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Drifter Incursions

Author
Estella Osoka
Perkone
Caldari State
#141 - 2015-08-27 16:25:30 UTC
I welcome our new Drifter Overlords!
Kagura Nikon
Native Freshfood
Minmatar Republic
#142 - 2015-08-27 16:57:09 UTC
Anthar Thebess wrote:
I think that drifter incursions will end up in alpha ships , and hit & run tactics.
We will see.

I hope that CCP will move sansha incursion to low/null only.



No need, the drifter incursions if unchecked will do that for CPP. They will take all high sec and no more sanshas in high sec, until drifters are driven off.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Ishtanchuk Fazmarai
#143 - 2015-08-27 19:08:38 UTC
Black Pedro wrote:
Jenn aSide wrote:
I think the same will happen with incursions. They made these incursions that resulted in very little incursion activity in low and null but great big whopping blobby blinged out incursion farming communities in high sec, because high sec is so safe and the incursions so predictable that risking a 5 bil isk ship isn't a risk at all.

So NOW they are making incursions that more resemble what the originals should have been: Desperate affairs for cheaper ships where losses are unavoidable but not fighting at all is a worse option. You can't just bling your way to glory with a Drifter Incursion, you NEED to fly cheap as possible and be prepared to replace that lose. As others in this thread suggest, it might even been intended as a boon for the economy, because frankly, other forms of pve are so predictable and safe that ship losses are rare without outside player interference.

I take back my previous opinion of Drifter Incursions. BRAVO CCP, no you are getting it. For you nay says, just make a disposable Moa or Maller fleet and lets have at them Drifters.

Exactly. These feel much more like the original intention of the Sansha Incursions - group content that is challenging, unpredictable and perhaps even a little forced on you to shake those who just endless grind the same missions in the same place out of their comfort zone. Ships will be lost and stories will be made, more interesting stories than "I just made another 800M ISK last weekend doing the exact same thing I did the weekend before while watching Game of Thrones".

I hope so anyway. Let's hope CCP gets it right and sticks to their guns unlike last time the incursion community threw a tantrum when the ISK faucet was closed just a bit.



IF they move to highsec...
IF there's a meaningful reward...
IF there's a point (=dead drifters + rewards) to play logi for those poor devils in Amarr Navy...
IF risk/reward balances as my previous interactions or better (losses: 900 million; rewards: 150 million, fun: good enough)

...then I may bother to RP and "defend my homeland". Specially if it's viable without flying in multi-billion fits.

What I won't do is move a multi-bilion ship to low, risk being ganked or whatever, in order to earn less than a Level 4 and then lose my ship in the process. My time is more valuable than that.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Markus Reese
Deep Core Mining Inc.
Caldari State
#144 - 2015-08-27 19:14:57 UTC
Ishtanchuk Fazmarai wrote:

IF they move to highsec...
IF there's a meaningful reward...
IF there's a point (=dead drifters + rewards) to play logi for those poor devils in Amarr Navy...
IF risk/reward balances as my previous interactions or better (losses: 900 million; rewards: 150 million, fun: good enough)

...then I may bother to RP and "defend my homeland". Specially if it's viable without flying in multi-billion fits.

What I won't do is move a multi-bilion ship to low, risk being ganked or whatever, in order to earn less than a Level 4 and then lose my ship in the process. My time is more valuable than that.


Everything so far is pointing to fast, low cost and insurable staple ships like cruisers. If insured, should make okay isk even if lose ships. Alpha potential alone makes bling ships an assured loss of isk over time. The big part right now is tactics. High sec is safe as long as there are players and even some profit with fun. Low sec, well that is the inhabitants of the people who live there if we clear....

Hrm... Wonder what happens if drifters get to the new eden system...

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Snagletooth Johnson
Snagle Material Services
CAStabouts
#145 - 2015-08-29 12:28:02 UTC
Drifters invade Uedema. Hilarity ensues.
Gimme Sake
State War Academy
Caldari State
#146 - 2015-09-01 13:12:21 UTC  |  Edited by: Gimme Sake
Barrogh Habalu wrote:
Gimme Sake wrote:
Why not make drifter incursions take over/destroy sov structures then expanding to nearby systems when one is overrun? Make them attack everything inside the system, explorers, ratters, miners, Pos, stations etc.

Add NPC stations and mission runners to that list while we are at it P



Absolutely anything they encounter. Cool
Purpose being to make players get together and react to the threat without a "material" motivation.

"Never not blob!" ~ Plato

Lan Wang
Aliastra
Gallente Federation
#147 - 2015-09-01 13:16:54 UTC
Gimme Sake wrote:
Barrogh Habalu wrote:
Gimme Sake wrote:
Why not make drifter incursions take over/destroy sov structures then expanding to nearby systems when one is overrun? Make them attack everything inside the system, explorers, ratters, miners, Pos, stations etc.

Add NPC stations and mission runners to that list while we are at it P



Absolutely anything they encounter. Cool
Purpose being to make players get together and react to the threat without a "material" motivation.


not everyone wants to shoot npc's, we aint all carebears

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Gimme Sake
State War Academy
Caldari State
#148 - 2015-09-01 13:20:59 UTC
Lan Wang wrote:
Gimme Sake wrote:
Barrogh Habalu wrote:
Gimme Sake wrote:
Why not make drifter incursions take over/destroy sov structures then expanding to nearby systems when one is overrun? Make them attack everything inside the system, explorers, ratters, miners, Pos, stations etc.

Add NPC stations and mission runners to that list while we are at it P



Absolutely anything they encounter. Cool
Purpose being to make players get together and react to the threat without a "material" motivation.


not everyone wants to shoot npc's, we aint all carebears



You miss the point here, which is not shooting npcs but the forcing a reaction (other than docking up) to an unavoidable risk element.

"Never not blob!" ~ Plato

Lan Wang
Aliastra
Gallente Federation
#149 - 2015-09-01 13:26:22 UTC
well its kinda just forcing everyone to do pve, could just turn out to be a 3rd party fight where the defenders end up getting out numbered by attackers because someone decided to drop ships on the defenders while the npc's were attacking, pvp + pve mixed together, that would cause tears

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Gimme Sake
State War Academy
Caldari State
#150 - 2015-09-01 13:27:49 UTC
Lan Wang wrote:
well its kinda just forcing everyone to do pve, could just turn out to be a 3rd party fight where the defenders end up getting out numbered by attackers because someone decided to drop ships on the defenders while the npc's were attacking, pvp + pve mixed together, that would cause tears


Well, thats Eve, no?

"Never not blob!" ~ Plato

Lan Wang
Aliastra
Gallente Federation
#151 - 2015-09-01 13:40:40 UTC
nah i like fighting players not npc's

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Gimme Sake
State War Academy
Caldari State
#152 - 2015-09-01 13:48:11 UTC
So you suggest Eve getting rid of any form of lore except for player created content?

"Never not blob!" ~ Plato

Lan Wang
Aliastra
Gallente Federation
#153 - 2015-09-01 13:51:14 UTC
no i suggest more letting people decide if they want to shoot npc's or not, it should be an option not a case of getting pinged to clear a bunch of npc's at silly am because they are attacking something

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Gimme Sake
State War Academy
Caldari State
#154 - 2015-09-01 13:52:28 UTC
Lan Wang wrote:
no i suggest more letting people decide if they want to shoot npc's or not, it should be an option not a case of getting pinged to clear a bunch of npc's at silly am because they are attacking something


I'm pretty sure that was the intention behind Sansha incursions...

"Never not blob!" ~ Plato

Lan Wang
Aliastra
Gallente Federation
#155 - 2015-09-01 13:54:33 UTC
Gimme Sake wrote:
Lan Wang wrote:
no i suggest more letting people decide if they want to shoot npc's or not, it should be an option not a case of getting pinged to clear a bunch of npc's at silly am because they are attacking something


I'm pretty sure that was the intention behind Sansha incursions...


yeah its all optional...dont know where you're going with this now

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Yang Aurilen
The Mjolnir Bloc
Templis CALSF
#156 - 2015-09-01 13:54:45 UTC
Snagletooth Johnson wrote:
Drifters invade Uedema. Hilarity ensues.


Who's gonna cry more? The carebear haulers or CODE?

Post with your NPC alt main and not your main main alt!

Gimme Sake
State War Academy
Caldari State
#157 - 2015-09-01 13:57:52 UTC
Lan Wang wrote:
Gimme Sake wrote:
Lan Wang wrote:
no i suggest more letting people decide if they want to shoot npc's or not, it should be an option not a case of getting pinged to clear a bunch of npc's at silly am because they are attacking something


I'm pretty sure that was the intention behind Sansha incursions...


yeah its all optional...dont know where you're going with this now



I'm not going anywhere except wonder what is the deal with a new type of incursion, like the topic of the thread suggests.

"Never not blob!" ~ Plato

Arthur Aihaken
CODE.d
#158 - 2015-09-02 02:06:40 UTC
Eugene Kerner wrote:
There are going to be large fleets with very fast small ships

So Frigates/Interceptors/Cruisers Online is fast becoming a reality then.

I am currently away, traveling through time and will be returning last week.

Herzog Wolfhammer
Sigma Special Tactics Group
#159 - 2015-09-02 02:31:39 UTC
Yang Aurilen wrote:
Snagletooth Johnson wrote:
Drifters invade Uedema. Hilarity ensues.


Who's gonna cry more? The carebear haulers or CODE?




That's a good question.

Bring back DEEEEP Space!

Astrid Farnsworth
Broke and Famous
#160 - 2015-09-02 02:55:30 UTC  |  Edited by: Astrid Farnsworth
Is there any group dedicated to investigate events like this one? in fact new events also?

I want to join or we could create a corp for this reason.

"Amateurs talk about tactics, but professionals study logistics." - Gen. Robert H. Barrow, USMC (Commandant of the Marine Corps) noted in 1980**strong text**