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will we ever get an expansion that....

Author
chiq Mech
24th Imperial Crusade
Amarr Empire
#1 - 2014-09-14 14:53:22 UTC
....is an expansion?

Forgive my ignorance, I am relatively new and I don't know anything about the complexities of programming. I've just read the Oceanus dev blog and apart from a few minor adjustments I can't really see anything that justifies the word "expansion". Imagine a fantasy writer releasing the next installment of a series of stories and it only being a page long. Or perhaps a popular tv show and the long-awaited new series being 1 episode, half-an-hour long - with adverts.

I understand that expansions have been broken up into six week releases and that in many ways this is a good thing. But, what can be achieved in 6 weeks if this is going to be a permanent thing?

So the question is - what is the general concensus about forthcoming "expan....cough....patches"? Will we ever get something BIG? Something that knocks you for six and gets you running around the block naked shouting "oh my god, eve is just so freakin awesome I just can't take anymore!"

Or the continuance of minor and forgettable tweaks?
Remiel Pollard
Aliastra
Gallente Federation
#2 - 2014-09-14 14:56:13 UTC  |  Edited by: Remiel Pollard
chiq Mech wrote:
...I am relatively new...


Then I suggest you look up Incarna and learn about why doing 'big' additions instead of fixing existing smaller problems is a bad idea.

Also, posting in a stealth 'buff free stuff' thread.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Tippia
Sunshine and Lollipops
#3 - 2014-09-14 15:03:17 UTC
Some of those “minor and forgettable tweaks” have provided more content than some of the biggest expansions the game has ever seen.
Obunagawe
#4 - 2014-09-14 15:09:51 UTC
I do think the new release cycle is a big mistake.
Bisness Pirates
Brave Newbies Inc.
Brave Collective
#5 - 2014-09-14 15:12:36 UTC
Tippia wrote:
Some of those “minor and forgettable tweaks” have provided more content than some of the biggest expansions the game has ever seen.


You mean like the hunt for the working overview after hyperion? :P
chiq Mech
24th Imperial Crusade
Amarr Empire
#6 - 2014-09-14 15:13:16 UTC
Ah yes, see what you mean about Incarna.

Not sure what you mean about stealth buff.

and don't get me wrong, I understand the need for tweaking and I do like the new visuals.

But surely tweaking should be running in the background - maybe employ a couple of janitors to press a few buttons to make stations look more shiny?

Glathull
Warlock Assassins
#7 - 2014-09-14 15:19:10 UTC
In B4 OP has absolutely no clue about software development.

Oh wait. Nope. Not before that happened.

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

Doc Fury
Furious Enterprises
#8 - 2014-09-14 15:19:32 UTC
Bisness Pirates wrote:
Tippia wrote:
Some of those “minor and forgettable tweaks” have provided more content than some of the biggest expansions the game has ever seen.


You mean like the hunt for the working overview after hyperion? :P


One ping only please.

There's a million angry citizens looking down their tubes..at me.

Veers Belvar
Swordmasters of New Eden
#9 - 2014-09-14 15:22:36 UTC
chiq Mech wrote:
Ah yes, see what you mean about Incarna.

Not sure what you mean about stealth buff.

and don't get me wrong, I understand the need for tweaking and I do like the new visuals.

But surely tweaking should be running in the background - maybe employ a couple of janitors to press a few buttons to make stations look more shiny?



I agree - would like to see a lot more new content, not just visual tweaks.
Jur Tissant
Garoun Investment Bank
Gallente Federation
#10 - 2014-09-14 15:27:47 UTC  |  Edited by: Jur Tissant
Small tweaks are important but I agree that any modern MMO should be releasing new content on a semi-regular basis, not just updated interfaces and a few new ships. I suppose burner missions help to fill that gap a bit.
Bagrat Skalski
Koinuun Kotei
#11 - 2014-09-14 15:37:18 UTC  |  Edited by: Bagrat Skalski
The peaks in the player online statistics correspond to the hype the game was getting. First it was before Incarna, then hype was gone after everyone have seen that CCP did not deliver a fraction what they showed earlier in tech demos. Then it was 10 year anniversary, again there was nothing really "big" after that.
Charax Bouclier
Silvershield Universal
#12 - 2014-09-14 15:38:41 UTC
Would you prefer that they aggregate the patch updates and release them together so you can feel some sort of expansion rush?

Remiel Pollard
Aliastra
Gallente Federation
#13 - 2014-09-14 15:39:52 UTC
Charax Bouclier wrote:
...expansion rush?




Would this be anything like accidentally walking in space without a spacesuit?

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Nicolai Serkanner
Incredible.
Brave Collective
#14 - 2014-09-14 15:41:42 UTC
chiq Mech wrote:
....is an expansion?

Forgive my ignorance, I am relatively new and I don't know anything about the complexities of programming. I've just read the Oceanus dev blog and apart from a few minor adjustments I can't really see anything that justifies the word "expansion". Imagine a fantasy writer releasing the next installment of a series of stories and it only being a page long. Or perhaps a popular tv show and the long-awaited new series being 1 episode, half-an-hour long - with adverts.

I understand that expansions have been broken up into six week releases and that in many ways this is a good thing. But, what can be achieved in 6 weeks if this is going to be a permanent thing?

So the question is - what is the general concensus about forthcoming "expan....cough....patches"? Will we ever get something BIG? Something that knocks you for six and gets you running around the block naked shouting "oh my god, eve is just so freakin awesome I just can't take anymore!"

Or the continuance of minor and forgettable tweaks?


Eve IS freaking awesome. Ans most updates so far have been improvements to the awesome level in my opinion. It is a game that has been in development for more then 11 years already. I am not an old player so have no idea how Eve was all those years ago, but I have been through a number of expansions/updates that I feel have bettered the game greatly.
Bagrat Skalski
Koinuun Kotei
#15 - 2014-09-14 15:47:00 UTC  |  Edited by: Bagrat Skalski
Nicolai Serkanner wrote:
chiq Mech wrote:
....is an expansion?

Forgive my ignorance, I am relatively new and I don't know anything about the complexities of programming. I've just read the Oceanus dev blog and apart from a few minor adjustments I can't really see anything that justifies the word "expansion". Imagine a fantasy writer releasing the next installment of a series of stories and it only being a page long. Or perhaps a popular tv show and the long-awaited new series being 1 episode, half-an-hour long - with adverts.

I understand that expansions have been broken up into six week releases and that in many ways this is a good thing. But, what can be achieved in 6 weeks if this is going to be a permanent thing?

So the question is - what is the general concensus about forthcoming "expan....cough....patches"? Will we ever get something BIG? Something that knocks you for six and gets you running around the block naked shouting "oh my god, eve is just so freakin awesome I just can't take anymore!"

Or the continuance of minor and forgettable tweaks?


Eve IS freaking awesome. Ans most updates so far have been improvements to the awesome level in my opinion. It is a game that has been in development for more then 11 years already. I am not an old player so have no idea how Eve was all those years ago, but I have been through a number of expansions/updates that I feel have bettered the game greatly.


Think how great it would be if there would be no WoD all those years in the background. As CCP Soundwave once said, we could have big features and small features together. Now the Big things are eve related like Legion and Valkyrie. But they are not Eve, they are separate games as they look now.
Remiel Pollard
Aliastra
Gallente Federation
#16 - 2014-09-14 15:49:30 UTC
Bagrat Skalski wrote:


Think how great it would be if there would be no WoD all those years in the background.


No point in coulda/woulda/shoulda's. What we know is, EVE is still improving and growing. For free. That's good enough for me.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Jenn aSide
Soul Machines
The Initiative.
#17 - 2014-09-14 15:53:58 UTC
chiq Mech wrote:


Forgive my ignorance, I am relatively new


This emans you were here when CCP did 'real' expansions, introducing big new features that {A} screwed up the game in big new ways and {B} were iterated on for a couple weeks then never looked at again.

The push for what CCP came to call "Jesus Features" caused a whole lot of frustration and bad things, culminating in the almost game killing event known as Incarna (the only event in the history of EVE online to cause a major and steep reduction in subscriptions).

After Incarna, CCP pledged to be smart about expansions. They have been, and the things they've done since have had a major positive effect on the game without screwing everything up in ways that the jesus features can't claim. Teircide and mobile structures (as a cople of small examples) added more actually content to the game than any number of past things could have.

The people who complain about it are either the ones who weren't here to see the past, the ones who were and who have forgotten, or the angsty misfits who never liked EVE int he 1st place and see's CCP current direction as 'not delivering the game EVE could be' (ie the game they want that is nothing like EVE).
Bagrat Skalski
Koinuun Kotei
#18 - 2014-09-14 15:55:31 UTC  |  Edited by: Bagrat Skalski
Remiel Pollard wrote:
Bagrat Skalski wrote:


Think how great it would be if there would be no WoD all those years in the background.


No point in coulda/woulda/shoulda's. What we know is, EVE is still improving and growing. For free. That's good enough for me.


I think there is point in applying the knowledge what has happened and moving forward, as the Eve was the succesful horse in this race, there was and is no point of making it race on hungry for most of the time. I would squeeze out full potential from it, snowballing it, then go to a side project and spend a fraction what I made on EVE but proportionally more.
So, any time they spend on making it go even faster will be appreciated.
chiq Mech
24th Imperial Crusade
Amarr Empire
#19 - 2014-09-14 16:13:27 UTC
Is it possible that one or two unsuccessful expansions have created an atmosphere of "treading lightly" to not repeat said mistakes? Can this be used as an excuse to keep tweaking rather than inventing? This reminds me of artists/writers who continually tweak the same piece of work to "perfect it" rather than moving on to something new.

So they made a mistake with Incarna....now we have new nebulae, tooltips and adjustments to overview settings. It's as if ccp have gone to the other extreme and dare not introduce big things.

Why would, say for example, opening jovian space and introducing deep lore negatively affect the game?

I've been browsing the new features forum and some of the ideas are amazing - I also notice that many are a few years old and have never been implemented.

I understand your concerns, and I also understand that introducing "little things" has driven a small amount of content.

But perhaps a good idea to take the plunge, say "what the heck" and do something big? Shake things up?

Martin Corwin
Doomheim
#20 - 2014-09-14 16:17:48 UTC
Eve doesn't get expansions, it gets releases that cost you nothing. But you should know that, if you read the devblog, right? Roll

Apart from that, Oceanus has plenty of new content for a 6 week iteration IMO: new cloaking effect, new wormhole effects, new wormhole nebulas, new burner missions and a new music piece. Not exactly new, but the beginning of module tiericide will be huge. Shocked
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