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The Shrinking Sandbox - Eve by numbers

First post First post First post
Author
Jenn aSide
Worthless Carebears
The Initiative.
#1901 - 2015-07-10 12:27:31 UTC
Malcanis wrote:
Angelica Dreamstar wrote:
Ishtanchuk Fazmarai wrote:
Scipio Artelius wrote:
http://community.eveonline.com/news/dev-blogs/summer-of-sov-nullsec-pve-and-upgrades/

Reddit is all abuzz over this and very positive as a general feeling s out the comments in the r/eve thread.

Some good changes and more good content to come down over the next few months.


More nullsec PvE is jsut what the game needs, oh yes. Because a) everybody lives in nullsec and b) highsec PvE is goddam fine. Bear

What? You wanted more PvE and you're still not happy. Lol


In Ishtanchuk's view of things, anything that CCp does that isn't explicitly directed to hi-sec -Her personally, but in the guise of "Hi-Sec"- is, at best, a waste of valuable resources; at worst, actively harmful.


I saw problem, i fixed Twisted
Seven Koskanaiken
Shadow Legions.
SONS of BANE
#1902 - 2015-07-10 12:33:40 UTC  |  Edited by: Seven Koskanaiken
So I'm just gonna repeat the idea of maybe creating something of value that makes people want fight each other, rather than nerfing (again) the few remaining avenues of endgame content. Preferably something that is released before Q1 2017.

BTW there's not some great enthusiasm for wormhole ops to third party a cripple fight between DARKNESS and pizza. Fleet numbers are anemic for this stuff. It takes a **** ton of prep and has a hundred ways to go wrong. It's happening because this is the last remaining crumbs on the table for anyone wants some pew.

Also the idea that guys lolling around in cruisers rustles CSM and CCP so hard it warranted an Emergency Nerf l o l https://www.youtube.com/watch?v=ct33UUhS_xg
Knights Armament
Deep Core Mining Inc.
Caldari State
#1903 - 2015-07-10 15:56:11 UTC  |  Edited by: Knights Armament
Obviously EvE is a game about war, and no one wants to fight because they're comfortable. So you need to bring in the borg to **** someone up real good, then **** all over the newbies to let them know you can. Once that is settled, lets hit the random generator and create another ******** ship like super super titan mx-01.

the mx-01 titan can only be produced 1 at a time, and it must be defended 24 hours a day, it is a catalyst for opening up the multi-verse, and whoever controls the catalyst controls the super rare resources in the multi-verse, these resources are needed to bring forth an unknown ancient technology which must be discovered through invention.

After the super titan mx-01 is captured and rebuilt through endless wars, no one will be comfortable, because the ship is the holy grail of accomplisments.

You can hire me on as a game dev, I'll take 145,000 euros a year + 30 days paid leave, and my own personal jet and supply of cocaine and whatever else rich people do for fun, also I want the phone number of jennifer lawrence.
La Rynx
School of Applied Knowledge
Caldari State
#1904 - 2015-07-10 17:59:10 UTC
0bama Barack Hussein wrote:
I can´t understand why people put PvP and PvE against each others, both should be made as pleasant as possible.

I´m sure there would be some more variation posible in PvE too, with so little effort that it would not hurt developing PvP.


I got the impression some pvplers think they are superior. Which they are not.
Lots of propaganda and myths. This stuff is not helping.

Thats what i am talking about, again and again. Evolve or die. That is simple.
Again:
Despite other myths, EvE is already a place for mixed gameplay A PvP sandbox? Hah, only in wet wannabee dreams! Shooting stuff and building stuff. Retrieving the raw materials to build stuff and sell it.
Minimizing the own risk does not mean risk averse. Clearly some of the gargantic epenees warriors did not read or understodd what this guy was writing. Well a tl:dr of sun tsu? ok: Be smart and efficent.

But i am wandering of.
I already made the point that PvE is an important part of EvE, so i want to take the next steps.

People want to be entertained.
What can be done, to entertain new ones long enough to stay? What can be done to keep the faithful players and lovers of EvE? How can this targets be combined? The one thing, i am sure of, is that they can be combined!

With that lied down, strategies have to be worked out.
On the meta base, some things are clear. Many (many many many) ppl look for the fast entertainment. The fast kill, the fast action. I prefer BF4 when i need to Frag something. Fast in, Fast out. Nothing is overpowered.
But being in Space is great. Working in teams, even in fleets.

I got some ideas, i wanna reconsider.
"Sov" and how it is working BF4, WoW and Eve...
later...

Atomic Virulent : "You can't spell DOUCHE. without CODE."

0bama Barack Hussein
Science and Trade Institute
Caldari State
#1905 - 2015-07-10 21:30:30 UTC
La Rynx wrote:
[quote=0bama Barack Hussein] Well a tl:dr of sun tsu? ok: Be smart and efficent.



This made me giggle a bit, if new players would just know that joining a Factional Warfare and having a stock of cheapest (and fastest with most low slots) T1 frigates (with warp core stabs and shield/speed focused fits) in a station where their clone is, and if they remember to insure those, they actually can just leave them orbit outpost timers (in defencive "plexing") afk to collect LP enough to PLEX their accounts just after few days of constant reshipping...

But who would then pay all those subscriptions if all play with PLEX? Big smile


Came to my mind when I tried FW after a while again, maybe insurance has got much better because I think I bought those frigs cheaper than what I get when it´s destroyed... So I get practically isk even if I dont get any timers done before I get blown up..
Jenshae Chiroptera
#1906 - 2015-07-10 22:03:13 UTC
Ima GoodGirl wrote:
Even Ishtanchuk doesn't want these changes that improve PvE. That says volumes. When even a PvEer doesn't appreciate changes that improve PvE, you know you've gone the wrong way.
Scrap it all. We just need more PvP development.
The PVE changes are necessary to avoid, "Slinky SOV," and they reduce the pressure on alliances to hold so many systems.

Now ... if only they would give cloaks a fuel requirement and reduce blop ranges ... P

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Ishtanchuk Fazmarai
#1907 - 2015-07-10 22:35:24 UTC
Jenshae Chiroptera wrote:
Ima GoodGirl wrote:
Even Ishtanchuk doesn't want these changes that improve PvE. That says volumes. When even a PvEer doesn't appreciate changes that improve PvE, you know you've gone the wrong way.
Scrap it all. We just need more PvP development.
The PVE changes are necessary to avoid, "Slinky SOV," and they reduce the pressure on alliances to hold so many systems.

Now ... if only they would give cloaks a fuel requirement and reduce blop ranges ... P


I know the logic behind the changes. I already pointed in this very thread how most of nullsec space can't pay for its own defense.

So what does CCP do? They provide a mean to increase the income for any system, with player effort, in order to allow the formation of large fleets ready to defend that space and et cetera.

In the process CCP effectively handles more PvE to the players. But instead of doing that in highsec, where lies the bulk of their playerbase and where retention is horrible due to poor content, CCP does that for nullsec.

Giving to the haves and flipping the bird to the have nots... again and over again.

Add Drifters? Sorry, they're for wormholers. Apparently wormholes aren't good enough without Drifters.
PvE spawning structures? Sorry, they're for nullseccers. Apparently nullsec isn't good enough without even more ISK.

Meanwile highsec gets nothing, and there are no plans to do anything for highsec at all. Even when CCP plans structures, they're just an excuse to PvP over them.

Nullsec has got THREE sovereignty systems in 12 years. Highsec has NEVER get anything ressembling that. For all that matters, highsec capsuleers are absolutely irrelevant to the no less irrelevant NPC empires.

And it's not because highsec is a small minority or EVE or players don't care about highsec. It's because CCP does it.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Jenshae Chiroptera
#1908 - 2015-07-10 22:45:17 UTC
Ishtanchuk Fazmarai wrote:
... In the process CCP effectively handles more PvE to the players. But instead of doing that in highsec, where lies the bulk of their playerbase and where retention is horrible due to poor content, CCP does that for nullsec. ...
Strangely enough, there is no shortage of missions in High Sec and they even have variety compared with shooting the same Forlorn Hub day in and day out.

High Sec only keeps people for a short time because they avoid PVP. CCP can not program a different mentality.
They could do something along the lines of my signature, leading the horse to water but even then, they can not make it drink.

There is no fix for carebears in a PVP sandbox.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Sgt Ocker
What Corp is it
#1909 - 2015-07-10 23:19:19 UTC  |  Edited by: Sgt Ocker
Ishtanchuk Fazmarai wrote:
Jenshae Chiroptera wrote:
Ima GoodGirl wrote:
Even Ishtanchuk doesn't want these changes that improve PvE. That says volumes. When even a PvEer doesn't appreciate changes that improve PvE, you know you've gone the wrong way.
Scrap it all. We just need more PvP development.
The PVE changes are necessary to avoid, "Slinky SOV," and they reduce the pressure on alliances to hold so many systems.

Now ... if only they would give cloaks a fuel requirement and reduce blop ranges ... P


I know the logic behind the changes. I already pointed in this very thread how most of nullsec space can't pay for its own defense.

So what does CCP do? They provide a mean to increase the income for any system, with player effort, in order to allow the formation of large fleets ready to defend that space and et cetera.

In the process CCP effectively handles more PvE to the players. But instead of doing that in highsec, where lies the bulk of their playerbase and where retention is horrible due to poor content, CCP does that for nullsec.

Giving to the haves and flipping the bird to the have nots... again and over again.

Add Drifters? Sorry, they're for wormholers. Apparently wormholes aren't good enough without Drifters.
PvE spawning structures? Sorry, they're for nullseccers. Apparently nullsec isn't good enough without even more ISK.

Meanwile highsec gets nothing, and there are no plans to do anything for highsec at all. Even when CCP plans structures, they're just an excuse to PvP over them.

Nullsec has got THREE sovereignty systems in 12 years. Highsec has NEVER get anything ressembling that. For all that matters, highsec capsuleers are absolutely irrelevant to the no less irrelevant NPC empires.

And it's not because highsec is a small minority or EVE or players don't care about highsec. It's because CCP does it.

Highsec, currently being invaded by Drifters and the like - Good job on highsec content for PVE. You might want to read up on Drifters, their WH's are specifically designed for those who want to travel the less dangerous path but want to experience new and better/different content. (I've done a few incursions into drifter holes. all you need is half a dozen friends and it can be fun)

Highsec Burner missions - Nice income and slightly better PVE mechanics (at least till you get the fits down, then they are just well paying, quick, cherry on top missions)..

Many nulsec residents rely on HIGHSEC ALTS to get income for their nulsec exploits - Because for the average line member, income in nul is crappy.

Ishtanchuk, I know you are a die hard highsec PVE'r but make a move to nul for a while and try to make the same isk you make now in Empire space. Then tell me CCP is ignoring you in highsec.

Even with the coming changes, a 0.01 system (the systems supposed to benefit most) will go from being able to support 4 or 5 players to 5 or 6 - It's not like CCP have just made every system able to support hundreds of players. All that is happening is, Anoms are going back to what they were prior to being nerfed in 2011 (but with less income due to ESS, which are just not worth the effort).

NB; Many nulsec anons rarely if ever get done - No-one wants to do an anom that has webbers and scrammers in every wave that takes you 30 mins to complete for 5 million isk. So they just get left.

The coming fix for anoms will see more lees productive sites than preferred sites added back into "fully upgraded" systems.
If you don't or can't upgrade your system - You get nothing.

** My highsec alts will always be my income earners because that is where the "easy, low risk isk" is.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

La Rynx
School of Applied Knowledge
Caldari State
#1910 - 2015-07-11 03:22:52 UTC
Jenshae Chiroptera wrote:
Strangely enough, there is no shortage of missions


quantity != quality

"!=" means "equals not", "is not" in layman's terms.
and you get three hits in bull-sh-it bingo.

thank you for another prove of my theory, that wannabe tough pvplers, are not able to get a wider view of things other than their own small world.

eve is not a pvp sandbox, it takes just one look how much isk is made by ratting trading and mining.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

La Rynx
School of Applied Knowledge
Caldari State
#1911 - 2015-07-11 03:31:21 UTC
0bama Barack Hussein wrote:
La Rynx wrote:
[quote=0bama Barack Hussein] Well a tl:dr of sun tsu? ok: Be smart and efficent.



This made me giggle a bit, if new players would just know that joining a Factional Warfare and having a stock of cheapest (and fastest with most low slots) T1 frigates (with warp core stabs and shield/speed focused fits) in a station where their clone is, and if they remember to insure those, they actually can just leave them orbit outpost timers (in defencive "plexing") afk to collect LP enough to PLEX their accounts just after few days of constant reshipping...

But who would then pay all those subscriptions if all play with PLEX? Big smile


Came to my mind when I tried FW after a while again, maybe insurance has got much better because I think I bought those frigs cheaper than what I get when it´s destroyed... So I get practically isk even if I dont get any timers done before I get blown up..


if this is true, its not enough promoted. to bad, i did not check out fw until now.
if you get to much isk, nerf the income.
instead ppl could get fast fun action.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

Alavaria Fera
GoonWaffe
#1912 - 2015-07-11 03:36:01 UTC
0bama Barack Hussein wrote:
But who would then pay all those subscriptions if all play with PLEX? Big smile

Where did all the plex come from that they they were buying with isk

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#1913 - 2015-07-11 03:47:33 UTC
La Rynx wrote:
"!=" means "equals not", "is not" in layman's terms.

What does it mean in non-layman's terms?
Malcanis
Vanishing Point.
The Initiative.
#1914 - 2015-07-11 07:10:43 UTC
Well the fitting service on one of our stations got entosised yesterday so we're disbanding and moving our stuff to hi-sec while there's still time

Ocker, you were right all along I am sorry I doubted you.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Angelica Dreamstar
Aliastra
Gallente Federation
#1915 - 2015-07-11 07:14:34 UTC
Malcanis wrote:
Well the fitting service on one of our stations got entosised yesterday so we're disbanding and moving our stuff to hi-sec while there's still time

Ocker, you were right all along I am sorry I doubted you.

Sarcasm, I hope.

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Malcanis
Vanishing Point.
The Initiative.
#1916 - 2015-07-11 07:16:56 UTC
Update: It was actually the reprocessing service


WHY DIDNT I BUY THAT JF WHEN I HAD THE CHANCE Cry

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Ishtanchuk Fazmarai
#1917 - 2015-07-11 07:25:15 UTC
Jenshae Chiroptera wrote:
Ishtanchuk Fazmarai wrote:
... In the process CCP effectively handles more PvE to the players. But instead of doing that in highsec, where lies the bulk of their playerbase and where retention is horrible due to poor content, CCP does that for nullsec. ...
Strangely enough, there is no shortage of missions in High Sec and they even have variety compared with shooting the same Forlorn Hub day in and day out.

High Sec only keeps people for a short time because they avoid PVP. CCP can not program a different mentality.
They could do something along the lines of my signature, leading the horse to water but even then, they can not make it drink.

There is no fix for carebears in a PVP sandbox.



First: EVE is not (just) a PvP sandbox.
Second: PvP is a very flexible concept and stretches well beyond "I shoot your face"
Third: the usual parody of loss-averse and risk-averse carebear is just that: a parody.
Fourth: if the horse won't drink from the cocodrile infested pool, maybe you should care for cocodrile free pools? What's your business, cocodriles or horses?

Highsec fails to retain players because there is no way in which PvE translates into PvP-by-other-means.

The career of a professional highsec PvEr is like: spend two years doing your stuff, mastering it. Then you look for something else and turns you're back to square one compared to players who just began shooting other players, and all you did for two years serves you nothing against that. So either you dismiss everyhting and learn-what-you-should-had-learned-you-fool, or quit.

And that is CCP's doing. The only way to destroy a ship is by shooting it personally. Why? NPCs only serve as grindable assets. Why? Mastering PvE serves nothing against players. Why?

CCP, CCP, and CCP. They love and cheerish cocodriles and pity/scorn horses. In EVE, you can avoid shooting faces, but by doing so you're losing the game. Even if it takes two years to realize it.

Even if that's what are doing exactly 80% of all new players.

Even if after 12 years, that 80% of wrong players still are 62% of the demographics.

80% of what players do fails to retain them, and vice versa, 80% of players fail to do things that could retain them. The smarter solution would be to improve that 80% rather than struggle to add 10% to the 20% who stumble accidentally with what can retain them.

CCP refuses to say "Ok, you mastered the bucket and dismissed the spade. That's fine with us, here's your battle bucket so you can use it against those who mastered the spade. This is a sandbox, not a spade battle ring". Instead, they pity/scorn those who picked the bucket and struggle to show them the right path to the spade... with less than stellar results according to the NPE feedback devblog.

Roses are red / Violets are blue / I am an Alpha / And so it's you

La Rynx
School of Applied Knowledge
Caldari State
#1918 - 2015-07-11 07:55:23 UTC  |  Edited by: La Rynx
Scipio Artelius wrote:
La Rynx wrote:
"!=" means "equals not", "is not" in layman's terms.

What does it mean in non-layman's terms?


http://de.urbandictionary.com/define.php?term=layman%27s+terms

Ishtanchuk Fazmarai wrote:
[In EVE, you can avoid shooting faces, but by doing so you're losing the game. Even if it takes two years to realize it.


Time you enjoy wasting, is not wasted


While fighting other payers in EvE is by far the most exiting part, it is not a loss if you decide to do not so. code-monkeys accused me often of being ganked by them. To bad, it is not true. In fact i was a smart beginner, reading all possible stuff and eager follower of the help channel. It took me a while before i left my home systems closest to beginners space and take my first trip to legendary jita. My first loses came prepared, when missions took me to losec the first times.

My Point is:

Acting smart and avoiding fights with other players is a kind of PvP too.
Outrunning boring Gatecamps with blockaderunners is PvP. And; sitting with a sabre on a gate is not skillfull or anything.
Very much of this PvP stuff is overrated, not every kill is cool or special. Shooting miners and haulers in hisec is no great deal, without some meta. (stupid pseudo lore with measly propaganda is not meta, its an excuse).
In nullsec the defensefleet can get you any time. Or not.

Back to my argumentation.
PvP / PvE, all could use some improvements. Even PvP could win more fans by getting faster PvP action.

Sacrilege: I think of moderated fights. Where same game masters can adjust the parameters during a session. Just so, that the players feel in charge and not feeling played themselfes.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

0bama Barack Hussein
Science and Trade Institute
Caldari State
#1919 - 2015-07-11 14:10:49 UTC
Alavaria Fera wrote:
0bama Barack Hussein wrote:
But who would then pay all those subscriptions if all play with PLEX? Big smile

Where did all the plex come from that they they were buying with isk


I said subscriptions Big smile

Different thing than PLEX bought into a game, in theory anyway.

I would imagine PLEX is bought into a game to be sold at markets for isk, as subscriptions are paid so one do not need to spend isk to buy PLEX...

Same result for CCP though, I guess, when I start to think about it.
Except that some people buy many PLEX per month to be sold for isk, as subscription can be paid only once a month....

Damn I´m confused now, should stay away from wacky tobacco Lol
BrundleMeth
State War Academy
Caldari State
#1920 - 2015-07-11 14:25:33 UTC
Knights Armament wrote:
...whatever else rich people do for fun
We track down Forum losers and shave their extremities....