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Requesting the CSM to ask CCP to remove Jump Fatigue

First post First post
Author
dalgard
Perkone
Caldari State
#61 - 2014-11-05 01:34:00 UTC
i could be wrong ,and i could be paranoid ,but i have seen ccp make decisions that make no sence ,unless!!!
you are willing to accept the possibility that ccp wants to make cap fleets more vlaunrablr to ganking ,and delay incomming reenforcements ,in whitch case jump fatigue makes sence but i feel it will chase away players who will come to believe that eve has become a killer game with no way to win ,in whitch case put the game devs on kos,if they keep getting ganked maby it will wake some up ,in the event some game devs are reading this i say if it aint broke don't fix it!!!
Sugar Kyle
Middle Ground
#62 - 2014-11-05 01:50:04 UTC
dalgard wrote:
i could be wrong ,and i could be paranoid ,but i have seen ccp make decisions that make no sence ,unless!!!
you are willing to accept the possibility that ccp wants to make cap fleets more vlaunrablr to ganking ,and delay incomming reenforcements ,in whitch case jump fatigue makes sence but i feel it will chase away players who will come to believe that eve has become a killer game with no way to win ,in whitch case put the game devs on kos,if they keep getting ganked maby it will wake some up ,in the event some game devs are reading this i say if it aint broke don't fix it!!!


I am glad you understand. Teleportation was broken. That is why it has been fixed. In fact, CCP does want to create new vulnerabilities and limit the distance that people can cross in a blink of an eye. Above, I linked the relevant dev blogs. If you are a resident of Provi, I am sure that Core can sit down with you and explain to ad nauseum the reasons these chances have come to the game as well as some of the potential changes that may come to sov null in the foreseeable future.

Member of CSM9 and CSM10.

Il Feytid
State War Academy
Caldari State
#63 - 2014-11-05 02:32:30 UTC
I get this feeling that some Provi FC accidentally had the entire coalition max out their jump fatigue chasing a three man battlecruiser gang across the entire region using their jump bridges.
Jin So
Goonswarm Federation
#64 - 2014-11-05 03:02:59 UTC
I, for one support CCP's idea of the jump fatigue.
Senn Denroth
Lazerhawks
L A Z E R H A W K S
#65 - 2014-11-05 03:32:16 UTC
Marlona Sky wrote:
I get this feeling that some Provi FC accidentally had the entire coalition max out their jump fatigue chasing a three man battlecruiser gang across the entire region using their jump bridges.

Pretty much this. All null became was a capblobfest, it just makes sense that they should be limited in some way, rather than unlimited jump properties.
Blackfin Arbosa
Blackstone Holdings
#66 - 2014-11-05 03:34:28 UTC
Holy crap not even 24 hours in and you are crying like a baby. Also there were dev blogs, threads and the test server weeks in advance to the changes. Adapt or die.
Blackfin Arbosa
Blackstone Holdings
#67 - 2014-11-05 03:41:32 UTC
Lucius Avenus wrote:

Bugger being stranded cos I'm fatigued.


Don't jump so much...
Blackfin Arbosa
Blackstone Holdings
#68 - 2014-11-05 03:45:21 UTC
Thorn Galen wrote:

It is pointless, irritating and there are more would-be pilots spinning ships in stations now than ever before.


Can I get your evidence in the form of a graph or table? I am sure you have some to long term statistical data to back up this statement.


Mike Azariah
The Scope
Gallente Federation
#69 - 2014-11-05 04:42:48 UTC
If they didn't realize the fatigue, maybe they didn't get the rest of the message either.

You are not stranded/stuck

Take a gate, honest . . . they work.

m

Mike Azariah  ┬──┬ ¯|(ツ)

SEVISGEN
Republic Military School
Minmatar Republic
#70 - 2014-11-05 05:50:16 UTC
Why are people acting surprised by these changes its not like they haven't been discussed numerous times in several venues.
Sbrodor
Deep Core Mining Inc.
Caldari State
#71 - 2014-11-05 06:13:49 UTC
fatigue is good for jump ships.

loading hours and hours of fatigue with a intie scouting via JB is frustrating. I think we spend (and spended) most of the time to warp left and right than doing good fight (in subcap).

the poor scout are super bored to burn left and right....
Arbius V'Talik
Lead Invasion Team
#72 - 2014-11-05 06:21:05 UTC
Black Canary Jnr wrote:
Thorn Galen wrote:
It is pointless, irritating and there are more would-be pilots spinning ships in stations now than ever before.
CCP have already reduced Jump ranges for jump-capable ships.
Jump fatigue is just going to diminish Fleet content.

Really, I doubt I am the only person who feels the same.

Get rid of Jump Fatigue, it serves no constructive purpose in EVE.


Wrong.

Pre-patch providence was ********, people would just up ship enemy gangs and use the jump bridge network to corner them in. Most people used JBs to get around in 0.0, there was no gameplay to be had in 0.0 as a result.

Now you can still up ship people but you only have 1 shot to do it, or you can go out and outplay them in fast ships. Now 0.0 will actually traveled be through, opening up opportunities to attack logistics and bad players. Now you can go on the offence and not get wiped 10 minutes after taking a cruiser gang into a region by a defence gang from the other side of the region.

If you want to be viable as a defence force it means that you have a standing fleet running, something that provi is terrible at.
It's painful to see Provi-bloccers complaining like this. Get with the changes, make the adjustments, develop tactics, stop being **** at FCing and relying on JBs.


+1 on Vyshs comment about Provi being stupid.


I like the changes, should shake things up enough to bring change in New Eden.

Keep jump fatigue for JBs.

-Arb
corbexx
Sebiestor Tribe
Minmatar Republic
#73 - 2014-11-05 07:03:08 UTC
Lucius Avenus wrote:

But, Providence is a bit different, and so what if we're kind of inbred about JBs? We provide content. :) and we did that via JBs :) And yes, how else could we be everywhere ganking or dying? I mean srsly... You know why u come. try find somewhere like it... hopefully, we will in what next year? I can see CCP's direction, and that looks pretty good to me, but I know I won't be in fleet as much. Bugger being stranded cos I'm fatigued.



Marlona Sky wrote:
"Nerf them! Buff me!"


^^ Nail -----> head
Konrad Kane
#74 - 2014-11-05 07:55:22 UTC
Fatigue has made Eve feel like a vast piece of space and not a small neighborhood you can hop across in seconds.

I like the change.
eniux
gaming is not a crime
AddictClan
#75 - 2014-11-05 08:34:43 UTC
Remove JB, make them player owned stargates that only allow subcaps to travel through. Pirate
NotTheSmartestCookie
Shooting Blues Everyday
Gimme Da Loot
#76 - 2014-11-05 08:56:21 UTC
Open overview settings -> tab presets -> Types -> Celestial -> make sure the checkbox for "Stargate" has been selected.

you'll probably want to post these instructions in Corp and/or Alliance mail, so other pilots can also regain their freedom of movement! Lol

Making New Eden a better place 8 rounds of Void at a time.

Funny, smartest, pretty and relevant. Pick 3.

Proud shareholder in Halaima MinerBumping

Boltorano
Center for Advanced Studies
Gallente Federation
#77 - 2014-11-05 09:35:17 UTC
Nay Stigma wrote:
Just make Jump Fatigue little less time, I have 30days to wait now. I mean really!!


I can understand not following every dev blog / forum thread, but you really should learn to at least read patch notes.
Excoecaria Agallocha
Plantae Malum
#78 - 2014-11-05 09:57:18 UTC
+1 Jump Bridges giving fatigue is a bit silly. If I can only jump a couple times through bridges before having to use gates, I'm not much better off than the hostile forces that can't use the JB network...
Gosti Kahanid
Red Sky Morning
The Amarr Militia.
#79 - 2014-11-05 10:16:25 UTC
How about a 50% fatigue when using a Jumpbridge.
With this you would still build ab fatigue, but at a slower rate. With this you still try to avoid using it to much, but are not as penalised as now.
Samillian
Angry Mustellid
#80 - 2014-11-05 10:48:31 UTC
These changes are long past due and a breath of fresh air.

If your not prepared to even try to meet the challenge but have to crawl to the forums and cry about it as a default response I have no sympathy.

NBSI shall be the whole of the Law