These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Out of Pod Experience

 
  • Topic is locked indefinitely.
 

Dust 514 consern.

First post
Author
Brooks Puuntai
Solar Nexus.
#61 - 2011-12-18 16:52:22 UTC
See IF I'am wrong I would be happy and willing to eat my words. However I doubt I will still be around Eve to do so.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

J Kunjeh
#62 - 2011-12-18 16:52:34 UTC
Freezehunter wrote:

I've been gaming since the eighties, I think I know what the **** I am on about, this is not my first game, and certainly not my first MMO, and I have a freaking lot of insider information about the industry .


Wow, you so coooo! Like, so you've been gaming since the same time I have? Wow...we're so coooo!!

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

Khamelean
Bricks in the Sky
#63 - 2011-12-18 16:58:33 UTC
Freezehunter wrote:
Whatever...

Expect an *I told you so* thread from me in about 1 year, when Dust will have failed horribly.

Mark the date and my words in the calendar.

I've been gaming since the eighties, I think I know what the **** I am on about, this is not my first game, and certainly not my first MMO, and I have a freaking lot of insider information about the industry .

I've seen many similar cases like Dust in the past, where an overambitious developer managed to **** all over a potential success by being unrealistic and overambitious.

The thread I will make in about one year (or less) will be titled *Dust died in a fire, I told you so!* and will link to this post, and your faces will fall off as you see that everything I ranted about here turned out to be correct, and you clueless gits turned out to be wrong and overconfident.

A line for the ages:

Don't **** with Freeze's predictions, the guy knows some **** you never have and never will.


I am afraid I just don't see why you need to claim to know one way or another. It may be a huge success, it may be a failure, it may be somewhere in between.

What's so wrong with just waiting to find out?

On a side note, if you do turn out to be correct and dust fails, that does not mean that you "knew" it was going to happen. It just means you guessed correctly. That's very different from knowing.

Khamelean
Bricks in the Sky
#64 - 2011-12-18 17:12:18 UTC  |  Edited by: Khamelean
Ayianapa wrote:
Good luck selling Dust to ps4 owners.


Considering the following:

- Dust is being built in a cross platform game engine that will very likely run on the PS4. It may even be relatively easily upgraded to run on the unreal 4 engine.
- It will be a digital download, very easy to redownload to your new console.
- CCP have previously announced dust will have a similar expansion cycle to Eve.

There is no reason at all to think that dust won't be running on the PS4.
Morganta
The Greater Goon
#65 - 2011-12-18 17:36:32 UTC
welp if it gets rolled back to a later launch and its best for everyone to do so, then so be it.

imo the wrong thing to do is flog Dust too much in the marketplace too early.
It's not like they have a massive IP like starwars, startrek, or even starcraft, so too much buzz may actually backfire if you give people too long to make comparisons and whatnot.

if its amazingly shiny and you only let people peek at it from time to time you'll generate jello, if you let people look at it too long they'll eventually focus on the rough parts and have doubts.

and to freezehunter

the 80s?
really? please tell me how Arcade machines, apple IIe, Amegas, Atari and collecoVision come into this?

or did you mean the 90s
and hate to break it to you but commercial gaming started with consoles
Freezehunter
#66 - 2011-12-18 17:42:08 UTC  |  Edited by: Freezehunter
Morganta wrote:
welp if it gets rolled back to a later launch and its best for everyone to do so, then so be it.

imo the wrong thing to do is flog Dust too much in the marketplace too early.
It's not like they have a massive IP like starwars, startrek, or even starcraft, so too much buzz may actually backfire if you give people too long to make comparisons and whatnot.

if its amazingly shiny and you only let people peek at it from time to time you'll generate jello, if you let people look at it too long they'll eventually focus on the rough parts and have doubts.

and to freezehunter

the 80s?
really? please tell me how Arcade machines, apple IIe, Amegas, Atari and collecoVision come into this?

or did you mean the 90s
and hate to break it to you but commercial gaming started with consoles


Hate to break it to you, but console gaming almost died before the current generation was launched 6 years ago.

PC gaming never dies, and it is way more resilient than console gaming.

Console gaming is a fad and it will eventually go out of style, just like it has before.
It will be replaced by bigger and better things, like portable gaming.

Inappropriate signature, CCP Phantom.

Hecatonis
Imperial Shipment
Amarr Empire
#67 - 2011-12-18 17:53:37 UTC
Freezehunter wrote:
Morganta wrote:
welp if it gets rolled back to a later launch and its best for everyone to do so, then so be it.

imo the wrong thing to do is flog Dust too much in the marketplace too early.
It's not like they have a massive IP like starwars, startrek, or even starcraft, so too much buzz may actually backfire if you give people too long to make comparisons and whatnot.

if its amazingly shiny and you only let people peek at it from time to time you'll generate jello, if you let people look at it too long they'll eventually focus on the rough parts and have doubts.

and to freezehunter

the 80s?
really? please tell me how Arcade machines, apple IIe, Amegas, Atari and collecoVision come into this?

or did you mean the 90s
and hate to break it to you but commercial gaming started with consoles


Hate to break it to you, but console gaming almost died before the current generation was launched 6 years ago.

PC gaming never dies, and it is way more resilient than console gaming.

Console gaming is a fad and it will eventually go out of style, just like it has before.
It will be replaced by bigger and better things, like portable gaming.


where do you get your info? are you just making things up or do you really believe what you are saying?
Destination SkillQueue
Doomheim
#68 - 2011-12-18 17:56:31 UTC
Freezehunter wrote:
Morganta wrote:
welp if it gets rolled back to a later launch and its best for everyone to do so, then so be it.

imo the wrong thing to do is flog Dust too much in the marketplace too early.
It's not like they have a massive IP like starwars, startrek, or even starcraft, so too much buzz may actually backfire if you give people too long to make comparisons and whatnot.

if its amazingly shiny and you only let people peek at it from time to time you'll generate jello, if you let people look at it too long they'll eventually focus on the rough parts and have doubts.

and to freezehunter

the 80s?
really? please tell me how Arcade machines, apple IIe, Amegas, Atari and collecoVision come into this?

or did you mean the 90s
and hate to break it to you but commercial gaming started with consoles


Hate to break it to you, but console gaming almost died before the current generation was launched 6 years ago.

PC gaming never dies, and it is way more resilient than console gaming.

Console gaming is a fad and it will eventually go out of style, just like it has before.
It will be replaced by bigger and better things, like portable gaming.


Console gaming market is currently bigger then the PC market is, so making games for them now makes a lot of sense. If those future portable gaming platforms can't offer the same gameplay experiences as consoles, they won't replace them and will bring gaming to a new audience with their own types of games. If they can offer the same gaming experience, they'll run DUST too and CCP has an even wider audience for their game. Either way going for consoles now is a solid move on CCPs part.
Ranger 1
Ranger Corp
Vae. Victis.
#69 - 2011-12-18 18:10:37 UTC  |  Edited by: Ranger 1
Jade Constantine wrote:
Eve addict with PS3 (bought largely for Demon Souls and Heavy Rain) but near completely uninterested in DUST514 because of :microtransactions: crew checking in.

Irony is I play World of Tanks complete with horrendous :microtransactions: regardless but my gut feeling is that CCP won't be able to create something with a model like that - and it'll end up being too intrusive and greedy and essentially niche. The thing about world of tanks is its popular enough that you can click in any time of the day or night and get a 15v15 tank battle instantly. You need a certain number of players logged in regularly to achieve that. If Dust (for whatever reason) struggles to reach reliable numbers of logged in players and persists with the :microtransaction: pay to win model it'll sink like an unloved kitten in a bag full of stones.


I play WOT also, and have never purchased a gold item, so in some ways I agree.

Consider this though, if WOT allowed players to "resell" their premium tanks for credits when they were tired of them, and you could eventually purchase them on a player driven in game market (with a mark up over the "gold" value of course) that would be excellent.

Well, that's the general design of DUST and how their MT will work.

Some items available initially only for cash, but able to be resold for in game currency.

I'm not try to draw you into a clever trap regarding MT in EVE. Just consider how WOT would be with that option and see if you think it has possibilities in DUST.

By the way, agreed that they really need to hit a fair number of participants or arranging matches could be time consuming. We'll have to see how that one goes.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Winters Chill
Unitas Incorporated
#70 - 2011-12-18 18:16:29 UTC
Ayianapa wrote:
Good luck selling Dust to ps4 owners.


afaik PS4 is at least 2 years away due to technical issues, production costs of the PS3 and the whole "move" fad designed to distract us from the fact any PS4 made today would be prohibitively expensive.
Gogela
Epic Ganking Time
CODE.
#71 - 2011-12-18 18:33:06 UTC
Let me take off my EvE hat for a sec and put on my Halo helmet.

EvE players are dorks. The FPS community couldn't care less what EvE players have to say about FPS because they think our game is too complicated and boring. FPS players only care about instant gratification, getting into matches quickly, and smooth lag-free player and game control. I got a X-Box 360 just for Halo. If DUST is as awesome and fun as Halo or MW3 I'll get a PS3. If it's bare-bones and CCP starts talking about 'what tomorrow will bring' I'll frickin' wait until "tomorrow" to play it. DUST isn't for EvE players necessarily. It's for the far larger demo that plays FPS on consoles... while it's interaction with eve is what most of us talk about, and while some FPS people might be interested in taking DUST for a spin just to check it out, ultimately the equation is pretty simple. It DOES NOT MATTER what platform it's released for.

Is it fun to play? Is the player control good and are the graphics good? Is there lots of content? The market is jam packed with good FPSs no one plays because next to Halo they suck. If CCP wants to keep FPS player attention, they need to keep it fresh, give us lots of well balanced new maps on a regular basis, and keep it fun. That's it. It sounds simple but it's really hard to do, because if it's got a bunch of glitches and people are constantly super-jumping out of maps and sniping everyone or the modders get some smack to work and start super-speed running around with unlimited ammo rocket launchers, the unforgiving FPS community simply won't play.

TL;DR;
There are a lot of haters complaining about this and that saying DUST will fail, but in the same breath they say they don't play console FPSs. Those people are stupid. The only thing that matters is whether or not it's more fun to play than Halo or MW3. If it is DUST will do great. If it's not DUST will have a short run. It's that simple. Nothing else really matters.

Signatures should be used responsibly...

Ranger 1
Ranger Corp
Vae. Victis.
#72 - 2011-12-18 18:37:49 UTC  |  Edited by: Ranger 1
Gogela wrote:
Let me take off my EvE hat for a sec and put on my Halo helmet.

EvE players are dorks. The FPS community couldn't care less what EvE players have to say about FPS because they think our game is too complicated and boring. FPS players only care about instant gratification, getting into matches quickly, and smooth lag-free player and game control. I got a X-Box 360 just for Halo. If DUST is as awesome and fun as Halo or MW3 I'll get a PS3. If it's bare-bones and CCP starts talking about 'what tomorrow will bring' I'll frickin' wait until "tomorrow" to play it. DUST isn't for EvE players necessarily. It's for the far larger demo that plays FPS on consoles... while it's interaction with eve is what most of us talk about, and while some FPS people might be interested in taking DUST for a spin just to check it out, ultimately the equation is pretty simple. It DOES NOT MATTER what platform it's released for.

Is it fun to play? Is the player control good and are the graphics good? Is there lots of content? The market is jam packed with good FPSs no one plays because next to Halo they suck. If CCP wants to keep FPS player attention, they need to keep it fresh, give us lots of well balanced new maps on a regular basis, and keep it fun. That's it. It sounds simple but it's really hard to do, because if it's got a bunch of glitches and people are constantly super-jumping out of maps and sniping everyone or the modders get some smack to work and start super-speed running around with unlimited ammo rocket launchers, the unforgiving FPS community simply won't play.

TL;DR;
There are a lot of haters complaining about this and that saying DUST will fail, but in the same breath they say they don't play console FPSs. Those people are stupid. The only thing that matters is whether or not it's more fun to play than Halo or MW3. If it is DUST will do great. If it's not DUST will have a short run. It's that simple. Nothing else really matters.


Very true, just don't underestimate the appeal of being able to make an actual "Rep" for yourself and the ability to be part of actually making a permanent change to the universe you are gaming in. That can have a large effect on the "fun factor".

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Gogela
Epic Ganking Time
CODE.
#73 - 2011-12-18 18:45:35 UTC  |  Edited by: Gogela
Ranger 1 wrote:
Very true, just don't underestimate the appeal of being able to make an actual "Rep" for yourself and the ability to be part of actually making a permanent change to the universe you are gaming in. That can have a large effect on the "fun factor".

That's true to a degree (we still don't know how much you can change in DUST). What I'm saying is that all this other stuff is a distant second to the fundamental FPS experience.

Signatures should be used responsibly...

fuer0n
Republic Military School
Minmatar Republic
#74 - 2011-12-18 18:51:52 UTC
them reps will be made by player corps too hopefully, good fc and troops that can listen and do the job and also think for themselves if need be ie not just random pubbies. names like IDK? DOF etc springs to mind. this game wont just be about random pubbies hopefully but saying that random pubbies shouldnt be made to fight highly organized skilled people either.
Ranger 1
Ranger Corp
Vae. Victis.
#75 - 2011-12-18 19:07:13 UTC  |  Edited by: Ranger 1
fuer0n wrote:
them reps will be made by player corps too hopefully, good fc and troops that can listen and do the job and also think for themselves if need be ie not just random pubbies. names like IDK? DOF etc springs to mind. this game wont just be about random pubbies hopefully but saying that random pubbies shouldnt be made to fight highly organized skilled people either.


Empire = random battles.
Null = Organized contracted battles.

Edit: Low Sec Empire = dunno yet.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Gogela
Epic Ganking Time
CODE.
#76 - 2011-12-18 19:11:16 UTC  |  Edited by: CCP Spitfire
Freezehunter wrote:

Inappropriate quote removed. Spitfire

/confirmed mandatory kill tea-bagging (even if it means death)
Killstreaks are nice, but achievements/medals for crazy smack better Big smile
/confirmed mandatory smacktalk

I don't know if DUST can deliver. I don't think anyone here can say they do. We have to wait Cry

Just fyi, for those that don't know the developer of Halo through Reach has always been Bungie. They recently passed the mic to a new developer called 343 Industries for Halo 4 because Bungie wants to develop a persistent FPS MMO set in space currently being called 'Destiny'. I would bet DUST doesn't get delayed, and that the pressure is on CCP big-time because of 'Destiny' more than Halo 4 or any of the like.

Signatures should be used responsibly...

Logan LaMort
Screaming Hayabusa
#77 - 2011-12-18 19:16:25 UTC
You know it's funny...

My friend is a console gamer and he was the first one to tell me about Dust 514 and how cool it all sounded. Needless to say he's pretty excited for it, and in all honesty even though I'd prefer it on PC, I'm glad it's on console because it means I get to play it with my friends (Who are mostly console gamers).

But than again I've never judged a game on its platform, I judge the game on... well the game. As a gamer I own a range of systems because I wanted the games on them, no other reason. I can understand the fanboyism but it really doesn't make much sense to me.

I do understand the anger if you don't have a PS3, but you can't please everyone. If it's a PC exclusive then you upset those without a decent PC, if it's 360 exclusive then you upset those with a PC/PS3. Ideally it would be on all three platforms but it isn't, that's how it is and it's too late to change that now.
All you can do is hope that's it only a PS3 exclusive on release and that further down the line it'll be cross platform, which is entirely possible.
fuer0n
Republic Military School
Minmatar Republic
#78 - 2011-12-18 19:21:43 UTC  |  Edited by: fuer0n
Ranger 1 wrote:
fuer0n wrote:
them reps will be made by player corps too hopefully, good fc and troops that can listen and do the job and also think for themselves if need be ie not just random pubbies. names like IDK? DOF etc springs to mind. this game wont just be about random pubbies hopefully but saying that random pubbies shouldnt be made to fight highly organized skilled people either.


Empire = random battles.
Null = Organized contracted battles.

Edit: Low Sec Empire = dunno yet.


damn you i need to get my carebear ass into boring null, now then whitch account.
Ranger 1
Ranger Corp
Vae. Victis.
#79 - 2011-12-18 19:25:30 UTC
Gogela wrote:
Freezehunter wrote:
You really think the ADHD COD console gamer crowd gives a **** about rep and what *permanent changes* their actions lead to?

No, console FPS players just care about pwning noobs, teabagging them, getting 23253456357 killstreaks and calling everyone a gay ****** ****** jew **** over their headset with their squeaky mouth breathing voices, that is pretty much the extent of what console FPS gamers want.

From pretty much everything I've seen about Dust, i can safely say that it will not deliver on those expectations.
From what I've seen, it is slow and boring gameplay wise, and the console FPS player crowd will just go like tl;dp and move on to the next COD.

Get it?

NO CHANCE.

/confirmed mandatory kill tea-bagging (even if it means death)
Killstreaks are nice, but achievements/medals for crazy smack better Big smile
/confirmed mandatory smacktalk

I don't know if DUST can deliver. I don't think anyone here can say they do. We have to wait Cry

Just fyi, for those that don't know the developer of Halo through Reach has always been Bungie. They recently passed the mic to a new developer called 343 Industries for Halo 4 because Bungie wants to develop a persistent FPS MMO set in space currently being called 'Destiny'. I would bet DUST doesn't get delayed, and that the pressure is on CCP big-time because of 'Destiny' more than Halo 4 or any of the like.


So Bungie is following CCP's lead. NICE. Scary in a way, but nice.

Apparently Bungie agrees with CCP's vision of how successful console games of the future will be. So much for the "there is no interest in such a thing in the console gaming community" argument. Smile

I think I'll take that as more of an endorsement for the concept than the ravings of someone who, by their own admission, has never owned a console. Big smileBig smileBig smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#80 - 2011-12-18 19:29:58 UTC  |  Edited by: Ranger 1
Quote:
Giving Dust to console players is like taking a bunch of WoW players to Eve and expecting them to not quit after 5 minutes due to it being too complicated for them...


You DO realize that a fair sized percentage of current EVE players have played WOW at some point right?

Or that most people that play computer games also have game consoles in the home (myself included).

You are (arguably) worse than I am at going off on a rant. Relax big guy. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.