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New dev blog: Crucible - The first week in stats

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Arana Mirelin
Te'Rava Industries
#21 - 2011-12-13 16:31:47 UTC
Jack Dant wrote:
Bloodpetal wrote:

Where were the most Customs Offices deployed?


Wormholes or Null Sec? (Very unlikely Low Sec)

Guessing that will match the number of interbus offices blown up. So, largely null/WH, with a few in lowsec.

These will probably harder to get, but just in case. How many player COs were in reinforced over the same period? Trying to gauge rate of attacks vs rate of destruction.

Thanks,


hard to say..

In our home WH, we blew up the interbus ones and replaced them.

When we've come upon a populated system with the interbus COs, we've tended to just pop them. (Well, for lava and plasma)
Aineko Macx
#22 - 2011-12-13 16:33:17 UTC
Jason Edwards wrote:
over 4 trillion isk!

So IIRC comparable to the volume in ISK traded in The Forge over 2 days. Good ISK sink Blink
CCP Diagoras
C C P
C C P Alliance
#23 - 2011-12-13 16:33:59 UTC
Bloodpetal wrote:
Nice stats! Good to see the heart of EVE is pumping a little faster!

I'll admit I was a tornado Low Sec PVP statistic ;)


Where were the most Customs Offices deployed?


Wormholes or Null Sec? (Very unlikely Low Sec)


From the data at the time the blog was written (so almost a week ago):
1,932 in wormhole space
1,909 in null sec
674 in low sec.
Bloodpetal
Tir Capital Management Group
#24 - 2011-12-13 16:44:46 UTC
CCP Diagoras wrote:
Bloodpetal wrote:
Nice stats! Good to see the heart of EVE is pumping a little faster!

I'll admit I was a tornado Low Sec PVP statistic ;)


Where were the most Customs Offices deployed?


Wormholes or Null Sec? (Very unlikely Low Sec)


From the data at the time the blog was written (so almost a week ago):
1,932 in wormhole space
1,909 in null sec
674 in low sec.



Thanks! :)

Where I am.

Two step
Aperture Harmonics
#25 - 2011-12-13 17:06:46 UTC
Stats on the new T2 mods? How many of them have been built?

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

John McCreedy
Eve Defence Force
#26 - 2011-12-13 17:31:48 UTC
I would put it to CCP that the overwhelming popularity of the Tornado suggests that the changes made to Hybrids still aren't enough to entice people who are trained/cross trained in Projectiles want to switch weapon types and that the whole paper, rock, scissors approach to Eve balancing isn't working. Give us a reason to use different types of guns in different sets of circumstances and I'm sure you'd see a more balanced usage of the each weapon type.

13 years and counting. Eve Defence Force is recruiting.

Aineko Macx
#27 - 2011-12-13 17:45:15 UTC
John McCreedy wrote:
I would put it to CCP that the overwhelming popularity of the Tornado suggests that the changes made to Hybrids still aren't enough to entice people who are trained/cross trained in Projectiles want to switch

No, the Tornado is simply OP. It beats the other tier 3 BCs in almost every criteria.
Celebris Nexterra
The Scope
Gallente Federation
#28 - 2011-12-13 17:47:27 UTC
In addition to confirming that Winmatar is still OP as usual, I'd like to ask why final blows were used as the metric for determining what constitutes a "kill." Are you focusing on solo kills? Because any km where a tier 3 appears seems to me to be a better metric for determining kills by.

Also, "Tier 3 KillsKills by other Battlecruisers"
Kami3k
The Lucky Bible Company
#29 - 2011-12-13 17:59:38 UTC
Aineko Macx wrote:
John McCreedy wrote:
I would put it to CCP that the overwhelming popularity of the Tornado suggests that the changes made to Hybrids still aren't enough to entice people who are trained/cross trained in Projectiles want to switch

No, the Tornado is simply OP. It beats the other tier 3 BCs in almost every criteria.


Because the weapon's it uses are OP.

You are agreeing with the person you quoted.
Aineko Macx
#30 - 2011-12-13 18:23:36 UTC
Kami3k wrote:
Aineko Macx wrote:
John McCreedy wrote:
I would put it to CCP that the overwhelming popularity of the Tornado suggests that the changes made to Hybrids still aren't enough to entice people who are trained/cross trained in Projectiles want to switch

No, the Tornado is simply OP. It beats the other tier 3 BCs in almost every criteria.

Because the weapon's it uses are OP.
You are agreeing with the person you quoted.

Confirming projectiles affect speed, agility, tank, and to a lesser degree, ease of fitting.
Illectroculus Defined
Caldari Provisions
Caldari State
#31 - 2011-12-13 18:38:54 UTC
It's missing the very important 'Number of ship spins' stat.
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#32 - 2011-12-13 18:54:06 UTC  |  Edited by: Hakaru Ishiwara
+1 for CCP adding stuff in space and publishing metrics so early on. While the positive nature of the numbers might have something to do CCP's willingness to publish, I hope that CCP understands that those flying in the Tier 3 BCs (and related ships in-fleet) are loving the experience.

Going out on a limb, I will make the statement that adding new and useful things for capsuleers to build and use adds value to the game play experience. Stretching even further, this may generate goodwill towards the EVE IP and turn around what was a truly catastrophic spring and summer's worth of feature(*) releases.

Also: these stats are very cool to read about. Keep them coming if your resident economist has given up the ghost on publishing the QENs.


(*) - The Door is a feature as it spurred on much comedy and mockery, stimulating the subscriber community into action. Pirate

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

pmchem
Brutor Tribe
Minmatar Republic
#33 - 2011-12-13 19:15:42 UTC
nice stats, great expansion

https://twitter.com/pmchem/ || http://community.eveonline.com/news/dev-blogs/community-spotlight-garpa/ || Goonswarm Economic Warfare Cabal

Weaselior
GoonWaffe
Goonswarm Federation
#34 - 2011-12-13 19:17:18 UTC
What does my tornado loss get counted at when I 0wn some miner and then get killed by CONCORD (without anyone else shooting me)

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Chribba
Otherworld Enterprises
Otherworld Empire
#35 - 2011-12-13 19:25:31 UTC
Awesome, keep up the great work!

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

oldbutfeelingyoung
Perkone
Caldari State
#36 - 2011-12-13 20:01:16 UTC
the most pvp kills in 0.0 ,huh? people are complaining there is no action in 0.0

R.S.I2014

Mashie Saldana
V0LTA
WE FORM V0LTA
#37 - 2011-12-13 20:48:08 UTC
What is the highest number of ship spins achieved in game?
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#38 - 2011-12-13 20:54:51 UTC
oldbutfeelingyoung wrote:
the most pvp kills in 0.0 ,huh? people are complaining there is no action in 0.0
Who is complaining these days?

Only those who have blued up their surrounding neighbors for forty jumps, that's who. Big smile

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#39 - 2011-12-13 21:11:26 UTC
Illectroculus Defined wrote:
It's missing the very important 'Number of ship spins' stat.

Confirming, this is what everyone is most interested in.
oldbutfeelingyoung
Perkone
Caldari State
#40 - 2011-12-13 21:24:02 UTC
Hakaru Ishiwara wrote:
oldbutfeelingyoung wrote:
the most pvp kills in 0.0 ,huh? people are complaining there is no action in 0.0
Who is complaining these days?

Only those who have blued up their surrounding neighbors for forty jumps, that's who. Big smile




So basicly 0.0 would be more interesting when the red and blue system in EVE is changed?
So limit the amount of corps in an alliance and the amount of blue contacts not being in this alliance?

Maybe i say something stupid ,don,t know exactly how sov works and how alliances related to sov work , forgive me in advance for that one




R.S.I2014

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