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Dev Blog: Exploring The Character Bazaar & Skill Trading

First post First post First post
Author
Aerasia
Republic University
Minmatar Republic
#1261 - 2015-10-16 02:47:50 UTC
Estevan Andrard wrote:
Yeah, they can just join EVE, buy themselves some SPs, go out, be blown up by those with the SP AND the actual skill in pvp,
As opposed to not having the SP and 'go out, be blown up by those with the SP AND the actual skill'?
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1262 - 2015-10-16 02:48:11 UTC
Estevan Andrard wrote:
Exactly what cascading effect means. While you have to face things you learn to deal with them. When you can just buy your way out, you simply found a way out. It is like alts. Blob become a vice and a weakness after a time you use them. You even forget things you learned as you have alts to do works.

Distancing you from a learning curve is a pathway the game takes towards what WoW players must have know quite a lot about.

Once you introduce rookies in places they dont have the experience to belong but the SP to be, you introduce a sheep in a wolf's den. If you go down that path, soon you are changing the game to make the sheep more powerful, and match the wolves. As it is not enough, you start nerfing the wolves to match the buffed sheep, reducing the overall player base to a minimum common denominator.

Soon after that you are creating cocoons to shield players of real danger, and soon after that you are making end game content to people with lots of SP/XP and no clue to what to do in actual gameplay, so instead you turn game mechanics into ignorable nuisances, and create LFR, or LFC (look for complex), with shaven off mechanics from the regular mode. After a while everything is just dumbed down until anyone who started to play yesterday just go around oneshooting everything.

The PSR of this is clearly around the corner. Once you start shortcutting learning curve, you are rendering learning curve useless. From that, there is no way back, because once you have enough people without having passed by the fire, you will never put the firewall back in their path.
So this is basically slippery slope. That and claiming SP is a means of "buying your way out" of some anomalous thing, which somehow only a matter of SP makes or breaks. Also somehow forgetting how to do tasks you do on your alts? I'm not sure.

But mostly the idea that SP is a learning curve after understanding what to train, and further beyond the training queue at all, is terribly false. Once you know what you want skill wise the only "challenge" is waiting.
Leonardo Adami
Doomheim
#1263 - 2015-10-16 02:48:56 UTC
Uno Testicular wrote:
I do not like anything about this idea... i think it's absolutely ridiculous.

The unique selling point of eve is that you have to wait, and choose you path carefully, not buy sp and jump straight in.

This is an awful idea, please don't go ahead with it


Ya cause we dont have a character bazaar in Eve...come back with actual argumentsRoll
Acaia Saraki
Rogue Occupation
#1264 - 2015-10-16 02:49:32 UTC
Thinking about this, I've pieced together multiple previously posted ideas.

Make it to where a character that has already trained said skill to 5, can "wipe" that skill effectively removing it from their head and placing it into one of the neural thingies. At that point, they can then sell that neural thingy on the market like an in game item. The prerequisite is having the previously required skillbooks, if any, either already be learned or be in the inventory ready to be learned. If Aurum is the key here, then the second option can still happen above, but make it an entire skill pack purchasable with Aurum on the store with varying levels of points, low, mid and high. That way if someone wants to purchase that pack, but wants to have the satisfaction of training it to perfect themselves, they can. And for those like me who are impatient and want instant gratification to enjoy the game can get the highest possible training pack and jump right into whatever we want.

Tiddle Jr
Brutor Tribe
Minmatar Republic
#1265 - 2015-10-16 02:51:18 UTC  |  Edited by: Tiddle Jr
Alt Farmers!

Don't lose your chance!

500k of SP for 2.5b only!

Get them now!

"Skillmart" is now openning! 24/7!

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

NerdusMaximus
Science and Trade Institute
Caldari State
#1266 - 2015-10-16 02:52:39 UTC  |  Edited by: NerdusMaximus
Tyberius Franklin wrote:
The ironic thing here is that the skill packets those new players would buy are not for sale via real money or aur. If you actually want SP, the place you go is the market to exchange isk. And best of all, this provides yet another incentive corps can offer to new players.


Oh please, don't be so naive. New players will be a massive well of demand for the Packets, in order for older players to fill the demand they will have to buy the Extractors via Aurum.

It's a very roundabout way of doing it, but ultimately it comes down to CCP exploiting that initial demand for their own profit. It's not a demand they should be fulfilling, because of course every new player wants the shiny ships, the best skills. Every new player in every game wants the best, most powerful stuff. You don't actually give it to them. Goodness me.

That's not to say they shouldn't be trimming the fat in regards to boring (but often necessary) skills that have little interesting gameplay pay offs. There's so many long trains that have little at the end to show for it. Why aren't CCP focusing on making the skill progression more rewarding? Instead they are lining their pockets with the boredom of waiting, like every freemium iPhone game you ever heard of.
Clancy Davis
30plus LLC
Brave Collective
#1267 - 2015-10-16 02:53:57 UTC
No.

Part of the appeal of the game is that you have to live with the decisions you make. Another part is the sense of accomplishment for attaining a long term goal. This proposal would scuttle these long running and defining aspects of the game.

Yes, I know the Character Bazaar is a way for players with high time preferences to bypass the long training times. While this is a version of "pay to win", it was tempered by tendency for the characters up for sale to have a terrible reputation, imbecilic names, or some other terrible flaw.

This is undoubtedly the worst idea I've heard since I've started playing the game.
Buoytender Bob
Ronin Exploration Mission and Mining
#1268 - 2015-10-16 02:55:57 UTC
It appears that now is the time to take a much harder look at my MMO options; something I wasn't planning to do anytime soon.

.

To buck the popular trend, I began to Rage Start instead of Rage Quit.

...and every time I get another piece of Carbon, I know exactly what CCP is getting this Christmas.

Alavaria Fera
GoonWaffe
#1269 - 2015-10-16 02:57:38 UTC
Clancy Davis wrote:
Yes, I know the Character Bazaar is a way for players with high time preferences to bypass the long training times. While this is a version of "pay to win", it was tempered by tendency for the characters up for sale to have a terrible reputation, imbecilic names, or some other terrible flaw.

This reminds me of the character mill who named all the characters (of course Jita-sitters in NPC corps) after himself and then petitioned them after sale, so the buyer could get a new name. Because of course, a well known character seller wouldn't want to be impersonated by alts he had sold.

Really good idea, that.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Estevan Andrard
Doomheim
#1270 - 2015-10-16 02:58:40 UTC
People dont quit eve because skill points prevent them to play. If something happens, it is not about the skill points but new players placement.

In my time of bring a true new player, it was harder to get by, but it was also an understandable fact it was hard to get by. The community ties to new players were stronger because it was a known fact that new players were starting. People had some kind of respect by rookies. Not everyone, but generally. I had people to guide me, I had people advise me.

As CCP start to soften the trial by fire from rookies, the veterans see no reason to make it themselves, and rookies also lose the sense of the respect they needed, and do not develop it themselves for those who will in turn be rookies for them.

That is also something WoW players knew a lot about in the space of few years.

You went from end game people sitting with rookies on Crossroads to train pvp to lolers sitting on major cities jumping from one instance to another.

The things about skill points is not something that had the attention it has today, because again, you cant put the firewall back when you have so many already past the point without it. You could not hold SP as a learning method anymore when you started making shortcuts in the form of buffing low sp requiring ships and nerfing high sp requiring ships.

That is the start of the problem. Most people didnt saw it comming when they started closing the gap of what you could fly and the damage you could do from different SP stand points. That made people aware that SP was debatable, was subject of change, dramatic change, ergo, it was reason to rage upon.

It is like credit card debt. You start paying one off of another for need, then soon your greed becomes need. Soon enough, your bill is only affordable by simply defaulting.

Well, first you enhance SP acquisition, then you nerf SP importance, then you close the SP need gap for stages of progression. Then when the actual skill vs the SP is too far to be solved by workarounds, you remove it entirely.

How soon you think that "Insta Capitals token" (like insta 80 in wow) will come to New Eden Store after Skill token has touched down ?

Even the words used are the same: "We want new players to be ready to enjoy high end content quicker".

If con is the opposite of pro, then is Congress the opposite of progress?

Ave Kathrina
My Ass Is On Fire
#1271 - 2015-10-16 02:59:07 UTC
Clancy Davis wrote:
No.

Part of the appeal of the game is that you have to live with the decisions you make.



I'm looking at your Tactical Shield Manipulation V..... you wasteful bastard.

I (and my 6 accounts) are with mostly everyone else here, this is a ****** idea that will drive vets away.... sure it might make way for new bodies but its not like you're all bathed in the blood of virgin eve account owners right now is it ?


I've done some really stupid shit in this game.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1272 - 2015-10-16 03:01:07 UTC
NerdusMaximus wrote:
Tyberius Franklin wrote:
The ironic thing here is that the skill packets those new players would buy are not for sale via real money or aur. If you actually want SP, the place you go is the market to exchange isk. And best of all, this provides yet another incentive corps can offer to new players.


Oh please, don't be so naive. New players will be a massive well of demand for the Packets, in order for older players to fill the demand they will have to buy the Extractors via Aurum.

It's a very roundabout way of doing it, but ultimately it comes down to CCP exploiting that initial demand for their own profit. It's not a demand they should be fulfilling, because of course every new player wants the shiny ships, the best skills. Every new player in every game wants the best, most powerful stuff. You don't actually give it to them. Goodness me.

That's not to say they shouldn't be trimming the fat in regards to boring (but often necessary) skills that have little interesting gameplay pay offs. There's so many long trains that have little at the end to show for it. Why aren't CCP focusing on making the skill progression more rewarding? Instead they are lining their pockets with the boredom of waiting, like every freemium iPhone game you ever heard of.
I never said new players wouldn't want the packets, they just can't get them for aur as they aren't being sold for aur. That the demand may push vets to spend aur is a non issue as it's at best exploiting the customers who know what they are getting into and capable of making informed decisions.

At that point if the vets are being exploited it's their own fault.

As far as not giving things to people, it's not, it's putting a resource harvested by players out there to supply everyone's demand for it, like anything else on the market.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1273 - 2015-10-16 03:03:19 UTC
Estevan Andrard wrote:
How soon you think that "Insta Capitals token" (like insta 80 in wow) will come to New Eden Store after Skill token has touched down ?
What skill token is coming to the new eden store? This idea does not allow for the purchase of SP from the NES, only the ability to remove ones SP, which can be sold for isk.
Leonardo Adami
Doomheim
#1274 - 2015-10-16 03:04:36 UTC
Clancy Davis wrote:
No.

Part of the appeal of the game is that you have to live with the decisions you make. Another part is the sense of accomplishment for attaining a long term goal. This proposal would scuttle these long running and defining aspects of the game.

Yes, I know the Character Bazaar is a way for players with high time preferences to bypass the long training times. While this is a version of "pay to win", it was tempered by tendency for the characters up for sale to have a terrible reputation, imbecilic names, or some other terrible flaw.

This is undoubtedly the worst idea I've heard since I've started playing the game.


So one form of pay to win is okay but another isn't? Please explain to me how plugging in a skill and waiting and waiting and waiting for it to finish gives you a sense of accomplishment? It doesn't give me a sense of accomplishment. Beating a guy with links when i have none gives me a sense of accomplishment, escaping multiple nullsec camps when i'm being hunted gives me a sense of accomplishment I'm sure industry stuff for some folks gives them a sense of accomplishment. All it is for me is an unnecessary burden due antiquated game mechanics. And game evolution has be brought to the speed of a glacier because of the overwhelming out pour of tears from bittervets to CCP all spewing the same vomit about how it's pay to win, it's not fair because back in my day i didn't have this option, it ruins character development, blah blah blah, begging and pleading with CCP not to allow this type of mechanic in game.

To be honest good on CCP for putting this out there and hopefully it doesn't lose momentum due to all the haters.
Estevan Andrard
Doomheim
#1275 - 2015-10-16 03:04:43 UTC
Tyberius Franklin wrote:
Estevan Andrard wrote:
How soon you think that "Insta Capitals token" (like insta 80 in wow) will come to New Eden Store after Skill token has touched down ?
What skill token is coming to the new eden store? This idea does not allow for the purchase of SP from the NES, only the ability to remove ones SP, which can be sold for isk.


You question is the seed of your answer.

If con is the opposite of pro, then is Congress the opposite of progress?

Ahekao Sugoi
Doomheim
#1276 - 2015-10-16 03:07:00 UTC
sugoi wwwwwww
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1277 - 2015-10-16 03:07:50 UTC
Estevan Andrard wrote:
Tyberius Franklin wrote:
Estevan Andrard wrote:
How soon you think that "Insta Capitals token" (like insta 80 in wow) will come to New Eden Store after Skill token has touched down ?
What skill token is coming to the new eden store? This idea does not allow for the purchase of SP from the NES, only the ability to remove ones SP, which can be sold for isk.


You question is the seed of your answer.
Then my answer is that the cap token will never come as the skill token is not coming.
NerdusMaximus
Science and Trade Institute
Caldari State
#1278 - 2015-10-16 03:08:26 UTC
Tyberius Franklin wrote:
I never said new players wouldn't want the packets, they just can't get them for aur as they aren't being sold for aur. That the demand may push vets to spend aur is a non issue as it's at best exploiting the customers who know what they are getting into and capable of making informed decisions.

At that point if the vets are being exploited it's their own fault.

As far as not giving things to people, it's not, it's putting a resource harvested by players out there to supply everyone's demand for it, like anything else on the market.


Except the way you "harvest" this resource is

1: Giving CCP your money for the account.
2: Waiting.
3: Giving CCP more of your money.

Compelling gameplay. Exceptional interactive design brought to you by Crowd Control Productions.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1279 - 2015-10-16 03:10:17 UTC  |  Edited by: Tyberius Franklin
NerdusMaximus wrote:
Tyberius Franklin wrote:
I never said new players wouldn't want the packets, they just can't get them for aur as they aren't being sold for aur. That the demand may push vets to spend aur is a non issue as it's at best exploiting the customers who know what they are getting into and capable of making informed decisions.

At that point if the vets are being exploited it's their own fault.

As far as not giving things to people, it's not, it's putting a resource harvested by players out there to supply everyone's demand for it, like anything else on the market.


Except the way you "harvest" this resource is

1: Giving CCP your money for the account.
2: Waiting.
3: Giving CCP more of your money.

Compelling gameplay. Exceptional interactive design brought to you by Crowd Control Productions.
Question, how often have you protested the existence of PLEX?

Follow up question: How often have you protested the Character Bazaar?
Cordo Draken
ABOS Industrial Enterprises
#1280 - 2015-10-16 03:14:16 UTC
One Word: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!

I repeat: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!

And just incase you weren't listening, NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!

Time for someone's Final Notice to be found at their desk just for entertaining this idea!

It's truly that seriously bad. Cause now, if this were to go through, those same dudes that are Eve rich and have 50 alt accounts WILL UNDOUBTEDLY Skill up all their ALTs and have 50 (Insert Titan name here) on the field.

So just to sum it up, NOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!

Whomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my Autocannons 