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Dev blog: The Dominix, Work In Progress And A New Art Director

First post
Author
Mardok Alfrir
Turtlehouse
#61 - 2015-06-19 17:23:32 UTC
Why change the Thrasher and Sabre? That is a very iconic and well loved hull.
Algarion Getz
Aideron Corp
#62 - 2015-06-19 17:24:15 UTC
Rowells wrote:
DON'T YOU TOUCH MY THRASHER YOU HEATHENS

This. The current thrasher is one of the best looking ships in the game. Please don't change it into this scrapheap.
Xercodo
Cruor Angelicus
#63 - 2015-06-19 17:25:15 UTC
Evelgrivion wrote:
I really like the current design of the Thrasher, but the redesign is generally good too. One pet peeve though, there's nothing less high-tech looking than sci-fi ships with bell nozzles styled like the Space Shuttle's Main Engines. Those things were designed in the 1970s to function at sea level and in vacuum, and they look it. Eve Online's rectangular engine housings look much better (and more futuristic!) for the game's aesthetic, in large part because the nature of their functionality isn't immediately clear. Space Shuttle engines, which are a known technology, aren't a good fit for New Eden.


It's Minmatar, I think that was the point. :P

The Drake is a Lie

Ralph King-Griffin
New Eden Tech Support
#64 - 2015-06-19 17:25:16 UTC
CCP Jörg. wrote:


Community influenced designs

On the note of influence from the citizens of New Eden:

*coughSAVETHELANCE!!!!!!!!!!!cough*
Evelgrivion
State War Academy
Caldari State
#65 - 2015-06-19 17:26:35 UTC  |  Edited by: Evelgrivion
Xercodo wrote:
It's Minmatar, I think that was the point. :P


The SSME isn't even a good engine for the vacuum of space; its expansion ratio is heavily compromised to provide reasonable thrust at sea level.

A lot of research was performed in the 1990s on variable expansion ratio engines, to aid the development of Single Stage To Orbit spacecraft. The spacecraft programs never got off the ground, but they did do a lot of testing of linear aerospike engines.

https://upload.wikimedia.org/wikipedia/commons/8/8c/Twin_Linear_Aerospike_XRS-2200_Engine_PLW_edit.jpg

Rectangular is futuristic.Blink
Tyanni
Unsteady
R I O T
#66 - 2015-06-19 17:37:09 UTC
Do anything you like to the rest but for the love of god leave the Sabre hull the hell alone!!
Xadiran
Moira.
#67 - 2015-06-19 17:49:50 UTC
I think some of the variant Thrasher's (the ones labeled A through F) would be a much better pick than the top-heavy thing presented. Something about that boxy piece on top just seems...off

Mostly, however, I don't know why the same rectangular antennas that are on the Blackbird (+variants) are being used on the thrasher. Those are a structure as of right now very unique to two Caldari ships (the aforementioned Blackbird and the Jackdaw). I think if there's one thing that makes the ship look too Caldari, it's those.

I'm sure they could be replaced with some design that actually looks like the LADAR sensors the Minmatar use in their ships.

Sgt IceQ
Ascendance
Goonswarm Federation
#68 - 2015-06-19 17:50:59 UTC
I love the new looks.

Though I will throw in my vote for the Thrasher/Sabre. It looks fine just the way it is, there are worse looking ships that need a redesign (Rapture is a good example)
CCP Jorg
C C P
C C P Alliance
#69 - 2015-06-19 17:52:17 UTC
Hello everyone and thanx for your thoughts and input.

We knew the Thrasher would be controversial - its a really fresh and different design.

Keep in mind these are all still WIP and that´s perhaps a key point to take from this dev blog.
We are showing you designs at a pretty early stage and looking for feedback.

Also, we thought giving everyone a little inside into our workflow, seeing early sketches etc would be fun to do.
Unezka Turigahl
Det Som Engang Var
#70 - 2015-06-19 17:53:16 UTC
The Thrasher redesign looks AWESOME! Junky and mean looking. Very cool.

The only thing I'm not too keen on is the bit on the underside that is being held on by two tendons. I'm not too fond of big gaping holes in the ship's geometry. It's an aspect of the existing Thrasher model that was retained and should have been discarded! The worst example of ship-hole-itis is the Proteus with its carrying handle subsystem. X

I like how the detailed mock-up of the ship has slight grime and some panel color variation, but no rust splotches. It's too bad Minmatar ships don't look like that in game.

Stiletto redesign looks alright. The current one is certainly very dated looking and in need of replacement.

Probe redesign is still a hideous mess. If there is a ship that could use one of the more radical redesigns, it's the Probe.
Tau Onyeka
Krusual Syndicate
#71 - 2015-06-19 17:55:13 UTC
CCP Jorg wrote:
Hello everyone and thanx for your thoughts and input.

We knew the Thrasher would be controversial - its a really fresh and different design.

Keep in mind these are all still WIP and that´s perhaps a key point to take from this dev blog.
We are showing you designs at a pretty early stage and looking for feedback.

Also, we thought giving everyone a little inside into our workflow, seeing early sketches etc would be fun to do.


PWEASE check this!
Ransu Asanari
Perkone
Caldari State
#72 - 2015-06-19 18:03:50 UTC
PLEASE DO NOT CHANGE THE THRASHER

The designs for the Thrasher/Sabre, and Stabber/Vagabond are well loved, and almost anthropomorphic. I'll summarize my feelings in one line:

The Thrasher looks like an pet. The Internet likes pets. Don't mess with our space pets.


You can see the outrage from even small changes that happened accidentally last year, when the fins were removed from the Thrasher:

http://www.reddit.com/r/Eve/comments/2en5z8/rip_how_i_used_to_feel_in_my_thrasher/
http://www.reddit.com/r/Eve/comments/2enbom/oh_god_what_did_they_do_to_the_thrasher/
https://forums.eveonline.com/default.aspx?g=posts&t=369717

And it was the same thing when the "ears" were removed from the Vagabond:

https://forums.eveonline.com/default.aspx?g=posts&t=125531
http://eveoganda.blogspot.ca/2012/06/why-you-should-care-about-vagabond.html

Don't mess with our space mamimals CCP. You'll regret it.

I could get into much more specifics on why I don't like the new design, but I'll stop with just this.
leich
Nocturnal Romance
Cynosural Field Theory.
#73 - 2015-06-19 18:20:57 UTC
All of the new model are really bad.

The current art direction of eve is bad.

you have so far made the neocom, overview icon's awful.

You have taken our stylish, futuristic sifi game and made it look like dated OS.

to make it worse you have destroyed the balance of the game.

please stop before its to late.
Owen Levanth
Sagittarius Unlimited Exploration
#74 - 2015-06-19 18:21:23 UTC
The new Thrasher-designs look great. Please make the change as fast as possible!

And I can't wait for the new Dominix! I hated the old potato with a passion.
Moac Tor
Cyber Core
Immediate Destruction
#75 - 2015-06-19 18:23:14 UTC  |  Edited by: Moac Tor
CCP Jorg wrote:
Hello everyone and thanx for your thoughts and input.

We knew the Thrasher would be controversial - its a really fresh and different design.

Keep in mind these are all still WIP and that´s perhaps a key point to take from this dev blog.
We are showing you designs at a pretty early stage and looking for feedback.

Also, we thought giving everyone a little inside into our workflow, seeing early sketches etc would be fun to do.

I like all of those concepts you posted. The Thrasher and the Cyclone I think both need an update to new 'fresh' models, not sure if the one you posted is the right one to go for; although it does look very 'beastly' and is befitting of the thrasher, it also looks very Minmtar with all the bits and pieces stuck together. I really like the direction you have gone in with it. I also think people would get used to it as is always the case, although Minmatar has always been a bit of a marmite race when it comes to their appearance.

The Slasher and Probe hulls look stunning, you should definitely go ahead with those.

Domi is looking good but could do with a bit more pshhh.
Moac Tor
Cyber Core
Immediate Destruction
#76 - 2015-06-19 18:26:12 UTC  |  Edited by: Moac Tor
Ransu Asanari wrote:
The Thrasher looks like an pet. The Internet likes pets. Don't mess with our space pets.


.....

Don't mess with our space mamimals CCP. You'll regret it.

I could get into much more specifics on why I don't like the new design, but I'll stop with just this.

I'll agree with you on the vaga as it looks like a flying dog or dragon, and bear in mind CCP did redesign it recently and made it look much better.

The Thrasher and Cyclone on the other hand look pretty boring, I can't see any animal resemblance either.
Jarod Garamonde
Federal Navy Academy
Gallente Federation
#77 - 2015-06-19 18:29:03 UTC  |  Edited by: Jarod Garamonde
Xercodo wrote:
If you're gonna redo the thrasher use one of these concepts http://cdn1.eveonline.com/www/newssystem/media/67315/1/75_THRASHER_VARIANTS.jpg

The rest barely even look Minmatar.


B for the Thrasher, and F for the Sabre, if they absolutely must change the design, at all.

Honestly, I don't think there's anything wrong with the current model, at all, and I'd rather they just do like they did with the Typhoon and smooth it out a bit instead of a complete re-tooling.

At this point, even though I'll likely never plant my pod into a Ferox, again, until I start occasional solo'ing, I shudder to think what the art team will do to my absolute favorite ship.


The rest of those redesigns look absolutely stunning, and I want them all, now.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Moac Tor
Cyber Core
Immediate Destruction
#78 - 2015-06-19 18:30:02 UTC
Algarion Getz wrote:
Rowells wrote:
DON'T YOU TOUCH MY THRASHER YOU HEATHENS

This. The current thrasher is one of the best looking ships in the game. Please don't change it into this scrapheap.

^ Have to love the pure hysteria when change is announced. There is no way the thrasher hull is one of the best looking ships in the game.
Utopia Atheras
Powder and Ball Alchemists Union
#79 - 2015-06-19 18:37:00 UTC
I am going to summarise and possibly plagiarise a lot of what others have said and also include my own thoughts.

I really like the Domi redesign, it closely resembles the current design, stays true to the 'organic' look of Gallente hulls. Yet it's sleeker and meaner. I think [as others have pointed out] design consistency is important.

The Stiletto still looks like a Minmatar ship which is good. It's a bit of a stretch in terms of design consistency [as many have commented] but with some small tweaks it could be changed into something that's more 'modern' looking yet retains a lot of the Minmatar charasteristics, like more sails/solar panels.

The Probe is okay, I guess, but it doesn't really look Minmatar. It looks like a cross between a Caldari and a Minmatar ship.

As for the Thrasher. When the devblog showed up on my Facebook newsfeed, without reading the title of the article, my immediate reaction was: Why are they redesigning the Rorqual? Then, I realized it's supposed to be a Thrasher.

The Thrasher, as many have pointed out is an iconic hull, loved by many. It's also a very good looking hull in its current form. In my opinion there is precisely zero need to change it. If people are looking to redesign ships, there are plenty that could use some love, like the Rupture or the Osprey, just to name two that I believe are in dire need of a rework.

The Thrasher redesign looks like a Caldari ship. As others have pointed out, it looks too busy. And I would say it's 'too clean' from the design perspective. It doesn't look like something that was created from recycled materials and spare parts, things scraped together using nothing but a wrench and some duct tape. I also agree with the folks who already pointed out earlier on this thread that some of the 'transition' phases of the Thrasher would have made more sense. Those were exactly my thoughts as well once I actually read the devblog post.

I believe 'design consistency' is very important. The current models have enough racial distinction and they are mostly consistent. I have the feeling that with the Thrasher redesign ships will stylistically look more and more like a variation of the Jackdaw or the Blackbird. The distinction between races will diminish as well as the consistency within each race.

This is a bit of a stretch, but during the production of Alien [the movie] there were two design teams. One was responsible for the Nostromo and in general everything that humans made, while another team [headed by H.R.Giger] was responsible for anything that wasn't made by humans. Maybe, CCP could adopt a similar approach. Have artist commit to a single race to maintain/create racial distinction and as designs evolve maintain consistency.
Ralph King-Griffin
New Eden Tech Support
#80 - 2015-06-19 18:46:30 UTC
CCP Jorg wrote:
Hello everyone and thanx for your thoughts and input.

We knew the Thrasher would be controversial - its a really fresh and different design.

Keep in mind these are all still WIP and that´s perhaps a key point to take from this dev blog.
We are showing you designs at a pretty early stage and looking for feedback.

Also, we thought giving everyone a little inside into our workflow, seeing early sketches etc would be fun to do.

none of that is "we are giving the ishkur its lance backWhat?