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The Shrinking Sandbox - Eve by numbers

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Cyborg Girl86
Federal Navy Academy
Gallente Federation
#1661 - 2015-06-27 11:08:01 UTC
This thread has gone on for a lot longer than it had to.

That's all...cough *lock*...cough...I have to say.
Arthur Aihaken
CODE.d
#1662 - 2015-06-27 11:11:56 UTC
Svenja Timofeyeva wrote:
You people not understand how to spread development funds.

How about not going millions of dollars into debt for these alternate projects in the first place?

I am currently away, traveling through time and will be returning last week.

0bama Barack Hussein
Science and Trade Institute
Caldari State
#1663 - 2015-06-27 12:38:47 UTC  |  Edited by: 0bama Barack Hussein
Somebody needs to say it...


I have done some Factional Warfare to fund my null chars/account PLEXing few months (were enough for years, thankfully)...

IT SUCKS DEEP AND BIG TIME TO ORBIT THOSE GODDAMN TIMERS!

Even those only 10, 15 or 20 mins long (never did much of those already part done by enemy militia), it were total nightmare, even afk in a cheap ship with not much to lose (and low sec is pretty empty usually anyways).

Now imagine that, what, 40 mins? And with a entosis-link that alone is 10 or more times expensive than best of my FW frigs...

Oh yeah, and you don´t get LP from timers Lol
Andar Purvanen
School of Applied Knowledge
Caldari State
#1664 - 2015-06-27 12:50:03 UTC
The game has been mostly over for some time really. A handful of Large Corporations control Eve space in the sense that their domination is pretty much unchallengeable. And they are bored. So they gank. Some of them have enough of a preferred status that when you jump and emerge you find yourself locked, scrammed, webbed, and under fire. It should be impossible but it isn't.

Null sec has no future beyond this as far as empire building goes. At best you can cover niche markets while spinning off subsidiaries before you get too large.

Death does not deter.  I will mine until you surrender.

Jenshae Chiroptera
#1665 - 2015-06-27 13:07:05 UTC  |  Edited by: Jenshae Chiroptera
0bama Barack Hussein wrote:
IT SUCKS DEEP AND BIG TIME TO ORBIT THOSE GODDAMN TIMERS!
Oh yeah, and you don´t get LP from timers Lol
... but think of the CHILDREN! (Alliances) Who have no where to really grow and can't orbit the structures with an overwhelming blob on grid anyway! Cry
Cyborg Girl86 wrote:
This thread has gone on for a lot longer than it had to.
That's all...cough *lock*...cough...I have to say.
Are you a syccophant?
Cancel Align NOW wrote:
This thread must be close to locked status
(This probably gives enough "trolling" and fighting to have it locked now, which is often forum user's goal because the oppose certain discussions).
Andar Purvanen wrote:
The game has been mostly over for some time really. A handful of Large Corporations control Eve space in the sense that their domination is pretty much unchallengeable. And they are bored. So they gank. ...
Unchallenged is not the only cause of ganking.
Great big example right now is Northern Coalition. who are attacking Provi Bloc. They are doing it to try and recover some morale after their huge defeat at the hands of Goons.

Smaller alliance get pushed into Low Sec. Others frustrated with losing in Null will roam into High Sec to gank and take it out on weaker target that they know they have beaten before they even fire their weapons on them.

I am still hoping for the day when this turns into this with the super powers being toppled.
It is unlikely to happen because High Sec is generally very risk adverse or under the incorrect belief that they can not fight.

Last night a miner complained to me about how he can't fly doctrine ships, so I asked him what he could fly and then gave him a complementary fit with instructions on how to fly it. Don't know if he had fun or not. Lost contact and forgotten his exact name already.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

GankYou
9B30FF Labs
#1666 - 2015-06-27 13:21:43 UTC
Jonah Gravenstein wrote:

My subjective interpretation is as follows.
Approx 29% are professionals, who do lots of PvP
Approx 23% are entrepreneurs, who do some PvP
Approx 8% are aggressors, who do lots of PvP
Approx 15% are social, who do a little PvP
Approx 25% are traditionalists, who do a little PvP


Entrepreneurs are hardcore PvPers - just not of the spaceship kind. Blink
Ishtanchuk Fazmarai
#1667 - 2015-06-27 13:25:23 UTC
Cyborg Girl86 wrote:
This thread has gone on for a lot longer than it had to.

That's all...cough *lock*...cough...I have to say.


No way. There's another "mehxpansion" coming and thus the need to check how well does it fare, comparing reality of "meh" with whatever fantasizes CCP. Then we'll be back to the thread, pointing what would be better than what CCP actually is doing, and why would so.

There is a whole point here, and it is how people sitll care about the game. I don't come here just to have fun, practice English or throw ideas until something sticks. I want to keep playing EVE, and in order to do that, I feel there are two prerequisites:

- EVE must continue
- EVE must walk in my direction

EVE can keep going on and completely ignore "my EVE", or may walk in my direction and i may not like it. There is no success assured. But what I know for sure is that staying back and still is not going to help nothing. I prefer being wrong each time I strike the keys, than be silent and get exactly nothing out of nothing.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Jenshae Chiroptera
#1668 - 2015-06-27 13:25:24 UTC
Lim Yoona wrote:
Friday night US Prime = 19,000 online Oops
EVE does not appeal to a lot of Americans because it doesn't have a "drive thru" and greasy ships that do all the flying and shooting for them with minimal input for some vicarious sense of accomplishment.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Svenja Timofeyeva
Sebiestor Tribe
Minmatar Republic
#1669 - 2015-06-27 13:45:55 UTC
Lim Yoona wrote:
Friday night US Prime = 19,000 online Oops
When that in relevant EVE time? If everyone understood we all share one time, no one would ever need to convert around anymore.
BrundleMeth
State War Academy
Caldari State
#1670 - 2015-06-27 14:44:21 UTC
Andar Purvanen wrote:
The game has been mostly over for some time really. A handful of Large Corporations control Eve space in the sense that their domination is pretty much unchallengeable. And they are bored. So they gank. Some of them have enough of a preferred status that when you jump and emerge you find yourself locked, scrammed, webbed, and under fire. It should be impossible but it isn't.

Null sec has no future beyond this as far as empire building goes. At best you can cover niche markets while spinning off subsidiaries before you get too large.

Agreed...

But the die hard and delusional don't want to hear it. They see a wonderful future for a game where there is very little hope for any real changes. That is except in the fact there will be more nerfing of ships. There is always some idiot who will bleat "Well go into Null and take it away from them". "Well if you don't like it quit". Well people are quitting or at least closing their many accounts and keeping only 1 open. I only stick around with my 1 account waiting to see what will happen and because I have so much time invested.
And when I quit, I biomass with everything, about 200 Billion worth of ISK and Ships. No one gets a bloody thing...
Svenja Timofeyeva
Sebiestor Tribe
Minmatar Republic
#1671 - 2015-06-27 14:47:20 UTC
BrundleMeth wrote:
No one gets a bloody thing...
Predictable. Selfish. Bitter.
Svenja Timofeyeva
Sebiestor Tribe
Minmatar Republic
#1672 - 2015-06-27 15:31:28 UTC
Look who I found in Amarr!

BrundleMeth II wrote:
Part of the fun is wishing all scammers would get hit by a real life bus



Proof: http://imgur.com/c6wcCwa
0bama Barack Hussein
Science and Trade Institute
Caldari State
#1673 - 2015-06-27 16:19:23 UTC
Svenja Timofeyeva wrote:
BrundleMeth wrote:
No one gets a bloody thing...
Predictable. Selfish. Bitter.


No it actually is not, selfish i mean, CCP gets it if he biomasses it! Big smile
Jonah Gravenstein
Machiavellian Space Bastards
#1674 - 2015-06-27 16:22:19 UTC  |  Edited by: Jonah Gravenstein
GankYou wrote:
Jonah Gravenstein wrote:

My subjective interpretation is as follows.
Approx 29% are professionals, who do lots of PvP
Approx 23% are entrepreneurs, who do some PvP
Approx 8% are aggressors, who do lots of PvP
Approx 15% are social, who do a little PvP
Approx 25% are traditionalists, who do a little PvP


Entrepreneurs are hardcore PvPers - just not of the spaceship kind. Blink
That they are, for simplicity's sake I kept it to pewpew spaceships, because some people believe that everything else is PvE.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Ishtanchuk Fazmarai
#1675 - 2015-06-27 16:30:23 UTC
Svenja Timofeyeva wrote:
Lim Yoona wrote:
Friday night US Prime = 19,000 online Oops
When that in relevant EVE time? If everyone understood we all share one time, no one would ever need to convert around anymore.


EVE's prime time it's around 18:00-19:00 on sundays, when night Russian, evening European and noon American meet.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Market McSelling Alt
Doomheim
#1676 - 2015-06-27 16:39:38 UTC  |  Edited by: Market McSelling Alt
Scipio Artelius wrote:
Market McSelling Alt wrote:
That is because CCP has been using our subscription money to fund their failed projects. Next on the list is the expansion of DUST (failed) and Valkyrie (will fail)

Perhaps if they didn't treat us like their personal crowd-sourcing finance group they would pay more attention to what is happening in the only viable game they own.

This from a financial auditor?

What rubbish. Youy pay for a product from CCP, just like you pay for products from other companies. After you give them your money, it's no longer yours, it's theirs.

So if you don't want to feel like you are a source of crowd funding (which you aren't), then quit the game. Simple. Don't buy CCP's products.



The profits from Eve have made it possible for CCP to explore and experiment with other games. There are many accounting formats to use when running a company but most will have a breakdown of where your margin is coming from. Eve undoubtedly has had great enough margins over the years to allow CCP to expand, hire, upgrade and seed financing for other projects.

From a financial standpoint you could say we, the subscribers, provided the working capital for CCP to ignore us and spend resources on other games.

I am sorry if that truth doesn't please you.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Ishtanchuk Fazmarai
#1677 - 2015-06-27 16:41:35 UTC
GankYou wrote:
Jonah Gravenstein wrote:

My subjective interpretation is as follows.
Approx 29% are professionals, who do lots of PvP
Approx 23% are entrepreneurs, who do some PvP
Approx 8% are aggressors, who do lots of PvP
Approx 15% are social, who do a little PvP
Approx 25% are traditionalists, who do a little PvP


Entrepreneurs are hardcore PvPers - just not of the spaceship kind. Blink


It would be nice that players who regularly interact to NPCs also could be PvPrs not of the spaceship kind. NPC could (should) be much more than grindable faucets...

Roses are red / Violets are blue / I am an Alpha / And so it's you

Samir Duran Xadi
Ministry of War
Amarr Empire
#1678 - 2015-06-27 16:48:43 UTC  |  Edited by: Samir Duran Xadi
Svenja Timofeyeva wrote:
More teams working on same thing is like too many cooks working on same food. You people not understand how to spread development funds. You think throwing more money at more people brings better product, but only adds limited amount of teams and increases team sizes, adding effort for dividing work, increasing inefficiency. In two years latest people point at you and laugh.


You couldn't be more wrong. Do you see Riot starting failed projects left and right? Do you see Valve making half life 3 and all sorts of crap people are asking them to make? No. They take care, further develop and throw resources at the games that are making them money. Even Blizzard has more people on WoW than ever.

CCP, a much much smaller company, had its chance to take EVE into the future so it can compete with modern games. Instead they chose to waste their money with failed projects. What were they even thinking? Now they are into panic mode and usually for developers that means hurting their game again and again with poor decisions. Eve will not be the first or the last good game to die due to poor decision making and resource management.
Giaus Felix
Doomheim
#1679 - 2015-06-27 16:50:45 UTC
Ishtanchuk Fazmarai wrote:
GankYou wrote:
Jonah Gravenstein wrote:

My subjective interpretation is as follows.
Approx 29% are professionals, who do lots of PvP
Approx 23% are entrepreneurs, who do some PvP
Approx 8% are aggressors, who do lots of PvP
Approx 15% are social, who do a little PvP
Approx 25% are traditionalists, who do a little PvP


Entrepreneurs are hardcore PvPers - just not of the spaceship kind. Blink


It would be nice that players who regularly interact to NPCs also could be PvPrs not of the spaceship kind. NPC could (should) be much more than grindable faucets...
They already are, 2 glaring examples of non spaceship PvP that many people who regularly interact with NPCs do are market trading and industry.

I came for the spaceships, I stayed for the tears.

Market McSelling Alt
Doomheim
#1680 - 2015-06-27 16:59:14 UTC
Giaus Felix wrote:
Ishtanchuk Fazmarai wrote:
GankYou wrote:
Jonah Gravenstein wrote:

My subjective interpretation is as follows.
Approx 29% are professionals, who do lots of PvP
Approx 23% are entrepreneurs, who do some PvP
Approx 8% are aggressors, who do lots of PvP
Approx 15% are social, who do a little PvP
Approx 25% are traditionalists, who do a little PvP


Entrepreneurs are hardcore PvPers - just not of the spaceship kind. Blink


It would be nice that players who regularly interact to NPCs also could be PvPrs not of the spaceship kind. NPC could (should) be much more than grindable faucets...
They already are, 2 glaring examples of non spaceship PvP that many people who regularly interact with NPCs do are market trading and industry.



In raw definition yes, Industry and Market trading are very much so PVP activities. But not in the exact context most here have been talking about.

The only difference between an Industrial operation and a PVP (traditional definition) operation is the PVP operation clicks and presses F1 and a ship dies while the Industrial Operation collects resources in competition with other players and clicks Run and a ship is born to be used by another player.

Your point is valid, there is tons of non-spaceship pvp in this game, people just don't consider anything that doesn't leave corpses pvp.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.