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Prototype: Dojos

First post First post First post
Author
Edward Olmops
Gunboat Commando
#161 - 2014-09-25 14:06:54 UTC
Jenn aSide wrote:

This do not matter. The possibility of non-consensual pvp ANYTIME in any space in new eden is a CORE principle. This idea violates that core principle.


I have perfectly no idea what is your point.
Do you want a lifetime guarantee that you may gank/hotdrop anything anywhere ?
Seriously, I don't get it.

Especially, because with those Dojos you actually could get the fight anytime... instead of posting in a forum about how hard it is to get fights?!?!
Mangala Solaris
Blue Republic
RvB - BLUE Republic
#162 - 2014-09-25 14:10:40 UTC
Kenneth Skybound wrote:
Just quoting myself from reddit for visibility :P

[quote=Kenneth Skybound]
Frankly, I support this - not in the current iteration by any means (and there are some things within I don't quite understand, like are the parts lost if the ship blows up, and who pays that bill?).



The person who's Dojo is being used is the one who has stocked it with all the ships, fits, charges and the like. So when the ships explode, its probably their wallet that suffers. These would all be sourced through current means on TQ rather than created out of thin air.

Wrecks are left behind - and I assume that when the pocket they are in goes away they can scanned and found? (I know little about scanning mechanics to be honest).
Kenneth Skybound
Gallifrey Resources
#163 - 2014-09-25 14:12:52 UTC
Mangala Solaris wrote:
Kenneth Skybound wrote:
Just quoting myself from reddit for visibility :P

[quote=Kenneth Skybound]
Frankly, I support this - not in the current iteration by any means (and there are some things within I don't quite understand, like are the parts lost if the ship blows up, and who pays that bill?).



The person who's Dojo is being used is the one who has stocked it with all the ships, fits, charges and the like. So when the ships explode, its probably their wallet that suffers. These would all be sourced through current means on TQ rather than created out of thin air.

Wrecks are left behind - and I assume that when the pocket they are in goes away they can scanned and found? (I know little about scanning mechanics to be honest).


The way scanning is, the victor would have to remain long enough for it to be scanned down by someone, as wrecks themselves cannot be scanned.

Thanks for your input on item usage. I hadn't yet connected to duality to see if the contents are used up in fights to determine if they blow up at all or were merely a list of allowed items by means of putting one into the deployable.
Jenn aSide
Soul Machines
The Initiative.
#164 - 2014-09-25 14:13:53 UTC
Kaeda Maxwell wrote:
Jenn aSide wrote:
Kaeda Maxwell wrote:


To the slippery slope folks; This changes nothing the people that are primarily interested in this feature aren't in space for you to fight anyway.


This do not matter. The possibility of non-consensual pvp ANYTIME in any space in new eden is a CORE principle. This idea violates that core principle.


You can't un-consensually PvP me in EVE when I'm playing League, because there's nothing left in EVE for me to log in for.


CCP should not spend a bunch of time creating content for people who don't really like what EVE is in the 1st place. It's not and should never be something the 'instant gratification crowd' (like LoL players).
Dave stark
#165 - 2014-09-25 14:14:56 UTC
l0rd carlos wrote:
Dave Stark wrote:
I was under the impression that the NEO was held on a test server? i may be mistaken, of course.

You are mistaken.
NEO and AT is on TQ in jove space.

The player made SCL is on sisi. And AFAIK it's a shi[b][b/]t ton of effort with sometimes human errors like one team had more than allowed points :(
Image SCL on TQ made by players but with better tools to do so :)


Ah right, TIL i guess!
Narkashima
No Fixed Abode
Solyaris Chtonium
#166 - 2014-09-25 14:15:01 UTC  |  Edited by: Narkashima
I like it. I'm short on spare time at the moment and this would allow me to have fun anyway. And in the end, that is why I pay CCP money: because I want to have fun.

To the 'fights should have consequences' crowd: I agree with this, somewhat. There should be a penalty for losing. Let every contestant pay an entry fee (tbd by the Dojo owner..?) that is forfeit when lost. Winner takes the losers' entry fee, minus a percentage for the Dojo owner. Profit! :)
Kat Ayclism
Republic Military School
Minmatar Republic
#167 - 2014-09-25 14:16:10 UTC
HO
LY
SHE
YIIIIIIIIIIIIIIITTTTTTTTTTTTTTTTTTTTTTTTTTTTTT

That's super cool
Jenn aSide
Soul Machines
The Initiative.
#168 - 2014-09-25 14:16:22 UTC
Edward Olmops wrote:
Jenn aSide wrote:

This do not matter. The possibility of non-consensual pvp ANYTIME in any space in new eden is a CORE principle. This idea violates that core principle.


I have perfectly no idea what is your point.
Do you want a lifetime guarantee that you may gank/hotdrop anything anywhere ?
Seriously, I don't get it.

Especially, because with those Dojos you actually could get the fight anytime... instead of posting in a forum about how hard it is to get fights?!?!


I'm a pve player, I don't care about fights. I care about the 'spirit' of this game I've played for the last 7 going on 8 years. This idea violates a core principle, it does no harm or potential harm to me as an EVE player what-so-ever.
Aiyshimin
Shiva Furnace
#169 - 2014-09-25 14:17:08 UTC
Edward Olmops wrote:
Jenn aSide wrote:

This do not matter. The possibility of non-consensual pvp ANYTIME in any space in new eden is a CORE principle. This idea violates that core principle.


I have perfectly no idea what is your point.
Do you want a lifetime guarantee that you may gank/hotdrop anything anywhere ?
Seriously, I don't get it.

Especially, because with those Dojos you actually could get the fight anytime... instead of posting in a forum about how hard it is to get fights?!?!


You don't get a fight in a dojo, what's your point?

Masao Kurata
Perkone
Caldari State
#170 - 2014-09-25 14:19:19 UTC
EVE is not the most fun game. You can't immediately get what you want out of EVE, you have to work for it and there are people everywhere who want to interfere with that, to take your ISK or just to screw with you because they can. Everything has to be looked upon with suspicion and you need to even the field yourself. EVE can be a lot of work, but it is the most satisfying game I know of when you achieve something.

EVE is real. This feature is not.
Edward Olmops
Gunboat Commando
#171 - 2014-09-25 14:20:36 UTC
Contestants should actually buy the stuff from the Dojo owner. Anything else does not make much sense since the fittings used will maybe greatly vary in value.
Plus you might not even get the victor's ship back in one piece and so on...

Maybe the thing could display the killmail value of your chosen ship (+ owner defined tax rate) BEFORE the fight and a contestant would have to deposit that sum in order to fight?
Edward Olmops
Gunboat Commando
#172 - 2014-09-25 14:22:03 UTC
Masao Kurata wrote:

EVE is real. This feature is not.


This will be a fun way to interact with people and blow up REAL virtual stuff! This is SO EVE!
Kaeda Maxwell
Stay Frosty.
A Band Apart.
#173 - 2014-09-25 14:22:52 UTC
Jenn aSide wrote:
Kaeda Maxwell wrote:
Jenn aSide wrote:
Kaeda Maxwell wrote:


To the slippery slope folks; This changes nothing the people that are primarily interested in this feature aren't in space for you to fight anyway.


This do not matter. The possibility of non-consensual pvp ANYTIME in any space in new eden is a CORE principle. This idea violates that core principle.


You can't un-consensually PvP me in EVE when I'm playing League, because there's nothing left in EVE for me to log in for.


CCP should not spend a bunch of time creating content for people who don't really like what EVE is in the 1st place. It's not and should never be something the 'instant gratification crowd' (like LoL players).



Exuse me? How do you know hat I like? I've been playing EVE longer then any other MMO, I've ever played and I've been playing MMO's since Ultima Online.

EVE used to have content I enjoyed it still does. But it used to be you could log in and spend an hour in EVE and have few cool frigate fights in that time. Now when I log in I have to spend an extraordinate amount of time to get at any content I actually enjoy. Or I have to go through a massive amount of effort and multibox 3 accounts just to get a level playing field.
And I have a limited amount of leisure time, it's not that I don't enjoy the EVE content when I do mange to get it, it is that the amount of time/effort required to get is completely out of kilter with the amount of enjoyable content I can get out of other games in the same amount of time. EVE doesn't exist in a vacuum.
Khanh'rhh
Sparkle Motion.
#174 - 2014-09-25 14:24:16 UTC
We all feared Veritas' leaving because we all believed he was working on brain-in-a-box.

But apparently that fear can be assuaged because he was actually just adding instances to Eve.

Ugh

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Mangala Solaris
Blue Republic
RvB - BLUE Republic
#175 - 2014-09-25 14:25:52 UTC
Kenneth Skybound wrote:
Mangala Solaris wrote:
Kenneth Skybound wrote:
Just quoting myself from reddit for visibility :P

[quote=Kenneth Skybound]
Frankly, I support this - not in the current iteration by any means (and there are some things within I don't quite understand, like are the parts lost if the ship blows up, and who pays that bill?).



The person who's Dojo is being used is the one who has stocked it with all the ships, fits, charges and the like. So when the ships explode, its probably their wallet that suffers. These would all be sourced through current means on TQ rather than created out of thin air.

Wrecks are left behind - and I assume that when the pocket they are in goes away they can scanned and found? (I know little about scanning mechanics to be honest).


The way scanning is, the victor would have to remain long enough for it to be scanned down by someone, as wrecks themselves cannot be scanned.

Thanks for your input on item usage. I hadn't yet connected to duality to see if the contents are used up in fights to determine if they blow up at all or were merely a list of allowed items by means of putting one into the deployable.


And on checking, the items do get used up - I ran out of ammo fast not having stocked enough. Having a way to set a cost on each item would be great too. Allows for potential isk pool prizes and so on.
Dave stark
#176 - 2014-09-25 14:27:58 UTC  |  Edited by: Dave Stark
It may not really be the main point, but i'd be more likely to get involved in some hilarious frig 1v1 content if i didn't think "losing this frig and probably my pod because i'm bad will cost me like 40m isk because my clone is worth nearly 10x the ship i'm flying", than this thing would.

also, it'd probably encourage me to pvp more on the whole.

just, throwing it out there like...
Aiyshimin
Shiva Furnace
#177 - 2014-09-25 14:28:18 UTC
**** "content"
**** esports
**** these forums
And **** this idea in particular.


Mangala Solaris
Blue Republic
RvB - BLUE Republic
#178 - 2014-09-25 14:29:25 UTC
Edward Olmops wrote:
Contestants should actually buy the stuff from the Dojo owner. Anything else does not make much sense since the fittings used will maybe greatly vary in value.
Plus you might not even get the victor's ship back in one piece and so on...

Maybe the thing could display the killmail value of your chosen ship (+ owner defined tax rate) BEFORE the fight and a contestant would have to deposit that sum in order to fight?


I can get behind this 100%.
Jenn aSide
Soul Machines
The Initiative.
#179 - 2014-09-25 14:32:29 UTC
Kaeda Maxwell wrote:
Jenn aSide wrote:
Kaeda Maxwell wrote:
Jenn aSide wrote:
Kaeda Maxwell wrote:


To the slippery slope folks; This changes nothing the people that are primarily interested in this feature aren't in space for you to fight anyway.


This do not matter. The possibility of non-consensual pvp ANYTIME in any space in new eden is a CORE principle. This idea violates that core principle.


You can't un-consensually PvP me in EVE when I'm playing League, because there's nothing left in EVE for me to log in for.


CCP should not spend a bunch of time creating content for people who don't really like what EVE is in the 1st place. It's not and should never be something the 'instant gratification crowd' (like LoL players).



Exuse me? How do you know hat I like? I've been playing EVE longer then any other MMO, I've ever played and I've been playing MMO's since Ultima Online.

EVE used to have content I enjoyed it still does. But it used to be you could log in and spend an hour in EVE and have few cool frigate fights in that time. Now when I log in I have to spend an extraordinate amount of time to get at any content I actually enjoy. Or I have to go through a massive amount of effort and multibox 3 accounts just to get a level playing field.
And I have a limited amount of leisure time, it's not that I don't enjoy the EVE content when I do mange to get it, it is that the amount of time/effort required to get is completely out of kilter with the amount of enjoyable content I can get out of other games in the same amount of time. EVE doesn't exist in a vacuum.


CCP should also not be spending time creating game mechanics for people who don't have time to play EVE. You probably joined the game when the population was much smaller (and you could get those 'fair fights'). This is no longer the case.

CCP should not be contemplating violating a core principle of the game because you can't find 1v1 frig fights. There is nothing stopping you from finding a group of other limited game time players, hopping through an easy (less than 1 minute) to find wormhole to some empty system and having at it for 15-30 minutes. Also, RvB exists.
Donnachadh
United Allegiance of Undesirables
#180 - 2014-09-25 14:33:25 UTC
+1 When can we expect this to appear in game?

I spend a lot of my game time helping new players the vast majority of them who move on to PvP portions of the game and I see this as a marvelous tool that I can add to the training tool box. A place where newer players can take the skills we teach and apply them in a situation where they would know for sure that they lost because of poor piloting skills, poor tactics, poor fitting skills, or poor judgement.

Yes I know these arenas would not represent the real world of PvP in game.
And yet the idea of going 1 on 1 in a controlled environment of reasonably equality and free from any outside influences like off grid boosters seems to have struck a cord with many from the PvP community.

Since this would be an optional thing, something each player has to choose to participate in I simply cannot see how it would be bad for the game.

Last thought, EvE is supposed to be about player driven content. I can see many ways that this idea could help drive even more player driven content and I see no way that it would reduce player driven content.