These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Prototype: Dojos

First post First post First post
Author
Bamboozlement
Caldari Provisions
Caldari State
#881 - 2014-09-28 00:25:43 UTC
Daichi Yamato wrote:
again, i dont have an issue with the balance implications nor any equipment restrictions/checks (like a fw acc-gate-ish). just the can't be attacked by anyone at anytime for any reason implications.

make em probable, warpable. even make anyone interrupting go suspect upon entering, lose sec status, whatever. just take away that peace of mind that you have to deal with only what is in front of you.

Bamboozlement wrote:
Again, this is a common misconception about eve, eve isn't a game where you can attack someone at anytime for any reason.


have you read the EVE FAQ? or even my sig?


Sorry but EVE Online was and should always be balanced around risk vs reward, I showed you over and over that dojos respect this philosophy and that your misconceptions about being able to attack people at anytime are wrong.

For your signature : you must have missed the NEO/AT streams and tournament since 2005.

I'm glad CCP is starting to work on this under-designed part of eve, I'm sad you don't like it but heh there is a lot of other stuff to do in eve so you should be fine. Blink

I have a Ph.D

Alvatore DiMarco
Capricious Endeavours Ltd
#882 - 2014-09-28 00:32:41 UTC
Eve is not about being ganked anywhere at any time for any reason. EVE is about having your day ruined anywhere at any time for any reason and having your dojo blown to bits accomplishes exactly that.

The small-minded tunnel vision in this thread is infuriating.
Bamboozlement
Caldari Provisions
Caldari State
#883 - 2014-09-28 00:37:20 UTC  |  Edited by: Bamboozlement
Alvatore DiMarco wrote:
Eve is not about being ganked anywhere at any time for any reason. EVE is about having your day ruined anywhere at any time for any reason and having your dojo blown to bits accomplishes exactly that.

The small-minded tunnel vision in this thread is infuriating.


Exactly, some people in this thread must hate content or something.. Big smile

I have a Ph.D

DrysonBennington
Eagle's Talon's
#884 - 2014-09-28 00:53:35 UTC
CCP Veritas - Any new type of content that enables Rookie and Veteran pilots alike to engage in something different is always welcome.
Daichi Yamato
Jabbersnarks and Wonderglass
#885 - 2014-09-28 00:53:59 UTC
if shooting the dojo ends the duel and makes the duellers warpable i missed that because i havent read every page.

if it goes into reinforce and does nothing to the duel itself then thanks for nothing.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Regnag Leppod
Doomheim
#886 - 2014-09-28 01:20:00 UTC
Daichi Yamato wrote:
Regnag Leppod wrote:

You left out pathalogical sadist.


save us your sob story


LOL. You're the one crying like a butthurt little girl over an experiment on a test server by one of the Devs.

It's not like they are removing gates and going to a direct jump system, or forcing everyone to have their safety set to green in high sec (which they have the ability to do, btw). Dojo's aren't some impenetrable safe spot that your precious tear producing targets can just turn on and suddenly hide from you while making billions of isk that you covet so much.

It must drive you insane that many people go through life day after day without experiencing pain or suffering.
Arrendis
TK Corp
#887 - 2014-09-28 03:31:21 UTC
Zappity wrote:

Tell yourself that if it makes you feel better. Supporting B0TLRD while complaining about this is hypocritical in the extreme.


I'm not complaining about this.
Arrendis
TK Corp
#888 - 2014-09-28 03:35:28 UTC
baltec1 wrote:

AT is not part of the sandbox, they are a stand alone event hosted by CCP in space we have no access to using tools have had no access to.


If the AT is not part of the sandbox, if it is truly standalone, then why does winning it give someone the opportunity to take 120b of my ISK if I want to pick up an Etana?
Arrendis
TK Corp
#889 - 2014-09-28 03:48:38 UTC
Bamboozlement wrote:

But to me blobbing is gimmicky, hell it's far from lacking rules fleets are normalized, fleetcomps are normalized your fc will yell at you if you don't bring the same ship, and it's really gimmicky "follow fleet, press f1" eve combat is deeper than that, blobbers will never experiment it.


You know, a fair number of us who think this dojo idea has potential are also dirty blobbers, and frankly, your oversimplified generalization there is pretty insulting.

Follow fleet, press F1? Really? Maybe for the most slack-jawed of dps pilots, but many of us are doing quite a lot of things in those fights - tackle, defensive dictors, logistics, scouts, etc. And even the basic line battleship pilot should be keeping his eyes on the larger situation, watching local, keeping an occassional eye on d-scans, watching for distant cynos on the overview, and so on.

Eve combat is deeper than 'follow fleet, press f1', even for the aspects of the game with which you clearly have no direct experience.
Daichi Yamato
Jabbersnarks and Wonderglass
#890 - 2014-09-28 04:19:54 UTC  |  Edited by: Daichi Yamato
Regnag Leppod wrote:
Daichi Yamato wrote:
Regnag Leppod wrote:

You left out pathalogical sadist.


save us your sob story


LOL. You're the one crying like a butthurt little girl over an experiment on a test server by one of the Devs.



check my posts again.

youre the one trying to call people pathological sadists over a GAME.

if there was a day in eve where no one suffered loss it truly would be a sad day.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Toriessian
Helion Production Labs
Independent Operators Consortium
#891 - 2014-09-28 05:38:04 UTC
baltec1 wrote:

AT is not part of the sandbox, they are a stand alone event hosted by CCP in space we have no access to using tools have had no access to. There has never been any point in the last 14 years in which we have had consensual PvP on Tranq. The only people looking for risk free PvP are people who want to lock out everyone else from their honourable PvP 1v1 matches.


Thats a lot of effort, ISK, and time by a lot of players, and a lot of advertising on the part of CCP to be "not part of the sandbox"


Every day I'm wafflin!

baltec1
Bat Country
Pandemic Horde
#892 - 2014-09-28 05:58:55 UTC
Toriessian wrote:
baltec1 wrote:

AT is not part of the sandbox, they are a stand alone event hosted by CCP in space we have no access to using tools have had no access to. There has never been any point in the last 14 years in which we have had consensual PvP on Tranq. The only people looking for risk free PvP are people who want to lock out everyone else from their honourable PvP 1v1 matches.


Thats a lot of effort, ISK, and time by a lot of players, and a lot of advertising on the part of CCP to be "not part of the sandbox"




Its not. We do not have access to either the space used or the tools used by CCP to run it.
Alvatore DiMarco
Capricious Endeavours Ltd
#893 - 2014-09-28 06:02:12 UTC
Toriessian wrote:
baltec1 wrote:

AT is not part of the sandbox, they are a stand alone event hosted by CCP in space we have no access to using tools have had no access to. There has never been any point in the last 14 years in which we have had consensual PvP on Tranq. The only people looking for risk free PvP are people who want to lock out everyone else from their honourable PvP 1v1 matches.


Thats a lot of effort, ISK, and time by a lot of players, and a lot of advertising on the part of CCP to be "not part of the sandbox"


Not to mention how my geckos are worth more now that so many were killed in the AT. Or the AT prize ships that enter the economy, courtesy of the winners. Not part of the sandbox, and yet it affects the sandbox? Right.
Alvatore DiMarco
Capricious Endeavours Ltd
#894 - 2014-09-28 06:06:17 UTC
baltec1 wrote:
[Its not. We do not have access to either the space used or the tools used by CCP to run it.


That's an extremely and unreasonably narrow view of "part of the sandbox". You have to be able to fly there and gank the participants, or it's not part of the sandbox? The AT takes place on TQ using ships built and paid for on TQ. The ship, module and drone losses affect the market on TQ. The ships that are given out as winnings are on TQ and sold for ISK on TQ. That money funds pilot activities on TQ that might not have happened otherwise.

Yet you still choose to say that it's not part of the sandbox, despite all the effects it has on the sandbox, simply because you cannot fly there? It's a controlled environment specifically because gankers would ruin it for everyone and destroy the tournament completely if they could. Your inability to get past the walls does not disqualify something as being part of the sandbox or not.
Jarod Garamonde
Federal Navy Academy
Gallente Federation
#895 - 2014-09-28 06:08:18 UTC
CCP Veritas wrote:
Greetings Spaceship Fighting Enthusiasts,

Have you ever wanted a little pewpew but didn’t have the time to find a fight, or even fit a ship? Well, have I got the extremely rough prototype for you to try out on Duality! Introducing: Dojos!

As immortalized in the coolest video ever, I’ve done a lot of programming for EVE tournaments over the past couple years, so when I found myself with a couple months of spare time, we thought it’d be a good idea for me to take a stab at seeing what kind of experience I could craft around that style of gameplay while staying true to the sandbox of EVE.

There are four strong guiding principles that I applied while doing this:

  1. Fights need to be un-screw-with-able. We strongly feel that if what’s supposed to be a “fair” match given a set of predetermined rules is thrown off course by outside influence, it invalidates the whole premise.
  2. Outside of the actual matches, there should be ways to screw with the dojo itself
  3. We should cater as much as possible to the participant that wants a quick, easy PvP fix.
  4. Players should run the whole thing, with the game providing no economic value to participants nor organizers


So, some details on what the prototype turned out to be. There’s a personal deployable that you can obtain from item redeption on Duality that when put into space and stocked with ships and modules (it’s huge), provides players docked in that system with the ability to fight each other with those ships and modules in fair environment. It’s currently limited to 1 pilot on each side, and ships worth 4 points or less given the AT-XII points values.

Players on Duality can find dojos to fight at through the extremely aptly labeled “Calculator” entry in the “Business” area of the Neocom. You need to be calculating to win! Turns out it’s easier to copy another Neocom entry’s stuff than to make your own. It’s that kind of prototype folks. Anyway, here’s a look at the screen that awaits the intrepid dojo fighter:

[img]http://i.imgur.com/CdcafFv.png[/img]


On the left here you’ve got a breakdown of all the types of ships/modules/ammo/whatever that are stocked in the dojo ready for use. On the left, you’ve got all of your personal and corporation fittings with handy X’s or check marks depending on if all of the types used in the fitting are available in the dojo. Highlight one that’s fully available, hit “Select Fitting”, and you’ll notice in the bottom left your entry in your team listing now shows what ship you’ve picked. It would have a button that shows the full fitting but I haven’t gotten around to that yet. From there, hit “Ready!” and you’re off to the world’s worst matchmaking!

Once matched up with another player in the dojo, you’re both whisked away directly from station to your ships, assembled from the items in the dojo, in a deadspace pocket placed randomly in space that’s guarded from people warping to it - they’ll warp to the dojo deployable if they try.

You’ll need to load up ammo because I’ve had some problems doing that automatically, but it’s a fine way to spend the 40 second pre-game time. You’ll also quickly notice that I’ve dumped you directly in the center of the fight area, because I didn't implement a range selector. I probably should have done that. Oh well.

I did of course implement boundary violations at the customary 125km. My priorities are clear.

I think that’s enough words about it. If this looks interesting to you, hop on over to Duality and take a spin. Instructions on how to do that are right over here. I’ve set up an extremely simple dojo in FD-MLJ, but I’m sure someone who knows 1-1s way better than I do will set up a well-stocked dojo that will satisfy all your frigate fighting fantasies. If your account is inactive on Duality, post on over here and it'll get take care of maybe.

If you’ve got ideas about how it could be better, or different points/pilot count combinations to try, I’m all ears. If you think this is a terrible idea, I look forward to your well-reasoned arguments. In either case hit it up quick ‘cause come Friday night I turn into a pumpkin.

Let’s have some fun killing each other repeatedly,
~CCP Veritas



For the love of all that is good and holy, please do not implement this.
It will kill the game. EVE is a sandbox, and introducing features that undermine the sandbox-y-ness is never a good idea.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Riela Tanal
Science and Trade Institute
Caldari State
#896 - 2014-09-28 06:09:56 UTC
I would be very interested in what this could mean for player run events such as Theomachy. But it would require a lot more functions and options obviously and I can tell this is just a prototype.
Alvatore DiMarco
Capricious Endeavours Ltd
#897 - 2014-09-28 06:12:35 UTC
I wonder.. are there any devs actually following this thread, or have they abandoned it as an endless flamewar and left it up to ISD Ezwal?
baltec1
Bat Country
Pandemic Horde
#898 - 2014-09-28 06:13:06 UTC
Alvatore DiMarco wrote:


That's an extremely and unreasonably narrow view of "part of the sandbox".



No it is an exact fact. None of us have access to these things or anything else that can stop other people from attacking you while you PvP in EVE.


Alvatore DiMarco wrote:

You have to be able to fly there and gank the participants, or it's not part of the sandbox? The AT takes place on TQ using ships built and paid for on TQ. The ship, module and drone losses affect the market on TQ. The ships that are given out as winnings are on TQ and sold for ISK on TQ. That money funds pilot activities on TQ that might not have happened otherwise.


And all of those things are so small they have zero impact upon the game.


Alvatore DiMarco wrote:

Yet you still choose to say that it's not part of the sandbox, despite all the effects it has on the sandbox, simply because you cannot fly there? It's a controlled environment specifically because gankers would ruin it for everyone and destroy the tournament completely if they could. Your inability to get past the walls does not disqualify something as being part of the sandbox or not.

If it stops others from attacking you while in space while you PvP then yes it does disqualify it from being part of the sandbox.
Arrendis
TK Corp
#899 - 2014-09-28 06:54:20 UTC
baltec1 wrote:
Alvatore DiMarco wrote:

That's an extremely and unreasonably narrow view of "part of the sandbox".

No it is an exact fact.


But again, the prize ships come out of it, and they affect the sandbox. Which means the AT affects the sandbox.
baltec1
Bat Country
Pandemic Horde
#900 - 2014-09-28 07:15:47 UTC
Arrendis wrote:
baltec1 wrote:
Alvatore DiMarco wrote:

That's an extremely and unreasonably narrow view of "part of the sandbox".

No it is an exact fact.


But again, the prize ships come out of it, and they affect the sandbox. Which means the AT affects the sandbox.


They have as much impact upon the game as the federate issue megathron.