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Dev blog: Coming to EVE Online in the Phoebe release on November 4th

First post First post
Author
King Fu Hostile
Mea Culpa.
Shadow Cartel
#41 - 2014-10-10 17:28:17 UTC
Loving this new release schedule, awesome stuff CCP <3
MeBiatch
GRR GOONS
#42 - 2014-10-10 17:29:01 UTC  |  Edited by: MeBiatch
even though we are on the 6 week release thing... this really does feel like a winter expansion...

any chance due to the jump fatigue and reduced range we can get a new regional gate linking sagain to tnn or even linking sagain to lower catch and then to stain?

I currently live in stain and i am scarred that logistics is going to become near impossible after the expansion due to the carrier nerf... but if there was new regional gates i could use those and they could add more content in the form gate camps...

so really its a win win.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Kanzero
The Legion of Spoon
Curatores Veritatis Alliance
#43 - 2014-10-10 17:31:10 UTC
Unlimited skill queue!

Big smile
Ragnar Sorlandschip
The Scope
Gallente Federation
#44 - 2014-10-10 17:33:06 UTC
Panther X wrote:
CCP karkur wrote:
Oh Takashawa wrote:
Can the unlimited skill queue be set to include skills that you can't yet inject due to prereqs?
Perhaps at some point, but not in Phoebe Smile


I don't see how thats possible; you should only be able to queue the skills that you have currently injected.

I mean isn't that what EveMon is for?


I think the deal is to inject skills and keep them at lv.0 until you meet the requirements for training them. But I suspect they don't want people to play Skill Queue Offline™ for 6 months with their new alts.
Mara Tessidar
Perkone
Caldari State
#45 - 2014-10-10 17:33:11 UTC
The nullsec data/relic sites being added to c1-c3 space isn't going to magically make them wonderful places to live and hang out. Furthermore, it leaves C4 space high and dry as the only place with none of those sites and no escalations. A decreasing distribution of the nullsec data/relic sites from C1 (having the most) all the way through C6 space (having the least) would have been more appropriate.
Valterra Craven
#46 - 2014-10-10 17:33:43 UTC
Steve Ronuken wrote:
Biggest problem atm, with 'train skills you can't inject yet', is that you can train any skill you have injected, even if you don't meet the prerequisites. That's a side effect of the skill changes for ships changing prereqs.

Some solution to this would be nice, but harder than it might sound.


This might be dinky, but I'd just create a holder queue that doesn't inject the skill until pre reqs are met.
Steijn
Quay Industries
#47 - 2014-10-10 17:35:24 UTC
Ragnar Sorlandschip wrote:
Panther X wrote:
CCP karkur wrote:
Oh Takashawa wrote:
Can the unlimited skill queue be set to include skills that you can't yet inject due to prereqs?
Perhaps at some point, but not in Phoebe Smile


I don't see how thats possible; you should only be able to queue the skills that you have currently injected.

I mean isn't that what EveMon is for?


I think the deal is to inject skills and keep them at lv.0 until you meet the requirements for training them. But I suspect they don't want people to play Skill Queue Offline™ for 6 months with their new alts.


if they have paid a subscription, why does it matter wether they log in or not, CCP still have the rl $$$ from them (or a.n.other via plex).
Phoenix Jones
Small-Arms Fire
#48 - 2014-10-10 17:35:54 UTC
Obil Que wrote:
CCP RedDawn wrote:
Obil Que wrote:
Quote:
Data and Relic sites found in Null Security Space will also be present in wormhole Class 1-3 systems. An upcoming blog will describe the changes.


Any chance for a sneak peak at this and whether or not these null-sec Data/Relic sites in WH space will include sleepers as the current WH data/relics do?


For this release they will be the exact same as they are in Null Sec.
Doesn't mean that they won't change in the future however.
Also, the dev blog should be out soon regarding this change.


That's actually great (the lack of sleepers). Adds content for our lower SP members, more pilots in space, all around great addition!


Yea it adds exploration to wormholes that does not involve shooting a npc.

Good job there

Yaay!!!!

Aeril Malkyre
Knights of the Ouroboros
#49 - 2014-10-10 17:36:20 UTC
Mind blown. I've been keeping a fair track of Phoebe, and this dev blog just tripled the number of things I thought I knew about. Keep it up CCP! This sounds frelling amazing.
CCP RedDawn
C C P
C C P Alliance
#50 - 2014-10-10 17:38:47 UTC  |  Edited by: CCP RedDawn
Fonac wrote:
CCP RedDawn wrote:
Obil Que wrote:
Quote:
Data and Relic sites found in Null Security Space will also be present in wormhole Class 1-3 systems. An upcoming blog will describe the changes.


Any chance for a sneak peak at this and whether or not these null-sec Data/Relic sites in WH space will include sleepers as the current WH data/relics do?


For this release they will be the exact same as they are in Null Sec.
Doesn't mean that they won't change in the future however.
Also, the dev blog should be out soon regarding this change.



Is the escalation devblog released together with this change to data sites / relic sites?


Indeed it is.

Team Genesis

Itachi XIII
Academy of Arms Distribution and Manufacturing
#51 - 2014-10-10 17:38:59 UTC
fianly unlimited skill queue . like the trial acount limited shiz removed. was anoying when i got my multiple acounts together :D
l0rd carlos
the king asked me to guard the mountain
#52 - 2014-10-10 17:39:09 UTC
need a dispenser here!

Youtube Channel about Micro and Small scale PvP with commentary: Fleet Commentary by l0rd carlos

MeBiatch
GRR GOONS
#53 - 2014-10-10 17:40:37 UTC
Got to say super stoked about unlimited skill queues... now only if they added the ability to change skills via eve gate and we are set.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Obil Que
Star Explorers
Solis Tenebris
#54 - 2014-10-10 17:42:28 UTC
Mara Tessidar wrote:
The nullsec data/relic sites being added to c1-c3 space isn't going to magically make them wonderful places to live and hang out. Furthermore, it leaves C4 space high and dry as the only place with none of those sites and no escalations. A decreasing distribution of the nullsec data/relic sites from C1 (having the most) all the way through C6 space (having the least) would have been more appropriate.


I'm fine with the inclusion of only the "lower class" wormholes with this content. It is the breeding ground of smaller corps, newer players, and offers the most connections to high-sec/k-space where daytrippers will enter from. C4 sites with their dual statics and longer wormhole chains can get to this content easy enough. C5/C6 don't really need it nor does it cater to their playerbase.
Obil Que
Star Explorers
Solis Tenebris
#55 - 2014-10-10 17:43:32 UTC
Phoenix Jones wrote:
Obil Que wrote:
CCP RedDawn wrote:
Obil Que wrote:
Quote:
Data and Relic sites found in Null Security Space will also be present in wormhole Class 1-3 systems. An upcoming blog will describe the changes.


Any chance for a sneak peak at this and whether or not these null-sec Data/Relic sites in WH space will include sleepers as the current WH data/relics do?


For this release they will be the exact same as they are in Null Sec.
Doesn't mean that they won't change in the future however.
Also, the dev blog should be out soon regarding this change.


That's actually great (the lack of sleepers). Adds content for our lower SP members, more pilots in space, all around great addition!


Yea it adds exploration to wormholes that does not involve shooting a npc.

Good job there


Can't tell if you're serious or not but I would think with your focus on PvP you'd be in favor of any change, however small or obtuse to your playstyle that gets more buts in the seats and ships in WH space for you to explode.
Tipa Riot
Federal Navy Academy
Gallente Federation
#56 - 2014-10-10 17:44:53 UTC
Wow. Some (not so) sacred (anymore) cows got slaughtered Shocked

I hope this candy does not cover some nasty SB nerfs to come ... What?

I'm my own NPC alt.

Obsidian Hawk
RONA Midgard Academy
#57 - 2014-10-10 17:44:54 UTC
Finally unlimited skill queue WOOO!

Why Can't I have a picture signature.

Also please support graphical immersion, bring back the art that brought people to EvE online originaly.

Panther X
Destructive Influence
Northern Coalition.
#58 - 2014-10-10 17:46:29 UTC
MeBiatch wrote:
Got to say super stoked about unlimited skill queues... now only if they added the ability to change skills via eve gate and we are set.


Or from Dusk on my IPhone Cool

Sometimes I can't log in from work... until I find out the password on the router...and then they change it again...so from Dusk or Evegate would be good.

My Titan smells of rich Corinthian Leather...

Unsuccessful At Everything
The Troll Bridge
#59 - 2014-10-10 17:48:28 UTC
Unlimited skill queue.



Finally catering to those who claim they love Eve but clearly hate to log in and play.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Vic Vorlon
Malevelon Roe Industries
Convocation of Empyreans
#60 - 2014-10-10 17:49:03 UTC
CCP RedDawn wrote:
Obil Que wrote:
Quote:
Data and Relic sites found in Null Security Space will also be present in wormhole Class 1-3 systems. An upcoming blog will describe the changes.


Any chance for a sneak peak at this and whether or not these null-sec Data/Relic sites in WH space will include sleepers as the current WH data/relics do?


For this release they will be the exact same as they are in Null Sec.
Doesn't mean that they won't change in the future however.
Also, the dev blog should be out soon regarding this change.


Sweet! At last I have a reason to take a look in wormholes, using small, cheap ships that I can fly well. Phoebe is looking like an excellent release.