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Walking in stations

First post
Author
Jenshae Chiroptera
#901 - 2015-07-26 12:42:06 UTC
terzslave wrote:
... Seems like sim city in space would have more content then WiS.
I think The Sims was more successful than Sim City.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

terzslave
Caldari Provisions
Caldari State
#902 - 2015-07-26 13:15:05 UTC
Yeah but watch that video and tell me that doesn't sound better.
Borascus
#903 - 2015-07-26 15:08:46 UTC
I like how the scope videos have several eve players in war rooms, even down to the clonejack points in the back.

This tells me that WiS is already a go, it's seems like a matter of movement freedoms and custom maps being the hurdle.
Ishtanchuk Fazmarai
#904 - 2015-07-26 17:35:41 UTC
Borascus wrote:
I like how the scope videos have several eve players in war rooms, even down to the clonejack points in the back.

This tells me that WiS is already a go, it's seems like a matter of movement freedoms and custom maps being the hurdle.


You may have noticed too that all characters in the videos are generic Gallente... Blink

The Scope videos are made out of game with specific CGI assets (not a lot o them since they're used only for CGI videos). There are no WiS assets in the Scope videos.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Ranger 1
Ranger Corp
Vae. Victis.
#905 - 2015-07-26 18:15:17 UTC
Delt0r Garsk wrote:
Infinity Ziona wrote:
Delt0r Garsk wrote:
Infinity Ziona wrote:

Coding is not really a problem. The WIS component would not even have to be a part of the EvE client. It could be written standalone and only need to pull and push data to and from market, wallets and chat channels. It could easily be based on an already established and tested game engine. Decent crowd sourcing and it could probably be done free with help from players contributing coding design and artwork.

HHAHAHAHAHAHAHAAHHAHAHAHAHAHAAHA

https://www.youtube.com/watch?v=7AvHBxUDEyY [Rockit Real Laugh]

The only people that would say such a thing is someone who has never done it. Never will do and has ZERO idea of what is needed for such a project.

You sound like a manager that wonders why your dev team hasn't written a better google in a week. In otherwords a PHB.

Except. You're wrong.

There's already a very good example of a standalone game that plugs into EvE Online market and chat channels. There are also many examples of independently produced software program's that pull data from EvE Online. It would be rather trivial to pass a pilot from EvE client to another application and vice versa.

Shocked

Then lets see your prototype already then.

Talk is cheap. And this IS my day job.

For gods sake, don't make us go dig up the dev posts where they talk about plans to make the various EVE games share info so that your character exists inherently in each game. The search engine sucks.

DUST already shares info with EVE (and runs on the same servers), Legion apparently will follow suit, and interactions and information sharing being possible between the various games (and even gaming platforms) is already a fact (orbital bombardment). If they can do it between console and PC players both playing completely different games, they can certainly do it between PC players in different (yet related) games.

They've already proven it can be successfully done, now it's just a question of "do they still want to", and "do they consider it worth the effort".

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Gunn Yage
Perkone
Caldari State
#906 - 2015-07-26 18:21:06 UTC
Just posted a threat named what edge does this game have over others...Im one of the old vets that actually wanted that feature in the game even if it sucked.. The player base would of exploded but sadly..Ppl didnt what that..now years later with other space games which imo are big threats to this one..This game has no edge whats so ever over them anymore.. Bob Scandale was CCP's First mistake. Abandoning that update was CCp's 2nd mistake..Taking away its last edge it had earlier this year was its 3nd, and sadly game companys only get to make so many big mistakes before they collapse.
Morgan A'doulende
University of Caille
Gallente Federation
#907 - 2015-07-26 19:40:22 UTC
I always figured WiS would be akin to how Mass Effect or some MMOs are done with small hub sections of stations designed to reflect the station type itself. With NPC and PC owned shops and something like mini games or gambling parlors. Who knows... I'm just imagining.
Herzyr
Ministry of War
Amarr Empire
#908 - 2015-07-26 19:52:29 UTC
Wow this horse sure can stand a beating.

The way I look at it, we are in space, all you will see is the interior of a space station and even more space, it gets visually tiring fast.

Besides, what fun is sitting in a station? Everyone knows the fun is outside, unless you want minigames of minigames inside a station like other MMOs have done. A neat-o feature but definitely not on the to-do list of the devs.
Ishtanchuk Fazmarai
#909 - 2015-07-26 19:55:49 UTC
Morgan A'doulende wrote:
I always figured WiS would be akin to how Mass Effect or some MMOs are done with small hub sections of stations designed to reflect the station type itself. With NPC and PC owned shops and something like mini games or gambling parlors. Who knows... I'm just imagining.


Those where the original Ambulation plans from 2007. Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.

You can read it here: http://www.warcry.com/articles/view/previews/2611-EVE-Online-War-on-the-Impossible-Part-3-Ambulation

Be warned, that article from 2007 is a serious heartbreaker. Ugh

Roses are red / Violets are blue / I am an Alpha / And so it's you

Delt0r Garsk
Shits N Giggles
#910 - 2015-07-26 20:01:25 UTC
Ranger 1 wrote:
Delt0r Garsk wrote:
Infinity Ziona wrote:
Delt0r Garsk wrote:
Infinity Ziona wrote:

Coding is not really a problem. The WIS component would not even have to be a part of the EvE client. It could be written standalone and only need to pull and push data to and from market, wallets and chat channels. It could easily be based on an already established and tested game engine. Decent crowd sourcing and it could probably be done free with help from players contributing coding design and artwork.

HHAHAHAHAHAHAHAAHHAHAHAHAHAHAAHA

https://www.youtube.com/watch?v=7AvHBxUDEyY [Rockit Real Laugh]

The only people that would say such a thing is someone who has never done it. Never will do and has ZERO idea of what is needed for such a project.

You sound like a manager that wonders why your dev team hasn't written a better google in a week. In otherwords a PHB.

Except. You're wrong.

There's already a very good example of a standalone game that plugs into EvE Online market and chat channels. There are also many examples of independently produced software program's that pull data from EvE Online. It would be rather trivial to pass a pilot from EvE client to another application and vice versa.

Shocked

Then lets see your prototype already then.

Talk is cheap. And this IS my day job.

For gods sake, don't make us go dig up the dev posts where they talk about plans to make the various EVE games share info so that your character exists inherently in each game. The search engine sucks.

DUST already shares info with EVE (and runs on the same servers), Legion apparently will follow suit, and interactions and information sharing being possible between the various games (and even gaming platforms) is already a fact (orbital bombardment). If they can do it between console and PC players both playing completely different games, they can certainly do it between PC players in different (yet related) games.

They've already proven it can be successfully done, now it's just a question of "do they still want to", and "do they consider it worth the effort".


It was stated that the whole thing would be *trivial* or easy.. and coding no problem at all. I assure you the only people that think such things are trivial are people who have never had the pleasure (displeasure) on working on such a project.

This is not trivial, easy or any of the above. Even with a toy database its far from trivial.

AKA the scientist.

Death and Glory!

Well fun is also good.

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#911 - 2015-07-26 20:21:23 UTC
Herzyr wrote:
Wow this horse sure can stand a beating.

Its EVE horse, when people beat it, it just gets tougher and tougher, HTFU he says.
Jenn aSide
Soul Machines
The Initiative.
#912 - 2015-07-26 20:47:23 UTC
Ishtanchuk Fazmarai wrote:
Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.


WTF does any of that have to do with spacecraft?
Morgan A'doulende
University of Caille
Gallente Federation
#913 - 2015-07-26 20:57:19 UTC
Jenn aSide wrote:
Ishtanchuk Fazmarai wrote:
Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.


WTF does any of that have to do with spacecraft?



How does interstellar trade happen?

I understand EVE is a spaceship game, but is there really any harm is side stuff? With as much background there is to everything in this game, is there truly harm in allowing capsuleers to have something to do outside the ship during their downtime?
Mr Epeen
It's All About Me
#914 - 2015-07-26 21:08:05 UTC
Jenn aSide wrote:
Ishtanchuk Fazmarai wrote:
Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.


WTF does any of that have to do with spacecraft?


Nothing. But it has a whole lot to do with making EVE the complete science fiction simulator that is one of the reasons the game was created in the first place.

Mr Epeen Cool
Cancel Align NOW
Royal Amarr Institute
Amarr Empire
#915 - 2015-07-26 21:24:29 UTC
Jenn aSide wrote:
Ishtanchuk Fazmarai wrote:
Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.


WTF does any of that have to do with spacecraft?



If you eat too much your warp speed is penalised. If you continue to eat too much you are unable to board frigates. If you don't eat enough your ships agility suffers and there is a ramdomized delay to module activations which increases until you black out.
SheepChaser Woolhands
Doomheim
#916 - 2015-07-27 00:00:23 UTC
Is it me, or has the forum trolls here got to much Liberty from the ISD and dragged this post so far away from the OP's "question" that we couldnt get back to the real question even tho a dwarf crawl out of a donkey's behind and gave it to ya....


I belive the question was, WHAT HAPPEND??

That question has been answerd so many times during the 44ish pages that it really really straight ******** that People twist and turn this just for fun... since the post has become a freezone for trolls.

On the otherhand, the ones that actually comes With pro and cons to WiS, should in reality be given a New post about deciding to ask or not ask CCP to get their fingers out and leave skins for awhile and make WiS reality... or keep making skins and other crap that have no game value at all.


So im gonna put my finger back in where it should be, in my nose, i firmly belive ill find some Gneiss up there..... and still be Reading the neverending moronity that keeps on going on this topic without no interferring from the ISD's


So kudos to the troll.... and the ISD for closing their eye while singing "im sitting in a tinpot"
Ila Dace
Center for Advanced Studies
Gallente Federation
#917 - 2015-07-27 00:29:04 UTC
Necrotizing threadyitus!

If House played Eve: http://i.imgur.com/y7ShT.jpg

But in purple, I'm stunning!

Ishtanchuk Fazmarai
#918 - 2015-07-27 06:46:17 UTC  |  Edited by: Ishtanchuk Fazmarai
Mr Epeen wrote:
Jenn aSide wrote:
Ishtanchuk Fazmarai wrote:
Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.


WTF does any of that have to do with spacecraft?


Nothing. But it has a whole lot to do with making EVE the complete science fiction simulator that is one of the reasons the game was created in the first place.

Mr Epeen Cool


It was just 4 years after launch. It was a part of a multithreaded effort called "War on the impossible".

Thread 1: the CSM
Thread 2: new graphics engine (Trinity)
Thread 3: Ambulation (avatar gameplay)

Obviously CCP had to dud the most important part of the plan and the only one from which depended the future of the game.

Since Ambulation became Incarna and Incarna crashed and burned, CCP has been pretending that they didn't really wanted that second leg and they're doing fine with a crutch in their one-leg-only videogame, thank you.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#919 - 2015-07-27 08:12:23 UTC
Jenn aSide wrote:
Ishtanchuk Fazmarai wrote:
Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.


WTF does any of that have to do with spacecraft?


yeah this sounds sh!t, go play the sims

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#920 - 2015-07-27 08:15:14 UTC
Gunn Yage wrote:
Just posted a threat named what edge does this game have over others...Im one of the old vets that actually wanted that feature in the game even if it sucked.. The player base would of exploded but sadly..Ppl didnt what that..now years later with other space games which imo are big threats to this one..This game has no edge whats so ever over them anymore.. Bob Scandale was CCP's First mistake. Abandoning that update was CCp's 2nd mistake..Taking away its last edge it had earlier this year was its 3nd, and sadly game companys only get to make so many big mistakes before they collapse.


stop trolling it has plenty of edge over the other games you talk of...

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*