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Drifter Incursions

Author
Markus Reese
Deep Core Mining Inc.
Caldari State
#181 - 2015-11-11 18:17:42 UTC  |  Edited by: Markus Reese
Pryce Caesar wrote:
Ouch. That is a pretty big bug. No wonder the Incursions flyers seem to be doing so well.


Yuppers.

Advantage is that it shows a mechanic that cannot be farmed once implemented properly. As more control is gained, site spawn rate seems to decrease to the point where the final trigger is available and that seems to be clear remaining sites. There does not appear to be a final boss style of clearing like the Sansha have.

Overall, once corrected of the bugs, they will be very dangerous sites. Right now, it is just money rain. Was so bad, I am trying to imagine they still arent released....

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Indahmawar Fazmarai
#182 - 2015-11-11 23:13:50 UTC  |  Edited by: Indahmawar Fazmarai
Markus Reese wrote:
Pryce Caesar wrote:


Well, the Drifters are officially back in the game, but I've heard there may be some kind of bug that makes them easier than they should be.


More than that.

The bug is that drifters attack other drifters.

Therefore, warp in, wait. Kill the last stand. If lucky, they already fired off their doomsdays and voila. Free isk, no ships lost.

In the defense ones, no shots are required because the Amarr navy kills them

So grab your small cheap gank fleet, fly in and shoot the last standing. FREE LP AND ISK!


Houm... I can't seem to find any care. I am devoid of emotions to feel about it. Straight
Astrid Farnsworth
Broke and Famous
#183 - 2015-11-12 00:59:02 UTC
People expect that everything have to work out fine at the first try. Thats why one CCP ask us player to test the drifters on sisi but if we dont well why do we pic that much on the cure t problems. So they did not get sufficient tested in sisi so ccp bring it to new eden how ever it is so they get people trAin it. The problem of this approach not everybody have sufficient isk to waist in ship.

So basically we are the lab rats of this show.

"Amateurs talk about tactics, but professionals study logistics." - Gen. Robert H. Barrow, USMC (Commandant of the Marine Corps) noted in 1980**strong text**

Esrevid Nekkeg
Justified and Ancient
#184 - 2015-11-12 02:54:19 UTC
Astrid Farnsworth wrote:
... So basically we are the lab rats of this show.
We have been lab rats since we started playing. For some players that means since the dawn of EvE...Blink

Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format. Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......

Markus Reese
Deep Core Mining Inc.
Caldari State
#185 - 2015-11-12 03:45:50 UTC
Astrid Farnsworth wrote:
People expect that everything have to work out fine at the first try. Thats why one CCP ask us player to test the drifters on sisi but if we dont well why do we pic that much on the cure t problems. So they did not get sufficient tested in sisi so ccp bring it to new eden how ever it is so they get people trAin it. The problem of this approach not everybody have sufficient isk to waist in ship.

So basically we are the lab rats of this show.


Don't get me wrong, I understand the problem and pretty sure CCP is fixing it. Keeping it mum is the best decision too.

These problems didn't show in Sisi either.

Lastly, is only wasted isk if a person goes gungho without attempting to get intelligence or focus on it. If a person wants to get in right off the bat, there is communities specializing in drifters that a person can take part with. Lots of isk and time spent by them to get info.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Astrid Farnsworth
Broke and Famous
#186 - 2015-11-12 05:23:10 UTC
Markus Reese wrote:
Astrid Farnsworth wrote:
People expect that everything have to work out fine at the first try. Thats why one CCP ask us player to test the drifters on sisi but if we dont well why do we pic that much on the cure t problems. So they did not get sufficient tested in sisi so ccp bring it to new eden how ever it is so they get people trAin it. The problem of this approach not everybody have sufficient isk to waist in ship.

So basically we are the lab rats of this show.


Don't get me wrong, I understand the problem and pretty sure CCP is fixing it. Keeping it mum is the best decision too.

These problems didn't show in Sisi either.

Lastly, is only wasted isk if a person goes gungho without attempting to get intelligence or focus on it. If a person wants to get in right off the bat, there is communities specializing in drifters that a person can take part with. Lots of isk and time spent by them to get info.




Cool, you also thanks to don't get me wrong. I know might be its difficult but they will also need to improve the isk vs risk factor. If this driftcursion dont pay good isk it will be less popular.

Fun to have a nice discussion in the interweb. It

"Amateurs talk about tactics, but professionals study logistics." - Gen. Robert H. Barrow, USMC (Commandant of the Marine Corps) noted in 1980**strong text**

Astrid Farnsworth
Broke and Famous
#187 - 2015-11-12 05:24:33 UTC
Esrevid Nekkeg wrote:
Astrid Farnsworth wrote:
... So basically we are the lab rats of this show.
We have been lab rats since we started playing. For some players that means since the dawn of EvE...Blink



truth hurts

"Amateurs talk about tactics, but professionals study logistics." - Gen. Robert H. Barrow, USMC (Commandant of the Marine Corps) noted in 1980**strong text**

Markus Reese
Deep Core Mining Inc.
Caldari State
#188 - 2015-11-12 05:44:54 UTC
Astrid Farnsworth wrote:

Cool, you also thanks to don't get me wrong. I know might be its difficult but they will also need to improve the isk vs risk factor. If this driftcursion dont pay good isk it will be less popular.

Fun to have a nice discussion in the interweb. It


Also agree that payout needs a tweak. There are some issues so I did number crunching on it for theorycraft. IiRC, 16m for a medium site and they clear fast and three ships lost. Cruiser potentially. with full insurance, that is probably 15m isk to replace. In early sansha, after a fight where a ship was lost, each person chipped in a small portion to cover ship. Therefore, three ships down est. Would be a 12m net payout. But they are fast, like a burner mission. Good isk/h if well set up and doesnt exclude lower SP players. Very nice and accessible for the new guys.

There is one major issue though. It is capsules in site do not seem to get a reward. So no isk, no lp. To split that out of survivors earnings is a serious chunk of change.

I actually wasnt orginally expecting them to be so good for the new players considering the AI. As an experience, it really will do wonders for players to get comfortable with ship loss and fleet ops. While caracals are the mainstay, some tweakimg and theorycrafting puts some good numbers to non caracal fleets. Really isn't a one is best.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Ransu Asanari
Perkone
Caldari State
#189 - 2015-11-12 11:49:49 UTC
After downtime today, it looks like the Drifters no longer attack each other.
Pryce Caesar
University of Caille
Gallente Federation
#190 - 2015-11-15 15:27:35 UTC
Ransu Asanari wrote:
After downtime today, it looks like the Drifters no longer attack each other.


And because of that down-time, it looks like no one has been able to or wants to try and make a dent in their Incursions, anymore (last I checked). I suppose they are just too much for normal Incursion flyers to handle. Big smile
Soldarius
Dreddit
Test Alliance Please Ignore
#191 - 2015-11-15 18:20:13 UTC
Well, they are live, and do absolutely nothing. Went into a site and they all just sit there doing nothing. Amarr and Drifters. All in a big circle singing Kumbaya. Hisec, losec, doesn't matter. They'll fir back if you fire on them. Otherwise, whats the point? I thought they were supposed to be at war?

http://youtu.be/YVkUvmDQ3HY

Specia1 K
State Protectorate
Caldari State
#192 - 2015-11-17 08:40:32 UTC
If you want the honey, sometimes you gotta go poke the nest

Storylines quite often have unlock events that need to be achieved before the next chapter unfolds.
Don't expect CCP to just hand out the candyBlink

Champion of the Knights of the General Discussion

Thunderdome

Valacus
Streets of Fire
#193 - 2015-11-17 20:44:31 UTC
Eh, if there's nothing in it but a 16m payout, no one will do drifter incursions. Sansha incursions pay more and the infostructure and network is already established. They will tell you everything you need to know about running Sansha incursions, fit your ship for you, and even provide SRP if your ship is lost because FC or logi dropped the ball. It's a safe bet and the community is very welcoming to new comers, because they know without enough people the sites aren't runnable. If drifter incursions guarantee that someone will lose their ship, no one is going to do them. It makes no sense to do them. No one wants to lose a ship in PvE. You get nothing in return. At least in PvP you get a killboard filled with the blood of your enemies as well as your own. With drifters you just get a loss mail.
Black Pedro
Mine.
#194 - 2015-11-17 20:55:27 UTC
Valacus wrote:
Eh, if there's nothing in it but a 16m payout, no one will do drifter incursions. Sansha incursions pay more and the infostructure and network is already established. They will tell you everything you need to know about running Sansha incursions, fit your ship for you, and even provide SRP if your ship is lost because FC or logi dropped the ball. It's a safe bet and the community is very welcoming to new comers, because they know without enough people the sites aren't runnable. If drifter incursions guarantee that someone will lose their ship, no one is going to do them. It makes no sense to do them. No one wants to lose a ship in PvE. You get nothing in return. At least in PvP you get a killboard filled with the blood of your enemies as well as your own. With drifters you just get a loss mail.
Tick, tock, tick, tock...

The sun is setting on the Sansha Incursions for the reasons outlined above. The only question that remains is will they be removed during the December 8th expansion, or one of the releases in the beginning of the new year?
Valacus
Streets of Fire
#195 - 2015-11-17 21:10:35 UTC
Black Pedro wrote:
Valacus wrote:
Eh, if there's nothing in it but a 16m payout, no one will do drifter incursions. Sansha incursions pay more and the infostructure and network is already established. They will tell you everything you need to know about running Sansha incursions, fit your ship for you, and even provide SRP if your ship is lost because FC or logi dropped the ball. It's a safe bet and the community is very welcoming to new comers, because they know without enough people the sites aren't runnable. If drifter incursions guarantee that someone will lose their ship, no one is going to do them. It makes no sense to do them. No one wants to lose a ship in PvE. You get nothing in return. At least in PvP you get a killboard filled with the blood of your enemies as well as your own. With drifters you just get a loss mail.
Tick, tock, tick, tock...

The sun is setting on the Sansha Incursions for the reasons outlined above. The only question that remains is will they be removed during the December 8th expansion, or one of the releases in the beginning of the new year?


I highly doubt it. CCP has changed entire balancing plans to accommodate Sansha incursion runners. Wanna know one of the main reasons they won't get rid of off grid boosters? Starts with an "i".
Black Pedro
Mine.
#196 - 2015-11-17 21:24:36 UTC
Valacus wrote:
[I highly doubt it. CCP has changed entire balancing plans to accommodate Sansha incursion runners. Wanna know one of the main reasons they won't get rid of off grid boosters? Starts with an "i".
Hey, no sweat off my back if you keep your head buried in the sand.

What's more likely: that CCP would spend thousands of developer hours building new Incursions that they release balanced such that no one runs them, or that they have the audacity to remove the farmfest that are the five-year old Sansha Incursions?

Incursions aren't going away, they are just being replaced with a slightly more dangerous and dynamic version. As you pointed out there is no way they can coexist, therefore the only conclusion is the Sansha ones are going away and probably sooner rather than later.

But feel free to believe whatever you want.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#197 - 2015-11-17 21:25:24 UTC
Valacus wrote:
Black Pedro wrote:
Valacus wrote:
Eh, if there's nothing in it but a 16m payout, no one will do drifter incursions. Sansha incursions pay more and the infostructure and network is already established. They will tell you everything you need to know about running Sansha incursions, fit your ship for you, and even provide SRP if your ship is lost because FC or logi dropped the ball. It's a safe bet and the community is very welcoming to new comers, because they know without enough people the sites aren't runnable. If drifter incursions guarantee that someone will lose their ship, no one is going to do them. It makes no sense to do them. No one wants to lose a ship in PvE. You get nothing in return. At least in PvP you get a killboard filled with the blood of your enemies as well as your own. With drifters you just get a loss mail.
Tick, tock, tick, tock...

The sun is setting on the Sansha Incursions for the reasons outlined above. The only question that remains is will they be removed during the December 8th expansion, or one of the releases in the beginning of the new year?


I highly doubt it. CCP has changed entire balancing plans to accommodate Sansha incursion runners. Wanna know one of the main reasons they won't get rid of off grid boosters? Starts with an "i".


everything has been nerfed dont seem so naive that incursions wont get the nerf bat treatment

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Specia1 K
State Protectorate
Caldari State
#198 - 2015-11-17 21:25:50 UTC
Valacus wrote:
Black Pedro wrote:
Valacus wrote:
Eh, if there's nothing in it but a 16m payout, no one will do drifter incursions. Sansha incursions pay more and the infostructure and network is already established. They will tell you everything you need to know about running Sansha incursions, fit your ship for you, and even provide SRP if your ship is lost because FC or logi dropped the ball. It's a safe bet and the community is very welcoming to new comers, because they know without enough people the sites aren't runnable. If drifter incursions guarantee that someone will lose their ship, no one is going to do them. It makes no sense to do them. No one wants to lose a ship in PvE. You get nothing in return. At least in PvP you get a killboard filled with the blood of your enemies as well as your own. With drifters you just get a loss mail.
Tick, tock, tick, tock...

The sun is setting on the Sansha Incursions for the reasons outlined above. The only question that remains is will they be removed during the December 8th expansion, or one of the releases in the beginning of the new year?


I highly doubt it. CCP has changed entire balancing plans to accommodate Sansha incursion runners. Wanna know one of the main reasons they won't get rid of off grid boosters? Starts with an "i".


"I"sboxer?

No wait, they did that one already

Champion of the Knights of the General Discussion

Thunderdome

Pryce Caesar
University of Caille
Gallente Federation
#199 - 2015-11-18 01:22:35 UTC
Specia1 K wrote:
If you want the honey, sometimes you gotta go poke the nest

Storylines quite often have unlock events that need to be achieved before the next chapter unfolds.
Don't expect CCP to just hand out the candyBlink


In other words, if people want to unlock more storyline content, people will have to jump into the inferno and go fight against the Drifters. Smile

I'm not quite experienced enough in general to go up against monsters like the Drifters, but I'm eager to see what will happen when people do. After all, no one has been able to budge their influence much in the Incursion as a whole. Drifters seem to be too much for normal Incursion goers.Cool
Nevyn Auscent
Broke Sauce
#200 - 2015-11-18 01:44:46 UTC
Black Pedro wrote:
Hey, no sweat off my back if you keep your head buried in the sand.

What's more likely: that CCP would spend thousands of developer hours building new Incursions that they release balanced such that no one runs them, or that they have the audacity to remove the farmfest that are the five-year old Sansha Incursions?

Incursions aren't going away, they are just being replaced with a slightly more dangerous and dynamic version. As you pointed out there is no way they can coexist, therefore the only conclusion is the Sansha ones are going away and probably sooner rather than later.

But feel free to believe whatever you want.

Tell you what, you go put together a group that can run Drifter incursions in a way that is profitable at all.
Then work out what your income per hour is counting all the time spent reshipping, the fact that the pilots who die get no payout because pods don't count and drifters pod as well, and all the logistical time shipping all those replacement ships to the drifter incursions.
Then come back with your 'slightly more dangerous' rubbish again. Currently drifter incursions are at best lvl 1 or 2 mission level income.