic
#483 - 2016-02-01 15:05:05 UTC  |  Edited by: Rhamnousia Nosferatu
Scipio Artelius wrote:

So this change will still make it possible to pop wrecks, but with a bit more effort depending on the type of ship originally destroyed.

So it will increase risk on grid and that's a good thing.

The freighter wreck aspect of it is noted as well, but not his main reason for requesting the change. It makes logical sense as well.


I saw the original thread and made the same comments about impact of this change on hisec freighter ganking. Considering the numbers, I'd say that change to combat scenarios will be marginal (popping 500 or 3500 ehp w/o resis ain't really a problem in any kind of fight where fleets are involved) while it practically negates one of the options anti-gankers (ready to risk thier sec status) had.

The fact that this change was 'championed' by Bat Country's CSM leaves no place for doubt in my mind that it was pushed (certainly to a degree) by the gankers as well. I guess there's no need contemplating the irony of situation in which gankers tell us all to accept the game as it is, adapt our gameplay to current rules while at the same time they're pushing their agenda using CSM. At least it is nice to see things for what they are every now and then.
Mag's
Azn Empire
#484 - 2016-02-01 15:05:35 UTC
I'll just leave this here, for the OP and crew.Blink

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Kaarous Aldurald
Black Hydra Consortium.
#485 - 2016-02-01 15:07:34 UTC
Rhamnousia Nosferatu wrote:
I guess there's no need contemplating the irony of situation


The irony of the situation is that you lot wouldn't know game balance if it snuck up and bit you in the ass.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Rhamnousia Nosferatu
Brutor Tribe
Minmatar Republic
#486 - 2016-02-01 15:09:13 UTC

Meh, no tears will be shed about this by me. I'll find comfort in the fact that I've popped enough wrecks to make them cry (while likely using those tissues of yours) so much that CCP agreed to change it.
Kaarous Aldurald
Black Hydra Consortium.
#487 - 2016-02-01 15:09:37 UTC
Oh, and let's not forget the part where you think activism should only go one way. That's "irony" too, although it's actually naked hypocrisy, but I disgress.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Morrigan LeSante
Perkone
Caldari State
#488 - 2016-02-01 15:10:43 UTC



It is as well this keyboard is on the way out, with a new replacement en route sir!
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#489 - 2016-02-01 15:11:09 UTC  |  Edited by: Scipio Artelius
Rhamnousia Nosferatu wrote:
Scipio Artelius wrote:

So this change will still make it possible to pop wrecks, but with a bit more effort depending on the type of ship originally destroyed.

So it will increase risk on grid and that's a good thing.

The freighter wreck aspect of it is noted as well, but not his main reason for requesting the change. It makes logical sense as well.


I saw the original thread and made the same comments about impact of this change on hisec freighter ganking. Considering the numbers, I'd say that change to combat scenarios will be marginal (popping 500 or 3500 ehp w/resis ain't really a problem in any kind of fight where fleets are involved) while it practically negates one of the options anti-gankers (ready to risk thier sec status) had.

Didn't you say a couple of pages ago that removing bumping would have no impact on ganking?

This doesn't stop the wreck from being shot, just the same way that removing bumping wouldn't stop ganking. Will take a little more effort to pop the wreck, but the ganking will be pretty much the same; which is consistent with the position argued earlier, surely.

As for the change being marginal in combat situations, come to null and see. You're welcome anytime. This will have an impact and the greater risk is good.
Mag's
Azn Empire
#490 - 2016-02-01 15:16:53 UTC  |  Edited by: Mag's
Rhamnousia Nosferatu wrote:
Scipio Artelius wrote:

So this change will still make it possible to pop wrecks, but with a bit more effort depending on the type of ship originally destroyed.

So it will increase risk on grid and that's a good thing.

The freighter wreck aspect of it is noted as well, but not his main reason for requesting the change. It makes logical sense as well.


I saw the original thread and made the same comments about impact of this change on hisec freighter ganking. Considering the numbers, I'd say that change to combat scenarios will be marginal (popping 500 or 3500 ehp w/o resis ain't really a problem in any kind of fight where fleets are involved) while it practically negates one of the options anti-gankers (ready to risk thier sec status) had.

The fact that this change was 'championed' by Bat Country's CSM leaves no place for doubt in my mind that it was pushed (certainly to a degree) by the gankers as well. I guess there's no need contemplating the irony of situation in which gankers tell us all to accept the game as it is, adapt our gameplay to current rules while at the same time they're pushing their agenda using CSM. At least it is nice to see things for what they are every now and then.
If you can show me the weekly whine threads about wrecks and their HP, I'll gladly agree that gankers are hypocrites and the irony would indeed be hilarious.

Oh and to use your stance. This won't stop people shooting wrecks.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Rhamnousia Nosferatu
Brutor Tribe
Minmatar Republic
#491 - 2016-02-01 15:18:54 UTC
Kaarous Aldurald wrote:
Oh, and let's not forget the part where you think activism should only go one way. That's "irony" too, although it's actually naked hypocrisy, but I disgress.

So you admit that they cried as well. Well, thank you good sir, you made my day.
Rhamnousia Nosferatu
Brutor Tribe
Minmatar Republic
#492 - 2016-02-01 15:23:14 UTC
Mag's wrote:
If you can show me the weekly whine threads about wrecks and their HP, I'll gladly agree that ganker are hypocrites and the irony would indeed be hilarious.

Oh and to use your stance. This won't stop people shooting wrecks.

I doubt you need weekly whine threads when your corpie is a CSM member. You whine directly to him.
As for the popping, of course it will stop it. 15k EHP requires two tornados worth of alpha.
bigbud skunkafella
Utama Incorporated
Astral Alliance
#493 - 2016-02-01 15:24:14 UTC



[/quote

Guess your out of valid ideas and arguments.

.[/quote]

so far all i've heard in response to my suggestion is ' bumpers can fit mjds too' , and a load of personal attacks . yes bumpers can make the choice of fitting a mjd, sacrificing some tank, that's a choice he can make, which makes him slightly more vulnerable to a gank attempt. (they do happen occasionally you know) .

if a freighter gets bumped in uedama f.i. , the pilot is, under current bumping mechanics, pretty much at the mercy of the bumper for as long as it takes , sometimes for hours . my suggestion gives the freighter pilot something to do to help himself other than self destruct, wait for death in the queue or pay a ransom then wait for death in the queue.

please bear in mind that not all eve players have multiple friends/corp members/alts to call upon when needed.

it would be useful to know the success rate of code gank attempts on bumped freighters in uedama, according to code they never fail, despite the efforts of ag crowd, so what's the big deal bout giving em a slightly bigger challenge ?

bumping would stay exactly as it is but with a (limited use) emergency mjd on freighters , bumpers would have to take into account the target may use the mjd at any time , if he didn't use it b4 the gank squad appear, then a rookie ship equipped with scram would be all that's required to pin target down for ganking. this would require good timing, but you guys are so awesome (allegedly) that this shouldn't be a problem. Big smile
Kaarous Aldurald
Black Hydra Consortium.
#494 - 2016-02-01 15:27:14 UTC
Rhamnousia Nosferatu wrote:
Kaarous Aldurald wrote:
Oh, and let's not forget the part where you think activism should only go one way. That's "irony" too, although it's actually naked hypocrisy, but I disgress.

So you admit that they cried as well. Well, thank you good sir, you made my day.


I didn't say that, liar.

If you actually bother to read it, the change was made for very different reasons.

Despite that, however, you immediately begin pouring out tears when you even think your own tactics are being used by the other side.

And it's delicious.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Mag's
Azn Empire
#495 - 2016-02-01 15:29:57 UTC  |  Edited by: Mag's
Rhamnousia Nosferatu wrote:
Mag's wrote:
If you can show me the weekly whine threads about wrecks and their HP, I'll gladly agree that ganker are hypocrites and the irony would indeed be hilarious.

Oh and to use your stance. This won't stop people shooting wrecks.

I doubt you need weekly whine threads when your corpie is a CSM member. You whine directly to him.
As for the popping, of course it will stop it. 15k EHP requires two tornados worth of alpha.
So you don't have any links to threads for week after week, year after year? We're just meant to take your word on it that all the whining was done directly and it was more than the week after week and year after year whining done by AG and freighter pilots?

Really?

Oh and yes, people will still shoot wrecks. But it will take what you all seem opposed to right now. :EFFORT: Blink

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Kaarous Aldurald
Black Hydra Consortium.
#496 - 2016-02-01 15:30:58 UTC
I'll give you a hint since I'm such a generous person, and I know anti gankers are too bad at the game to figure it out for themselves.

The change had to do with capital ships, in fleet combat in particular. Freighter wrecks followed suit because they too are capital ships, for the sake of verisimilitude.

That said, if CCP had thought your points in this thread had any merit, they would have exempted freighters. They did not, ergo they discounted your claims.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Rhamnousia Nosferatu
Brutor Tribe
Minmatar Republic
#497 - 2016-02-01 15:31:06 UTC
Kaarous Aldurald wrote:
Rhamnousia Nosferatu wrote:
Kaarous Aldurald wrote:
Oh, and let's not forget the part where you think activism should only go one way. That's "irony" too, although it's actually naked hypocrisy, but I disgress.

So you admit that they cried as well. Well, thank you good sir, you made my day.


I didn't say that, liar.

If you actually bother to read it, the change was made for very different reasons.

Despite that, however, you immediately begin pouring out tears when you even think your own tactics are being used by the other side.

And it's delicious.

So what was the point of your reply - to suggest that crowd from minluv could have lobbied for this change? But you also know that they would never do that because lobbying is beneath them? Lol.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#498 - 2016-02-01 15:32:04 UTC  |  Edited by: Scipio Artelius
bigbud skunkafella wrote:

please bear in mind that not all eve players have multiple friends/corp members/alts to call upon when needed.

Given that 2/3rds of the player base have only one account, the lack of alts to assist things probably isn't that uncommon; and is totally reasonable.

Players they don't have friends to help them move a freighter however, possibly shouldn't fly blindly through Uedama, Niarja and surrounding systems.

In terms of all of highsec, it's only a half dozen systems they need to avoid if they have no help. Not really difficult.

Quote:
it would be useful to know the success rate of code gank attempts on bumped freighters in uedama, according to code they never fail, despite the efforts of ag crowd, so what's the big deal bout giving em a slightly bigger challenge ?

You can get that information if you want. Access the stats through zkillboard or download the CREST data and analyse it. Wouldn't be all that difficult to do if you want the information.

As to a slightly bigger challenge, it wouldn't be. It would fail and the calls would begin requesting the next change. Much better if a change is made, to get it right in the first place.

Aside from that, why do people that fail to protect themselves, deserve special treatment, and particularly why does a capital ship deserve special treatment just because it's in highsec? They get no special treatment anywhere else.
Kaarous Aldurald
Black Hydra Consortium.
#499 - 2016-02-01 15:32:26 UTC
Rhamnousia Nosferatu wrote:
So what was the point of your reply


Mostly to laugh at your hypocrisy and all those tears.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Kaarous Aldurald
Black Hydra Consortium.
#500 - 2016-02-01 15:35:28 UTC
To borrow a page from your own book...

"It doesn't nerf anti ganking, it just nerfs shooting the wreck after the gank."

And of course, if you thought we should be happy with the same crap you pointed at us, if you have any intellectual honesty whatsoever you'll be completely happy with this change.

Cool

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.