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Landing on planets - Building Cities - FPS

Author
Defalt AadneZik
Deep Core Mining Inc.
Caldari State
#1 - 2014-07-27 02:56:50 UTC
Have anybody thought about how fun it would be if we could walk on planets, building cities and FPS war?
If CCP could create a generator which generate the surface on a planet and saves it each time a guy visits it, then it could turn out very cool!
Popular cities, dangerous cities, corp cities, amature cities E.T.C. maybe we need more planets for this or just make that many people can build at same planet. Or if the Price is high, then fewer people would build it and we dosen't NEED more planets!

Gass planets could have like a bobble around the city which blocks the gass out, and lava planets could also have a bobble which could survive that heat. The rest can CCP wounder about themself.

maybe this could take a lot of space on CCP's servers but yea.

I've thought about it for a while and it would be a big step for Eve online if this came true

Quote:
"You cant arrest an Ideá"
Blink
Daichi Yamato
Jabbersnarks and Wonderglass
#2 - 2014-07-27 03:05:44 UTC
Rocks. U live under them.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Altirius Saldiaro
Doomheim
#3 - 2014-07-27 07:28:17 UTC
Definitely wont happen anytime soon. Star Citizen will have all of that for sure. The closest that EVE will come to that level of immersion is in separate games like Valkrie and Legion. Closest integration will likely be market and chat.
Alvatore DiMarco
Capricious Endeavours Ltd
#4 - 2014-07-27 08:05:15 UTC
Posting to confirm that OP lives under rocks.

Also confirming that it's "etc" and not "E.T.C."
Sara Tosa
School of Applied Knowledge
Caldari State
#5 - 2014-07-27 08:42:04 UTC
Defalt AadneZik wrote:
Have anybody thought about how fun it would be if we could walk on planets, building cities and FPS war?

its called dust 514 and project legion.
Ralph King-Griffin
New Eden Tech Support
#6 - 2014-07-27 08:59:55 UTC
Daichi Yamato wrote:
Rocks. U live under them.

514 of them
T'aura
Frontier Industry and Exploration
#7 - 2014-07-27 09:25:05 UTC
This thread shows CCP marketing is doing its job.
RAIN Arthie
The Scope
Gallente Federation
#8 - 2014-07-27 11:30:25 UTC
Defalt AadneZik wrote:
Have anybody thought about how fun it would be if we could walk on planets, building cities and FPS war?
If CCP could create a generator which generate the surface on a planet and saves it each time a guy visits it, then it could turn out very cool!
Popular cities, dangerous cities, corp cities, amature cities E.T.C. maybe we need more planets for this or just make that many people can build at same planet. Or if the Price is high, then fewer people would build it and we dosen't NEED more planets!

Gass planets could have like a bobble around the city which blocks the gass out, and lava planets could also have a bobble which could survive that heat. The rest can CCP wounder about themself.

maybe this could take a lot of space on CCP's servers but yea.

I've thought about it for a while and it would be a big step for Eve online if this came true

Quote:
"You cant arrest an Ideá"
Blink



To improve on the idea (with respect)

Make that idea a DUST 514 feature. I am also not sure if DUST 514 is actually linked to eve. If not they should be, then incorporate this idea. Have eve players pay DUST mercs to set up the industry on the planet. Heavy combat will ensue, tears will fall from the sky and all will rejoice.
Defalt AadneZik
Deep Core Mining Inc.
Caldari State
#9 - 2014-07-27 23:57:23 UTC
The Dust 514, is that going to be a part of Eve online or not? like, are we gonna land on planets ON eve online? or is it going to be a whole new edition?
Defalt AadneZik
Deep Core Mining Inc.
Caldari State
#10 - 2014-07-28 00:03:10 UTC
Alvatore DiMarco wrote:
Posting to confirm that OP lives under rocks.

Also confirming that it's "etc" and not "E.T.C."


Dosen't matter, just understand what i'm talking about..
I didn't expect so many people to see this Ideá anyway..
Alundil
Rolled Out
#11 - 2014-07-28 04:04:53 UTC
Defalt AadneZik wrote:
The Dust 514, is that going to be a part of Eve online or not? like, are we gonna land on planets ON eve online? or is it going to be a whole new edition?

Dust514 is currently released. It is a PS3 FPS exclusively. There are some ties in EVE (corporation, chatting and orbital bombardment) but not much else. It's never really taken off (cough cough PS3 exclusive 1000s of people predicted this cough cough) but has steadily gotten better, so I am told.

Eve Fan Fest 2014 (CCP's yearly convention in Iceland) dropped a hammer on the Dust community by announcing that Dust514 would be replaced by Project: Legion.....on PC. Time frame for this particular announcement doesn't even have a "Soon (tm)" yet so it's a ways off. In the meantime, Dust514 is still rolling along and receiving updates/content/patches etc.

There are no plans that I am aware of that have planetary/atmospheric flight in the EVE Online engine. This would be a separate thing handled by Project: Legion (and possibly by EVE: Valkyrie - though I don't know if there'll be atmospheric flight there either so don't quote me on that).

As for what CCP's eventual long term plans are for the connection(s) between the 3 pieces that make up the "Eve Universe" no one really knows.

I'm right behind you

Celthric Kanerian
Viziam
Amarr Empire
#12 - 2014-07-28 10:35:20 UTC
Oh god no...
Debora Tsung
Perkone
Caldari State
#13 - 2014-07-28 10:48:34 UTC
Alvatore DiMarco wrote:
Posting to confirm that OP lives under rocks.

Also confirming that it's "etc" and not "E.T.C."


For some reason I thought he was talking about EVE Time Codes... Ugh

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Fer'isam K'ahn
SAS Veterinarians
#14 - 2014-07-28 11:54:06 UTC  |  Edited by: Fer'isam K'ahn
Why would I want to walk on planets, when I can obliterate whole cities from orbit with one command ?

WiS to make some rediculous emotes like in WoW and dance ? - By the Joves No!

And why would I want FPS integration when I chose to paly a spaceship MMO ?

PS: Nothing against interconnecting Legion with EVE, but please no direct landing/takeoff... well, they can try to take off Twisted
Rivr Luzade
Coreli Corporation
Pandemic Legion
#15 - 2014-07-28 12:10:48 UTC
I want to explore the entire universe. This involves walking on Moons, Planets and in stations as well as relics and ruins in space for exploration (note: Not most ships because capsuleer). I want to build things wherever I want, however I want.

Basically: I want a full universe simulation.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Madeleine Lemmont
Ars Vivendi
#16 - 2014-07-28 15:37:59 UTC  |  Edited by: Madeleine Lemmont
I like the idea in general. But in my opinion it's no EvE feature but an additional game or maybe an extented gameplay for Dust.
Aunt Edit said: There's no need for a second FPS in the EvE universe. There are enough outside. Moreover I see no sense in landing at planets with that large EvE ships. In my opinion a Shuttle has nearly the biggest size to do that without stranding.
Space lifts a great invention and should be preferred to connect space and surface.

When I think about cities at planets and moons I more think at "Sierra - Outpost 1" or "SimCity". So I really would like to play a simulation like them at my PC what has a higher influence at EvE gameplay but not all of it's disadvantages for carebears. I need no "FallOut" instead. Cool

If you manage a city at a planet, there's no need to expand the universe for this game. Planets have a lot of empty space for new cities away from factional homeworlds. A close cooperation between this game and a PI game substitution sounds interesting. So PI could become a lot more...

My idea short:
- settling sizes from "small outpost" to "cultural world" depending on population
- a high population may assist in PI (if PI not becomes a game in game too), may deliver bonuses and so on
- settling temperate planets might be much easier than harsh worlds or moons
- moon towns or harsh world towns will consume products like water or air (sink in the EvE market possible)
- outpost citizens have not much interest in culture instead of big cities which would like to get supply with luxury goods
- planetary industry may produce own stuff using local or might be carried away to other worlds via customs offices and spacelifts (no direct landing with EvE ships)
- planetary cities are defended against airstrikes by default (shielded command center)
- maybe Dust mercenaries can drop troups to fight for cities, but it should'nt be their daily business
- EvE lore planets are not able to be colonized by players - they still are settled by factional NPCs

If you like to have a simple PI in EvE you may use a "macro management system" with only default bonusses and without any detailed planetary management. Such a "macro management system" could have a bit better but not more complex look and feel like PI presently. Chars/Corps could assist PI but it should not be necessary to have planetary and social management additional to common PI.
Pearl Canopus
#17 - 2014-07-28 16:03:27 UTC
Madeleine Lemmont wrote:
When I think about cities at planets and moons I more think at "Sierra - Outpost 1" or "SimCity". So I really would like to play a simulation like them at my PC what has a higher influence at EvE gameplay but not all of it's disadvantages for carebears. I need no "FallOut" instead. Cool
Let me say "I love you."

+1 from me
Paynus Maiassus
Imperial Academy
Amarr Empire
#18 - 2014-07-28 17:28:36 UTC
Well, as you can see from the responses to your post that the bitter vets want this game to die. The thing that you missed is that the player base hated even the insertion of the captain's quarters. There was huge backlash against it, and the opinion was conveyed through a mass exodus from the game around the Incarna expansion, that Eve was about spaceships and only that. CCP was stung so hard by this reaction that the company seems to have forevermore disavowed any sort of commitment to avatar play. Now, if you even suggest anything related to avatar based play your post will likely be locked instantly by an ISD or someone as a redundant and useless thread because the issue of avatar play has already been discussed and universally abandoned. I'm surprised yours hasn't been.

On the upside, though, while they won't say it publicly, I do believe there are those at CCP that know that the player base's definition of Eve as spaceships only as dictated by the bitter vets will ultimately prevent new players from joining Eve, especially with competition with the likes of Elite: Dangerous and Star Citizen lurking on the horizon. Obviously the bitter vets will hate anything that moves the game forward, as Crius is showing them, and no matter how cool they make spaceships, the bitter vets will slowly trickle out of the game as the game continues to get cooler. Basically, people just aren't made to play one MMO for 20 years, and soon CCP will figure out that the bitter vets are going to leave no matter what they do, and they will notice that Star Citizen and Elite: Dangerous are attracting all the new players because they are not insisting on defining themselves by an utterly cynical 'spaceships only' definition.

Alongside this, we have Project: Legion, which I believe was developed not only because the marketing on the PS3 side did not hit home with DUST 514 but also because the technical issues involved with integrating with Eve will be much lighter. At Fanfest they did announce that they would move toward a unified login, definitely meaning that you will have one login for DUST, Legion, Valkyrie, and Eve, and possibly also hinting that at some point you may be able to log your Eve character into DUST or Legion or Valkyrie.

Legion has been only lightly hinted at by CCP and the press, but one detail they've made known is that instead of being based on limited terrain engagement zones Legion players will be able to run all around planets creating mayhem. This sort of thing is easy to do as building planets to run around in and even build structures on has been done as far back as Star Wars: Galaxies.

So initially, like another poster said, you probably won't be getting FPS action in Eve, but you'll get it in the companion games that CCP is working on, and it looks like they intend to prioritize integration between the games, so that at first you'll be able to play Legion, then maybe you'll be able to play Legion with your Eve character, and from there the games can expand in tandem and integrate so that quite possibly you may be able to do PI Sim City style on a planet and manufacture houses and cars and all that.

But one thing is for sure, if CCP ever said they were going to put resources into avatar play in Eve they'd be instantly slain by the bitter vets. There is the possibility that they will bring it into Eve 'back door style' through Legion and Valkyrie, though.

Surely, with Elite: Dangerous and Star Citizen coming out, Eve can't just forget about avatar play no matter what the bitter vets say. Ultimately it will make its way to you, but it will be incremental and take years.
Samantha Floyd
Doomheim
#19 - 2014-07-28 18:15:36 UTC
I want to be Daniel Jackson, give me a stargate that leads to a planet and some ruins to explore please.
Paynus Maiassus
Imperial Academy
Amarr Empire
#20 - 2014-07-28 18:21:46 UTC
Notice all the posters in support of this kind of thing are new players, and all the posters laughing at it are vets?

Take notice, CCP.
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