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Prototype: Dojos

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Author
Kenneth Skybound
Gallifrey Resources
#221 - 2014-09-25 15:19:47 UTC
Manic Velocity wrote:
CCP Veritas wrote:
Have you ever wanted a little pewpew but didn’t have the time to find a fight, or even fit a ship? Well, have I got the extremely rough prototype for you to try out on Duality! Introducing: Dojos!

...

  • We should cater as much as possible to the participant that wants a quick, easy PvP fix.


  • In a game that encourages and prides itself on setting long-term goals, I'm weary of the idea of instant gratification. On top of that, this particular prototype sounds like it caters to a very specific group of players, who I'm willing to bet are in the minority of New Eden.

    I worry that this will create a slippery slope when other small groups start to complain that their particular preferred style of play is not catered to. Should we also cater as much as possible to the participant that wants to farm rats without the looming fear of being ganked? Should we also cater as much as possible to the participant that thinks gate camps are unfair?

    CCP Veritas wrote:
    Once matched up with another player in the dojo, you’re both whisked away directly from station to your ships, assembled from the items in the dojo, in a deadspace pocket placed randomly in space that’s guarded from people warping to it - they’ll warp to the dojo deployable if they try.


    For all intents and purposes, this is instanced gameplay. Creating a secluded area of the game world that restricts the spectrum of player interaction in order to create a level playing field for a select few. I don't think I can adequately express how much I dread even the mere mention of instances in EVE's sandbox. EVE's non-instanced gameplay is primarily what attracts me to the game, away from every other MMO. And I mean that very literally. I can't bring myself to play other MMO's where instances serve to restrict interaction, and dissolve the concept of a massive virtual world.

    I have a quote in my bio that I refer to from time to time: "If you find yourself in a fair and equal fight, you have both f***ed up."

    EVE is not about fair and equal fights. The Alliance Tournament and NEO are the obvious exception, as they are not inherent to the game's design.

    EVE is not about instant gratification, and that's surely to its credit.

    All of that having been said...

    If dojos were to remain on Duality, or even Singularity; if dojos never made it onto TQ, I could bring myself to accept them.


    Just curious how you'd feel if they weren't impenetrable deadspaces?

    Also, please don't harp on about "minority want this, don't do it." The majority of players are in high sec space. Only a minority manage wormholes. Only a minority do reverse engineering. Only a minority solo pvp frequently. Only a minority fly black ops. Only a minority use large railguns frequently.

    The minority card can be pulled on almost anything and isn't in itself a good reason to not work on something.
    Steve Ronuken
    Fuzzwork Enterprises
    Vote Steve Ronuken for CSM
    #222 - 2014-09-25 15:22:00 UTC
    ElectronHerd Askulf wrote:
    A few questions.

    1. Where do the items stocking the Dojo come from?

    2. Are items destroyed in Dojo battles actually destroyed?

    3. What happens to those items when a Dojo is itself destroyed?

    4. Would this have a reinforce timer?

    5. What happens if a Dojo is destroyed while a battle in ongoing in it?

    Frankly, I'm rather unlikely to participate in any Dojo battles myself - I play other games for instant-gratification, in consequential PvP, and those games have more engaging combat systems. I think, however, that the impact of this feature on the Eve sandbox depends heavily on details such as I ask above.


    1: From the person who stocks the Dojo. Who either bought them from the market, or built them.

    2: yes.

    3: drop, probably.

    4: yes. (atm. This is a rough prototype)

    5: Battles don't happen /in/ the dojo. The dojo is an enabler to get people to deadspaces. As for what happens to those, I think that's undefined right now.

    Woo! CSM XI!

    Fuzzwork Enterprises

    Twitter: @fuzzysteve on Twitter

    Bamboozlement
    Caldari Provisions
    Caldari State
    #223 - 2014-09-25 15:22:10 UTC
    baltec1 wrote:
    In every single game that has added arenas the PvP in all other areas was sucked into them. The more more that join the arenas the fewer targets there are to hunt so more people join the arenas and we end up with a runaway effect untill we have everyone in arenas. This has happened in every single game that has added them and will happen in this one too. FW will die, RvB will die and null will also be impacted.

    This is a terrible thing to have on Tranq and always will be. This thing is as Un-EVE as it gets and is utterly incompatible with EVE core gameplay. It will not add more players to the game and the same people who get bored with hunting for targets will get bored with arenas after the same length of time.


    No, the problem with arenas in wow, since it's the prime example, is that there is no incentive to go in the middle of the map looking for something.

    This won't remove FW, this won't remove plexes, this won't remove corp roams, this won't remove solo pvp against the odds, it's an additional option.

    Wow has no fw, no plexes, no corp roams, no solo pvp against the odds.


    For example GW2 has a "competitive" pvp system outside the pve map but a lot of people are still roaming the WvW map, why? Because there is an incentive to go to the WvW map but for wow you can stay in the cap all day, so it's a terrible analogy you obviously have no idea what you are talking about.

    The AT is "un-eve" and it's still pretty popular and a lot of people outside eve were interested, eve has clunky legacy stuff just because CCP is trying to fix it doesn't mean it's "un-eve" because you don't like that gameplay.

    This is a sandbox, your way to play is not the way to play simply deal with it.

    I have a Ph.D

    Bamboozlement
    Caldari Provisions
    Caldari State
    #224 - 2014-09-25 15:24:02 UTC
    baltec1 wrote:

    So where is my choice to backstab you and bring in a buddy in a rattlesnake?

    As said, instances are not a sandbox, they are restricting options.


    It's next to my option to bomb your nullsec assets and have access to your API to gank your bearalts.

    I have a Ph.D

    Schmata Bastanold
    In Boobiez We Trust
    #225 - 2014-09-25 15:25:44 UTC
    I would like to know if plans regarding sov that Steve confirmed to be worked on and apparently CSM liked them, if they are equally awesome as this sh!t. Not that I care much about null and sov but if Veritas of all devs came up with arenas I fear things that hide inside other CCP brains.

    Although it's possible that Veritas simply went postal from this all brain power he has and this whole fail is just his call for help.

    Invalid signature format

    Kagura Nikon
    Native Freshfood
    Minmatar Republic
    #226 - 2014-09-25 15:26:49 UTC
    The unable to warp to from outside is what makes it WRONG in eve. It breaks everythign eve is about :(

    "If brute force does not solve your problem....  then you are  surely not using enough!"

    baltec1
    Bat Country
    Pandemic Horde
    #227 - 2014-09-25 15:27:34 UTC
    Bamboozlement wrote:
    baltec1 wrote:
    In every single game that has added arenas the PvP in all other areas was sucked into them. The more more that join the arenas the fewer targets there are to hunt so more people join the arenas and we end up with a runaway effect untill we have everyone in arenas. This has happened in every single game that has added them and will happen in this one too. FW will die, RvB will die and null will also be impacted.

    This is a terrible thing to have on Tranq and always will be. This thing is as Un-EVE as it gets and is utterly incompatible with EVE core gameplay. It will not add more players to the game and the same people who get bored with hunting for targets will get bored with arenas after the same length of time.


    No, the problem with arenas in wow, since it's the prime example, is that there is no incentive to go in the middle of the map looking for something.

    This won't remove FW, this won't remove plexes, this won't remove corp roams, this won't remove solo pvp against the odds, it's an additional option.

    Wow has no fw, no plexes, no corp roams, no solo pvp against the odds.


    For example GW2 has a "competitive" pvp system outside the pve map but a lot of people are still roaming the WvW map, why? Because there is an incentive to go to the WvW map but for wow you can stay in the cap all day, so it's a terrible analogy you obviously have no idea what you are talking about.

    The AT is "un-eve" and it's still pretty popular and a lot of people outside eve were interested, eve has clunky legacy stuff just because CCP is trying to fix it doesn't mean it's "un-eve" because you don't like that gameplay.

    This is a sandbox, your way to play is not the way to play simply deal with it.



    I played SWG when they added arenas, I saw all the PvP outside of it dry up in a matter of weeks. The same will happen here. This isn't about us stopping you from doing something you want to do in game its about stopping something that will massively damage the game in the long run.

    We already have ways of setting up 1v1 matches in the duel systems, go use that.
    Kynric
    Sky Fighters
    Rote Kapelle
    #228 - 2014-09-25 15:27:52 UTC
    Neat feature. If it were possible to have one in a worm hole I would likely install one, but sadly it seems to require docked status.
    Bamboozlement
    Caldari Provisions
    Caldari State
    #229 - 2014-09-25 15:28:31 UTC
    Kagura Nikon wrote:
    The unable to warp to from outside is what makes it WRONG in eve. It breaks everythign eve is about :(


    Waaa waaaa I can't drop my XxXxXELITEBLOBxXxXxX during the AT and press F1, HTFU. Bear

    I have a Ph.D

    Schmata Bastanold
    In Boobiez We Trust
    #230 - 2014-09-25 15:29:35 UTC
    Bamboozlement wrote:
    baltec1 wrote:

    So where is my choice to backstab you and bring in a buddy in a rattlesnake?

    As said, instances are not a sandbox, they are restricting options.


    It's next to my option to bomb your nullsec assets and have access to your API to gank your bearalts.


    baltec could give you his API if he wanted, but you cannot allow him to gank you inside dojo.
    Do you see a difference? One is a player choice to do something or not, another is invisible wall of themepark mechanics.

    Invalid signature format

    Bamboozlement
    Caldari Provisions
    Caldari State
    #231 - 2014-09-25 15:31:02 UTC
    baltec1 wrote:

    I played SWG when they added arenas, I saw all the PvP outside of it dry up in a matter of weeks. The same will happen here. This isn't about us stopping you from doing something you want to do in game its about stopping something that will massively damage the game in the long run.

    We already have ways of setting up 1v1 matches in the duel systems, go use that.


    Not like the jedigate killed SWG right, this won't damage the game in the long run because you still have to go to null/low if you already live/go there.

    The non-consensual pvpers will have less pvp focused targets to blob and that's good, you will still kill the same amount of bears, stop whining and adapt.

    I have a Ph.D

    Querns
    Science and Trade Institute
    Caldari State
    #232 - 2014-09-25 15:31:12 UTC  |  Edited by: Querns
    Please. The sky is not falling. Adding instanced combat arenas in Eve won't kill PVP. If that were the case, having Singularity up, an environment where everything is free and nearly everything in the market is seeded would have strangled Eve a long time ago. You can't play the "arena combat is un-eve-like" card while Singularity is a thing.

    Not to mention, dojos don't allow you to contest moons, FW plexes, or sov -- all of which require PVP to take, hold, or participate in. This is not an exhaustive list, either.

    Dojos would be a wonderful thing to have if they hit TQ.

    This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

    Jenn aSide
    Soul Machines
    The Initiative.
    #233 - 2014-09-25 15:31:40 UTC
    Bamboozlement wrote:
    baltec1 wrote:

    So where is my choice to backstab you and bring in a buddy in a rattlesnake?

    As said, instances are not a sandbox, they are restricting options.


    It's next to my option to bomb your nullsec assets and have access to your API to gank your bearalts.


    Baltec is describing why this idea is un-EVElike. In EVe, you are supposed to be able to back stab, to no honor agreements and such. An EVE player is supposed to always be in fear of such an occurrence while in space. This DoJo thing doesn't allow that by design, that makes the design bad on it's face.

    No if you could challenge someone to a Dojo dual, get them in a ship in this unscannable pocket, the reinforce your own dojo yourself with alts and that somehow LOCKS the opponent in that pocket for 5 minutes (that even logging off can't fix) as you yourself log of, THAT would be EVE-like lol.

    This fair and uninterruptible fight BS doesn't belong in this game. I say that as someone who doesn't care one way or another for pvp.
    Bamboozlement
    Caldari Provisions
    Caldari State
    #234 - 2014-09-25 15:33:56 UTC
    Schmata Bastanold wrote:
    Bamboozlement wrote:
    baltec1 wrote:

    So where is my choice to backstab you and bring in a buddy in a rattlesnake?

    As said, instances are not a sandbox, they are restricting options.


    It's next to my option to bomb your nullsec assets and have access to your API to gank your bearalts.


    baltec could give you his API if he wanted, but you cannot allow him to gank you inside dojo.
    Do you see a difference? One is a player choice to do something or not, another is invisible wall of themepark mechanics.


    Do you also cry because you can't blob the AT? And also you are wrong, if the odds of him giving me his api were the same as the odds of people that will grief the dojo system we wouldn't need invisible wall, they are here because without them the competitive and fair setup is nulled.

    Is it too hard to understand?

    I have a Ph.D

    Bamboozlement
    Caldari Provisions
    Caldari State
    #235 - 2014-09-25 15:36:10 UTC
    Jenn aSide wrote:

    Baltec is describing why this idea is un-EVElike. In EVe, you are supposed to be able to back stab, to no honor agreements and such. An EVE player is supposed to always be in fear of such an occurrence while in space. This DoJo thing doesn't allow that by design, that makes the design bad on it's face.

    No if you could challenge someone to a Dojo dual, get them in a ship in this unscannable pocket, the reinforce your own dojo yourself with alts and that somehow LOCKS the opponent in that pocket for 5 minutes (that even logging off can't fix) as you yourself log of, THAT would be EVE-like lol.

    This fair and uninterruptible fight BS doesn't belong in this game. I say that as someone who doesn't care one way or another for pvp.


    You don't have to be edgy and backstabby to play eve, that's a common misconception.

    This is a sandbox your way to play is not the way to play, CCP is fixing the problem of solo pvp being terrible, deal with it.

    I have a Ph.D

    CCP FoxFour
    C C P
    C C P Alliance
    #236 - 2014-09-25 15:37:16 UTC
    Marcel Devereux wrote:
    Does this include a CREST endpoint for the matches?


    No, but from what I understand that wouldn't be to hard to get in. Just was not needed to prototype the feature.

    @CCP_FoxFour // Technical Designer // Team Tech Co

    Third-party developer? Check out the official developers site for dev blogs, resources, and more.

    baltec1
    Bat Country
    Pandemic Horde
    #237 - 2014-09-25 15:37:19 UTC
    Bamboozlement wrote:
    Schmata Bastanold wrote:
    Bamboozlement wrote:
    baltec1 wrote:

    So where is my choice to backstab you and bring in a buddy in a rattlesnake?

    As said, instances are not a sandbox, they are restricting options.


    It's next to my option to bomb your nullsec assets and have access to your API to gank your bearalts.


    baltec could give you his API if he wanted, but you cannot allow him to gank you inside dojo.
    Do you see a difference? One is a player choice to do something or not, another is invisible wall of themepark mechanics.


    Do you also cry because you can't blob the AT? And also you are wrong, if the odds of him giving me his api were the same as the odds of people that will grief the dojo system we wouldn't need invisible wall, they are here because without them the competitive and fair setup is nulled.

    Is it too hard to understand?


    So its not sandbox then is it?
    Jenn aSide
    Soul Machines
    The Initiative.
    #238 - 2014-09-25 15:38:41 UTC  |  Edited by: Jenn aSide
    Bamboozlement wrote:
    Jenn aSide wrote:

    Baltec is describing why this idea is un-EVElike. In EVe, you are supposed to be able to back stab, to no honor agreements and such. An EVE player is supposed to always be in fear of such an occurrence while in space. This DoJo thing doesn't allow that by design, that makes the design bad on it's face.

    No if you could challenge someone to a Dojo dual, get them in a ship in this unscannable pocket, the reinforce your own dojo yourself with alts and that somehow LOCKS the opponent in that pocket for 5 minutes (that even logging off can't fix) as you yourself log of, THAT would be EVE-like lol.

    This fair and uninterruptible fight BS doesn't belong in this game. I say that as someone who doesn't care one way or another for pvp.


    You don't have to be edgy and backstabby to play eve, that's a common misconception.


    And who said anything about being edgy? i am definitely not.

    But the ABILITY to backstab is a part of EVE's core concept. Dojos violate that concept.

    Quote:

    This is a sandbox your way to play is not the way to play, CCP is fixing the problem of solo pvp being terrible, deal with it.


    We are dealing with it, but explaining to them why this is a terribly bad idea. Your problem is that yo think you will get something out of this, therefore the fact that this could be bad for many aspects of the game doesn't bother you. It's basically selfishness (which infects all "solo" types i know of).
    Marcel Devereux
    Aideron Robotics
    Aideron Robotics.
    #239 - 2014-09-25 15:41:53 UTC
    CCP FoxFour wrote:
    Marcel Devereux wrote:
    Does this include a CREST endpoint for the matches?


    No, but from what I understand that wouldn't be to hard to get in. Just was not needed to prototype the feature.


    I want to throw this out there for people to ponder. If this ever does hit TQ and we have a CREST endpoint, training new pilots how to fly will be much easier. You can review the fights after with a tool like null-sec.com. While some people will be using this to get their PVP fix, I will be using this as a training tool.
    Bamboozlement
    Caldari Provisions
    Caldari State
    #240 - 2014-09-25 15:42:48 UTC
    baltec1 wrote:

    So its not sandbox then is it?


    Eve stopped being a sandbox because of the AT?

    Jenn aSide wrote:

    We are dealing with it, but explaining to them why this is a terribly bad idea. Your problem is that yo think you will get something out of this, therefore the fact that this could be bad for many aspects of the game doesn't bother you. It's basically selfishness (which infects all "solo" types).


    I don't expect anything from it when I go roam for hours, same here but thanks for the logical fallacy and generalization (pro-tip : people have been soloing for years).

    Also thanks for your opinion, funny how all the people complaining about this are not part of the target demographic.

    ayyy lmao

    I have a Ph.D