These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

[Proteus - January] Recon ships

First post First post First post
Author
Moac Tor
Cyber Core
Immediate Destruction
#1001 - 2014-12-19 19:33:54 UTC
Komodo Askold wrote:
Aiyshimin wrote:
Komodo Askold wrote:
Combat Probes, people. Yes, you CAN see those Combat Recons entering system, waiting for you on a site, or escorting a friend who's running the site. Drop those probes and you'll see: if it appears on the probes and not on D-Scan, then it's a Combat Recon. That's it. And remember you can place probes all over the system, much further away than your D-Scan range, effectively covering by yourself a much bigger volume. You can even place 1 or more probes at each gate, wormhole or even some sites. And, that will warn you of any kind of ship that is not cloaked, even if you have no Local.

And the insta-lock due to not being cloaked: every non-cloaked ship can do that. Even cloaky ships, if they pursposelly drop their cloak a few thousand kilometers before landing. So, stay away from those warp--in points and you'll have time to see it arrive and mash that Warp button. Especially when the incoming ship can't warp cloaked, such as... Combat Recons. And if it lands directly on you due to Combat Probes... you should have seen them in D-Scan and have acted accordingly.

You have tools to know about incoming ships; use them and you'll avoid not only Combat Recons, but many other ships too.



Now about the ship stats, I wonder if the Rook could get RLML's bonused too, or if that would be too much for it to have.


Sisters Expanded Probe Launcher requires 210 CPU
Fair point. Most of the ships used to run sites can fit it (and it will serve them not only for Combat Probes, but also Core Probes, and have much more of them loaded in the launcher, ths less reloads), but I also think their CPU usage is pretty high, especially now that more people would like to fit them in ships that are not D3's (Confessor and upcoming bros).

I would vote for a CPU cost reduction for Expanded Probe Launchers. Make them still tight, but not that much. What about 180 CPU, for example?

If you are that bothered about perfect intel then you will get a ship with a probe launcher cpu reduction such as a T3 with Emergent Locus Analyser; or you can get a dedicated combat scanner in your fleet, after all they are great to have for locating targets off grid, finding combat boosters, and also with the side benefit of giving the newer players an incredibly useful job which doesn't have too much of a hefty skill requirement.

The more I think about it the more I am not concerned about the dscan immunity, and it gives a great reason to use combat recons in fleets. Good to see CCP shaking the game up.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#1002 - 2014-12-19 19:39:00 UTC
Quote:


Is not about adapting because there is nothing to adapt to, Im not trying to run away from this people I need to know exact intel in order to decided if i can engage them or not.

What i do in this scenarios
-They are docked- I move on
-They are cloaked- I know they have at least a decloaking delay
-They are recons - ? there is nothing i can do

I can look at each people that is in local and check their killboards but do i really want to waist all this time looking at people killboards at EVERY SYSTEM? not really it will make engagement happens much more slowly or not happen at all?


Sure i can also dock up at everything station and take note of who is dock and not, but is not realistic for a ls pvp environment where is suppose to be fast pace.


You think that maybe nerfing "fast" intel is the point of these changes?

Also, the "nothing i can do" comment after suspecting recons in plex. Sure there is! Bring your own recons. They arent available to only a small group of people, but to everyone. Or combat probes. Confessor was JUST released with probe bonuses..HMMMMMM.. wonder why? Maybe a t3 dessie with probes is a good addition to small gangs.

Also, not every system, every celestial, every sun and every plex is going to have recons in them. Stop creating strawman arguements.
Altirius Saldiaro
Doomheim
#1003 - 2014-12-19 19:39:55 UTC
Combat Recons = Heisenberg's Theory of UncertaintyTwisted
Lvzbel Ixtab
State War Academy
Caldari State
#1004 - 2014-12-19 19:43:26 UTC
Stitch Kaneland wrote:
Quote:


Is not about adapting because there is nothing to adapt to, Im not trying to run away from this people I need to know exact intel in order to decided if i can engage them or not.

What i do in this scenarios
-They are docked- I move on
-They are cloaked- I know they have at least a decloaking delay
-They are recons - ? there is nothing i can do

I can look at each people that is in local and check their killboards but do i really want to waist all this time looking at people killboards at EVERY SYSTEM? not really it will make engagement happens much more slowly or not happen at all?


Sure i can also dock up at everything station and take note of who is dock and not, but is not realistic for a ls pvp environment where is suppose to be fast pace.


You think that maybe nerfing "fast" intel is the point of these changes?

Also, the "nothing i can do" comment after suspecting recons in plex. Sure there is! Bring your own recons. They arent available to only a small group of people, but to everyone. Or combat probes. Confessor was JUST released with probe bonuses..HMMMMMM.. wonder why? Maybe a t3 dessie with probes is a good addition to small gangs.

Also, not every system, every celestial, every sun and every plex is going to have recons in them. Stop creating strawman arguements.


Sure that is the optimal thing but not in an environment where most people fly T1 frigs and T2 frigs and a few cruisers every now and them, your pushing everyone to bring their own recons what about all the low skill players that roam in FW LS space.

Also making slower pvp is the last thing that Eve needs that is ground for that in 0.0 but not FW space
skeeter doodles
Imperial Academy
Amarr Empire
#1005 - 2014-12-19 19:43:59 UTC
My favorite part of all this is how it will slow down the pace of PVP in LS. Cause if eve needs anything, its definitely slower paced PVP setup.

Stitch Kaneland wrote:
... or bring more people.



^^ also this, cause if there's another thing eve needs its more ships on field during fights. cause more ppl == GFs amirite?

Kevin Emoto
No Code of Conduct
Fluffeh Bunneh Murder Squad
#1006 - 2014-12-19 19:46:22 UTC
Looking forward to abusing the hell out of this new 'feature' of combat recons.

I see a few solid weeks of LS action until the PVE FW crowd gives up, but to hell with those farmers!

This will definitely be another blow in the coffins of WH macro miners, AFK miners, hell, even paranoid, mega aware miners.

\o/

Though I wish that CCP would stop turning great minmatar pvp ships into pve missile boats. Ah well, a once great PvP race continues it's, now two year, on going march to become the 'little caldari' of new eden.

Lvzbel Ixtab
State War Academy
Caldari State
#1007 - 2014-12-19 19:49:56 UTC
skeeter doodles wrote:
My favorite part of all this is how it will slow down the pace of PVP in LS. Cause if eve needs anything, its definitely slower paced PVP setup.

Stitch Kaneland wrote:
... or bring more people.



^^ also this, cause if there's another thing eve needs its more ships on field during fights. cause more ppl == GFs amirite?



exactly you get the point, they can do all the intel, spying and all that slow intel in SOV 0.0 but is not a good thing for FW space and WH space
Il Feytid
State War Academy
Caldari State
#1008 - 2014-12-19 19:51:14 UTC
S'No Flake wrote:
Marlona Sky wrote:
Ripard Teg wrote:
Antillie Sa'Kan wrote:
Director Blackflame wrote:
Never thought so many people would be terrified of Schrodinger's recon. I mean his proteus has been or not been lurking for quite some time.

Yeah, especially when Schrodinger's Falcon has been or has not been lurking around for ages.

You guys say that like that situation doesn't prevent fights. I assure you it does. I have heard the phrase "These guys always have Falcon alts" prevent a fight quite a lot.

That's because ECM has no counter play. How come no one ever decides not to fight due to "These guys always have Arazu/Pilgrim/Rapier alts" ??? Because all other types of EW has some degree of counter play. ECM is a broken light switch mechanic that needs to be banished from the game completely and replaced with something else. Something that does 'something' as often as the other EW but leaves room for counter play.


You again with ECM has no counter?
I told you once. Keres can lock faster and damp the damn Falcon to send him out of the grid.
Even Arazu can lock faster than Falcon because of the scan res.

Because ECM will miss cycles, Falcon pilots fill a full rack of ECM mods and no sebo which means even a T1 Celestits will make the Falcon to leave the grid.

Geezzzz fly the damn thing for a week or two and see how much time you spend on grid compared with bouncing from planets or BMs.

You are missing my point completely. I have flow ECM platforms many times.
Liet Ormand
Sons of Bacchus
#1009 - 2014-12-19 19:51:17 UTC
Kevin Emoto wrote:
Looking forward to abusing the hell out of this new 'feature' of combat recons.

I see a few solid weeks of LS action until the PVE FW crowd gives up, but to hell with those farmers!

This will definitely be another blow in the coffins of WH macro miners, AFK miners, hell, even paranoid, mega aware miners.

\o/

Though I wish that CCP would stop turning great minmatar pvp ships into pve missile boats. Ah well, a once great PvP race continues it's, now two year, on going march to become the 'little caldari' of new eden.



Just curious... have you thought about secondary effects if, hypothetically, this does have the effect you describe?

I mean specifically what the reduced amount of minerals coming in to the economic system will be and do if the "farmers" you describe no longer farm.

Arden Elenduil
Unlimited Bear Works
#1010 - 2014-12-19 19:53:41 UTC
My only bloody gripe is with the people that are continuously asking for the curse to be armour tanked....
Why on earth would you want to do that???????

Other than that, good changes overall and especially the dscanner immunity. Love it.
Shilalasar
Dead Sky Inc.
#1011 - 2014-12-19 19:57:14 UTC
Ripard Teg wrote:
Marlona Sky wrote:
CCP Rise wrote:
People want to do the fun thing and take more engagements, but when they have enough information to know that they aren't the favorite they shy away from fighting. However, when some information is obscured they become optimistic and take more risks. I've seen players so willing to make decisions that are likely too risky simply because they lack perfect information.

Literally what I have been saying for years. So happy to know you guys realize this too. Big smile

Uh huh. And that logic will work fine the first two times a given FC encounters a situation. After that and forever after, he'll take imperfect information to mean there's more ships on grid than he sees and he won't engage because "yeah, I know we're only seeing three Thoraxes, but they've probably got three Rooks and a Lach just off grid and we don't have probes to check."


Since you are back at goodposting will you give us a christmasgift and make a blogpost again?
Kevin Emoto
No Code of Conduct
Fluffeh Bunneh Murder Squad
#1012 - 2014-12-19 20:00:25 UTC
Liet Ormand wrote:
Kevin Emoto wrote:
Looking forward to abusing the hell out of this new 'feature' of combat recons.

I see a few solid weeks of LS action until the PVE FW crowd gives up, but to hell with those farmers!

This will definitely be another blow in the coffins of WH macro miners, AFK miners, hell, even paranoid, mega aware miners.

\o/

Though I wish that CCP would stop turning great minmatar pvp ships into pve missile boats. Ah well, a once great PvP race continues it's, now two year, on going march to become the 'little caldari' of new eden.



Just curious... have you thought about secondary effects if, hypothetically, this does have the effect you describe?

I mean specifically what the reduced amount of minerals coming in to the economic system will be and do if the "farmers" you describe no longer farm.




Hey, I think this is perhaps one of the worst design decisions to come out of CCP in these dark last two years, but I'm a pirate who likes to hunt in LS and WH space and I know that this will be a mind numbingly effective tool while it lasts!

And honestly, I love the tears of FW farmers when they lose a ship! Their sense of entitlement just makes me want to hunt them more and more. Now medium and large sites will invariably be avoided in short order, as well as LS and NS DED sites, now that I think about it. Now you can camp sites anywhere, and bubbles in NS and WH space with large fleets of tanky, invisible to DScan, instalocking combat recons.

If you don't think that doesn't tickle the hearts of every pirate in LS, NS and WH space, you're kidding yourself.

But don't worry, people who play eve to harvest and do industry are greedy, really really greedy, they'll find a way to get their 'easy money'. We'll continue the be able to kill the dumb ones for quite a while yet.

Mandrozolizus Hauptutus
Viziam
Amarr Empire
#1013 - 2014-12-19 20:01:14 UTC
The impact on the WH environment, FW, etc. was widely discussed so I guess there is not much to add.

But… (and it mostly applies to LS enviroment):

Although in some areas dscan immunity opens new dimensions for tactical solutions it obviously will be MOSTLY used by those who are afraid of direct confrontation and are engaging only when huge power advantage is on their side. I mean all sorts of gankers, campers and clocky killers who hunt in herds (herds, not fleets) for preferably much weaker casualties (casualties, not targets) .

It is sad that CCP adds another tool to support this without proper concern of avilable counter (should I fly with probe scanner on Slicer or dualbox with a scout for dessie fights?, come on, ridiculous...).

I started this game in 04/2014. The initial period was a nightmare cause it was not easy to understand mechanics, learn stuff etc. But somehow I survived and a I’m still worm…

I still remember that after I was killed for the 1st time in LS the assassin said “Watch d scan frequently.”
Thanks to his advice I’m still playing cause this was a CRUTIAL lesson of survival in EVE for a newbee
(and for any pilot indeed). Efficient d scanning gave the ability to avoid the most of the traps (including the stated above) if the pilot was careful enough .

UNLIMITED (always and everywhere) d scan immunity cancels this basic rule.
So although the idea is very, very tempting in my opinion and has lots of pros, should we perhaps consider some, tiny, local, little… limitations ?… dear devs.
Liet Ormand
Sons of Bacchus
#1014 - 2014-12-19 20:07:43 UTC
Kevin Emoto wrote:



Hey, I think this is perhaps one of the worst design decisions to come out of CCP in these dark last two years, but I'm a pirate who likes to hunt in LS and WH space and I know that this will be a mind numbingly effective tool while it lasts!

And honestly, I love the tears of FW farmers when they lose a ship! Their sense of entitlement just makes me want to hunt them more and more. Now medium and large sites will invariably be avoided in short order, as well as LS and NS DED sites, now that I think about it. Now you can camp sites anywhere, and bubbles in NS and WH space with large fleets of tanky, invisible to DScan, instalocking combat recons.

If you don't think that doesn't tickle the hearts of every pirate in LS, NS and WH space, you're kidding yourself.

But don't worry, people who play eve to harvest and do industry are greedy, really really greedy, they'll find a way to get their 'easy money'. We'll continue the be able to kill the dumb ones for quite a while yet.



You're kind of missing my point, though, I'm not talking about combat or how it affects the people involved. I'll re-state.

If all the minerals currently being brought into the economy from WH farmers are cut off (as you expect they will be) then what will happen to the prices of everything made with them?

For example, a rook is built with both Megacyte and Morphite. Do you think it's acceptable to pay considerably more for both as they become scarce?

Malcolm Faust
Cthulhu Expeditionary Force
#1015 - 2014-12-19 20:07:47 UTC
This will make low/null/wh exploration obsolete. I can understand the need for something that can't be seen for FW, but I bet more than half of the use will be to hunt explorers. The only way around it is to use one for exploration, except they are severely hindered as an exploration ship. Should have given this bonus to T3 ships as a subsystem.
DFA200
Hard vs Soft
#1016 - 2014-12-19 20:11:42 UTC
Stitch Kaneland wrote:
Quote:


Is not about adapting because there is nothing to adapt to, Im not trying to run away from this people I need to know exact intel in order to decided if i can engage them or not.

What i do in this scenarios
-They are docked- I move on
-They are cloaked- I know they have at least a decloaking delay
-They are recons - ? there is nothing i can do

I can look at each people that is in local and check their killboards but do i really want to waist all this time looking at people killboards at EVERY SYSTEM? not really it will make engagement happens much more slowly or not happen at all?


Sure i can also dock up at everything station and take note of who is dock and not, but is not realistic for a ls pvp environment where is suppose to be fast pace.


You think that maybe nerfing "fast" intel is the point of these changes?

Also, the "nothing i can do" comment after suspecting recons in plex. Sure there is! Bring your own recons. They arent available to only a small group of people, but to everyone. Or combat probes. Confessor was JUST released with probe bonuses..HMMMMMM.. wonder why? Maybe a t3 dessie with probes is a good addition to small gangs.

Also, not every system, every celestial, every sun and every plex is going to have recons in them. Stop creating strawman arguements.


The solution to everything cannot be escalation and raising the barrier to entry.
Kevin Emoto
No Code of Conduct
Fluffeh Bunneh Murder Squad
#1017 - 2014-12-19 20:16:09 UTC
Liet Ormand wrote:
Kevin Emoto wrote:



Hey, I think this is perhaps one of the worst design decisions to come out of CCP in these dark last two years, but I'm a pirate who likes to hunt in LS and WH space and I know that this will be a mind numbingly effective tool while it lasts!

And honestly, I love the tears of FW farmers when they lose a ship! Their sense of entitlement just makes me want to hunt them more and more. Now medium and large sites will invariably be avoided in short order, as well as LS and NS DED sites, now that I think about it. Now you can camp sites anywhere, and bubbles in NS and WH space with large fleets of tanky, invisible to DScan, instalocking combat recons.

If you don't think that doesn't tickle the hearts of every pirate in LS, NS and WH space, you're kidding yourself.

But don't worry, people who play eve to harvest and do industry are greedy, really really greedy, they'll find a way to get their 'easy money'. We'll continue the be able to kill the dumb ones for quite a while yet.



You're kind of missing my point, though, I'm not talking about combat or how it affects the people involved. I'll re-state.

If all the minerals currently being brought into the economy from WH farmers are cut off (as you expect they will be) then what will happen to the prices of everything made with them?

For example, a rook is built with both Megacyte and Morphite. Do you think it's acceptable to pay considerably more for both as they become scarce?




Oh, I get your point, but I don't care. I am sure that when cruisers cost 600M, that Rise will come back and we'll see that Megacyte and Morphite will become available in HS.

Besides Rise has said that the feature is absolutely not going away...when someone puts their pride on the line like that they're not going to back down. Fear not industrialist, they'll put Megacyte and Morphite in HS (or some such other brilliant balance 'design' change) if that really becomes an issue. Your easy money is secure!



Respect the 'Meta!" Respect it!
X Gallentius
Black Eagle1
#1018 - 2014-12-19 20:19:03 UTC
In summary: learn how to use probes. Fair enough.
Shelom Severasse
Legion Ascending
Fraternity.
#1019 - 2014-12-19 20:20:46 UTC  |  Edited by: Shelom Severasse
This immunity to dscan for combat recons feels really op. Also, the changes to the pilgrim seems to have a lot of overlap with the curse. Imo the whole point of the pilgrim having no neut range bonus was because it could GET INTO range without being seen via cov ops cloak. Now that the curse can only be seen by combat probes or if its already on grid, that role of the "cloaky" neut boat seems to have been tossed out with the bathwater.

-1 for amarr recon redesign

As a side note, with this new curse, who would ever bother with say a neut legion in w space? Its more costly, not as effective, and must have the covert reconfig sub. Id rather not turn the curse into the end all be all neut ship. I mean, the thing was borderline op anyway without these changes.

The cap bonuses and speed bonuses across the board feel like a good idea though. Maybe not giving the cap bonuses to the amarr recons though and no speed bonuses to the minmatar. And maybe nerfing lock ranges for the caldari and gallente but give them both the speed and cap buffs.

Idk.

Those were my two cents

EDIT:
And another thing, looking at fw low sec. I think implementing these changes would kill off any solo pvp above destroyers. Why? Because flying solo cruisers is hard enough with frigate-online, butthen you slap this onto combat recons and boom, paranoia so bad nobody will fly solo anything bigger than a frig or a dessie. Seems like these changes would really lend themselves to fleet mechanics at the expense of solo players.
Thanatos Marathon
Moira.
#1020 - 2014-12-19 20:21:18 UTC
X Gallentius wrote:
In summary: learn how to use probes. Fair enough.


Unfortunately it's more complicated than that because of all the trash in most systems.