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Proteus Release Feedback

First post
Author
Adara Starkiss
Argentum Holdings
#21 - 2015-01-13 15:42:46 UTC
Is it that hard to add the PATCH SIZE on the Patch Notes section??????????

Not everyone has a superfast connection. For some people like me, (sucky 1mbs connection), I have to plan when to download these releases, and would be great and reasonable to expect a Dev to just add those simple numbers (which btw has been done before).

Please Please?

Ubuntu Mate 16.04.2 64bit // Amd A8-5600K with RX460 4GB // 6GB DDR3 // Sandisk 120GB SSD Plus // Wine Stable 2.01 // Native Linux Launcher // TS3 working // Happy to be back in Ubuntu :)

meka priebe
PRIM4RY
#22 - 2015-01-13 16:22:47 UTC  |  Edited by: meka priebe
i was in game once i logged out and now trying to get back in i keep getting


Could not connect to the specified address. Odds are that you have not established an internet connection, the server isn't running, or the server address or port number was wrong. well says its up 30k people online and well as for the internet um...




it also says 87.237.38.200 on port 26000
Vincent Athena
Photosynth
#23 - 2015-01-13 17:17:25 UTC
Swanky nutjob wrote:
So when will you address the Ishtar plague? Null PvP has probably never been more dull than right now.

How can something that is really really cool be a plague?

Know a Frozen fan? Check this out

Frozen fanfiction

Vincent Athena
Photosynth
#24 - 2015-01-13 17:18:29 UTC
Daemun Khanid wrote:
Belts look terrific, however claims that the new effects wouldn't effect frame rates simply aren't true. Not that I have the greatest system, but when I go into the new belts I go from being capped out at 60 fps full time to 30 ish fps and struggling. Looking away from the sun and the god rays bounces the fps back to 50-60 but looking towards those nice pretty rays kills it.

When Rhea first came out I experienced a similar drop any time window blur was enabled, this went away after one of the following updates I presume due to some sort of optimization so I'm wondering if the same can be expected in this case.

Be happy you get 30. I go to a belt and get 1.7.

Know a Frozen fan? Check this out

Frozen fanfiction

Mus Tar
Caldari Provisions
Caldari State
#25 - 2015-01-13 17:26:35 UTC
Who wants some... anomolies?
Swanky nutjob
Holding Inc.
#26 - 2015-01-13 17:29:01 UTC
Vincent Athena wrote:
Swanky nutjob wrote:
So when will you address the Ishtar plague? Null PvP has probably never been more dull than right now.

How can something that is really really cool be a plague?


I didn't realise that having everyone in null flying a fleet comprising of a single ship, with the same loadout was cool.
Aiyshimin
Shiva Furnace
#27 - 2015-01-13 17:40:11 UTC
Swanky nutjob wrote:
Vincent Athena wrote:
Swanky nutjob wrote:
So when will you address the Ishtar plague? Null PvP has probably never been more dull than right now.

How can something that is really really cool be a plague?


I didn't realise that having everyone in null flying a fleet comprising of a single ship, with the same loadout was cool.


Are you talking about Tengus? Or Sabres?

War Kitten
Panda McLegion
#28 - 2015-01-13 17:40:55 UTC
Swanky nutjob wrote:
Vincent Athena wrote:
Swanky nutjob wrote:
So when will you address the Ishtar plague? Null PvP has probably never been more dull than right now.

How can something that is really really cool be a plague?


I didn't realise that having everyone in null flying a fleet comprising of a single ship, with the same loadout was cool.



Pretty much any null sec fleet is going to have the same ships fit the same way - its called a doctrine. This concept isn't unique to ishtars. Try again.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Skydell
Bad Girl Posse
#29 - 2015-01-13 18:01:44 UTC
Raphael Wen wrote:
can't update by launcher. anyone has alternative patch for manual update?


Use the repair tool and launch from Bin.

I haven't seen the launcher in a very long time.
Alundil
Rolled Out
#30 - 2015-01-13 18:04:42 UTC
Swanky nutjob wrote:
So when will you address the Ishtar plague? Null PvP has probably never been more dull than right now.

It's been addressed. They bestowed upon you Tengufestation. (Tip: there are things to kill ishtars with - there are other things to defang ishtars).

I'm right behind you

omgdutch2005
The Scope
Gallente Federation
#31 - 2015-01-13 18:09:48 UTC
wtf happend to drone agro?

Are rats in havens all of the sudden my best buds? as they wont agro my ship if i am in a haven...

Rats dont auto agro me or my drones if i just warp to a site...

If i attack /w drones they attack my drones... (ok)
If I then recall the drones... the agro goes away... they wont (like they kind of refuse) attack me ship that was controlling the drones...
Orlacc
#32 - 2015-01-13 18:33:06 UTC
Probing with new star map on hold?

"Measure Twice, Cut Once."

Nina Lowel
Echelon Research
Goonswarm Federation
#33 - 2015-01-13 18:42:00 UTC  |  Edited by: Nina Lowel
Meh. Could have used more actual content.
Neratius Menkoria
Republic Military School
Minmatar Republic
#34 - 2015-01-13 18:51:54 UTC  |  Edited by: Neratius Menkoria
Well, i play the game in english and just out of curiosity turned it into german (my native language) and came to the conclusion: nope, new voice, bad thing, just went full german, never go full german.

please stop punishing us for our language =(
Darkblad
Doomheim
#35 - 2015-01-13 19:10:07 UTC
Nina Lowel wrote:
Meh. Could have used more actual content.
next one. Blame the holiday season - or CCP Explorer for not making sure that no one gets vacations granted 5 weeks before a release.

NPEISDRIP

MuppetsSlayed
Angelus.Mortis
ISK.Net
#36 - 2015-01-13 19:12:42 UTC
/me turns on the asteroid belt effects and light rays

Warp to belt 1 in cloaky - looks cool - fly towards some of the crap in the belt.
No way you can tell what is an asteroid that will decloak you and what is a piece of floating crap that wont.

/me flys around, almost dies to rats when one of those bits of crap decloaked me cause it was an asteroid and I never noticed.

/me docks up and turns off asteroid belt effects

Nice try CCP but FAIL!!! I cant tell what will and what wont decloak me with this effect on - its too dangerous to use.

Quadima
HyperDreams Studios
#37 - 2015-01-13 19:14:27 UTC
Any way to disable the flashy backgrounds of clicked windows yet ?

Yes ? No ? Maybe ?
MuppetsSlayed
Angelus.Mortis
ISK.Net
#38 - 2015-01-13 19:21:42 UTC  |  Edited by: MuppetsSlayed
....I edited my comment cause the patch notes disagree with the in game stats:

Name
Expanded Cargohold II

Meta
5

Structure Hitpoint Bonus (%)
-20

Cargo Capacity Bonus (%)
27.50

Velocity Modifier (%)
-10



In game it shows:
Velocity Modifier
-18 %


That 8% per module nerf is huge, considering that 5 are fitted to an Itty V and 3 to a blockade runner.


Edit....

I have found that an update was added lower down and 18% is indeed the new value.
That's a huge nerf - your talking about 50% reduction in speed for an itty V and 30% for blockade runner.
Remer Kraft
R Trast
#39 - 2015-01-13 19:29:36 UTC
Dear CCP Falcon!

I totally agree with this:

Sky Marshal wrote:
Still, no RGB sliders, nor better themes and so still only dark ones... I will have to strain my eyes all the time apparently when I do market and anything else. No opaque neocom when the rest is opaque... The previous "Operating System" UI was far better than the new one because of a better usability and coherence...


I was left with more than a month paid subscription to the game. However, very quickly fading interest in the game because of this small flaws. This is a serious obstacle to play, because constantly have to strain your eyes.

Given that the CCP is silent on this issue for over a month, most likely we do not expect any changes.
Circumstantial Evidence
#40 - 2015-01-13 19:31:14 UTC  |  Edited by: Circumstantial Evidence
MuppetsSlayed wrote:
I cant tell what will and what wont decloak me with this effect on
Turn on the "mining" default overview, adds distances to nearest "real" rock. If you're looking for a visual hint, asteroid debris elements don't (currently?) rotate like "real" rocks do. (And I think the debris should rotate.)

Edit: adding support for UI "low contrast" theme options. Game content is supposed to be hard on the player, not the UI. Please give us a single slider right under "transparency," to adjust the UI background color brightness.