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Balancing bumping and looting mechanics

First post
Author
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#401 - 2016-01-31 07:29:51 UTC  |  Edited by: Scipio Artelius
Brad Neece wrote:
So to avoid the lowsec/null issue.... if you any scrams/disruptors are activated against the bump target, collision detection stays intact during that time.

What?

Normal scrams and points don't work against supers and titans.

Quote:
A 20-30 timer starts automatically(even if system is empty) as soon as right click, warp to/dock is attempted or Autopilot attempting to start the process. Bumps/Collisions have no bearing on when that timer starts. The timer can restart, IF they stop their ship and attempt warp again to another location, given bumping ships another advantage. Bumpers are only attempting to bump until its ganked or timer expires, at which any thing around the freighter just passes thru it. If freighter reaches successful warp....timer off, collision detection restored before that warp ends.

It doesn't even have to a ship causing the issue.....could be a asteroid or gate keeping you bouncing around while trying to warp.

Awesome for supers and titans then.

Anything passes through it? As though it isn't there at all? I certainly hope that is never a change CCP consider seriously.

Bimping is specifically not an exploit in this game: https://support.eveonline.com/hc/en-us/articles/204873262-Known-Declared-Exploits

As a result, I still don't understand where the idea is coming from that bumping is a problem than needs mechanics to be changed for. Not a single person has shown that it is an issue that should be dealt with and everything I have been able to find shows how little risk there is if someone takes responsibility for their own safety as we all should.
Brad Neece
The Scope
Gallente Federation
#402 - 2016-01-31 08:25:27 UTC
Scipio Artelius wrote:
Brad Neece wrote:
So to avoid the lowsec/null issue.... if you any scrams/disruptors are activated against the bump target, collision detection stays intact during that time.

What?

Normal scrams and points don't work against supers and titans.

Quote:
A 20-30 timer starts automatically(even if system is empty) as soon as right click, warp to/dock is attempted or Autopilot attempting to start the process. Bumps/Collisions have no bearing on when that timer starts. The timer can restart, IF they stop their ship and attempt warp again to another location, given bumping ships another advantage. Bumpers are only attempting to bump until its ganked or timer expires, at which any thing around the freighter just passes thru it. If freighter reaches successful warp....timer off, collision detection restored before that warp ends.

It doesn't even have to a ship causing the issue.....could be a asteroid or gate keeping you bouncing around while trying to warp.

Awesome for supers and titans then.

Anything passes through it? As though it isn't there at all? I certainly hope that is never a change CCP consider seriously.

Bimping is specifically not an exploit in this game: https://support.eveonline.com/hc/en-us/articles/204873262-Known-Declared-Exploits

As a result, I still don't understand where the idea is coming from that bumping is a problem than needs mechanics to be changed for. Not a single person has shown that it is an issue that should be dealt with and everything I have been able to find shows how little risk there is if someone takes responsibility for their own safety as we all should.



OK, by security then....0.5 below collision never disabled. Yes, bumping is NOT an exploit....but just tonight I seen a orca bumped for an hour and finally let go. Atleast set a time limit, no? So not an exploit, just bumper being a douche for an hour because he can be. Either gank, convince them to pay ransom or let them go.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#403 - 2016-01-31 08:39:29 UTC  |  Edited by: Scipio Artelius
Brad Neece wrote:
OK, by security then....0.5 below collision never disabled. Yes, bumping is NOT an exploit....but just tonight I seen a orca bumped for an hour and finally let go. Atleast set a time limit, no? So not an exploit, just bumper being a douche for an hour because he can be. Either gank, convince them to pay ransom or let them go.

Did the Orca pilot have a webbing alt? Or was he caught in a belt with no protection?

Did you really sit there for an hour and just watch, doing nothing?

Additionally, this game allows all sorts of things to occur and no one is a douche for using the mechanics as they can be used.

That's no different from saying you were a douche for just watching the Orca be bumped for an hour. That would of course be a totally unreasonable thing to say, just as it is for you to call another player a douche just for playing the game.

So, no there should be no time limit. If I am stupid enough not to protect my Freighter with a webbing alt (or my Orca for that matter), then more fool me. In the unfortunate situation where I lag and get caught, or disconnect; then that's just bad luck the same as everyone can have.

There is no need for special mechanics to protect me if I fail to protect myself.

If it can be shown that bumping is a huge risk for people (even when they take steps to look after their safety), then I'll be all for it. Fairs, fair after all and if something is unreasonable, then no problem to change it.

But so far no one has shown that the scale of the issue is a problem, so it seems there is no real problem other than a belief that where it does happen, the "douche" players shouldn't be allowed to play their game. Only every one else is entitled to that.
Teckos Pech
Hogyoku
Goonswarm Federation
#404 - 2016-01-31 08:55:57 UTC
KickAss Tivianne wrote:
Teckos Pech wrote:

AG would be much for effective if they did one thing, get over AG and gank the bumping ship. 3 guys in tornadoes should do it. It is relatively cheap on a per person basis relative to the loss for the bumper and will save lots of ships.



I agree, ganking a Mach is a good way to do it, However with the amount of Machs they have ready to go, and other pilots ready to bump, it is not always a guarantied stop to gank. It is tougher then you think to gank a Mach that is constantly moving and bumping. A few things need to come together for that to happen.

This however is what I love about the game, gankers are not completely safe, AG is not completely safe, we have been ganked while protecting the freighter. It happens sometimes. I would not want to take that away from Eve.


I have rarely seen more than 1 mach on a gate in Uedama, they might have one on each gate, but not more than that. Besides, reship and just gank again.

Hell get 10-15 guys in catalysts and it is an ISK war most HS industrial/mission runners can win hands down.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#405 - 2016-01-31 10:13:22 UTC
Brad Neece wrote:



OK, by security then....0.5 below collision never disabled. Yes, bumping is NOT an exploit....but just tonight I seen a orca bumped for an hour and finally let go. Atleast set a time limit, no? So not an exploit, just bumper being a douche for an hour because he can be. Either gank, convince them to pay ransom or let them go.


So you watched him get bumped for an hour and did....nothing.

Wow, glad I am not your friend as you are next to useless.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Black Pedro
Mine.
#406 - 2016-01-31 10:49:09 UTC
Teckos Pech wrote:
I know you'll come back with something snarky because that is just the type of POS poster you are. Whatever. Block whomever you want, I wont block you as I like seeing how the completely intellectually bankrupt post.

BTW, WTF is the death threat there? I mean a death threat! That is some serious ****, and you point to a post by you quoting Black Pedro...were you making a death threat? Should we report you and petition you? Or what?

Please clarify? Were you drunk when you posted that?

The death threat discussion I was referring to was in this thread where our friend said that if I was "seriously complaining" about receiving death threats there was "something really wrong" with me. When I called him on it he responded with a snarky non-answer leading me to conclusion that he condones such EULA-breaking behaviour. I only raised this off-topic issue in response to him accusing me of "hating a specific section" of the player-base which is, of course, nonsense. Any "bitterness" he may feel from me towards him is personal, and I have no issues with miners, haulers, anti-gankers or pretty much anyone else who plays this game aside from our friend and the few like them that accept such treatment of another human being as OK.

Now in this thread he has made it explicitly clear that he does actually does not condone such behaviour and I am willing to accept that statement at face value and let it go, and really my personal feelings towards anyone have no bearing on this discussion anyway. Bumping and looting are the issues at hand, and I have made clear my views on them and my thoughts on the proposed "ideas" to fix a problem which has not been established to exist. Freighters are suppose to die and pirates are suppose to be rewarded with loot for their actions. Ideas that have the primary outcome of significantly reducing or eliminating them are just not going to be implemented, and honestly freighter ganking is such a niche while intended activity, CCP is not likely to divert many resources to changes things even if we came up with an amazing idea here unless it was extremely simple to code.

It's a little ironic (and reassuring) that with each nerf the carebears lobby for and manage to get implemented, they decrease the number of ganks and thus their ability to present a valid case for more nerfs. At some point, which we are already probably well past, ganking becomes so rare that CCP will be unwilling to spend any more resources "fixing" something that barely any players engage in any more. It's hard to make a case to start a large development effort rebalance ganking gameplay more in favour of haulers when only a handful of freighters explode everyday, and when there a much more pressing issues for the game that affect many more players.
Rhamnousia Nosferatu
Brutor Tribe
Minmatar Republic
#407 - 2016-01-31 10:58:32 UTC
Teckos Pech wrote:
Sooo...you link a post by you quoting Black Pedro, who is usually a careful and temperate poster....and that is your evidence.

How about you STFU, STFD and failing that GTFO?

I know you'll come back with something snarky because that is just the type of POS poster you are. Whatever. Block whomever you want, I wont block you as I like seeing how the completely intellectually bankrupt post.

BTW, WTF is the death threat there? I mean a death threat! That is some serious ****, and you point to a post by you quoting Black Pedro...were you making a death threat? Should we report you and petition you? Or what?

Please clarify? Were you drunk when you posted that?


The guy (Pedro) claimed I have publicly taken the position that he deserves the death threats he gets. I misattributed that to Kaarous, saw my mistake and apologized in this thread. Still, what Pedro said is a blatant lie. Need anything else explained?
Anyway, let's stick to the topic.
Rhamnousia Nosferatu
Brutor Tribe
Minmatar Republic
#408 - 2016-01-31 11:14:28 UTC  |  Edited by: Rhamnousia Nosferatu
Black Pedro wrote:
The death threat discussion I was referring to was in this thread where our friend said that if I was "seriously complaining" about receiving death threats there was "something really wrong" with me.


And once again - masters of spin work their magic. Plase do try and don't take my words out of context giving them whatever meaning you want to give them.

The whole paragraph was: " So folks known for pushing people's buttons to get them raging are complaining about people raging. Well, unless they are once again collectively trolling (which is most likely), this is bloody amusing.
Not justifying folks who fall into trap that CODErs so like to set with their 'calm down miner' narrative, but there's a much simpler solution to all the homophobic, racist and other TOS breaking speech - simply report the guy and don't make much of it. However, as we all know, CODE in fact thrives on getting people to rage and then laughing about it. So - once again, if you are seriously complaining about that happening, there is something really wrong with you guys.
"

So the talk was not about you, it was about CODE, and the point of what I wrote, as you hopefully can understand, is that pushing people into rage (which quite a few codies aim to do... perhaps you do too... are you in code even?) and then complaining about the results makes no sense whatsoever.
Nowhere did I explicitly say - what you claim, that RL death threats are acceptable, that I support them or that you deserve them. And if you're wondering, no I don't. Now, back to subject.
Black Pedro
Mine.
#409 - 2016-01-31 11:45:49 UTC
Rhamnousia Nosferatu wrote:

Nowhere did I explicitly say - what you claim, that RL death threats are acceptable, that I support them or that you deserve them. And if you're wondering, no I don't. Now, back to subject.
That's what I said - nowhere did you explicitly say you support death threats and now you have put on the record that my interpretation of your non-response response was wrong. I am very glad you don't condone that vile behaviour.

Now back to the subject.
Kaarous Aldurald
Black Hydra Consortium.
#410 - 2016-01-31 15:04:00 UTC
KickAss Tivianne wrote:

Wow... So that's what it comes down to.


Yep. Mad cause bad.

You refuse to use all the tools available, and claim that somehow justifies adding more nerfs.

You're wrong, you're spouting complete non logic, and you are what's wrong with this game.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Mag's
Azn Empire
#411 - 2016-01-31 15:19:08 UTC  |  Edited by: Mag's
Rhamnousia Nosferatu wrote:
Mag's wrote:
I would also say balanced. Whether you like it or not, to change something that's easily avoidable and also escapable after, (even if that escape takes some effort and isn't guaranteed) isn't justifiable. Especially when those changes may impact the game, in so many other negative ways.

Well, I would have said that it was balanced before I joined AG and participated in their efforts to prevent ganks. Then you see the other side and the fact that it really is far from it (I've tried providing short explanation why above, long ones can be found in other threads where we discussed this topic). I don't think that bumping should be removed from the game or radically changed (due to the potential impact you mention yourself) but providing some options for active gameplay counter to bumping by the freighter pilot would make sense imho.
I don't mind people simply quoting parts of a post, but it's a little bit much when they then talk about the very thing that was edited out.

You may have seen a different side when you joined AG. But that's as I said before, you are at the not as easy and needs effort stage. What you fail to take into account and include here, is the many who have simple sailed by. With webs and or other means.

The easy part doesn't even affect you, so you don't see it. Someone learning that webs are so efficient and removing risk, will use it and will unlikely be seen by you again.

So I ask when there are already options available and you are almost guaranteed to avoid a gank using a web, why does bumping need a change? And when looting can also be interrupted so easily, why does this also need a change? You have to justify changes that may negatively affect the game. Using specific circumstances that already are avoidable, isn't a justifiable reason.

Rhamnousia Nosferatu wrote:
It would not nerf ganking.
It quite obviously would, it's disingenuous to say otherwise.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Ima Wreckyou
The Conference Elite
Safety.
#412 - 2016-01-31 16:33:02 UTC
KickAss Tivianne wrote:
Ima Wreckyou wrote:
So basically the anti-gankers are so bad at EVE and fail constantly daily all the time non stop that they created another whine thread to get a buff in their favour. Because we didn't have that already and they are still failing non stop daily without a break.

I guess if you are that bad at EVE and can't stop a gank even if all the mechanics in Highsec are already extremely in your favour you may as well write a whine forum post while loyal dunks some freighter right on top of your face and you are watching from the sideline.



Thanks again really adding nothing to the conversation, go keep taking fleet warps and push F1 like a good minion.

I'm not about removing the gank ability. If Code brings 25-30 ships to gank a freighter, with out a fleet of support for that freighter, it will probably die. I am not suggesting that change at all. That is Eve. It is other things related to the gank that need to change.

The problem here is not bumping, it is an anti-ganker community full of toxic and bad players who somehow think because they play on the side of the "good guys" they are entitled to special treatment by CCP and should be able to constantly get the game changed in their favor.

There is really nothing to discuss here at all. If you want to change things step up your game and do it yourself. Otherwise accept to get ridiculed for those whine threads which are nothing other than solid prove about your incompetence at playing this game.
Brad Neece
The Scope
Gallente Federation
#413 - 2016-01-31 17:11:39 UTC
Teckos Pech wrote:
Brad Neece wrote:



OK, by security then....0.5 below collision never disabled. Yes, bumping is NOT an exploit....but just tonight I seen a orca bumped for an hour and finally let go. Atleast set a time limit, no? So not an exploit, just bumper being a douche for an hour because he can be. Either gank, convince them to pay ransom or let them go.


So you watched him get bumped for an hour and did....nothing.

Wow, glad I am not your friend as you are next to useless.



Well attention was on elsewhere on other targets, they were actually getting ganked. He was bumped for an hour, while a fleet was ganking freely in system, with little regard to this Orca 2000 km off gate before it was let go :)
Nitshe Razvedka
#414 - 2016-01-31 17:18:03 UTC
Whiney Gankers, esp CODE cultists, feel they can use exploits because a few years game play gives them entitlement to do so.

Ganking Freighters is MACRO style now (an they curse bots).

Bump with NPC alts an send in 29 gankers from a bookmark. Its a formulae now with very little risk for reward.

How much of CODEs 800bill is from this exploit/scam, countless risk free billions.

Does not matter your sec status, if you book mark well with your ganking bot team you can avoid most interdiction.

Even moving concord around like a dance partner is a joke. Manoeuvre them to 150 klicks from intended tgt and you have cut into the response time effectively.




CCP in the interests of player retention knows the figures and needs to adjust the mechanics. James315 is not buying any plex this month. Ignore the Anti-Gank population and see your business model die. Time we flex our muscle above the whiney white noise of the entitled generation of ganker. Force these habitual gankers to experience more of the game; real pvp, incursions, null sec etc.



CCP can't continue to cater to the special needs of a minority, gankers with an obsessive compulsive disorder, no matter how loud their temper tantrums or tear rages. Enough is enough. Blink

Thieving pirates discuss INTEGRITY; Anarchist gankers give us LAWS; and Whoring merc's cry then blow off clients with INSULTS.

Up is down and down is up in the C&P Forum.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#415 - 2016-01-31 17:22:14 UTC  |  Edited by: Scipio Artelius
Brad Neece wrote:
Teckos Pech wrote:
Brad Neece wrote:



OK, by security then....0.5 below collision never disabled. Yes, bumping is NOT an exploit....but just tonight I seen a orca bumped for an hour and finally let go. Atleast set a time limit, no? So not an exploit, just bumper being a douche for an hour because he can be. Either gank, convince them to pay ransom or let them go.


So you watched him get bumped for an hour and did....nothing.

Wow, glad I am not your friend as you are next to useless.



Well attention was on elsewhere on other targets, they were actually getting ganked. He was bumped for an hour, while a fleet was ganking freely in system, with little regard to this Orca 2000 km off gate before it was let go :)

A fleet was ganking freely?

With a 15 minute criminal timer every gank, the maximum number of ganks possible was 4 for a fleet and the total time active in space would have been no more than 5 minutes in ganking.

So for 55 minutes there was no ganking going on.

Who were the two pilots involved? Bumper and Orca pilot and which system?
Brad Neece
The Scope
Gallente Federation
#416 - 2016-01-31 17:24:51 UTC
Scipio Artelius wrote:
Brad Neece wrote:
OK, by security then....0.5 below collision never disabled. Yes, bumping is NOT an exploit....but just tonight I seen a orca bumped for an hour and finally let go. Atleast set a time limit, no? So not an exploit, just bumper being a douche for an hour because he can be. Either gank, convince them to pay ransom or let them go.

Did the Orca pilot have a webbing alt? Or was he caught in a belt with no protection?

Did you really sit there for an hour and just watch, doing nothing?

Additionally, this game allows all sorts of things to occur and no one is a douche for using the mechanics as they can be used.

That's no different from saying you were a douche for just watching the Orca be bumped for an hour. That would of course be a totally unreasonable thing to say, just as it is for you to call another player a douche just for playing the game.

So, no there should be no time limit. If I am stupid enough not to protect my Freighter with a webbing alt (or my Orca for that matter), then more fool me. In the unfortunate situation where I lag and get caught, or disconnect; then that's just bad luck the same as everyone can have.

There is no need for special mechanics to protect me if I fail to protect myself.

If it can be shown that bumping is a huge risk for people (even when they take steps to look after their safety), then I'll be all for it. Fairs, fair after all and if something is unreasonable, then no problem to change it.

But so far no one has shown that the scale of the issue is a problem, so it seems there is no real problem other than a belief that where it does happen, the "douche" players shouldn't be allowed to play their game. Only every one else is entitled to that.



You make fair points and I bow out gracefully from further suggestions :)......so basically your view, is that as long numbers aren't excessive, there needs to be no changes. As 98% make their trip freely? I addressed the Orca in somebody elses reply I wont bother rehashing it o7

Kaarous Aldurald
Black Hydra Consortium.
#417 - 2016-01-31 17:29:29 UTC
Brad Neece wrote:
As 98% make their trip freely?


More than that. There were Red Frog numbers posted earlier, and they fail maybe 1% of their deliveries. And you can't very well chalk ALL of those up to ganking.

There is no problem here. The only "problem" here is that some people think there shouldn't be any consequences for playing the game wrong. When there barely are to begin with. Just sit by in Perimeter and watch freighters come in for an hour, watch and see how many of them are completely overloaded, completely afk, and still they don't get ganked. You will see dozens in only an hour.

That's how obscenely safe this damn game is. That only two groups with a nullsec sized SRP can afford to gank. Everyone else got nerfed to death.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#418 - 2016-01-31 17:31:34 UTC
Brad Neece wrote:

You make fair points and I bow out gracefully from further suggestions :)......so basically your view, is that as long numbers aren't excessive, there needs to be no changes. As 98% make their trip freely?


Actually, as the RFF stats objectively show, 99.9% make it when we use the tools already available to us.

So yes, not just this change, but any proposed change, there needs to be justification for why the change is needed and since 99.9% of hauling makes it when people use the tools already available to them, there doesn't appear to be any justification for providing more. It's already safer than many other activities in the game.
Brad Neece
The Scope
Gallente Federation
#419 - 2016-01-31 17:34:46 UTC
Scipio Artelius wrote:
Brad Neece wrote:
Teckos Pech wrote:
Brad Neece wrote:



OK, by security then....0.5 below collision never disabled. Yes, bumping is NOT an exploit....but just tonight I seen a orca bumped for an hour and finally let go. Atleast set a time limit, no? So not an exploit, just bumper being a douche for an hour because he can be. Either gank, convince them to pay ransom or let them go.


So you watched him get bumped for an hour and did....nothing.

Wow, glad I am not your friend as you are next to useless.



Well attention was on elsewhere on other targets, they were actually getting ganked. He was bumped for an hour, while a fleet was ganking freely in system, with little regard to this Orca 2000 km off gate before it was let go :)

A fleet was ganking freely?

With a 15 minute criminal timer every gank, the maximum number of ganks possible was 4 for a fleet and the total time active in space would have been no more than 5 minutes in ganking.

So for 55 minutes there was no ganking going on.

Who were the two pilots involved? Bumper and Orca pilot?


Fine..."freely" was bad choice of wording. Forgive me for that noobish response. It was clear there was no intention of ganking the Orca, maybe it was only serving as a distraction. But I'll post bumper and Orca pilots...once I rewatch a Twitch stream to get that information.
Ima Wreckyou
The Conference Elite
Safety.
#420 - 2016-01-31 17:35:30 UTC
Kaarous Aldurald wrote:
Brad Neece wrote:
As 98% make their trip freely?


More than that. There were Red Frog numbers posted earlier, and they fail maybe 1% of their deliveries. And you can't very well chalk ALL of those up to ganking.

I think part of the problem here is the anti-ganker's anti-logic. Maybe they will be ok if we gank 100% of the Freighters. You see, according to anti-logic a ganker has no risk, because he loses his ship in 100% of the time. If we get to the point where we kill 100% of the Freighters there will be no risk left for them as well, so everything will be fine.