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Requesting the CSM to ask CCP to remove Jump Fatigue

First post First post
Author
Thorn Galen
Bene Gesserit ChapterHouse
Curatores Veritatis Alliance
#1 - 2014-11-04 17:35:57 UTC
It is pointless, irritating and there are more would-be pilots spinning ships in stations now than ever before.
CCP have already reduced Jump ranges for jump-capable ships.
Jump fatigue is just going to diminish Fleet content.

Really, I doubt I am the only person who feels the same.

Get rid of Jump Fatigue, it serves no constructive purpose in EVE.
Edison Severasse
Tap and Tales Social Club
#2 - 2014-11-04 17:42:06 UTC
I am right there with you Thorn. Doesn't make sense to me. +1
Xabib Elder
The Sith Syndicate
REFORD
#3 - 2014-11-04 17:44:12 UTC
Jump Bridges are just useless now
Tegwien
Grumpy Pirates Association
#4 - 2014-11-04 17:44:43 UTC
Doesn't make any sense what so ever. +1
Sigrig Bostan Alar
Un4seen Development
Sev3rance
#5 - 2014-11-04 17:44:44 UTC  |  Edited by: Sigrig Bostan Alar
At the very least, get rid of Jump Fatigue from Jump Bridges. I can understand trying to limit large Cap engagements, but Jump Fatigue from JB's will limit good fights in Null for everyone.
SilentG
Do not disturb
Sev3rance
#6 - 2014-11-04 17:46:55 UTC
Come on.. are you going to get fatigued when using gates too? Im with Thorn... Get that **** away +1
Milla Goodpussy
Garoun Investment Bank
#7 - 2014-11-04 17:47:04 UTC
GET RID OF JUMP FATIGUE!
or ... we BURN something!.......




Alnir Terral
Viziam
Amarr Empire
#8 - 2014-11-04 17:48:32 UTC
Same here its daft +1
AllMappedOut
Wideassholecrew
#9 - 2014-11-04 17:51:29 UTC
Sigrig Bostan Alar wrote:
At the very least, get rid of Jump Fatigue from Jump Bridges. I can understand trying to limit large Cap engagements, but Jump Fatigue from JB's will limit good fights in Null for everyone.


This I agree with. I'm very keen to see the changes that have been brought in by the limited movementof capitals, but jump bridges are a logistical device and help bring fleets together to actually fight. Without them, even your own space becomes remote and difficult to move around in. It will seriously limit engagement in fleets.
Rounon Dax
Terra Nanotech
Evictus.
#10 - 2014-11-04 17:52:22 UTC
Remove the Jump Fatigue from Jump Bridges. It's absolutely ridiculous and stops good fights.
Shinya Shazih
Viziam
Amarr Empire
#11 - 2014-11-04 18:03:25 UTC
Remove the Jump Fatigue from Jump Bridges.
Zalas Outsorced
The Scope
Gallente Federation
#12 - 2014-11-04 18:03:27 UTC
I am right there with you Thorn. +1
Gotch Urarse
Perkone
Caldari State
#13 - 2014-11-04 18:06:30 UTC
I agree Thorn, especially on jump bridges. Adds nothing but 'hurry up and wait'.
Boomer Nakrar
Imperial Shipment
Amarr Empire
#14 - 2014-11-04 18:12:06 UTC
+1 For Thorn proposition / JB fatigue is not good at all
MSI Holder
MarSec Industries
#15 - 2014-11-04 18:38:29 UTC
+1
Adurai Shakrin
Terra Nanotech
Evictus.
#16 - 2014-11-04 18:42:36 UTC
Jump Bridges are just useless now, get rid of this
Highfield
Vanishing Point.
The Initiative.
#17 - 2014-11-04 18:42:41 UTC  |  Edited by: Highfield
Remind me, 2 highsec empire connections and only one side of your sov linked to "hostile" Catch (of all places)? Please explain to me how badly your are going to be affected by fatigue in relation to the amount of whining in here (already)?
republicov
Volition Cult
Goonswarm Federation
#18 - 2014-11-04 18:42:48 UTC
+1
Highfield
Vanishing Point.
The Initiative.
#19 - 2014-11-04 18:48:35 UTC
SilentG wrote:
Come on.. are you going to get fatigued when using gates too? Im with Thorn... Get that **** away +1


Ah the dreaded F1-drone provi member, not hindered by any knowledge of the game since the beginning of time.
Lightbubble
Dreddit
Test Alliance Please Ignore
#20 - 2014-11-04 18:50:44 UTC
You want Content ? A Player-Created selfdriven envoiment? I think this is not the way throwing the "hammer of doom" to your customers.

In my opinion, dear gamedesigners: go back to your work; be more creative like this. It dosnt hurt reconsidering something that dosnt work correctly.

So +1
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