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Drifter Incursions

Author
Ab'del Abu
Atlantis Ascendant
#1 - 2015-07-22 19:22:24 UTC
It's happening oO

http://imgur.com/a/iYCHQ
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#2 - 2015-07-22 21:06:13 UTC
If it is true, yay more incursions!

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Ultim8Evil
Exit-Strategy
Minmatar Fleet Alliance
#3 - 2015-07-22 21:08:10 UTC
RIP Amarr LP Store

Follow me on Twitter for literally no good reason @TheUltim8Evil

NFain
Sebiestor Tribe
Minmatar Republic
#4 - 2015-07-22 21:48:34 UTC
A really large piece of me wishes there was still a storyline connected after incursions were released. The Sansha Nation need the boot badly, if they rotated incursions and factions it'd be pretty cool.
Jenn aSide
Soul Machines
The Initiative.
#5 - 2015-07-23 00:27:40 UTC  |  Edited by: Jenn aSide
This thread is obviously a lie, because according to people on this forum CCP doesn't care about PVE and hasn't added any pve content in like 14 years even though EVE is only 12 years old...
Mina Sebiestar
Minmatar Inner Space Conglomerate
#6 - 2015-07-23 02:18:24 UTC
The end of Amarr empire is near...lets hope they are not sansha with more tanks and more ganks.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Barrogh Habalu
Imperial Shipment
Amarr Empire
#7 - 2015-07-23 06:44:20 UTC
Pend Insurance should brace themselves, for drifters are coming.

Oh well, it's not like they are making any profits anyway...
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#8 - 2015-07-23 07:18:28 UTC  |  Edited by: Lan Wang
Jenn aSide wrote:
This thread is obviously a lie, because according to people on this forum CCP doesn't care about PVE and hasn't added any pve content in like 14 years even though EVE is only 12 years old...


they seem to add more pve stuff than anything else, funny that huh.

they will allow supers in these and we can watch carebears welp officer fit pve nyx's doing stupid ****

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Rowells
Blackwater USA Inc.
Pandemic Horde
#9 - 2015-07-23 07:53:52 UTC  |  Edited by: Rowells
damn, i read it again. Dissapoint.
Aladar Dangerface
Federal Navy Academy
Gallente Federation
#10 - 2015-07-23 08:28:42 UTC  |  Edited by: Aladar Dangerface
I just hope they are not some lame, **** easy way for risk-averse carebears to farm isk. We already have this with sansha incursions.

Let them be actually dangerous or only in dangerous space, wh space would be cool Cool

I don't need twitter. I'm already following you.

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#11 - 2015-07-23 08:32:37 UTC
Aladar Dangerface wrote:
I just hope they are not some lame, **** easy way for risk-averse carebears to farm isk. We already have this with sansha incursions.

Let them be actually dangerous or only in dangerous space, wh space would be cool Cool


it would actually make sense for them to be in wormholes

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Jaantrag
#12 - 2015-07-23 08:36:05 UTC
Lan Wang wrote:
Aladar Dangerface wrote:
I just hope they are not some lame, **** easy way for risk-averse carebears to farm isk. We already have this with sansha incursions.

Let them be actually dangerous or only in dangerous space, wh space would be cool Cool


it would actually make sense for them to be in wormholes


well drifters are coming and amarr is defending .. so .. not really sense for em to be in wh-s ... or meybe add offencive missions that take the fleet to wh space ..

EVElopedia < add this to your sig to show u WANT it back

Nevyn Auscent
Broke Sauce
#13 - 2015-07-23 08:37:50 UTC
Aladar Dangerface wrote:
I just hope they are not some lame, **** easy way for risk-averse carebears to farm isk. We already have this with sansha incursions.

Let them be actually dangerous or only in dangerous space, wh space would be cool Cool

It's almost like Sansha incursions ARE dangerous. And people die to them on a daily basis.
Just like any content with a predictable AI (even drifters) people can optimise and if you always take the best most efficient people as your benchmark you are going to get a terribly flawed view on what is going on.
Calling pilots who incursion risk adverse is laughable, considering the amount of teamwork and thus reliance on OTHER people that goes on. You can't risk manage other peoples actions fully. So true risk adverse people don't incursion.

However let me also remind you of risk/reward comparision. If they are more dangerous than Sansha incursions, they must pay out that much more. Meaning once people master Drifter sites..... they will pay out even larger sums of money.
Avvy
Doomheim
#14 - 2015-07-23 08:40:21 UTC
Barrogh Habalu wrote:
Pend Insurance should brace themselves, for drifters are coming.

Oh well, it's not like they are making any profits anyway...



Don't get me started on insurance.

40 million ship best insurance on it is less than 0.5 million.

Now that's not insurance that's an insult.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#15 - 2015-07-23 08:41:27 UTC
Jaantrag wrote:
Lan Wang wrote:
Aladar Dangerface wrote:
I just hope they are not some lame, **** easy way for risk-averse carebears to farm isk. We already have this with sansha incursions.

Let them be actually dangerous or only in dangerous space, wh space would be cool Cool


it would actually make sense for them to be in wormholes


well drifters are coming and amarr is defending .. so .. not really sense for em to be in wh-s ... or meybe add offencive missions that take the fleet to wh space ..


well there is that but they also stage from wormholes and judging by the defence of these things unless they allow capitals into highsec or remove the doomsday then seems wormholes will be best place for them, i guess time will tell, highsec doesnt need another mega money carebear activity

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Avvy
Doomheim
#16 - 2015-07-23 08:52:03 UTC
Lan Wang wrote:
Jaantrag wrote:
Lan Wang wrote:
Aladar Dangerface wrote:
I just hope they are not some lame, **** easy way for risk-averse carebears to farm isk. We already have this with sansha incursions.

Let them be actually dangerous or only in dangerous space, wh space would be cool Cool


it would actually make sense for them to be in wormholes


well drifters are coming and amarr is defending .. so .. not really sense for em to be in wh-s ... or meybe add offencive missions that take the fleet to wh space ..


well there is that but they also stage from wormholes and judging by the defence of these things unless they allow capitals into highsec or remove the doomsday then seems wormholes will be best place for them, i guess time will tell, highsec doesnt need another mega money carebear activity




Yesterday flew from Amarr space to Minmatar came arcoss 4 reds NPCs at a gate, then they just vanished. 5 jumps later 4 more reds at a gate (on overview) then they vanished again.

If those are the incursion rats, then I'm not sure what they're supposed to be doing as they don't seem to be doing much at all.
Aladar Dangerface
Federal Navy Academy
Gallente Federation
#17 - 2015-07-23 08:53:17 UTC
Nevyn Auscent wrote:
Aladar Dangerface wrote:
I just hope they are not some lame, **** easy way for risk-averse carebears to farm isk. We already have this with sansha incursions.

Let them be actually dangerous or only in dangerous space, wh space would be cool Cool

It's almost like Sansha incursions ARE dangerous. And people die to them on a daily basis.
Just like any content with a predictable AI (even drifters) people can optimise and if you always take the best most efficient people as your benchmark you are going to get a terribly flawed view on what is going on.
Calling pilots who incursion risk adverse is laughable, considering the amount of teamwork and thus reliance on OTHER people that goes on. You can't risk manage other peoples actions fully. So true risk adverse people don't incursion.

However let me also remind you of risk/reward comparision. If they are more dangerous than Sansha incursions, they must pay out that much more. Meaning once people master Drifter sites..... they will pay out even larger sums of money.

I agree they should pay out more than incursions if they are in dangerous space, the risk:reward ratio of incursions is highly skewed compared to other forms of pve an imo should get nerfed a little.

In Incursions you only have to deal with rats killing you. In other areas of space you have to deal with the chances of rats killing you and also the very likely scenario of other players killing you this is why incursions risk:reward is not balanced, (don't give me the **** that players kill incursion runners, it doesn't happen often enough to make it a valid counter argument) now im not say nerf incursion payouts until they are not worht running but they should not pay out as much as they do, somewhere between the average L4 mission ad the curent incursion payout level i would say.

I don't need twitter. I'm already following you.

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#18 - 2015-07-23 08:55:52 UTC
Avvy wrote:
Lan Wang wrote:
Jaantrag wrote:
Lan Wang wrote:
Aladar Dangerface wrote:
I just hope they are not some lame, **** easy way for risk-averse carebears to farm isk. We already have this with sansha incursions.

Let them be actually dangerous or only in dangerous space, wh space would be cool Cool


it would actually make sense for them to be in wormholes


well drifters are coming and amarr is defending .. so .. not really sense for em to be in wh-s ... or meybe add offencive missions that take the fleet to wh space ..


well there is that but they also stage from wormholes and judging by the defence of these things unless they allow capitals into highsec or remove the doomsday then seems wormholes will be best place for them, i guess time will tell, highsec doesnt need another mega money carebear activity




Yesterday flew from Amarr space to Minmatar came arcoss 4 reds NPCs at a gate, then they just vanished. 5 jumps later 4 more reds at a gate (on overview) then they vanished again.

If those are the incursion rats, then I'm not sure what they're supposed to be doing as they don't seem to be doing much at all.


may have been seekers scanning stuff, i wouldnt shoot them they will just call in friends (drifters) and you die :)

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

ashley Eoner
#19 - 2015-07-23 11:04:07 UTC  |  Edited by: ashley Eoner
Aladar Dangerface wrote:
Nevyn Auscent wrote:
Aladar Dangerface wrote:
I just hope they are not some lame, **** easy way for risk-averse carebears to farm isk. We already have this with sansha incursions.

Let them be actually dangerous or only in dangerous space, wh space would be cool Cool

It's almost like Sansha incursions ARE dangerous. And people die to them on a daily basis.
Just like any content with a predictable AI (even drifters) people can optimise and if you always take the best most efficient people as your benchmark you are going to get a terribly flawed view on what is going on.
Calling pilots who incursion risk adverse is laughable, considering the amount of teamwork and thus reliance on OTHER people that goes on. You can't risk manage other peoples actions fully. So true risk adverse people don't incursion.

However let me also remind you of risk/reward comparision. If they are more dangerous than Sansha incursions, they must pay out that much more. Meaning once people master Drifter sites..... they will pay out even larger sums of money.

I agree they should pay out more than incursions if they are in dangerous space, the risk:reward ratio of incursions is highly skewed compared to other forms of pve an imo should get nerfed a little.

In Incursions you only have to deal with rats killing you. In other areas of space you have to deal with the chances of rats killing you and also the very likely scenario of other players killing you this is why incursions risk:reward is not balanced, (don't give me the **** that players kill incursion runners, it doesn't happen often enough to make it a valid counter argument) now im not say nerf incursion payouts until they are not worht running but they should not pay out as much as they do, somewhere between the average L4 mission ad the curent incursion payout level i would say.
Only rats Code, goons, and other groups that swing by to pipe bomb or suicide gank you.

Then there's the moving of your ships and god help you if you move your blinged out BS through eudama/niarja at the wrong time.

Risk exists and can be mitigated just like in other areas of space.


You don't even want to know how much isk I'm making in null while mostly AFK.


Done right level 4s can net more an hour than what you can get running incursions. Especially if you factor in rage closing of sites, wait list time, moving (which involves refitting and if you're bling the usage of extra ships and trips to safely move the bling), etc.
Anthar Thebess
#20 - 2015-07-23 11:12:00 UTC
Burn Amarr - drifter version.
I hope that drifters will camp gates , and kill people on them.
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