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Terrorism

Author
Kiera Malukker
Sebiestor Tribe
Minmatar Republic
#1 - 2014-09-12 02:22:15 UTC  |  Edited by: Kiera Malukker
The stuff that's supposed to be for small groups to harass big guys with aka targetable structure services, siphon units etc hurt the larger entities by making them laugh too hard at best... There needs to be a way for a small group to sow terror in the minds of the larger entities and make them think oh s#$% that wasn't expected or what we needed to happen right about now.

Think the kinds of stuff terrorist do in rl and apply it to eve.... we should have strategic class tools to balance super cap fleets to sow terror in the hearts of our enemies and those we want to enact revenge upon.

How about some kind of chemical/biological,nanobot attack that cripples a station for a period of time denying access to it or even damaging certain assets like bpo me/te or destroying the quality of R64 moons with some kind of environmental attack or disabling/disrupting a jump bridge network for a period of time with some kind of gravity well that causes those using to be spewed out in random systems across a given area or even an attack on a star that makes a system extremely toxic to those attempting to use it for a period of time kinda like the negitive effects incursions have but player orcastrated such as a super nova event that the residents can stop in time if they act fast enough but if they fail will have to suffer from for say a week or so ...something along those lines should be possible and even plausible since i remember reading a while back how EVE's engine can be used to do stuff like that but that you hadn't really thought of any good things to use it for.... I'm sure there's plenty of other terror type things people could come up with that would cripple the null bears in some fashion and would be useful to small groups trying to create a beach head in null sec and having the capacity to pull off such attacks would give them a bargaining position as well kinda like north korea vs the usa by using nukes to prevent an invasion. Sure they could crush them if they wanted to but at what cost? That's the mentality i'm talking about here.

it could be balanced by making it expensive and have it scale say a disabled jump net work around 5 bill, a station attack 10-20 bill and a system wide attack 35-40 bill or have it correlate with the costs of supers at say half their general price. You could even make it difficult to pull off but extremely effective at making null groups go oh sheet is not good day today if carried out successfully just think of all the knives in the back the null bears will use on each other by employing low level corps to do their under handed business because they fear someone doing it to them first...... could be lots o fun think of the meta muhahhahhahahahahaaaa some of us just want to watch them burn is all and we should have the tools to make it happen with out bringing 2000 of our friends in on it and enacting 18hr tidi bashes. CCP is always talking about how a few individuals having an impact on the community at large and I can think of no better way to make it happen.

If you give us the tools we will set the universe on fire......
Rowells
Pator Tech School
Minmatar Republic
#2 - 2014-09-12 03:03:54 UTC
The thing about terror in real life is usually based on the fact that I could die. In Eve, you can't really die, so it's hard to be scared of anything except a bad quarterly report. And even then it's mostly anger.
Kiera Malukker
Sebiestor Tribe
Minmatar Republic
#3 - 2014-09-12 03:05:12 UTC  |  Edited by: Kiera Malukker
Rowells wrote:
The thing about terror in real life is usually based on the fact that I could die. In Eve, you can't really die, so it's hard to be scared of anything except a bad quarterly report. And even then it's mostly anger.


Anger is good I'll take that... people make mistakes and error in judgement when their responding emotionally.

What if it was a station that housed a large chunk of an alliances assets or resources and the result of the attack was a loss of said resources or a random % of them? A significant loss of moon goo or large stockpile of other resources due to an attack would be effective at harassing a large alliance I imagine or at least those responsible for replacing their losses and providing their infrastructure.

What if a system wide attack of some kind would deal environmental damage strong enough to kill industry classed ships and smaller for say 24-48 hrs or even disable/damage the shields on star bases for a limited time by making the star go nova. What about an attack that disabled or hindered star bases that were running manufacturing or research jobs effectively locking them down until the home team cleaned up the mess over 1-4 days slowing the production of supers and research with out the need of grinding the ehp on the towers themselves.

Also don't limit the attacks to null sec there should be incentive for those in high sec to be worried and willing to participate in protecting and preventing an attack on their home stations / systems... just limit the scope and types of attacks that could be carried out there. So say jita could be shut down but not for so long that its going to completely destroy the market in one fell swoop.

Brain storming here to come up with stuff that could actually be useful/purposeful. Essentially it would need to be a counter to the massive blobs, super fleets, centralized markets without directly destroying them. It would include strategic assets such as stations, starbases, and local system mechanics that only sov holding alliances and npc empires own and operate with limited high sec impact to prevent or marginalize exploitation. The only reason I think high sec should be at risk is so that null bears couldn't hide their assets in high sec as they do with 3rd party haulers now.

Again the mentality is supposed to reflect a small nation using nuclear arms to deter or severely hinder a super power in the event of an invasion or aggression. How cool would it be to see a large block taking a system only to have the defenders detonate their star and destroying a large chunk of their own and enemies support fleet leaving the caps to duke it out in a now cyno jammed system where everyone is taking damage with no where to run. Ahhh the possibilities. Again nothing concrete here just brain storming.
ShahFluffers
Ice Fire Warriors
#4 - 2014-09-12 05:43:42 UTC
Iono... AFK-cloaking does a pretty good job inciting "terror."

Remove local (and introducing cloak-scanning probes as compensation) would do an even better job at instilling terror into people.
baltec1
Bat Country
The Initiative.
#5 - 2014-09-12 05:47:18 UTC
Any tools you add for small groups to hit large ones will be used by large groups much more effectivly against small groups.
Alvatore DiMarco
Capricious Endeavours Ltd
#6 - 2014-09-12 05:55:32 UTC
I wonder if it would be fun to offline some of an alliance's jump bridges without them noticing right away.. or if a cynojammer happened to stop cynojamming and somehow fail to generate a report saying as much.

Station services that stop being serviceable.

Vulnerable points in a structure's electronics which, when hacked, temporarily drop that structure's resistances to 0% and leave only the empty HP to shoot through with no reinforcement timer as long as you've got the DPS in-system to do the job on time.

I'm sure there are plenty of ways to harass an enemy faction without resorting to direct ship-vs-ship combat as your first move, except that they haven't been designed or implemented yet.
Alvatore DiMarco
Capricious Endeavours Ltd
#7 - 2014-09-12 05:56:29 UTC
baltec1 wrote:
Any tools you add for small groups to hit large ones will be used by large groups much more effectivly against small groups.


If we let that hold us back, then nothing will ever get done.
Kiera Malukker
Sebiestor Tribe
Minmatar Republic
#8 - 2014-09-12 06:13:10 UTC
baltec1 wrote:
Any tools you add for small groups to hit large ones will be used by large groups much more effectively against small groups.


True but these tools would be directed at strategic assets that the majority of small groups don't own. Even if larger groups used them against smaller groups the smaller groups are likely based in high or low sec so impact will be far less than say disabling a large alliance's foundry system for a few days or destroying weeks of their stockpiled resources. Again the cost of such attack could correlate with the amount of potential damage they would inflict.

Also part of the point behind it would be to give people within large alliances that would like to attack other large alliances but can't necessarily do it directly without getting a **** storm in diplomacy channels or from the higher ups. Cause ya know the whole blue circle jerk thing kinda kills that in many ways the only exception being to work your way up high enough to steal everything and forfeit the alliance bill to disband sov. but hey if they could do this kind of thing then they could alternatively pay a smaller group to carry out the attack or at the very least alts in a smaller corp to carry out the task and no one around them would be the wiser. Plus it would give EVE a few new bad guys who a lot of people hate which is always a good thing.

Either way it would empower people to make moves they might not other wise attempt out of fear of their coalition or alliance mates wrath and maybe help break up that party everyone's been having in each others pants for far too long now.
Petrified
Old and Petrified Syndication
#9 - 2014-09-12 06:17:02 UTC
baltec1 wrote:
Any tools you add for small groups to hit large ones will be used by large groups much more effectivly against small groups.


But at least people will have more options.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

Kiera Malukker
Sebiestor Tribe
Minmatar Republic
#10 - 2014-09-12 06:18:11 UTC  |  Edited by: Kiera Malukker
Alvatore DiMarco wrote:
I wonder if it would be fun to offline some of an alliance's jump bridges without them noticing right away.. or if a cynojammer happened to stop cynojamming and somehow fail to generate a report saying as much.

Station services that stop being serviceable.

Vulnerable points in a structure's electronics which, when hacked, temporarily drop that structure's resistances to 0% and leave only the empty HP to shoot through with no reinforcement timer as long as you've got the DPS in-system to do the job on time.

I'm sure there are plenty of ways to harass an enemy faction without resorting to direct ship-vs-ship combat as your first move, except that they haven't been designed or implemented yet.



The only issue i have with this is that you would want them to know that their offline.. you'd want them to know their defenses are down and that they are potentially vulnerable to an attack or some kind of sabatage. So doing anything that's covert undermines the idea of terrorism on this scale anyway. It needs to be shiny it needs to be loud it needs to be an oh F*** moment to those who are otherwise all too comfortable on their throne. They need to fear that an enemy force is mounting or that they are about to lose some strategic advantage that they formally enjoyed. That's why i suggested such things that disabled starbases be a system wide effect rather than a targeted attack.

If there's something to this affect that's implemented then it needs to be public and stand out so that people think oh **** and react in ways they might not be prepared for.

An alliance leader should even be able to stage an attack against their own forces and blame it on some smaller group with ties to another alliance in an attempt to garner their alliance members interests in going to war with them. They just better be sure not to get caught in the act themselves of course :)
Kiera Malukker
Sebiestor Tribe
Minmatar Republic
#11 - 2014-09-12 06:32:33 UTC  |  Edited by: Kiera Malukker
Petrified wrote:
baltec1 wrote:
Any tools you add for small groups to hit large ones will be used by large groups much more effectivly against small groups.


But at least people will have more options.


Exactly as of right now the only people who have the positions to do this kind of damage to any alliance are those in their leadership who have access to alliance assets and structures. This would do far more to hurt large alliances than the small guys they would harass with said mechanics. Simply because there's more small guys who would be out to get big guys than there would be big guys out to get small guys and the small guys would have options to enact revenge or to bring the big guys down to their level rather than tickling their feet and only making them laugh harder.
Sigras
Conglomo
#12 - 2014-09-12 06:51:23 UTC  |  Edited by: Sigras
baltec1 wrote:
Any tools you add for small groups to hit large ones will be used by large groups much more effectivly against small groups.

tell me exactly how a bomb that does more damage as it effects more targets would be used by larger groups more effectively against small groups?

By it's very nature it would only work against bigger groups.
baltec1
Bat Country
The Initiative.
#13 - 2014-09-12 06:58:00 UTC
Alvatore DiMarco wrote:
baltec1 wrote:
Any tools you add for small groups to hit large ones will be used by large groups much more effectivly against small groups.


If we let that hold us back, then nothing will ever get done.


Plenty can be done, just not this one.
baltec1
Bat Country
The Initiative.
#14 - 2014-09-12 06:59:06 UTC
Sigras wrote:
baltec1 wrote:
Any tools you add for small groups to hit large ones will be used by large groups much more effectivly against small groups.

tell me exactly how a bomb that does more damage as it effects more targets would be used by larger groups more effectively against small groups?

By it's very nature it would only work against bigger groups.


We can use a lot more of them.
Luwc
State War Academy
Caldari State
#15 - 2014-09-12 07:06:43 UTC
collison physics ! thats what I want

400mm plated rifters with a **** ton of explosives in their cargo holds.

imagine jita undock.

Eve would be so beautiful

http://hugelolcdn.com/i/267520.gif

Spugg Galdon
Federal Navy Academy
Gallente Federation
#16 - 2014-09-12 07:21:10 UTC
Cross posting the "Combat Engineer Ships" thread as this could apply to this.

https://forums.eveonline.com/default.aspx?g=posts&t=343692&find=unread

If you use my idea (page 7) of these ships having the ability to "Hack" structures to disable them or something these could be used for that.

Imagine trying to frantically disable a bridge or cyno jammer before the POS pops you or something.
Jane Shapperd
Quafe Commandos
The Obsidian Front - Reborn
#17 - 2014-09-12 07:55:30 UTC  |  Edited by: Jane Shapperd
I kinda like this idea , implanting a system wide effect like wormhole effects for 1 day or 2

Takes 2 hours to anchor( can be killed while anchoring ) and once its anchored it cant be destroyed but it will die after some time

Maybe add some extreem effects like droping shield resistance for all ships to 0% , while multiplying arrmor resist to all ships by 1.5 and vice versa

sure it will hurt all sides but then they have to adapt and use a diffrent doctrine
Fer'isam K'ahn
SAS Veterinarians
#18 - 2014-09-12 08:06:21 UTC
Small scale and large scale terrorism is already possible and exercised, if you suck at it, that's your problem. Don't make up redundant, exploitable and abusive game mechanics to deal with your inability to do so.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#19 - 2014-09-12 08:06:54 UTC
Luwc wrote:
collison physics ! thats what I want

400mm plated rifters with a **** ton of explosives in their cargo holds.

imagine jita undock.

Eve would be so beautiful


You mean a single catalyst or maybe a mere cruiser can now suicide gank every ship in the game, ie. 1 man suicide ganks against freighters/haulers and there would be nothing the freighter/hauler pilot could do against you? Sure, that would be "so beautiful".

By the way: Terrorism already exists in the form of suicide ganking, hotdrops and PVP in general.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Fer'isam K'ahn
SAS Veterinarians
#20 - 2014-09-12 08:32:51 UTC
Kiera Malukker wrote:
Petrified wrote:
baltec1 wrote:
Any destructive tools, like more drugs you add for ....


But at least people will have more options.


Exactly

Fixed that for you.

It resembles much better the mindset of the discussion.
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