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The Shrinking Sandbox - Eve by numbers

First post First post First post
Author
DaReaper
Net 7
Cannon.Fodder
#641 - 2015-05-14 19:57:36 UTC
Milla Goodpussy wrote:
i still cant get over that these guys at ccp think blowing up stations where folks have lived for years and earned their assets should be vulnerable.. just cause the big guys want targets and more things to shoot at besides everyone else to shoot at..


and they honestly believe this kind of war fare is going to keep players around.. so what happens when they end up driving off the rest of the players.. they'll have no one to shoot at and will turn all targets on making high sec a living hell.

watch, wait and see... you guys know this will happen..


so shut up and pay your money to be bullied.. will be the next marketing campaign..


remember you can be the villain or the good guy.. oops the good guys left the game so be the one and only bad guy in a room by himself.

can eve online even manage to reach 1 million active players online?? i doubt so.. there's so much room in new eden for them.. but welp you pushed them away.. you have empty swaths of space which proves even more you were more delusional in your sub numbers.. you built it., they came.. and they left..





except as of right now if the new structures blow up you don;t lose your stuff. Reading threads FTW

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Milla Goodpussy
Garoun Investment Bank
#642 - 2015-05-14 19:58:13 UTC
Melissa Redoran wrote:
http://eve-offline.net/?server=tranquility

playercount stable at around ~35k since April `14

btw eve is dead


eve only hit 65k players online once since ive been in game.. and now that number is a very far reaching goal

next thing you know folks are going to start praising 24k when numbers dip even lower. then some idiot will claim its a success when its 18k players.. you folks in denial are really crazy.

just wait till fozzie-sov hits.. I hope his job is on the line, I also hope seagull's job is on the line as well cause she's allowed this destructive mindset to ruin this game.

folks are leaving and new players are still not sticking around, they haven't solved problems they have created more problems.

Nicolai Serkanner
Incredible.
Brave Collective
#643 - 2015-05-14 20:04:54 UTC
Milla Goodpussy wrote:
Melissa Redoran wrote:
http://eve-offline.net/?server=tranquility

playercount stable at around ~35k since April `14

btw eve is dead


eve only hit 65k players online once since ive been in game.. and now that number is a very far reaching goal

next thing you know folks are going to start praising 24k when numbers dip even lower. then some idiot will claim its a success when its 18k players.. you folks in denial are really crazy.

just wait till fozzie-sov hits.. I hope his job is on the line, I also hope seagull's job is on the line as well cause she's allowed this destructive mindset to ruin this game.

folks are leaving and new players are still not sticking around, they haven't solved problems they have created more problems.



You are a horrible person, wanting people to lose their jobs.
Milla Goodpussy
Garoun Investment Bank
#644 - 2015-05-14 20:56:38 UTC
Nicolai Serkanner wrote:
Milla Goodpussy wrote:
Melissa Redoran wrote:
http://eve-offline.net/?server=tranquility

playercount stable at around ~35k since April `14

btw eve is dead


eve only hit 65k players online once since ive been in game.. and now that number is a very far reaching goal

next thing you know folks are going to start praising 24k when numbers dip even lower. then some idiot will claim its a success when its 18k players.. you folks in denial are really crazy.

just wait till fozzie-sov hits.. I hope his job is on the line, I also hope seagull's job is on the line as well cause she's allowed this destructive mindset to ruin this game.

folks are leaving and new players are still not sticking around, they haven't solved problems they have created more problems.



You are a horrible person, wanting people to lose their jobs.



I demand folks to do their jobs.. which is to continue working on things that further expands this product instead of coming up with ways to make the risk even higher than the reward. I expect as a paying customer to not feed into ego's that only invent negative effects as for means of "content" cause they're to detached from reality that this game is losing folks hand over fist on a day to day.. and can no longer even count to 50k active online.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#645 - 2015-05-14 21:05:48 UTC
Anyone who calls video game spaceship combat "bullying" immediately forfeits their right to an opinion on anything whatsoever.
Nicolai Serkanner
Incredible.
Brave Collective
#646 - 2015-05-14 21:11:40 UTC
Milla Goodpussy wrote:
Nicolai Serkanner wrote:
Milla Goodpussy wrote:
Melissa Redoran wrote:
http://eve-offline.net/?server=tranquility

playercount stable at around ~35k since April `14

btw eve is dead


eve only hit 65k players online once since ive been in game.. and now that number is a very far reaching goal

next thing you know folks are going to start praising 24k when numbers dip even lower. then some idiot will claim its a success when its 18k players.. you folks in denial are really crazy.

just wait till fozzie-sov hits.. I hope his job is on the line, I also hope seagull's job is on the line as well cause she's allowed this destructive mindset to ruin this game.

folks are leaving and new players are still not sticking around, they haven't solved problems they have created more problems.



You are a horrible person, wanting people to lose their jobs.





I demand folks to do their jobs.. which is to continue working on things that further expands this product instead of coming up with ways to make the risk even higher than the reward. I expect as a paying customer to not feed into ego's that only invent negative effects as for means of "content" cause they're to detached from reality that this game is losing folks hand over fist on a day to day.. and can no longer even count to 50k active online.


Thanks for the confirmation.
Ares Desideratus
UNSAFE SPACE
#647 - 2015-05-14 21:29:11 UTC
Vimsy Vortis wrote:
Anyone who calls video game spaceship combat "bullying" immediately forfeits their right to an opinion on anything whatsoever.

Not really. I mean I can see how someone could consider it bullying. I mean if you bully someone in a game, it's still bullying. It's just bullying in a game. I just don't see anything wrong with it.
Sgt Ocker
What Corp is it
#648 - 2015-05-14 21:47:32 UTC
DaReaper wrote:
Milla Goodpussy wrote:
i still cant get over that these guys at ccp think blowing up stations where folks have lived for years and earned their assets should be vulnerable.. just cause the big guys want targets and more things to shoot at besides everyone else to shoot at..


and they honestly believe this kind of war fare is going to keep players around.. so what happens when they end up driving off the rest of the players.. they'll have no one to shoot at and will turn all targets on making high sec a living hell.

watch, wait and see... you guys know this will happen..


so shut up and pay your money to be bullied.. will be the next marketing campaign..


remember you can be the villain or the good guy.. oops the good guys left the game so be the one and only bad guy in a room by himself.

can eve online even manage to reach 1 million active players online?? i doubt so.. there's so much room in new eden for them.. but welp you pushed them away.. you have empty swaths of space which proves even more you were more delusional in your sub numbers.. you built it., they came.. and they left..


except as of right now if the new structures blow up you don;t lose your stuff. Reading threads FTW

And that is as practical as hell too isn't it.

DaReaper, being a drone who can't think is not good.
Think about the implications of destructible stations for industry and market traders and just the average line pilot who likes to collect stuff. Don't just read the blog, think about the implications of it too. FTW

I love the idea of Citadel structures but the idea of "destructible homes" then leaving your stuff just floating in space - really really bad idea.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Sgt Ocker
What Corp is it
#649 - 2015-05-14 22:36:00 UTC
0bama Barack Hussein wrote:
La Rynx wrote:
Sweet!

Another one who knows what was intended by the Developers... .


Just repeating what has been message from CCP last 6 years about I have played...
They want us to team up (they also obviously wish most would move to low/null secs), no matter what we do in our sandbox, and teaming up eventually leads to wardecks and being more likely target for some "griefer" groups.

La Rynx wrote:

Get more players for eve as it is like now?
Newb players do not want to be cannonfodder for the older ones. Its as easy as that. PvP games dwell always better, if those pathetic strong longplayers can not fight the weaker ones.


Unfortunately difference in knowing what to do and with what, skill points and isk, combined to fact that it is shared sandbox where there is NO safe place to hide, will make that impossible direction for a game with nature like EvE has.

Younger players will always have disadvantage, and high sec will be terrorised by hoards of both old and young players.

End of story.


If CCP ever want to see Eve as anything other than a niche game for the minority, new player retention needs to improve

Yes CCP encourages people to team up but it does not lead to wardecs and content. It leads to stagnation and loss of content.
Large groups have; 1) nothing to gain by going to war 2) too much to lose by going to war.
That is why RL politics is currently ruling Sov nul. (Some Empire builders have way too much to lose by risking their empire)
CCP is never going to have an active content filled game as long as there are large dominating groups (with 1 & 2) ruling the major PVP arenas.

The whole wardec system in Eve is a sham, it has no meaningful role. Relatively small groups wardec large alliances simply so they can camp gates and kill freighters without concord intervention. Few if any of them would ever put themselves in a position where they had to actually "fight' those they wardec.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Milla Goodpussy
Garoun Investment Bank
#650 - 2015-05-14 23:05:11 UTC
Sgt Ocker wrote:
0bama Barack ******* wrote:
La Rynx wrote:
Sweet!

Another one who knows what was intended by the Developers... .


Just repeating what has been message from CCP last 6 years about I have played...
They want us to team up (they also obviously wish most would move to low/null secs), no matter what we do in our sandbox, and teaming up eventually leads to wardecks and being more likely target for some "griefer" groups.

La Rynx wrote:

Get more players for eve as it is like now?
Newb players do not want to be cannonfodder for the older ones. Its as easy as that. PvP games dwell always better, if those pathetic strong longplayers can not fight the weaker ones.


Unfortunately difference in knowing what to do and with what, skill points and isk, combined to fact that it is shared sandbox where there is NO safe place to hide, will make that impossible direction for a game with nature like EvE has.

Younger players will always have disadvantage, and high sec will be terrorised by hoards of both old and young players.

End of story.


If CCP ever want to see Eve as anything other than a niche game for the minority, new player retention needs to improve

Yes CCP encourages people to team up but it does not lead to wardecs and content. It leads to stagnation and loss of content.
Large groups have; 1) nothing to gain by going to war 2) too much to lose by going to war.
That is why RL politics is currently ruling Sov nul. (Some Empire builders have way too much to lose by risking their empire)
CCP is never going to have an active content filled game as long as there are large dominating groups (with 1 & 2) ruling the major PVP arenas.

The whole wardec system in Eve is a sham, it has no meaningful role. Relatively small groups wardec large alliances simply so they can camp gates and kill freighters without concord intervention. Few if any of them would ever put themselves in a position where they had to actually "fight' those they wardec.



I fully agree, the war dec system is so broken that they ignore it.. just as much as they ignore the bounty system. you saw fozzie's response to the question on when will the war dec system be fixed.. he looked at rise for the answer.. that shows these guys really don't have a clue what to fix.. they just know what more to break!!
Ares Desideratus
UNSAFE SPACE
#651 - 2015-05-14 23:11:10 UTC
Sgt Ocker wrote:

CCP is never going to have an active content filled game as long as there are large dominating groups (with 1 & 2) ruling the major PVP arenas.

The whole wardec system in Eve is a sham, it has no meaningful role. Relatively small groups wardec large alliances simply so they can camp gates and kill freighters without concord intervention. Few if any of them would ever put themselves in a position where they had to actually "fight' those they wardec.

That is the point of the war-dec; to allow player to destroy other player without concord intervention. What else is it supposed to do? I think you're gripe here has more to do with Eve's overall combat and aggression mechanics than it does with the war-dec mechanics.
Jenshae Chiroptera
#652 - 2015-05-15 00:29:19 UTC  |  Edited by: Jenshae Chiroptera
Vimsy Vortis wrote:
Anyone who calls video game spaceship combat "bullying" immediately forfeits their right to an opinion on anything whatsoever.
Years later and you guys haven't left the shallow end ... never valued your opinion. Blink
Ares Desideratus wrote:
Commander Spurty wrote:
but you do need to make some friends.

Not me. I didn't need friends. Played this game for 9 years with no friends at all. Well, I tried joining a corporation that one time. But they weren't very bright, and not much fun either. Must be why I'm so goddamn terrible at Eve.
Pretending that I believe you are intelligent does not mean you are smart.
The obvious way forward in EVE is to have alt, buy old characters and make lots of friends. How many holes do you have in your feet by now? P
Sgt Ocker wrote:
... Actually I believe the recent decline is due in part to lack of pvp content. Stagnation in certain areas of the game would be a contributing factor....
PVP has picked up since Phoebe, Null is going pretty wild.
However, I find the idea of banking everything in High Sec and waiting a year for Fuzzy Logic SOV to come and go, rather appealing.

Multi-character training and unlimited skill queues make that even more possible and attractive.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Ares Desideratus
UNSAFE SPACE
#653 - 2015-05-15 01:47:20 UTC
Jenshae Chiroptera wrote:
Ares Desideratus wrote:
Commander Spurty wrote:
but you do need to make some friends.

Not me. I didn't need friends. Played this game for 9 years with no friends at all. Well, I tried joining a corporation that one time. But they weren't very bright, and not much fun either. Must be why I'm so goddamn terrible at Eve.
Pretending that I believe you are intelligent does not mean you are smart.
The obvious way forward in EVE is to have alt, buy old characters and make lots of friends. How many holes do you have in your feet by now? P

But I figured if I didn't make it, I'd just fake it. Where's forward? Which way is it? I'll meet ya there! I have a few alts, old characters and friends at this point. Real friends. I can't just go around making friends because I hate people and they hate me.

Also there's no holes in my feet, I made myself a nice comfortable pair of running shoes and sprinted into the Oasis, left yall in the desert where you belong
Jenshae Chiroptera
#654 - 2015-05-15 01:54:37 UTC
Mu ( 無 )

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Nexus Day
Lustrevik Trade and Travel Bureau
#655 - 2015-05-15 02:59:57 UTC
Vimsy Vortis wrote:
Anyone who calls video game spaceship combat "bullying" immediately forfeits their right to an opinion on anything whatsoever.


Maybe do a search on EvE and cyber-bullying to see what keeps people from playing this game.

And maybe read the EULA and CCPs stance on bullying.

I guess you are saying CCP does not deserve the right to an opinion on anything whatsoever?
Ares Desideratus
UNSAFE SPACE
#656 - 2015-05-15 03:07:04 UTC
Nexus Day wrote:
Vimsy Vortis wrote:
Anyone who calls video game spaceship combat "bullying" immediately forfeits their right to an opinion on anything whatsoever.


Maybe do a search on EvE and cyber-bullying to see what keeps people from playing this game.

And maybe read the EULA and CCPs stance on bullying.

I guess you are saying CCP does not deserve the right to an opinion on anything whatsoever?

It is they who keep themselves from playing the game, it ain't no one else's fault.

CCP makes the rules, everyone knows that, but some people just have a problem with the fact that you can get banned simply for living life and playing the game.
La Rynx
School of Applied Knowledge
Caldari State
#657 - 2015-05-15 08:30:03 UTC  |  Edited by: La Rynx
Solecist Project wrote:
La Rynx is back as well.
Guess you were banned.

Just bored from you and the likes of you.
EvE is more relaxing this way.
And GTA5 PC was released.

Solecist Project wrote:

It's the only place of the game where they are allowed to feel important and powerfull.

While at the same time still suffering from the reality of having no influence at anyone.

You realize that you are projecting?
Bear

0bama Barack Hussein wrote:

End of story.


Sorry, -> no.

CCP is EvE and CCP wants to earn (more) money.
So CCP can try to get it from regulars (SKINS).
Or by more paying customers.

I am not so much asking what happens exactly. Every game is more difficult for starters. EvE needs something more catchy. The PvP fights with bigger ships i have seen happend on Sisi.
Be it PvP, still i think that rookies should be protect from bored highskilled players.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

La Rynx
School of Applied Knowledge
Caldari State
#658 - 2015-05-15 08:37:43 UTC
Vimsy Vortis wrote:
Anyone who calls video game spaceship combat "bullying" immediately forfeits their right to an opinion on anything whatsoever.


You forgot to mention, thats just pixels...
I am sure it was explained in lengths what was meant by that.
What?
Why insist on shooting new players?

I'd say boredom.
Why do missions, when you can shoot miners and newbs?
At least they squeak so nice.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

Sgt Ocker
What Corp is it
#659 - 2015-05-15 10:19:31 UTC
Ares Desideratus wrote:
Sgt Ocker wrote:

CCP is never going to have an active content filled game as long as there are large dominating groups (with 1 & 2) ruling the major PVP arenas.

The whole wardec system in Eve is a sham, it has no meaningful role. Relatively small groups wardec large alliances simply so they can camp gates and kill freighters without concord intervention. Few if any of them would ever put themselves in a position where they had to actually "fight' those they wardec.

That is the point of the war-dec; to allow player to destroy other player without concord intervention. What else is it supposed to do? I think you're gripe here has more to do with Eve's overall combat and aggression mechanics than it does with the war-dec mechanics.

As you have with most of your posts..
Missed the point, didn't understand it or just enjoy posting irrelevant rubbish.

Keep your head in the sand, denial of the obvious is not a cure but will protect you from coming face to face with the real you.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Jade Yanumano
State War Academy
Caldari State
#660 - 2015-05-15 11:01:52 UTC
i agree. Numbers are dropping, and someone said they stable at 35k, lmao, sorry to say that's a joke. Numbers are dropping, and i agree, what are we going to do, eventually praise 24k members being online.

As i stated. I do believe trying to create more fun than stagnation is a good thing, however, I am hundreds of others believe that CP Fozzie has pushed this new sov mechanic off the rails, and the train is heading for a disastrous collision with the side of a reinforced concrete wall.

And yes, there is one point that is right, there is "safety" in numbers. However, small gang style fighting is a little more fun, than just spamming F1. Are we neanderthals or have we become more advanced and grown past the neanderthal style politics whereby people beat their chests and consistently beat up on the little guys, the style in question (we stronger, we beat you, u now slave, ugga ugga....). Interesting to see that in all these years, there is not full scale war against the major power blocs.

Oh the nature of the game is have fun, live it fight in it, be vigilant and lots more. But the whole neanderthal style politics is old. EvE is losing players, and will continue to lose players, because of a few reasons. People leave, due to boredom, but dropping the train off the rails by fozzie is not the answer. I also hope fozzie's job is on the line when CCP loses even more subs, and then ask themselves, "but why are we losing so many players/subs". I know of roughly 300 people that will be quitting soon if the sov goes ahead and a better solution is not found. None of them are willing to be forced into defend their systems if they only play for 2 hours ever second or third day. That will be them, then add more numbers with all their alts.

Honestly, I am going to sit back and watch this all fall apart, and seriously just laugh. Null sec is emptying out a little at a time, others don't even leave, they simply log off and don't come back.

New players, and don't start the, "there are lots of new players joining", more like more alt accounts, and a few new players. New players don't stick around, they don't see much point. Yes, i raised the BRAVE Collective into this, they have some big cahonies. They were never originally a null sec alliance. But moved out there to try it out. Lets face it, please, seriously, half of BRAVE is members from all over eve currently playing eve, at least half are alt account. Anyone telling me otherwise, is just being dumb.