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Prototype: Dojos

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Caval Marten
Deep Core Mining Inc.
Caldari State
#901 - 2014-09-28 07:49:45 UTC
I'm just wondering if many in the pro-dojo crowd actually have an appreciation of what solo pvp entails.. the hunt, the outsmarting, the setup, etc.

Watch a lokoforloki (zao) or fintaure stream, look at what they do on their roams. Yeah sometimes there are blobs, sometimes there is ecm but then sometimes there are epic fights. Dojos are just cheapening the experience. With them a soloer jumps into system but the target instead of setting up in a plex sits in station and says come fight in my dojo with X ship or Y setup. This sounds fun??

What are these dojos fixing? If you and a partner want to fight you don't need a dojo. To all those claiming neutral logi issues or other other scenarios.. are you going to ask the friendly pirate that comes into system to fight in your controlled dojo? ..be realistic.
Yun Kuai
Garoun Investment Bank
Gallente Federation
#902 - 2014-09-28 08:12:18 UTC
baltec1 wrote:
FT Diomedes wrote:
I don't have a problem with the dojo idea, but I worrry about abuse. I have not been on the test server to try it, so perhaps this is not an issue. Let's say I have my dojo deployed in my home system. I try to undock, but a hostile Interdictor bubbles the undock. So, my alt and I undock and activate my dojo. What happens? Do my alt and I warp off to my protected Deadspace pocket? If my alt and I are ratting in the same system and a hostile enters local, do I warp to a safe spot for the rest of the timer? Or several variations on this theme...

In short, I am concerned that device, if brought to TQ, will be used to avoid nonconsenual PVP. That would be devastating.

If someone wants to be an honorable space samurai and have fixed 1v1 matches, that is fine by me as long as real ships explode and there are still consequences in Eve.


You would be able to grab a D-scan of the area without having to undock into a station camp.


Instead of demanding this killed by fire right away, why not sit down and work out how to prevent it from being abused. A simple fix because this is an "instanced, 5min long area of space" is to write things that you don't want to see, i.e. no way to gain an outside advantage other than having a 1v1 or team brawl.

That being said, to answer the first guys question: you can only access the dojo from being docked. You cannot warp off from the 125km sphere. Once the timer runs out or the fight is finished, see a ship was destroyed, then both parties are loaded back into station. There is no abuse or ability to avoid a station camp so relax.

To answer the second concern: if the option of d-scan, especially if you could gain advantage from d-scanning what's near station/gate/etc. from the safety of the dojo fight area, then just have all d-scan abilities disabled while inside the "instanced space".



I don't know much about coding, but I would make the assumption that if the Dojo spawns an arena in space it's doing so to implement specific rules to a specific picket of space, i.e. Boundary violations and immediate ship destruction. If that is the case, then it would be much more proactive and productive to write down all of the things that would be abuseble by dojo fighters so that the pockets could have a list of rules that cannot be broken, like d-scanning or boosting, i.e. only allow links inside the pocket to be granted inside the sphere and no links from the outside to affect the ships inside (bc it's own mini-system within in a system).

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Yun Kuai
Garoun Investment Bank
Gallente Federation
#903 - 2014-09-28 08:18:34 UTC
baltec1 wrote:
[quote=Bamboozlement][quote=baltec1]

The real irony here is having you demand a sandbox then in the next sentence demand that everyone elses sandbox be take away.

Also please stop telling both lies and trying to compare totally different things to each other. There has never been a mechanic in place that forces "fair" fights in EVE.


Have you ever stopped to consider that maybe CCP has tried in the past and just didn't get the resulted they wanted and that is now the next iteration of dueling and designed to actually achieve their desired results?

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Yun Kuai
Garoun Investment Bank
Gallente Federation
#904 - 2014-09-28 08:35:42 UTC
Daichi Yamato wrote:
Regnag Leppod wrote:


Ah, so what it comes down to is money then. You get a perverse sense of power and control out of taking things away from others that they worked for. That explains a lot.


"the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

im playing EVE, what are you playing?

on the Sisi server i can take a mining fleet, take it to null sec, mine trillions in minerals and then freighter it back to a market, and i can do that without even thinking of someone attacking me.

likewise in a dojo i can fit up my ship with the blingiest modules isk can buy knowing for certain that i know who im up against and what they are bringing. that im not ok with.

i also get a perverse sense of excitement when that which matters to me is threatened. Or knowing that i have destroyed a ship of my enemies that they cannot use against me again. the thrill of loss and the unexpected is what makes eve what it is and it also makes every victory that much more sweeter.

perhaps your're looking for a different game.

Bamboozlement wrote:

Thanks for backpedaling from your initial statement that implied your dojo experience won't be useful in the rest of eve.

We both agree that it's not the case then.


again, back pedaling is all yours


I think someone hasn't tested the dojo on the duality server....

You can still have you day ruined by many reasons:
-hauler gets ganked moving ships and mods to the dojo because remember the dojo must be pre-stocked with all ships and mods before the fight
-hauler can be ganked with deploying the dojo before the fight/tournament begins
-the dojo can be put into reinforced (haven't check to see if reinforced mode doesn't allow anymore fights to happen)
-destroy the dojo and all of the contents inside resulting in direct loss to the dojo owner

Most agreed on 1v1 or duels already have people showing what fits they are bringing so there would be no difference except more control in the process, which means you can't be a butt pirate and bring a full faction fit ship....or you can still can, except now the other pilot will know beforehand and will get even more enjoyment popping and looting your ship

As the for "keep this trash of the TQ server" or the "I'm only okay with this on the SiSI server". Why do you want to actively push people off the live server and directly affect open world play. By forcing people to not log on the live sever so they can run their fights/tourneys on the test server, I ask how is that good for the game? Does everyone realize that real ships and real consequences are being added if this goes live on TQ because people will continue to work on the test server with broken tools and no real risk involved...

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PastyWhiteDevil
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#905 - 2014-09-28 08:42:00 UTC
Alvatore DiMarco wrote:
EVE's "winning formula" has turned it into a game where nullsec is stagnant, people can and do roam 40j without finding anything (either because they're not allowed to shoot the half of EVE that's blue to them or because all they find are risk-averse pilots who dock/pos up) and where people log out and play other games as a way to pass the time.

Is that really okay? Are you really saying "EVE should be this game that people log out of to go play something else"?

Let's not forget how so-called 1v1 virtually requires you to have an offgrid boosting alt (because the other guy does) and how there's just so much PvP in highsec that isn't docking games or ganks.

So yeah. Dojos will totally kill EVE. Because EVE is in the best state it's ever been in. Is the sarcasm thick enough yet?

*Snip* Please refrain from personal attacks. ISD Ezwal.

One last thing: None of you crying change-averse bittervets seem to realize that this isn't on TQ. It hasn't been announced for TQ. It hasn't even been put on SiSi. It's on Duality and nobody has said the first thing about it going to any other server. So HTFU and STFU or GTFO. [*Snip* Please refrain from personal attacks. ISD Ezwal.


i mostly solo and duo pvp. I don't use off grid boosting and my kb looks just fine. Secondly, it doesn't matter that it isn't on TQ because it is having the same or maybe a worse affect than if it were because it is pulling a ton of ppl from TQ and making things very empty and unenjoyable. In general fewer ppl online means fewer ppl to potentially **** with. Which in turn means less fun for me and people who play like me. GTFO
Doufin
The Ur'Quan Masters
#906 - 2014-09-28 08:53:51 UTC
Instead of these "Arenas" you, guys, should fix claim in order to evade 10%TD each timer. I mean put some limits on defending and attacking teams.
PastyWhiteDevil
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#907 - 2014-09-28 09:04:31 UTC  |  Edited by: PastyWhiteDevil
Bamboozlement wrote:
Kasarch wrote:
Arenas? Are you seriously? When you split eve cluster to different instances?
Also you need to remove space travels and make button "Fight" like in world of tanks.


You shouldn't use logical fallacies if you want people to take you seriously : https://yourlogicalfallacyis.com/slippery-slope

Try to make logical and compelling arguments against dojos.

Good luck with that. Roll


The problem with you ridiculing him for using the slipery slope argument is that you too are engaging in conjecture. you're saying that our fears are unfounded and will not come to fruition and you have about as much if not less solid evidence that it won't happen as we do that it will. So get down off ur high ****ing horse. This is all CONJECTURE, so stfu about logical fallacies when nobody in here is engaging it structured sound logical argumentation. I could just as easily call your argument the "Believes all content in eve is compartmentalized and will not effect other aspects" fallacy. All you are attempting to do is marginalize legitimate fears.

Btw. In debate an argument has to be both sound and logical to be considered valid. Also it's better to be sound and not logical than logical and not sound.
PastyWhiteDevil
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#908 - 2014-09-28 09:17:52 UTC  |  Edited by: PastyWhiteDevil
And honestly, as a pirate, I don't want there to be an easy button to learn pvp. It would directly cut in on potential profit by making more hard targets. I like it when there are idiots flying ships they have no business being in. If people want to learn to pvp they need to just go to low sec. I'll kill them until they learn how to not be killed and they will be better off for it in the end.

and i believe it undermines the effort that those of us who have learned the hard way had to put in.
Alvatore DiMarco
Capricious Endeavours Ltd
#909 - 2014-09-28 11:44:00 UTC
PastyWhiteDevil wrote:
...and i believe it undermines the effort that those of us who have learned the hard way had to put in.


"I had to walk thirty miles in neck-deep snow, so you should have to do it too."

That's what this sounds like.
Bamboozlement
Caldari Provisions
Caldari State
#910 - 2014-09-28 12:16:03 UTC
Caval Marten wrote:
I'm just wondering if many in the pro-dojo crowd actually have an appreciation of what solo pvp entails.. the hunt, the outsmarting, the setup, etc.

Watch a lokoforloki (zao) or fintaure stream, look at what they do on their roams. Yeah sometimes there are blobs, sometimes there is ecm but then sometimes there are epic fights. Dojos are just cheapening the experience. With them a soloer jumps into system but the target instead of setting up in a plex sits in station and says come fight in my dojo with X ship or Y setup. This sounds fun??

What are these dojos fixing? If you and a partner want to fight you don't need a dojo. To all those claiming neutral logi issues or other other scenarios.. are you going to ask the friendly pirate that comes into system to fight in your controlled dojo? ..be realistic.


It's a different experience, and yes adding dojos won't stop people from roaming and going against the odds.

Sometimes you don't have the time to roam for hours for a good fight, and don't forget that streamers get more content because they stream..

And don't forget that this is a quality of life change for people that organize tournaments, more content for eve.

I have a Ph.D

Bamboozlement
Caldari Provisions
Caldari State
#911 - 2014-09-28 12:26:55 UTC
PastyWhiteDevil wrote:

The problem with you ridiculing him for using the slipery slope argument is that you too are engaging in conjecture. you're saying that our fears are unfounded and will not come to fruition and you have about as much if not less solid evidence that it won't happen as we do that it will. So get down off ur high ****ing horse. This is all CONJECTURE, so stfu about logical fallacies when nobody in here is engaging it structured sound logical argumentation. I could just as easily call your argument the "Believes all content in eve is compartmentalized and will not effect other aspects" fallacy. All you are attempting to do is marginalize legitimate fears.

Btw. In debate an argument has to be both sound and logical to be considered valid. Also it's better to be sound and not logical than logical and not sound.


The burden of proof is on you, if you don't expect me to react when people with a meta-game agenda (aka I don't want to adapt my gameplay to this change) post doom and gloom comments with no logical basis then you should ignore my post, because I will, over and over.

As an example last time people were saying duels would kill eve : http://i.imgur.com/5v1zptC.jpg

Statements like "why go to lowsec/nullsec/x instead of pushing a button for a fair fight" imply that dojos will remove the incentive to go to nullsec/lowsec, which is plain wrong.

Stop trying to leverage fear with doom and gloom posts and be honest : you might have less easy targets to blob/gank if you don't adapt your gameplay to this change that's why most people are against this change.

Eve is all about risk vs reward.

I have a Ph.D

baltec1
Bat Country
Pandemic Horde
#912 - 2014-09-28 12:36:11 UTC
Bamboozlement wrote:

And don't forget that this is a quality of life change for people that organize tournaments, more content for eve.


You can already organise tournaments, this idea is only adding tools to make it easier and is in fact removing content in the form of people attacking said tournament.
baltec1
Bat Country
Pandemic Horde
#913 - 2014-09-28 12:36:56 UTC
Alvatore DiMarco wrote:
PastyWhiteDevil wrote:
...and i believe it undermines the effort that those of us who have learned the hard way had to put in.


"I had to walk thirty miles in neck-deep snow, so you should have to do it too."

That's what this sounds like.


God forbid you have to face something challenging in a gameRoll
Ralph King-Griffin
New Eden Tech Support
#914 - 2014-09-28 12:44:07 UTC
update on the thread stats.

http://eve-search.com/stats/thread/375485-1

Bamboozlement, please stop jumping down the throats of anyone with a negative comment
Bamboozlement
Caldari Provisions
Caldari State
#915 - 2014-09-28 12:58:03 UTC
baltec1 wrote:
Bamboozlement wrote:

And don't forget that this is a quality of life change for people that organize tournaments, more content for eve.


You can already organise tournaments, this idea is only adding tools to make it easier and is in fact removing content in the form of people attacking said tournament.


Baltec mate, it's not removing content since you can interact with dojos and people deploying them.

To me it would be worse if this was only available on sisi (I would probably play on sisi more than tq then, which is good from a selfish pov) because dojos would be safer, our losses wouldn't be valuable, and we would get less content overall.

All of this is better from a "competitive" pov but worse from an eve player pov.

Arrendis wrote:

You know, a fair number of us who think this dojo idea has potential are also dirty blobbers, and frankly, your oversimplified generalization there is pretty insulting.

Follow fleet, press F1? Really? Maybe for the most slack-jawed of dps pilots, but many of us are doing quite a lot of things in those fights - tackle, defensive dictors, logistics, scouts, etc. And even the basic line battleship pilot should be keeping his eyes on the larger situation, watching local, keeping an occassional eye on d-scans, watching for distant cynos on the overview, and so on.

Eve combat is deeper than 'follow fleet, press f1', even for the aspects of the game with which you clearly have no direct experience.


Hey this is true, I was replying to someone that said mechanical skill and manual piloting isn't relevant to the rest of eve I had to simplify his logic to attack its core.

But yes you are right, like I said good manual piloting is what makes the difference between a good tackle and a great one.

And while it's true that "F1 grunts" should be doing more than pressing F1 in theory, when it comes to most battles I doubt it's the case especially seeing how it's difficult for some to follow simple orders or focus fire, but this is different from fleet to fleet and battle to battle anyway.

Sorry for being too passive-aggressive I guess, there is no lesser gameplay in eve and your experience here is more relevant than mine.

I have a Ph.D

Alvatore DiMarco
Capricious Endeavours Ltd
#916 - 2014-09-28 13:01:30 UTC
baltec1 wrote:
Alvatore DiMarco wrote:
PastyWhiteDevil wrote:
...and i believe it undermines the effort that those of us who have learned the hard way had to put in.


"I had to walk thirty miles in neck-deep snow, so you should have to do it too."

That's what this sounds like.


God forbid you have to face something challenging in a gameRoll


I think you're either missing or ignoring the point.

PvP is challenging. Nobody's complaining that PvP is too hard. The person I'm quoting, however, says more or less "learning PvP was difficult for us, so it should have to be difficult for everyone else too because it was difficult for us before they got here."

That's neither fine in a game nor in real life - but especially not in a game, where the goal is to have fun.

Let me be blunt. **** sandbox purity if it means logging off to find fun elsewhere because the Old Boys' Club thinks EVE has to be a god-awful pain in the ass. EVE, at its core, is a game. Try treating it like one.
Alvatore DiMarco
Capricious Endeavours Ltd
#917 - 2014-09-28 13:02:23 UTC  |  Edited by: Alvatore DiMarco
.
baltec1
Bat Country
Pandemic Horde
#918 - 2014-09-28 13:06:23 UTC  |  Edited by: baltec1
Alvatore DiMarco wrote:


I think you're either missing or ignoring the point.

PvP is challenging. Nobody's complaining that PvP is too hard. The person I'm quoting, however, says more or less "learning PvP was difficult for us, so it should have to be difficult for everyone else too because it was difficult for us before they got here."

That's neither fine in a game nor in real life - but especially not in a game, where the goal is to have fun.

Let me be blunt. **** sandbox purity if it means logging off to find fun elsewhere because the Old Boys' Club thinks EVE has to be a god-awful pain in the ass.


These arenas won't help anyone learn how to PvP in EVE as they are very different to what you will find in the wider world.

Bamboozlement wrote:


Baltec mate, it's not removing content since you can interact with dojos and people deploying them.



It will block others from attacking your ship in space, that's removing content.
Alvatore DiMarco
Capricious Endeavours Ltd
#919 - 2014-09-28 13:09:30 UTC  |  Edited by: Alvatore DiMarco
baltec1 wrote:
Alvatore DiMarco wrote:


I think you're either missing or ignoring the point.

PvP is challenging. Nobody's complaining that PvP is too hard. The person I'm quoting, however, says more or less "learning PvP was difficult for us, so it should have to be difficult for everyone else too because it was difficult for us before they got here."

That's neither fine in a game nor in real life - but especially not in a game, where the goal is to have fun.

Let me be blunt. **** sandbox purity if it means logging off to find fun elsewhere because the Old Boys' Club thinks EVE has to be a god-awful pain in the ass.


These arenas won't help anyone learn how to PvP in EVE as they are very different to what you will find in the wider world.


You can use them just fine to teach the basics and to let people get over that phase where they get too pumped up on adrenaline to know what's even happening.

My killboard is red enough to know at least that much about them.

I should take a moment as well to point out that I don't consider F1 monkeys to be PvPing any more than I consider the guns on my ship to be PvPing. So if "wider world" PvP includes F1 monkeying... well, I don't think anyone's even considering that so it probably doesn't.
Bamboozlement
Caldari Provisions
Caldari State
#920 - 2014-09-28 13:10:29 UTC
baltec1 wrote:

It will block others from attacking your ship in space, that's removing content.


It's ok because it's adding content with the dojo interaction, your statement would be true if dojos weren't player made and destroyable.

Well it's not the case.

I have a Ph.D