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Dev blog: Politics by Other Means: Sovereignty Phase Two

First post First post First post
Author
Promiscuous Female
GBS Logistics and Fives Support
#2601 - 2015-03-05 20:19:31 UTC
Lena Lazair wrote:

The idea that your line members WON'T take out 30 HACs on a whim and start actually reinforcing all your blue neighbors is hilarious. Of COURSE they will, just as soon as they get bored of burning all the dead sov with their trollceptor fleets first (which will quickly become pointless once they start hitting space with people actively living there).

this is hilarious

if a person fucks with blues, they get kicked from alliance and blacklisted

the existing punishment mechanic works plenty fine here
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#2602 - 2015-03-05 20:19:37 UTC
Mike Azariah wrote:
Speedkermit Damo wrote:


One other important point. WTF is the CSM? I haven't seem a single post from a current CSM member in this thread with an opinion on these proposals. Neither have I seem any of the candidates for CSM sharing their opinions (except for Xenuria and he doesn't count). I want to know what the nullsec candidates in particular think about all this.

Manny, Endie, Corebloodbrothers - where are you?


I am doing my damndest to catch up with this thread. But you lot keep writing faster than I can read. When I am full caught up I will start actual comments and answers but like ISD Ezwal, I am reading it all.

Every damn post.

m


Hard, isn't it, but persevere, in between all the attempts to render the changes ineffective, there are some who are getting on board, and offering sensible suggestions, but seperating the two can be a challenge.

The only suggestion I can offer is to recommend some carrot to go along with what some see as a stick. It will be disruptive even if the end goals are worthwhile, and a carrot at this stage will go over well, and get more on board with the concept.

As for the carrot? Good luck :)

There is one EvE. Many people. Many lifestyles. WE are EvE

Veskrashen
Deep Core Mining Inc.
Caldari State
#2603 - 2015-03-05 20:25:15 UTC
To all those poor little unimaginative nullbears losing their minds over Gewnswerm Trollceptors, the Gallente Militia is proud to offer you the single most EVE-appropriate solution in the history of mankind:

Bring a Drake.

[Drake, Trolltastique]
Damage Control II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
EM Ward Amplifier II
Shield Recharger II

Prototype 'Arbalest' Rapid Light Missile Launcher, Imperial Navy Mjolnir Auto-Targeting Light Missile I
Prototype 'Arbalest' Rapid Light Missile Launcher, Imperial Navy Mjolnir Auto-Targeting Light Missile I
Prototype 'Arbalest' Rapid Light Missile Launcher, Imperial Navy Mjolnir Auto-Targeting Light Missile I
Prototype 'Arbalest' Rapid Light Missile Launcher, Imperial Navy Mjolnir Auto-Targeting Light Missile I
Prototype 'Arbalest' Rapid Light Missile Launcher, Imperial Navy Mjolnir Auto-Targeting Light Missile I
Prototype 'Arbalest' Rapid Light Missile Launcher, Imperial Navy Mjolnir Auto-Targeting Light Missile I
[empty high slot]

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I

Warrior II x5

Sit at zero, hit F1 for the Entosis module, F2 for RLML, drop your drones, go afk. To push you off, they'd need to bring about 8+ Inties to do it, which would be in range of those RLMLs - and these risk averse pansy little nullbears in their Trollceptors won't put themselves at actual risk to take sov.

For maximum amusement, fit a cyno as well - everyone knows all Drakes are Bait Drakes, and the cyno would prove it! The baddies would be stuck on grid since their Entosis modules prevent their departure, so you can bring in all those nasty supercaps or whatever just to screw with them.

You're welcome.

This message has been brought to you by Gallente Militia Occupancy Warfare Consulting Services LLC, a subsidiary of Justified Chaos. Custom Occupancy Sov solutions can be yours today - reasonable rates, inquire within!

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Phig Neutron
Starbreaker and Sons
#2604 - 2015-03-05 20:27:02 UTC
Jenn aSide wrote:
Big alliances are going to enlist their renters to defend space, offering them reduced rent for successful defense of systems.

As I understand it, renters will not be able to defend their host's sovereignty. Any alliance other than the sov-holder will be treated as an attacker -- their entosis links if they use them will help reinforce the structures rather than defend from attack.
Eli Apol
Definitely a nullsec alt
#2605 - 2015-03-05 20:28:13 UTC  |  Edited by: Eli Apol
Lord TGR wrote:
Eli Apol wrote:
I hazarded a guess at 7 trillion/month for just R64s across the whole of nullsec based on data a few years old... completely passively going into alliance pools without any industry indices or ships required in space (aside from a quick blockade runner)

And someone responded with "slightly" newer numbers shortly thereafter.

Ye, he said 5b/month for dyspro but then said the others were worthless but then said all the money was in R64's and cadmium....

So absolutely no clue what the final answer was (dyspro is an R64 yet he kinda sounded like he thought it wasn't, cadmium's a lowly R16 and there's a shedload of them)

Thanks for the help though, you've been incredibly useful Roll

but what would I know, I'm just a salvager

Lena Lazair
Ministry of War
Amarr Empire
#2606 - 2015-03-05 20:33:42 UTC
Promiscuous Female wrote:
this is hilarious

if a person fucks with blues, they get kicked from alliance and blacklisted

the existing punishment mechanic works plenty fine here


You know why that works now? Because the only people that can feasibly **** with blues are cap and supercap pilots, which is a small fraction of the alliance. Further, they actually have to put very expensive ships on the line to do it, and the result will be getting those ships either welped by the enemy or simply popped by blues as punishment before they kick you out in very embarrassing, very expensive killmails.

After the change? Every single one of your line members flying cheap subcaps can go do this. They won't need SRP, they won't care if they welp the fleet, and if you kick them out, I'm curious to know who is going to actually do the work of defending YOUR sov every day? You were counting on those line members living in each system to login 4 hours a day and defensive E-link on demand. You think your small % of supercap pilots are going to pick up the slack after you've kicked out 50% of the subcap line members who wanted to get actual fights once in a while without having to fly all the way down to Provi?
Basil Pupkin
Republic Military School
#2607 - 2015-03-05 20:34:55 UTC
Jenn aSide wrote:
Basil Pupkin wrote:


Of course I won't try it, it's stupid.

I can tell an order of magnitude how much per tick it makes. About 2.5 million. It doesn't have damage application for lower sites, it doesn't have tank for higher ones, not at the range it's supposed to work. Curators are pretty useless since at 20 you won't hit a battleship reliably and already in faloff at 30.
And worst of all, you would still die like a ****** to a hotdrop at least as good as my dog at eve.

You can do better in a Vexor, and nobody *Snip* Please refrain from using profanity. ISD Ezwal. would hotdrop a Vexor.

There is no anti-afk barge fit so it's not surprising you dodged the question *Snip* Please refrain from personal attacks. ISD Ezwal.. You didn't fix anything, nobody just hotdropped you yet because they are lazy.

Just to fix that, what system are you in?


Lol, someone doens't evne know the stats of Curators. Those are the ranges of GARDES you have there brilliant guy,


Ok, now you're just trolling. My afk phoon makes 70 mil per hour (more than an afktar) in havens, forsaken hubs and forsaken rally points of all races. you blap frigs in one shot with sentries as they approach (you warp at 50). Takes a while to lock but that's ok.

This clears the way for the FoF missiles (for they don't waste dps on frigs) and they apply just fine to NPC crusiers and battleships.
The sentries are firing a little bit into fall off on the battleships for a while (this they close to their orbiting range of usually 45-50km for ships like corpus popes and the like of each race, but most BSs are approaching (zero traversal) so it's fine.

The ship is passively aligned to a pos or station (so the MJD can help you insta warp. Some decloaks on you, you spam the MJD (which makes him bumping you noting). It it's a ship with a scram to keep you from MJDing but not enough to keep you from warping you warp. If he does have enough points to keep you from also warping, you abandon those sentries, pop out the ecm drones, turn on the lock breaker and NEUT his ass while spamming warp.

And you get away before they 1st guy can jump through the jump portal.

*Snip* Please refrain from personal attacks. ISD Ezwal. You don't know how it works, you don't TRY things for yourself, you think you know things you don't and you reply snarkily from a position of extreme ignorance. Then you run to CCP begging them to compensate yo*Snip* Please refrain from personal attacks. ISD Ezwal.


Now I know you are a liar.

> you blap frigs in one shot with sentries as they approach (you warp at 50). Takes a while to lock but that's ok.
1) No you don't. Not without DDAs. Lie better.
2) Your locking range is 19km. Lie better.
3) Your locking time is 80 seconds. Lie better.

> they apply just fine to NPC crusiers and battleships.
Your application to cruisers is 40% at best. Or 200 of your 500 dps, assuming all V. Average deadspace cruiser has 4500 EHP. Assuming no missiles wasted you're going to need 23 seconds per cruiser.

> My afk phoon makes 70 mil per hour (more than an afktar) in havens, forsaken hubs and forsaken rally points of all races.
It takes an extremely specialized fit costing a lot of ISK, or a carrier, to get 70 mil per hour of pure ISK in Havens. Yours don't qualify simply because in Haven at 50 you will die due to having not nearly enough tank. Even if your tank holds, you will run out of cap in 6 minutes and die. And you need a hour to clear haven in this, if not more, considering poor dps and application.

I call it, you are trolling, and not even trying. 4/10 for making me import this crap fit into EFT to blow you up with numbers.

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

Seven Koskanaiken
Shadow Legions.
Insidious.
#2608 - 2015-03-05 20:35:57 UTC  |  Edited by: Seven Koskanaiken
X Gallentius wrote:
El'Grimm wrote:
If its not ceptors it will be something else if trolling is going to be so easy. If trolling is in any way feasible with this new system holding sov is going to be a 28 hours per week job, no matter how small or big your space is.
If you're the only guy in your alliance, then you are absolutely correct. Fortunately, you have OTHER PLAYERS on your side and (I hope) they play the game too. You may also have alts that can do the boring dirty work while you are doing something else - something 90% of the vets in this game do already.

Another option is to let your **** get reinforced and then be ready to bring out a response fleet if the trollers actually decide to attack your stuff. ZOMG a fight!

If they don't come back, then your alts can "magic wand" your stuff back to full health.

OR, you can just let the non-critical systems fall and then send your alt over there to reinforce their stuff the next day. If they don't show up for the fight, then your alt (hopefully 5 guys in your primetime can spare 5 alts to get this stuff done in 20 minutes) can take back the system with minimal effort on your part.



TBH they may as well just do as you say, let the stuff reinforce instantly so people can respond as it comes out.

BRAVE newbies is an exception but most alliances I have been it trying to gather people into a defence fleet is like getting blood from a stone. FCs need to be found, people dragged in from the fields and put into the right ships and fleet positions made. All this takes about like...10 hours. This is for "online" alliances. Once you start getting to the more élite jabber based alliances you are looking at another 3 days to find someone who can ping the jabber.
Jenn aSide
Soul Machines
The Initiative.
#2609 - 2015-03-05 20:36:01 UTC
epicurus ataraxia wrote:
Jenn aSide wrote:
Senyu Takashi wrote:



Minig belts? Making stuff and selling it on trade hubs? Allow line members and smaller corps in your alliance to own reaction POSes? How about industry, invention and ancient relic invention(since slots are gone there shouldnt be a problem with "not enough stations")? Maybe allowing neuts to dock in your stations and trade with you instead of just exporting moon goo?

You know, red crosses arent the only source of income in this game.


I don't run any alliance so none of that applies to me.

"shooting red Xs" is the primary income making mechanic in null. "Do industry" is not a solution to the combat anomaly problems lol.



Jenn you are very experienced in the Various sites and anomalies, across null.

Would you be able to present to your CSM rep to pass to CCP, the sites, that have issues and problems, that either reward badly for the time taken, or unrealistically lengthen the time you require, with low reward exposed in space, and what about those sites are the issues, to allow the PVE team to resolve them one by one without having to hunt them out?

This would benefit everyone operating in null to one degree or another, fairly improve the income, and help provide some carrot to go with the changes?

Hope you do not mind me suggesting it.


Fixed quoting. ISD Ezwal.


don't mind at all and if someone wants to do that, I'll help.

But CCP knows already. They can't not know.
Lena Lazair
Ministry of War
Amarr Empire
#2610 - 2015-03-05 20:36:02 UTC
Jenn aSide wrote:
Big alliances are going to enlist their renters to defend space, offering them reduced rent for successful defense of systems. Big coaltions might hire mercs to patrol their space during prime time so they themselves can go do actual fun things like attack somone else's prime time in force.


Renters are dumb, but they aren't THAT dumb. Even they'll figure out pretty quickly that the only reason to pay rent goes away the moment supercap fleet leases become unnecessary.
Lord TGR
Brutor Tribe
Minmatar Republic
#2611 - 2015-03-05 20:37:09 UTC
Eli Apol wrote:
Lord TGR wrote:
Eli Apol wrote:
I hazarded a guess at 7 trillion/month for just R64s across the whole of nullsec based on data a few years old... completely passively going into alliance pools without any industry indices or ships required in space (aside from a quick blockade runner)

And someone responded with "slightly" newer numbers shortly thereafter.

Ye, he said 5b/month for dyspro but then said the others were worthless but then said all the money was in R64's and cadmium....

So absolutely no clue what the final answer was (dyspro is an R64 yet he kinda sounded like he thought it wasn't, cadmium's a lowly R16 and there's a shedload of them)

Thanks for the help though, you've been incredibly useful Roll

I'm sorry for even trying.
Callduron
Dreddit
Test Alliance Please Ignore
#2612 - 2015-03-05 20:38:55 UTC
Could I request that there's a good hard think about the availability of information please?

I love spottting that there's some random stranger's timer coming out soon then going along and picking a side to third party for, or simply shooting anyone. I think that adds to the game and creates chaos and uncertainty.

I think it's great that in Faction War you can see where the conflict is.

I think it's great that for pocos you can see when there's likely to be a fight.

I think it's old-fashioned and somewhat bizarre that you can't see sov timers. Hell, I can't even see my own alliance's timer without going to a third party board.

Now if you want to even things up, please bear in mind that large well-organised groups have third party boards and small upcoming alliances probably won't.

From Fozzie's blog:

Quote:
This is an example of the new Sovereignty dashboard displaying information on an alliance level. This panel would only be available to members of the alliance, and could be potentially restricted by roles. Each Sovereignty structure belonging to the alliance would be visible here, with the ability to filter and sort by distance, type and status. With this panel, alliances will be able to keep track of the real-time status of their active Sovereignty capture events to direct their forces where they will be most needed.


OK so firstly please don't restrict by roles. That means in a small alliance only a handful of people will be able to see and they MUST watch it at all times during the vulnerability. It's not remotely immersive - if someone was bombing Los Angeles you wouldn't need Obama to physically check a Are My Cities Being Bombed screen for him to find out about it.

Next I'd like something more creative with the UI. If somewhere in my constellation is being entosised please turn the constellation line in the top left of the screen orange. If my system is being entosised please turn the system name flashy orange, a nice rich shade of bonfire orange-red.

My frikin space is burning down, I shouldn't need to check some spreadsheet to notice. (Remember capsuleers command ships with dozens or hundreds or thousands of crew members).

I'd like those graphics also visible to third parties and findable on the starmap. I can find enemy cynos and go shoot them, I can find enemy ratters and go shoot them, but world war three breaks out at VFK and I have to drill down to some obscure window no one normally looks at?

That's just dull.

Sov conflict should breathe excitement through the UI.

I write http://stabbedup.blogspot.co.uk/

I post on reddit as /u/callduron.

Zhul Chembull
Center for Advanced Studies
Gallente Federation
#2613 - 2015-03-05 20:39:03 UTC
Well after 11 years, here it is. I am not sure about the changes, like many have pointed out, slash and burn tactics. How will the big blocks keep going ? Only time can tell here.

Chasing around ceptor fleets all the time appears to be something that will be more tedious than fun. I think the goal the community was looking for were good fleet battles and an end to a stagnant null sec. I have spoken with several people who are pumped for the changes, but they enjoy going and causing havoc elsewhere.

A compromise, suggested many times over, is to only allow the ship to fit on battle cruiser and above hull. Perhaps usable by a new T3 type of ship. Whatever changes happen they dont appear to be something that will help in the long run. I really like the idea of occupancy based sov rules, but that is not happening. The trollceptor idea seems to be fairly reasonable.

Some have said the large blocks are whining, but I honestly see this effecting guys trying to get into null sec. Perhaps back to the drawing boards gents ?
Eli Apol
Definitely a nullsec alt
#2614 - 2015-03-05 20:43:00 UTC
Zhul Chembull wrote:
Chasing around ceptor fleets all the time appears to be something that will be more tedious than fun. I think the goal the community was looking for were good fleet battles and an end to a stagnant null sec. I have spoken with several people who are pumped for the changes, but they enjoy going and causing havoc elsewhere.

A compromise, suggested many times over, is to only allow the ship to fit on battle cruiser and above hull. Perhaps usable by a new T3 type of ship. Whatever changes happen they dont appear to be something that will help in the long run. I really like the idea of occupancy based sov rules, but that is not happening. The trollceptor idea seems to be fairly reasonable.

zzzz another CFC member trying to get rid of interceptors. If you have active members in all your systems there's no chasing needed, just locally undock one guy and make them move on Roll

but what would I know, I'm just a salvager

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#2615 - 2015-03-05 20:44:13 UTC  |  Edited by: epicurus ataraxia
Phig Neutron wrote:
Jenn aSide wrote:
Big alliances are going to enlist their renters to defend space, offering them reduced rent for successful defense of systems.

As I understand it, renters will not be able to defend their host's sovereignty. Any alliance other than the sov-holder will be treated as an attacker -- their entosis links if they use them will help reinforce the structures rather than defend from attack.

Interesting, so basically it will need the current renters to actually be part of the alliance that places the sovereignty units.well they are now, but what is in it for them?
So in short the renters will be doing the job that they are currently paying rent for, the defence of their space. Will they be negotiating to be paid a fee rather than paying one?

That could be a nice additional source of income, but I can see that that could prove unpopular with those losing an income stream and having to pay instead. But is that the cost of retaining sovereignty?

There is one EvE. Many people. Many lifestyles. WE are EvE

DaReaper
Net 7
Cannon.Fodder
#2616 - 2015-03-05 20:50:35 UTC  |  Edited by: DaReaper
epicurus ataraxia wrote:
Phig Neutron wrote:
Jenn aSide wrote:
Big alliances are going to enlist their renters to defend space, offering them reduced rent for successful defense of systems.

As I understand it, renters will not be able to defend their host's sovereignty. Any alliance other than the sov-holder will be treated as an attacker -- their entosis links if they use them will help reinforce the structures rather than defend from attack.

Interesting, so basically it will need the current renters to actually be part of the alliance that places the sovereignty units.
So in short the renters will be doing the job that they are currently paying rent for, the defence of their space. Will they be negotiating to be paid a fee rather than paying one?

That could be a nice additional source of income, but I can see that that could prove unpopular with those losing an income stream and having to pay instead. But is that the cost of retaining sovereignty?



no, the renters will stop paying rent and take over their own space. paying rent is a racket anyway. Yes i've done it. but that was in '10

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Jenn aSide
Soul Machines
The Initiative.
#2617 - 2015-03-05 20:51:03 UTC
Basil Pupkin


Now I know you are a liar.[/quote wrote:


No sir, you're simply delusional. Read below and I will demonstrate.

Quote:

> you blap frigs in one shot with sentries as they approach (you warp at 50). Takes a while to lock but that's ok.
1) No you don't. Not without DDAs. Lie better.
2) Your locking range is 19km. Lie better.
3) Your locking time is 80 seconds. Lie better.


You do know that npc frigs yellow box you till they star shooting. you pull in the sentries while you are locking them, and pop them out as they agress. the sentries aggro them and pop. because zero transversal.

Looka t what you are doing here. You are arguing with me about somehting I use and that you don't. It's in credible, you are so tied to the idea that afk cloaking is a problem that only ccp can fix that you won't even TRY to help yourself.

Unbelievable. That's just not sane.
Quote:

> they apply just fine to NPC crusiers and battleships.
Your application to cruisers is 40% at best. Or 200 of your 500 dps, assuming all V. Average deadspace cruiser has 4500 EHP. Assuming no missiles wasted you're going to need 23 seconds per cruiser.


Sentrys kill BSs 1st, then cruisers. By the time the cruisers start to orbit, the sentries are shooting cruisers too.

That's why this ship makes 70 mil per hour instead of 100, it's not as fast as using something else. What it is is safe.

Again, you are unbeleiveable.

Quote:

It takes an extremely specialized fit costing a lot of ISK, or a carrier, to get 70 mil per hour of pure ISK in Havens. Yours don't qualify simply because in Haven at 50 you will die due to having not nearly enough tank. Even if your tank holds, you will run out of cap in 6 minutes and die. And you need a hour to clear haven in this, if not more, considering poor dps and application.


Cap in 6 minutes?

ROFL LMAO

So let me guess, yo looked at it in EFT without turning the MJD off. You do know that EFT doesn't get the cap right because it assumes that the mjd is perma running right? My phoon is cap stable.

[quote]
I call it, you are trolling, and not even trying. 4/10 for making me import this crap fit into EFT to blow you up with numbers.


LMAO , you know you lost this fight right? you've exposed yor ignorance to everyone here (not knowing the stats for curators, not knowing how to use EFT, not understanding the mechanics of aggro),

I mean damn, all this because you are in denial about afk cloaking? That's incredibly sad. If you had an honest bone in your body you'd try the ship for yourself, see that it works, and come back to these forums and admit your mistake.

i won't be replying to another of your posts, everyone can see who is right here.
Jenn aSide
Soul Machines
The Initiative.
#2618 - 2015-03-05 20:51:53 UTC
DaReaper wrote:
epicurus ataraxia wrote:
Phig Neutron wrote:
Jenn aSide wrote:
Big alliances are going to enlist their renters to defend space, offering them reduced rent for successful defense of systems.

As I understand it, renters will not be able to defend their host's sovereignty. Any alliance other than the sov-holder will be treated as an attacker -- their entosis links if they use them will help reinforce the structures rather than defend from attack.

Interesting, so basically it will need the current renters to actually be part of the alliance that places the sovereignty units.
So in short the renters will be doing the job that they are currently paying rent for, the defence of their space. Will they be negotiating to be paid a fee rather than paying one?

That could be a nice additional source of income, but I can see that that could prove unpopular with those losing an income stream and having to pay instead. But is that the cost of retaining sovereignty?



no, the renters will stop paying rent and take over their own space. paying rent is a racket anyway. Yes i've done it. but that was in '10


I think we can find a 3rd party to hold the isk if you'd like to bet some. I'm game if you are.
SilentAsTheGrave
Aliastra
Gallente Federation
#2619 - 2015-03-05 20:53:13 UTC  |  Edited by: SilentAsTheGrave
Callduron wrote:
Could I request that there's a good hard think about the availability of information please?

I love spottting that there's some random stranger's timer coming out soon then going along and picking a side to third party for, or simply shooting anyone. I think that adds to the game and creates chaos and uncertainty.

I think it's great that in Faction War you can see where the conflict is.

I think it's great that for pocos you can see when there's likely to be a fight.

I think it's old-fashioned and somewhat bizarre that you can't see sov timers. Hell, I can't even see my own alliance's timer without going to a third party board.

Now if you want to even things up, please bear in mind that large well-organised groups have third party boards and small upcoming alliances probably won't.

From Fozzie's blog:

Quote:
This is an example of the new Sovereignty dashboard displaying information on an alliance level. This panel would only be available to members of the alliance, and could be potentially restricted by roles. Each Sovereignty structure belonging to the alliance would be visible here, with the ability to filter and sort by distance, type and status. With this panel, alliances will be able to keep track of the real-time status of their active Sovereignty capture events to direct their forces where they will be most needed.


OK so firstly please don't restrict by roles. That means in a small alliance only a handful of people will be able to see and they MUST watch it at all times during the vulnerability. It's not remotely immersive - if someone was bombing Los Angeles you wouldn't need Obama to physically check a Are My Cities Being Bombed screen for him to find out about it.

Next I'd like something more creative with the UI. If somewhere in my constellation is being entosised please turn the constellation line in the top left of the screen orange. If my system is being entosised please turn the system name flashy orange, a nice rich shade of bonfire orange-red.

My frikin space is burning down, I shouldn't need to check some spreadsheet to notice. (Remember capsuleers command ships with dozens or hundreds or thousands of crew members).

I'd like those graphics also visible to third parties and findable on the starmap. I can find enemy cynos and go shoot them, I can find enemy ratters and go shoot them, but world war three breaks out at VFK and I have to drill down to some obscure window no one normally looks at?

That's just dull.

Sov conflict should breathe excitement through the UI.

To add to usable UI:

It would be nice to allow players to drag and drop these type of timers to our alliances UI on these timers. So we can get some military overview of our situation as well as scouted enemy timers. I hate having to resort to so many 3rd party stuff for these small things that would be amazing to already be included in the game. Also please add the most recent information with the players name and date so leadership has a way to reward these scouts for a job well done. Big smile
Jenn aSide
Soul Machines
The Initiative.
#2620 - 2015-03-05 20:54:04 UTC
Phig Neutron wrote:
Jenn aSide wrote:
Big alliances are going to enlist their renters to defend space, offering them reduced rent for successful defense of systems.

As I understand it, renters will not be able to defend their host's sovereignty. Any alliance other than the sov-holder will be treated as an attacker -- their entosis links if they use them will help reinforce the structures rather than defend from attack.


Renters are in renter alliances that hold sov and are controlled by the 'landlord' alliance. For example. NCDot's renters are in NA., NCDot controls NA. via it's executor corp.

So yes, renters can defend their renter alliance's SOV.