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[April] [Updated] Confessor and Svipul Balance Tweaks

First post First post
Author
Suitonia
Order of the Red Kestrel
#21 - 2015-04-02 00:30:41 UTC
Unsuccessful At Everything wrote:
Much needed tweaks. Cant wait until tomorrow so I can believe them.

CCP Fozzie wrote:
We're also increasing the build requirements of both of these ships to bring them closer to our original target price and to help ensure that the value you get for the cost of the ship is reasonable.


Still trying to balance with price huh... thought you learned that lesson..


Well, When Insured T3D hulls cost less to lose than a Tech II Frigate, there is obviously some problem with the price. Fozzie's response to you is also a great explanation.

Contributer to Eve is Easy:  https://www.youtube.com/user/eveiseasy/videos

Solo PvP is possible with a 20 day old character! :) https://www.youtube.com/watch?v=BvOB4KXYk-o

hammerdick 7
Perkone
Caldari State
#22 - 2015-04-02 00:32:00 UTC
hahah good april fools joke.
Drew Li
Space Exploitation Inc
#23 - 2015-04-02 00:36:02 UTC
Slightly off topic, but could you add a rig that reduces the powergrid of propulsion modules? That could allow a handful of ships to fit oversized prop mods, possibly even 100mn battlecruisers. That would still allow 10mn T3 destroyers, but they would be giving up rig slots to do so. The rigs would have to be more effective than stacking on a bunch of current routers and reactor controls to get grid.
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#24 - 2015-04-02 00:41:10 UTC
Drew Li wrote:
Slightly off topic, but could you add a rig that reduces the powergrid of propulsion modules? That could allow a handful of ships to fit oversized prop mods, possibly even 100mn battlecruisers. That would still allow 10mn T3 destroyers, but they would be giving up rig slots to do so. The rigs would have to be more effective than stacking on a bunch of current routers and reactor controls to get grid.


..............you can't be serious.
M1k3y Koontz
Speaker for the Dead
Shadow Cartel
#25 - 2015-04-02 00:49:55 UTC
Sir Livingston wrote:
svipul & confessor usage must be high


Number one and number three ships on Zkill. Sabre is number 2.

How much herp could a herp derp derp if a herp derp could herp derp.

Wild Things
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#26 - 2015-04-02 00:55:20 UTC
Suitonia wrote:
Wild Things wrote:
What's the reasoning behind buffing the cap and shield regen?
Seems stupid to me. Passive svipul is already OP, and both ships are prime examples of capacitor creep.

I'd also like to see the agility nerf you talked about on the o7 show...

All in all, fantastic job recognizing a problem and taking steps to balance it in a timely manner. Love the direction the team is headed.


The shield regen time is being increased, which makes them regenerate less HP per second. Which is a nerf.
This is a great change, Svipuls had completely destroyed the metagame for Destroyers and Sub Below Ships. Thank you.


I already caught it and edited it ))

In this moment, I am euphoric.

Jordan Alfrir
Pator Tech School
Minmatar Republic
#27 - 2015-04-02 00:56:34 UTC
Good, though I love the Svipul it was getting a bit out of hand. Fortunately I can still use my preferred fit if I switch one rig with a ancillary power rig.
Cade Windstalker
#28 - 2015-04-02 00:57:28 UTC
Wild Things wrote:
I'd also love to see the agility nerf you talked about on the o7 show!

All in all, fantastic job recognizing a problem and taking steps to balance it in a timely manner. Love the direction the team is headed.


I believe that would be the Intertia increase on the Confessor.
Wild Things
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#29 - 2015-04-02 01:04:48 UTC
Cade Windstalker wrote:
Wild Things wrote:
I'd also love to see the agility nerf you talked about on the o7 show!

All in all, fantastic job recognizing a problem and taking steps to balance it in a timely manner. Love the direction the team is headed.


I believe that would be the Intertia increase on the Confessor.


I should just delete my post, there's literally nothing correct about it.

Great job balance team.

In this moment, I am euphoric.

elitatwo
Zansha Expansion
#30 - 2015-04-02 01:06:36 UTC  |  Edited by: elitatwo
While I always like nerfs to the barbarian rust-buckets, my Confessor most certainly doesn't need one.

Maybe most of you do not know this but laser turrets and armor reps are taxing very heavy on your capacitor and I don't see a reason to nerf a boat that is doing it's job correctly.

Edit:

Maybe this comes as total news for you but my Confessor goes ~2400m/s (rounded) in propulsion mode and the super-OMG-BBQ-WTF-pwn-mobile ab fit but my Imperial Navy Slicer goes >3200m/s with the mobility of an angel-boat.

Is my Imperial Navy Slicer op?

No, she is not.

The Confessor in propulsion mode prior to the nerf had the agility of a nano-titan, so you would rely on long-range damage projection.

Still at 2400m/s you will get kited by regular tech one frigates like there is no tomorrow and in the same market catergory you will already have counters for here for less than 10m isk, if at all that much.

A three day old noob with brains can kill one. That some of the kiddy plexers in lowsec started crying is not my concern - they choose to life in very dangerous space and can honestly not expect that someone has the intention to remove them from said plex.

In wormhole space this is an even more dangerous environment where you will choose all advantages you can muster to deal with all situation you may come across.

The thing with Tactical Destroyer is that they could deal with those situation even when you chose to earny some isk by shooting nasty NPCs and someone would like to get a drop on you - business as usual on a wormhole office Monday.

Your d-scan says, coast is clear up to 14.3AU, okay go kill some Sleepers and collect blue stuff later.

Reports of a straying Astero come in and you warp to your static or other connections of the day and investigate. Yes early response and rapid launch.

My first Confessor succumed to Gila drones - the End.

Everything is fine, I bought another one.

Now you make my Confessor slower and the perfect capacitor usage : recharge ratio goes down the drain with it, are you nuts??

Now the minmatar one is a little too strong, I mean 100.000ehp destroyers are what I would call out of whack but my Confessor with 5697ehp most certainly wasn't.

And no, I will not give you counters here on the forums, figure them out on your own.

Leave my Confessor as she is and maybe increase the price a bit, she is so far from op I don't even know if you have ever flown one.

The reason she is popular is because it's an Amarr tech 3 boat done right at first try, do not take it away.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Aliah Proudmoore
1 Royal Fleet Corps
Pandemic Horde
#31 - 2015-04-02 01:22:10 UTC
Looks like a good change to me. 10MN Confessor will still be perfectly doable but you will have to give up some damage or tank for it. Fitting where you need to make sacrifices is much more fun. Currently its almost just a case of whacking on whatever you want and it pretty much fits.
Harvey James
The Sengoku Legacy
#32 - 2015-04-02 02:04:22 UTC
i'm still not enamored with the T2 resists, seems like a T2 thing too me, also the really high bonuses for each mode looks like too much.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Strangelove Utama
Caldari Provisions
Caldari State
#33 - 2015-04-02 02:08:16 UTC
Fantastic that the devs are listening and are prepared to make small balance changes as they need them rather than wait for months before doing anything. +1 from me.
Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#34 - 2015-04-02 02:11:56 UTC
think the speed on the confessor is a bit overkill

good to see changes none the less
Tiddle Jr
Brutor Tribe
Minmatar Republic
#35 - 2015-04-02 02:12:01 UTC
What a shame nerf

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Hakaari Inkuran
State War Academy
Caldari State
#36 - 2015-04-02 02:18:48 UTC
What's the reasoning on why the confessor was nerfed even harder than the svipul? Unless the powergrid change hits the svipul much harder than the confessor. There is that, I suppose. Still, the fact that one got an agility nerf and the other did not, is odd.
Escobar Slim III
YOLOSWAGHASHTAGDOLLARBILLZSWIMMINGPOOLICECREAMS
#37 - 2015-04-02 02:48:20 UTC
LIKE DID IF U CRY EVER TIME
Bienator II
madmen of the skies
#38 - 2015-04-02 03:18:51 UTC
i think you overnerfed the grid on the confessor. If you compare the powerlevel of them both they don't deserve equal treatment IMO

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Ned Thomas
Sebiestor Tribe
Minmatar Republic
#39 - 2015-04-02 03:32:16 UTC
Bienator II wrote:
i think you overnerfed the grid on the confessor. If you compare the powerlevel of them both they don't deserve equal treatment IMO


The whole point is to kill 10mn AB fits. It doesn't matter how they compare to each other in that regard.
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#40 - 2015-04-02 03:33:24 UTC
Harvey James wrote:
i'm still not enamored with the T2 resists, seems like a T2 thing too me, also the really high bonuses for each mode looks like too much.


The base resist profile could stand a tweek, but the really high bonuses in each mode is kind of the point of the ship.