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Nerf high sec incursions

First post
Author
Donnachadh
United Allegiance of Undesirables
#21 - 2014-10-20 14:00:17 UTC  |  Edited by: Donnachadh
Rivr Luzade wrote:
PLEX need to go above 1B. I want to see them at 1.5B at some point. That will be fun times. Twisted

People then start to properly sub their accounts again and don't need to grind ISK as much anymore, which will result in an a lot more relaxed environment in the game. Blink


I believe you have the core of the issue here.

Another thought, since the market as a general whole are not going up but plex prices are soaring, maybe it is because of a shortage of plex?

Maybe the plexes themselves are an ISK faucet with people buying and selling as high as they can push them?

To those who complain about losing ships in Incursions I have no sympathy for you, suck it up take less ISK and add logi and more DPS to your fleets, I ran incursions for about 3 months when they first came out in fleets with all tech 2 fit ships and we NEVER lost a single ship. If you are seeing ships pop around you in these then it is your own fault for being greedy and not willing to share with the few extra players that would prevent these losses. Needless to say I completely reject your "we need the ISK to replace ships" argument.
baltec1
Bat Country
Pandemic Horde
#22 - 2014-10-20 14:11:38 UTC
Veers Belvar wrote:


As opposed to AFK Carrier ratting in renterland or WH escalations which are just soooooo dangerous? Fact of the matter is that nullsec rewards already significantly exceed those of highsec. People run incursions because they are FUN, not because it's the max isk/hour or any nonsense like that. If it bothers you that much (and that's a kind of crazy thing to worry about) go suicide gank them. But this crazy force everyone into nullsec agenda is thankfully never going to be adopted by CCP.


Why do you continue to lie given that it is so easy to find the numbers of how much can be earned doing each and every activity?
Bullet Therapist
Caldari Provisions
Caldari State
#23 - 2014-10-20 15:14:46 UTC  |  Edited by: Bullet Therapist
Veers Belvar wrote:
Bl1SkR1N wrote:
Corraidhin Farsaidh wrote:
Another nerf incursions thread? Did they remove the search function over the weekend?

I have no problem with people earning isk by running sites in highly organized fleets. Isn't that the exact same argument nullsec use for the vast riches they gather out in lawless space?


ofcourse there is button for search but that would remove feel of drama making for me.

And no its something absolutly different. Pretend i skip part where i compare dangers in null and high sec. Big groups of hundreds of players can make isk in null...yeah but in high sec you can make billions with iskboxer running 10nightmares or similiar crap and make more isk with no real presure.


As opposed to AFK Carrier ratting in renterland or WH escalations which are just soooooo dangerous? Fact of the matter is that nullsec rewards already significantly exceed those of highsec. People run incursions because they are FUN, not because it's the max isk/hour or any nonsense like that. If it bothers you that much (and that's a kind of crazy thing to worry about) go suicide gank them. But this crazy force everyone into nullsec agenda is thankfully never going to be adopted by CCP.


Have you ever lived in nullsec before? If not, it's not the fountain of wealth that people claim. Running anomalies is only marginally better for farming isk than level four missions, and anomalies are the method through which most players, at least in my alliance, derive thier liquid isk.

Carrier ratting isn't what most people think it is.

Neither is local nullsec industry.

Or exploration. Anything that you do in nullsec incurs the risk of losing your ship, no matter how careful you think you are. Isk per hour, none of the professions generates significantly more than anything you can do in highsec, and any activity that requires you to move goods in or out of highsec has the additional headache of either waiting for a wormhole, training a jf, or risking a blockade runner.

That's why I use this character. NPC corp. Can do anything I need in highsec. I could do it in null, but I don't, because I make just as much in high.
Veers Belvar
Swordmasters of New Eden
#24 - 2014-10-20 15:35:06 UTC
baltec1 wrote:
Veers Belvar wrote:


As opposed to AFK Carrier ratting in renterland or WH escalations which are just soooooo dangerous? Fact of the matter is that nullsec rewards already significantly exceed those of highsec. People run incursions because they are FUN, not because it's the max isk/hour or any nonsense like that. If it bothers you that much (and that's a kind of crazy thing to worry about) go suicide gank them. But this crazy force everyone into nullsec agenda is thankfully never going to be adopted by CCP.


Why do you continue to lie given that it is so easy to find the numbers of how much can be earned doing each and every activity?


And yet somehow, despite the claimed poverty of nullsec, your organization manages to field a massive supercapital fleet and offers a 200% SRP program. Apparently people are finding ways to make isk, whether it is by ratting, anomalies, market manipulation, scamming, etc.... And as usual your ire is focused on the few hundred people, many of them career highsec folks like myself, who choose to run incursions for the enjoyment and the isk. We are to believe that what is broken in the game isn't the blue donut, the afk ratting/mining, the bots, the griefing, the scamming, etc.... No, what is breaking the game is a few hundred people running incursions in highsec and enjoying it (and yet market prices are still declining), because the nullsec/suicide ganker folks can't get their rocks off blowing up their ships, pissing them off, and getting them to quit the game. It's not enough to be able to kill miners and haulers, you need to be able to kill everyone else in highsec too!
elitatwo
Zansha Expansion
#25 - 2014-10-20 16:31:20 UTC
A while back people said level 4 too hard, make nerf.. (I said no)

CCP -> nerf level 4 and make level 5 yeay

Now people say, level 4 too boring, make more interesting (I said, I told you so..)

CCP make incursions yeay

200 people make incursions (EVE haz 65.000 people)

Somehow the 200 incursion runners are bad

Meanwhile in lolsec,
lolsec collects isk for people sitting in space and collecting moon poo. But since the greed of lolsec folks knows no end, moon poo needs to cost more err day.

Meanwhile people and some software feel sad that mining pays less than being in danger of loosing something.

Mineral prices tags rise for the software and hardware miners - yeay.

But since greed knows no end and errthing- and -one needs more isk because pricetags rise and people need more isk and prices rise more and people need more isk..

All is good-y

lowse(x)c get faction ware - yeay

people and their alts and alts of alts do faction warfare without warfare and make trillions errday, market software and some hardware rise pricetag and errone needs more isk.

lolsec always need more isk, because.. reasons..

Hey,
isn't it about time you rise moon poo prices again?? Now that you are all about to get stuck somewhere you will finds some reaons to rise moon poo prices again, who cares about the rest of the population..

lolsec needs more isk! pweese halp lolsec

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

baltec1
Bat Country
Pandemic Horde
#26 - 2014-10-20 16:37:51 UTC
Veers Belvar wrote:


And yet somehow, despite the claimed poverty of nullsec, your organization manages to field a massive supercapital fleet and offers a 200% SRP program. Apparently people are finding ways to make isk, whether it is by ratting, anomalies, market manipulation, scamming, etc....

The bulk of that isk is not made in 0.0.


Veers Belvar wrote:

And as usual your ire is focused on the few hundred people, many of them career highsec folks like myself, who choose to run incursions for the enjoyment and the isk. We are to believe that what is broken in the game isn't the blue donut, the afk ratting/mining, the bots, the griefing, the scamming, etc.... No, what is breaking the game is a few hundred people running incursions in highsec and enjoying it (and yet market prices are still declining), because the nullsec/suicide ganker folks can't get their rocks off blowing up their ships, pissing them off, and getting them to quit the game. It's not enough to be able to kill miners and haulers, you need to be able to kill everyone else in highsec too!


And here you go off the rails entirely.
Bullet Therapist
Caldari Provisions
Caldari State
#27 - 2014-10-20 17:07:48 UTC
baltec1 wrote:
Veers Belvar wrote:


And yet somehow, despite the claimed poverty of nullsec, your organization manages to field a massive supercapital fleet and offers a 200% SRP program. Apparently people are finding ways to make isk, whether it is by ratting, anomalies, market manipulation, scamming, etc....

The bulk of that isk is not made in 0.0.


Veers Belvar wrote:

And as usual your ire is focused on the few hundred people, many of them career highsec folks like myself, who choose to run incursions for the enjoyment and the isk. We are to believe that what is broken in the game isn't the blue donut, the afk ratting/mining, the bots, the griefing, the scamming, etc.... No, what is breaking the game is a few hundred people running incursions in highsec and enjoying it (and yet market prices are still declining), because the nullsec/suicide ganker folks can't get their rocks off blowing up their ships, pissing them off, and getting them to quit the game. It's not enough to be able to kill miners and haulers, you need to be able to kill everyone else in highsec too!


And here you go off the rails entirely.


I'd also like to point out that what makes isk for the alliance doesn't always make isk for the alliance members. Moon mining, for instance, is a tremendous source of isk, but it's isk for the alliance. Anyhow, I don't think that reasonable people really care about people making isk in incursions, more that people who risk their assets should have better access to isk.
Nya Kittenheart
Science and Trade Institute
Caldari State
#28 - 2014-10-20 17:08:55 UTC
Another useless post on high sec incursion income.When will you realize than 90 % of what we earn goes back to incursion ....
And by the way the modules and ships we buy come from null so asking high sec incursion to be nerfed is asking to cut your profit .

So let s do that and remove moon mining ,this way you ll let us alone and be granted what you asked for ....
Kuldrek Culduvere
Center for Advanced Studies
Gallente Federation
#29 - 2014-10-20 17:56:42 UTC
I started doing incursions a few months ago on my main. Yeah, the ISK is good, but there are other reasons I like doing them:

1. They are a fun change of pace.

2. I get to interact with other players I likely never would come across otherwise. On TS you get to hear stories from all over Eve.

3. It's a good way to learn the basics of being in a fleet, including using tags, fleet broadcasts, and watch lists. If you've been doing mostly solo types of things like mission running, etc. there isn't really a way to get that experience besides "going into the fire" in PVP and then you need to find people who would be willing to teach you there.

4. It's a great way to get logi experience. You can learn the ins and outs of repping your fleet mates, dealing with aggro switching in fleets that are too big for you to have everyone targeted or on your watch list, etc.
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#30 - 2014-10-20 18:05:21 UTC
Ix Method wrote:
Yes they should. No they won't. Yes its ridiculous. No there's nothing you can do.

liar get a fleet going of catalyst and just wait on an accelgate and pick a target, fc's dont care about ganks when told about gankers their reply is "do you know how much money we make"

personally hate their arrogance and would use part of my incursion profits to even advocate this, which give me an idea

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

James Baboli
Warp to Pharmacy
#31 - 2014-10-20 18:08:28 UTC
If you care to blame plex prices on the few folks (relatively) who run incursions, then go ahead. Can't stop you.
Can run some basic math to show you why it isn't as bad as all that.
The shiniest fleets (ISN, the longterm DIN, and full member Helix fleets) will net an overall average of ~140m/hr for HQs across the week, once you factor in fleet breaks and form up time. Between these 3 entities, assuming everyone had all of their toons on and farming the whole time, this is 120 pilots pulling in 140m/hr. Between these 3 communities, thats 16800m/hr and 394.8B/day if they managed to run 23.5/7. Sounds unreasonable?
Now, you have the intermediate HQ communities, and the uber shiny VG communities, with a isk/hr average of 120m/hr. These communities average about another 120 pilots. another 14400m/hr. another 338.4B/day. Again, making the assumption that these pilots are all 23.5/7

All of incursions, in total, might at the best of times put 1t isk per day into eve, after accounting for the LP. This assumes that all of the pilots in the fleet are bearing it up all day, no fleet is running light on DPS, fairly normal comp for the communities in question, etc. More realistic is 400B/day across all of incursions during high power farming. Now, still high, but not quite the firehose of isk some peoplemake it out to be.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Ima Wreckyou
The Conference Elite
The Conference
#32 - 2014-10-20 19:07:26 UTC
+1

The risk/reward of Incursions is completely unbalanced and they should be removed from Highsec.

This would probably also kill off the extremely toxic PvE-only elitist community which has build up around this Highsec incursions. I am sure they will find another game where they can brag with their full ultra-epic equipped Paladin-Elf-Wizard things and poison the atmosphere with their toxic behavior.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#33 - 2014-10-20 19:09:40 UTC  |  Edited by: Rivr Luzade
Ima Wreckyou wrote:
+1

The risk/reward of Incursions is completely unbalanced and they should be removed from Highsec.

This would probably also kill off the extremely toxic PvE-only elitist community which has build up around this Highsec incursions. I am sure they will find another game where they can brag with their full ultra-epic equipped Paladin-Elf-Wizard things and poison the atmosphere with their toxic behavior.


Says the alliance who's Elite PVPing in High sec instead of more dangerous areas of space. Roll Makes me wonder what's more toxic for the game: people who enjoy it in High sec or people who constantly pull out content from those areas of space, which are constantly craving for it and constantly losing more content and where people are constantly complaining that High sec has too much content.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Veers Belvar
Swordmasters of New Eden
#34 - 2014-10-20 19:16:15 UTC  |  Edited by: Veers Belvar
Bullet Therapist wrote:


I'd also like to point out that what makes isk for the alliance doesn't always make isk for the alliance members. Moon mining, for instance, is a tremendous source of isk, but it's isk for the alliance. Anyhow, I don't think that reasonable people really care about people making isk in incursions, more that people who risk their assets should have better access to isk.


Fair enough. Then your #1 agenda item should be a Sherman Act anti-monopolization action against the CFC, et al., where you move to break up the absurdly wealthy nullsec power blocks and restrict them to 50 members each. Then, once the blue donut is gone, you might actually inject some real risk into nullsec to balance out the higher reward level. Ditto for wormholers. Next you can act against the scammers and market manipulators, who make a lot more isk with less risk than incursion runners do. Next you can nerf all the freighter suicide gank fleets, who also make more isk with less risk.

After you do all that, then come talk to me about incursion runners. Risk/reward and all.
Jack Carrigan
Order of the Shadow
#35 - 2014-10-20 19:18:19 UTC
Rivr Luzade wrote:
Ima Wreckyou wrote:
+1

The risk/reward of Incursions is completely unbalanced and they should be removed from Highsec.

This would probably also kill off the extremely toxic PvE-only elitist community which has build up around this Highsec incursions. I am sure they will find another game where they can brag with their full ultra-epic equipped Paladin-Elf-Wizard things and poison the atmosphere with their toxic behavior.


Says the alliance who's Elite PVPing in High sec instead of more dangerous areas of space. Roll Makes me wonder what's more toxic for the game: people who enjoy it in High sec or people who constantly pull out content from those areas of space, which are constantly craving for it and constantly losing more content and where people are constantly complaining that High sec has too much content.


This.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Jack Carrigan
Order of the Shadow
#36 - 2014-10-20 19:19:57 UTC
Veers Belvar wrote:
Bullet Therapist wrote:


I'd also like to point out that what makes isk for the alliance doesn't always make isk for the alliance members. Moon mining, for instance, is a tremendous source of isk, but it's isk for the alliance. Anyhow, I don't think that reasonable people really care about people making isk in incursions, more that people who risk their assets should have better access to isk.


Fair enough. Then your #1 agenda item should be a Sherman Act anti-monopolization action against the CFC, et al., where you move to break up the absurdly wealthy nullsec power blocks and restrict them to 50 members each. Then, once the blue donut is gone, you might actually inject some real risk into nullsec to balance out the higher reward level. Ditto for wormholers. Next you can act against the scammers and market manipulators, who make a lot more isk with less risk than incursion runners do. Next you can nerf all the freighter suicide gank fleets, who also make more isk with less risk.

After you do all that, then come talk to me about incursion runners. Risk/reward and all.


Do you want EVE to die?

Because that's how you make EVE die.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Nolak Ataru
Hedion University
Amarr Empire
#37 - 2014-10-20 19:23:08 UTC
CLEARLY someone missed the part of CCP's presentation when incursions were #3 on the "isk faucet" chart....
Veers Belvar
Swordmasters of New Eden
#38 - 2014-10-20 19:26:12 UTC
Jack Carrigan wrote:
Veers Belvar wrote:
Bullet Therapist wrote:


I'd also like to point out that what makes isk for the alliance doesn't always make isk for the alliance members. Moon mining, for instance, is a tremendous source of isk, but it's isk for the alliance. Anyhow, I don't think that reasonable people really care about people making isk in incursions, more that people who risk their assets should have better access to isk.


Fair enough. Then your #1 agenda item should be a Sherman Act anti-monopolization action against the CFC, et al., where you move to break up the absurdly wealthy nullsec power blocks and restrict them to 50 members each. Then, once the blue donut is gone, you might actually inject some real risk into nullsec to balance out the higher reward level. Ditto for wormholers. Next you can act against the scammers and market manipulators, who make a lot more isk with less risk than incursion runners do. Next you can nerf all the freighter suicide gank fleets, who also make more isk with less risk.

After you do all that, then come talk to me about incursion runners. Risk/reward and all.


Do you want EVE to die?

Because that's how you make EVE die.


Not at all, I don't necessarily support implementing any of my risk/reward nerf suggestions. What I want to make clear is that the whole nerf incursion campaign has nothing to do with ISK faucets or risk/reward. It has everything to do with some socially dysfunctional and miserable nullsec folks screaming about the fact that there actually exists a somewhat profitable highsec PvE activity where people collaborate to achieve a common goal, and it doesn't involve tears or inflicting pain on other people. The idea that in Eve you can actually team up to accomplish a common goal, one that doesn't involve any tears, just lights these people on fire and leads to uncontrollable rage. Hence the insane conspiracy theories (Incursions are causing Plex inflation!) and the delusional accusations (Incursions are more profitable than nullsec!).
Ima Wreckyou
The Conference Elite
The Conference
#39 - 2014-10-20 20:09:04 UTC
Rivr Luzade wrote:
Says the alliance who's Elite PVPing in High sec instead of more dangerous areas of space. Roll Makes me wonder what's more toxic for the game: people who enjoy it in High sec or people who constantly pull out content from those areas of space, which are constantly craving for it and constantly losing more content and where people are constantly complaining that High sec has too much content.

You seam to divert a bit from the topic, let me bring you back on track.

Highsec is actually the space where the game mechanics are all stacked in favor of the victim and against the aggressor. Nullsec on the other hand is a leveled playing field where you can shoot everyone without automatic NPC interference. So from a pirates point of view Highsec is the more dangerous space but it also has a lot more of careless valuable targets because of that fact.

Your picture of the "more dangerous area" may be true for the PvE enthusiasts who get more difficult targets, a lot more risk to get jumped and mildly more ISK compared to the additional risk they take.

Incursions are a special snowflake in the PvE landscape of EVE. In their wake they bring a new type of player who is only concerned with grinding more ISK (even more so than the common Highsec miner) while completely ignoring the sandbox aspect of EVE while always crying for more isolation. They play EVE like a WOW clone and they constantly demand to make all of EVE more like WOW. If EVE would become a WOW clone it would surely die like all the WOW clones.

They don't only think like WOW players, they also act like them. The same immature and toxic behavior you usually encounter in this kind of repetitive grind fests that seam to trap kids an mass with their optimized reward response mechanics. One of the big selling points of EVE for me at least was that the game was almost free from this type of players. And look where we are today, I just say Beers Veldspar, need I say more?

This new toxic player can only thrive in Highsec, as this is the only place where he can ignore the sandbox most of the time and isolate themselves in their grind centered abomination of EVE gameplay. And that's why Highsec incursions have to go.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#40 - 2014-10-20 21:02:58 UTC
Ima Wreckyou wrote:
Rivr Luzade wrote:
Says the alliance who's Elite PVPing in High sec instead of more dangerous areas of space. Roll Makes me wonder what's more toxic for the game: people who enjoy it in High sec or people who constantly pull out content from those areas of space, which are constantly craving for it and constantly losing more content and where people are constantly complaining that High sec has too much content.

You seam to divert a bit from the topic, let me bring you back on track.

Highsec is actually the space where the game mechanics are all stacked in favor of the victim and against the aggressor. Nullsec on the other hand is a leveled playing field where you can shoot everyone without automatic NPC interference. So from a pirates point of view Highsec is the more dangerous space but it also has a lot more of careless valuable targets because of that fact.

Your picture of the "more dangerous area" may be true for the PvE enthusiasts who get more difficult targets, a lot more risk to get jumped and mildly more ISK compared to the additional risk they take.

Incursions are a special snowflake in the PvE landscape of EVE. In their wake they bring a new type of player who is only concerned with grinding more ISK (even more so than the common Highsec miner) while completely ignoring the sandbox aspect of EVE while always crying for more isolation. They play EVE like a WOW clone and they constantly demand to make all of EVE more like WOW. If EVE would become a WOW clone it would surely die like all the WOW clones.

They don't only think like WOW players, they also act like them. The same immature and toxic behavior you usually encounter in this kind of repetitive grind fests that seam to trap kids an mass with their optimized reward response mechanics. One of the big selling points of EVE for me at least was that the game was almost free from this type of players. And look where we are today, I just say Beers Veldspar, need I say more?

This new toxic player can only thrive in Highsec, as this is the only place where he can ignore the sandbox most of the time and isolate themselves in their grind centered abomination of EVE gameplay. And that's why Highsec incursions have to go.


Except these players enjoy this aspect of the game and who is to say how to play Eve 'right' or 'wrong'? If they enjoy the game then they re playing it 'right' for them. If you are the kind of player who dislikes it then excersize your right to disrupt them. Many hisec players see moongoo as a massive isk faucet under the control of very few entities. Each area has its own isk generation which works best in fleet, incursions in hi, FW in lo and pretty much everything in null inside your safe areas. The nulsec poor woes ring hollow to many hi/losec players since no other area in Eve generates enough isk to throw 10's of titans into a battle without concern for the cost. Instead of people complaining about others gamestyles they should concentrate on having fun in their own I think...