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Dev blog: The Dominix, Work In Progress And A New Art Director

First post
Author
John Frohike
Revival.
OnlyFleets.
#101 - 2015-06-19 22:01:42 UTC
Sweet new designs as always, and congrats on the promotion!
Euclid Motorhead
Kiwis In Space
Shadow Cartel
#102 - 2015-06-19 22:14:55 UTC
New Domi: don't care.

Scroll down, sharp intake of breath...

New stiletto look fantastic!

New probe is nice.

Ruh-oh... not the thrasher! where is the face? where is the little goatee beard on the front? It kind of looks like the jackdaw and the confessor... is there only one right way to model a ship now?

The thrasher change would be a shock to the system and take some getting used to but seriously, gimme the new stiletto as fast as you can!
Darkblad
Doomheim
#103 - 2015-06-19 22:45:00 UTC
As of now, the Thrasher Ideas still resemble a shortened Jackdaw, with some wingy bits glue to some spots.
The somewhat unique feeling of "Somehow, all of this holds together, can't tell why" is pretty much gone.

Will take a closer look later.

NPEISDRIP

Rio Bravo
Deep Core Mining Inc.
Caldari State
#104 - 2015-06-19 22:50:47 UTC  |  Edited by: Rio Bravo
The Domi always felt like I was flying around in a 45 gallon drum....Now it's been chopped, and turned into a space ship hot rod!
Very sexy! Being as vain as I am, I could never stomach being seen in a ship that didn't go with my look...The 'New' Dominix is a ship I WANT to be seen in!

Kudos on the other ship designs too. Will for sure be buying a Domi for the release in August...might get the Interbus skin for it too!
Also doubles as a Super-Duty level IV mining mission gas miner...When I get bored of null.

+1 CCP

From your greatest Fanboi!

Big smile

“You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig. I dig.”  - Clint Eastwood, misquote.

Samillian
Angry Mustellid
#105 - 2015-06-20 00:04:31 UTC
Really like what your doing with these hulls with the exception of the Thrasher which is an iconic hull that does not need changing.

NBSI shall be the whole of the Law

Ben Cromwell
Science and Trade Institute
Caldari State
#106 - 2015-06-20 00:06:53 UTC
The new Slasher/Stiletto and Thrasher/Sabre look incredible! I don't post on these forums but maybe once a year but you deserve a round of applause for those new models.

Oh yeah and the Dominix looks great as well but i was just blown away by the new Minmatar models.

Galphii
Caldari Provisions
Caldari State
#107 - 2015-06-20 00:11:51 UTC
Dominix redesign is definitely an improvement. 8/10

Thrasher is a very bold change, I like it! 9/10

I was flying a slasher recently and though to myself 'they really need to redo this model'. Good to see the Stiletto getting a treatment and I hope the slasher gets a similar model. 8/10

The probe is very similar to the original, just more detailed. Okay I guess? 6/10

Keep up the good work :)

"Wow, that internet argument completely changed my fundamental belief system," said no one, ever.

Ben Cromwell
Science and Trade Institute
Caldari State
#108 - 2015-06-20 00:21:30 UTC
Oh yeah also if you are asking my opinion (you werent)

I don't have enough bad things to say about the bantam

Please make the wings on the raven/golem the same length on each side

The hyperion...the engine placement bothers me. Those engines would get shot full of holes.

Hal Morsh
Doomheim
#109 - 2015-06-20 00:44:33 UTC
Darkblad wrote:
As of now, the Thrasher Ideas still resemble a shortened Jackdaw, with some wingy bits glue to some spots.
The somewhat unique feeling of "Somehow, all of this holds together, can't tell why" is pretty much gone.

Will take a closer look later.



New Minmatar designs are supposed to look like flying circuit boards. It means they are advancing.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Sylveria Relden
#110 - 2015-06-20 00:57:43 UTC
New Domi design finally??? Shut up and take my plex! Big smile

TL;DR If you didn't read the entire post perhaps you're probably ADHD. (seek help)

CCP Darwin
C C P
C C P Alliance
#111 - 2015-06-20 01:07:55 UTC
Though we didn't get to work with each other that long, I'll sure miss CCP Huskarl, but CCP Jörg is a total pro and it's tremendously inspiring to see how hard he's working to make the art director role his own.

CCP Darwin  •  Senior Software Engineer, Art & Graphics, EVE Online  •  @mark_wilkins

Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#112 - 2015-06-20 01:26:59 UTC
Dominix is still the recognizable potato so that's good.

Probe ... is acceptable. Stiletto is nice - something of a crossbreed between a Breacher and a Firetail - provided we can keep the old Slasher design around.

BUT MY THRASHER!? Whyyy?? Let's make a deal here. Introduce a T2 EWAR Destroyer for the new model and keep the T1 Thrasher as is xD
Alain Colcer
Nadire Security Consultants
Federation Peacekeepers
#113 - 2015-06-20 01:34:59 UTC
Menero Orti wrote:
Yeah the Imicus/Helios REALLY needs a new design Shocked


and the navitas


please
Raven Carci
Tritanium Industries and Technology
Goonswarm Federation
#114 - 2015-06-20 01:45:02 UTC
Oh lord not the thrasher
Tinukeda'ya Naskingar
Minmatar Expeditions ltd.
#115 - 2015-06-20 03:01:03 UTC
I think I love the new Dominix as much as I hate the old one. Which says great things about the guy who made that new design as the change is pretty subtle with huge effect.

Stiletto and Probe both look great. (And for those who are worried about the Probe loosing it's sail for some weird structure... If you check the side view it's still sail... But it's like Dual-Sail with a support structure... I like it)

As for the Thrasher ... I really hate the promoted version... when I first saw it I immediately saw this. I just hate that and have to agree with others that it looks too much like Caldari ship with some fins slapped on it.

If you have to go thru with this make it like the B version in the variation exploration... at least that one has a hint of the original ship, which I think is really important (look at the Domi). And the F version for Sabre.

"Any sufficiently advanced technology is indistinguishable from magic." -  Arthur C. Clarke

Rio Bravo
Deep Core Mining Inc.
Caldari State
#116 - 2015-06-20 03:35:32 UTC
CCP Darwin wrote:
Though we didn't get to work with each other that long, I'll sure miss CCP Huskarl, but CCP Jörg is a total pro and it's tremendously inspiring to see how hard he's working to make the art director role his own.


Yeah. From what Ive seen, got to say theres definite talent at work here.

“You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig. I dig.”  - Clint Eastwood, misquote.

Bienator II
madmen of the skies
#117 - 2015-06-20 04:21:29 UTC
i like all of the new designs. good job!

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Nomistrav
Center for Advanced Studies
Gallente Federation
#118 - 2015-06-20 04:33:21 UTC
Honestly this would be a golden opportunity to open up the art direction a bit more toward community feedback. The Caracal/Cerberus, honestly, was probably the first time the community's feedback actually weighed in on an official art direction at... well, any point.

I'd personally like to see feedback opened up much sooner on the art direction, maybe even including sketches and what not. It is sort of a bummer to see a design/re-design go into the pipeline at the technical/3D level and then our feedback isn't valued as much because we can only influence minor changes, whereas earlier on the community as a whole could have thought that a particular style was more "Eve-like".

"As long as space endures,

as long as sentient beings exist,

until then, may I too remain

and dispel the miseries of the world."

~ Vremaja Idama

Aleczi Volikov
The Scope
Gallente Federation
#119 - 2015-06-20 06:36:54 UTC
http://cdn1.eveonline.com/www/newssystem/media/67315/1/75_THRASHER_VARIANTS.jpg

B is the only design here that I like for the Thrasher. The leading concept is too much of a departure, for many of the reasons stated already by others. To me, it just doesn't look like a fighting ship. The aggressive hull, the forward facing gills, the built-for-speed-and-guns look are all gone :(

I think the only things you've kept of the Thrasher are the things that I wouldn't have cared to see go. Give back it's nose, flip the panels around so they point the right way and fill out that weird tacked-on engine setup and we're in business.

The Stiletto looks like a drone, the domi looks no different (if you were going to have a radical departure, imho this is where it should've been), and the Jackdaw is kind of awesome, though looks more like a terrestrial flying machine than a space-faring vessel!
John Lawyer
Doomheim
#120 - 2015-06-20 07:07:52 UTC
As for minne ships - sharp'n pointy elements makes them similar to caldari and/or ewar stuff (spaiii... :))
It looks like Jackdaw for me now!

Please, keep Thrasher's face!
I like concept how this little dragon evolves through Stabber into Vagabond.

P.S.:
Thrasher has the highest alpha in a game in small ship class (after svip, whoose is slightly bigger).
And design should reflect it.
Just think about ~2k volley flying towards you every ~5 seconds!
Its form should speak loudly - "dont f***k with me"!
Its form should be uncompromised and brutal (like scandinavian black metal).