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Wormhole town hall 16th August 22.00 UTC

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Author
corbexx
Sebiestor Tribe
Minmatar Republic
#1 - 2014-08-10 09:52:32 UTC  |  Edited by: corbexx
So posting to let everyone know I'm hoping to have a town hall for wh bro's on the date above. I've been temp green lit to use SSC's joint TS.

Focus will be on the wormhole dev blog here, http://community.eveonline.com/news/dev-blogs/into-the-known-unknowns/

Apologies for the short notice I'm hoping to sort a couple moderators and some one to mediate. With luck we should have a Dev or two there.

Ideally I'd like as many people there as possible espically people from lower class wormholes, If you are coming please make sure to read the dev blog before hand.

Once Ihave the final ok on TS details I'll post them as well.

Will probably be some other CSM people on as well but there will be no derailing from topic. Its a wormhole town hall first and only


CCP Fozzie confrimed to be there.

The teamspeak address is "townhall.fcftw.org" with no password. The channel will be "WH Town Hall" which will be moderated.
Winthorp
#2 - 2014-08-10 10:07:56 UTC  |  Edited by: Winthorp
+1

But as these things usually occur during my work time (Damn living in the best country in the world), will this get recorded and soundclouded please?

EDIT: Also make it structured please and not just a rambling of one or two people that talk over the top of other people and need to be kicked from server like the one James ran.
corbexx
Sebiestor Tribe
Minmatar Republic
#3 - 2014-08-10 10:29:38 UTC
yeah recording shouldnt be a issue and getting it put up some where.
calaretu
Honestly We didnt know
#4 - 2014-08-10 10:55:47 UTC
+1
Bleedingthrough
#5 - 2014-08-10 11:28:17 UTC
For any serious discussion about workload or what low class dwellers can realistically do etc. some data on how many pilots live in a WH by class would be extremely helpful.

Can CCP provide us with that?
Jack Miton
School of Applied Knowledge
Caldari State
#6 - 2014-08-10 11:35:46 UTC
+1

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

corbexx
Sebiestor Tribe
Minmatar Republic
#7 - 2014-08-10 11:43:07 UTC
Bleedingthrough wrote:
For any serious discussion about workload or what low class dwellers can realistically do etc. some data on how many pilots live in a WH by class would be extremely helpful.

Can CCP provide us with that?


probably yes
Phoenix Jones
Small-Arms Fire
#8 - 2014-08-10 12:06:41 UTC
Good deal Corbexx.

Yaay!!!!

Wander Prian
Nosferatu Security Foundation
#9 - 2014-08-10 12:27:31 UTC
+1

Wormholer for life.

Paikis
Vapour Holdings
#10 - 2014-08-10 12:42:20 UTC
Since I wont be able to attend, I'll just put my feedback here.

Changes are generally good, with the exception of the new frigate holes that seem tailor made for nullsec fleets and the absolutely pants-on-head mass changes.

The mass changes will have the absolute opposite effect to what is intended. They will result in less capital usage and by extension less capital losses.

Anyways, good idea, +1 from me.
Ahost Gceo
Center for Advanced Studies
Gallente Federation
#11 - 2014-08-10 14:39:40 UTC
I'm all about discussing how incredibly high on crack CCP must be for some of these changes to make sense to them. +1

CCP ignore me please, I make too much sense.

Rei Moon
Perkone
Caldari State
#12 - 2014-08-10 16:40:37 UTC
+1 I'll trade my usual 48h work shift just for this.

Down the pole podcast "Annhhh"

Alundil
Rolled Out
#13 - 2014-08-10 20:13:18 UTC
Nice. Looking forward to this. Thanks corbexx.

I'm right behind you

Saisin
Chao3's Rogue Operatives Corp
#14 - 2014-08-10 20:30:30 UTC
Seems like a good idea, but how are you going to ensure that participants are truly low class wh dwellers?

If this is indeed verified, it will be an interesting discussion.

If this verification is not possible, I am just afraid it will be hijacked by people with different lobbying objectives...

Vote Borat Guereen for CSM XII

Check out the Minarchist Space Project

Winthorp
#15 - 2014-08-10 21:12:26 UTC
Saisin wrote:
Seems like a good idea, but how are you going to ensure that participants are truly low class wh dwellers?

If this is indeed verified, it will be an interesting discussion.

If this verification is not possible, I am just afraid it will be hijacked by people with different lobbying objectives...


How will we indeed verify who you are? ohh wait you could post with your main right.
Van Steiza
Whale Girth
#16 - 2014-08-10 21:16:03 UTC
I'll be there Corbexx - I'll bring the bacon sammiches and beer.
Chicken Exroofer
Regional Assault and Recon
#17 - 2014-08-10 21:22:27 UTC
Good deal, way to CSM!

Will try to get in if the TS doesn't get overloaded. Three year C3 dweller, I would be interested to here what people have to say and if any feedback is given from CCP at all. Not holding my breath there.


We CAN adapt to all these changes, but saying it again. This will make LESS content, not more.
Icarus Able
Refuse.Resist
#18 - 2014-08-10 21:26:34 UTC
Up until last week i was a c4 dweller. I'll try and make it.
BayneNothos
United Electro-Magnetic Federation
Business Alliance of Manufacturers and Miners
#19 - 2014-08-11 01:27:38 UTC
I'll try to make it, assuming I remember
Mal Nina
The Red Circle Inc.
Ministry of Inappropriate Footwork
#20 - 2014-08-11 02:04:22 UTC
questions for the devs since I believe it is important to understand the data sets they are working with and what might be the problems they are seeing.

Is WH space population growing or shrinking and where is it doing it. (are large entities getting larger? What type of space are the players in)

Is PVP (deaths) increasing or decreasing in WH space? who is dying and who is responsible for the killing. Is the killing ganks, or "real PVP" and how much are the WH corps killing things in null and low as apposed to wh space... (are we the only corp hitting the NS community much harder than the WH community since we can find targets there?)

How much isk is generated in WH space and by what type of entities in what types of WH space. Is it considered excessive, is it out of line with same age players in other types of space?

The charts they have given are a start and they show C6 space as being the main NPC killing area by far. But they lacked a lot of detail in the demographics of the entities doing what they do... Those player kills could all be big fish killing the little fish.

It would just be good to fully understand why the devs think there needs to be mechanical changes and what they hope to gain from them. As I read between the lines it appears they see a disparity between isk generation and isk destruction in WH space. Yet isk destruction may be a problem if WH space is finding itself shrinking in population and what population remains is getting consolidated into fewer WHs. That is a different problem than the one that is generating the current round of changes.


Thanks for hosting this conference call, hope I can be on line... now I may have to load up teamspeak. :)
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