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Dev Blog: A New Executive Producer For EVE Online!

First post First post
Author
Malcolm Lionel
Lionel War Industries
Gooseflock Featheration
#101 - 2014-07-28 02:23:44 UTC
Congratulations!
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#102 - 2014-07-28 03:17:14 UTC
Rhivre wrote:
Tyberius Franklin wrote:
if my isk and LP never hit the market, how am I affecting the economy? Also how is my missioning competing with anyone under that same circumstance?



You mine and refine the ore and build everything you fly/use/fit from NPC bought, researched blueprints?
I haven't needed to buy anything in a while. When you don't lose ships you don't need to replace or refit them. After that the only BPO's you need are for ammo and you're set. Don't even need to mine if you loot.

So at one point sure, there was market interaction necessitated by limits on my charater and assets, but that point can be ended pretty quick with even the slightest desire, without it at most your buying ammo every once in a while. What confuses me is the thinking that a pure PvE player needs to go to the market constantly.
Odoya
Aeon Abraxas
#103 - 2014-07-28 11:19:23 UTC
Congrats! Is it true you had to defeat another dev in combat to the death?
Mistah Ewedynao
Ice Axe Psycho Killers
#104 - 2014-07-28 13:01:10 UTC
Geezelbub wrote:
Dusty Meg wrote:


Apart from it being against CCP internal rules for devs to be in null sec alliances. Their are also not allowed to use mics so that means they cant join most null sec alliances anyway.


Interesting and would certainly appreciate a link to back this up.


I also am very interested in finding out if this is true or just some more BS damage control.

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Stevonix
#105 - 2014-07-28 13:55:54 UTC
OMG It suddenly all makes sense.

Dersen Lowery
The Scope
#106 - 2014-07-28 14:15:17 UTC
Who's been tagged to fill your old position as Senior Producer? Or are you folding the two peer positions back together and giving the role to CCP Ripley?

Since there's some confusion about this: A 6-week development schedule doesn't mean that any team has 5 1/2 weeks to develop and test a feature before it gets packaged up and shipped. It has two implications:

First, it frees the teams up to take as long as they need, because there will always be a release coming up when they're done. Releases are opportunities now, not the drop-everything-and-ship-what-you-have deadlines that they used to be (see the delay of the industry revamp from Kronos to Crius for example).

Second, it makes iterative development much easier when the iterations come quickly.

The second point is much more important. As popular as it is to talk about "turning EVE over to the players," what that means in practice is much more delicate planning and design and lots of tweaking and rethinking after release, because designing around scripted NPCs is much easier than designing around unscripted players. The exact thing that makes sandboxes exciting when they work makes it very hard to build a working sandbox. Just look at, say, sov nullsec. The essential problem is that you can make what seems like a big change only to see a relatively modest effect (say, the first nullsec ore rebalance), but what seems like a tiny change can have huge repercussions. Or maybe not. The only way to say for sure is to release the change into the wild and watch.

If you think PVE has no role to play, I would point to the transformation of lowsec by the introduction of Mordu's Legion NPCs, and the sudden value of their agents. The fact is that red-cross PVE puts ships in space, and it puts them in space in places other than the predictable stations and gates. It offers terrain in the form of gates, NPC ships and LCOs that varies according to the NPC spawning rules and the kindly attentions paid to NPCs by the guns of player ships. This is a powerful tool in any sandbox developer's tool chest.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Dinsdale Pirannha
Pirannha Corp
#107 - 2014-07-28 14:18:19 UTC
Mistah Ewedynao wrote:
Geezelbub wrote:
Dusty Meg wrote:


Apart from it being against CCP internal rules for devs to be in null sec alliances. Their are also not allowed to use mics so that means they cant join most null sec alliances anyway.


Interesting and would certainly appreciate a link to back this up.


I also am very interested in finding out if this is true or just some more BS damage control.


The actual deal is that a dev is not allowed to reveal their identity.
Given that some dev's speak so little, it is extremely unlikely that they will be recognized in any TeamSpeak or Mumble server.
If challenged about being a dev,, they can simply say "yeah, the fact that I sound like so and so I get that a lot".

Now, I am sure that they have to use some kind of spoofing service, since their Icelandic IP might be a giveaway. (I assume Iceland has its own ISP) Because that would then mean they can't go to any group website that tracks IP's, if they did not.

But given human nature, it is a poorly kept secret that dev's identities have been figured out by some, but since it is highly advantageous to have a dev in your group, those that know such a thing will deny deny deny, and the dev certainly won't confirm it in anything resembling a public way, even in the most close-knit groups.
Corey Lean
No Vacancies
No Vacancies.
#108 - 2014-07-28 18:31:11 UTC
#D2Asupers
Schmata Bastanold
In Boobiez We Trust
#109 - 2014-07-28 20:21:28 UTC
I really like how active CCP Seagul is in this thread. Hopefully she will keep up this level of engagement with community during whole time of her reign over Eve.

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Mistah Ewedynao
Ice Axe Psycho Killers
#110 - 2014-07-28 22:18:12 UTC
Odoya wrote:
Congrats! Is it true you had to defeat another dev in combat to the death?


Nope.

Job spew in the office complex. Evil

Honestly I do wish her the best of luck, as IMPROMENTS to the game are good for all of us.

However, destroying high sec exploration as a fun thing for "well trained" players and turning it into a noob fest was bad luck for a lot of us and cost me a Crapton of unreimbursed skill training an wasted high isk implants. It also cost CCP 2 paying accounts just from me. Loot spew...Really? Roll

Taking the previously hardest to scan Grav sites and making them instantly available to any noob with an onboard scanner??
I know of at least 4 multiple account guys who QUIT (closed all accounts) over just that.

If she thought that was a good idea, we have problems.

If she is looking at the game through the eyes of a Goon, again BIG problems

If she thought this Circus thing was ready to be released.... Oh brother.

Schmata Bastanold wrote:
I really like how active CCP Seagul is in this thread. Hopefully she will keep up this level of engagement with community during whole time of her reign over Eve.


Yeah...really....Let them eat Cake!


Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Dread Nanana
Doomheim
#111 - 2014-07-29 00:20:22 UTC
One comment about null sec and player build gates. Before having player built gates,

1. allow outposts to be destroyed. Maybe not completely, but at very least, remove *all* services from destroyed outposts (docking privileges still controlled by the controlling corp, but no cloning, factory, medical, fittings, sov benefits, etc.), and
2. allow multiple outposts per system, or even per planet/moon, like NPC stations.

once that is done, player built star gates and such are all great.

These things have been asked for for years and years and it's important in the currently very station-crowded regions.
Niko Lorenzio
United Eve Directorate
#112 - 2014-07-29 03:25:53 UTC
Schmata Bastanold wrote:
I really like how active CCP Seagul is in this thread. Hopefully she will keep up this level of engagement with community during whole time of her reign over Eve.


In her defence, I don't really see what she could add to this discussion. "No, I'm not a goon spy?"

The CSM XI Election are now open until March 25th, 2016. Consider Niko Lorenzio for CSM XI.

CSM matters, your voice matters, your vote matters!

Schmata Bastanold
In Boobiez We Trust
#113 - 2014-07-29 06:28:23 UTC  |  Edited by: Schmata Bastanold
"Discussion" over tinfoil regarding her in-game affiliation is completely not interesting to me, I am more curious why she organizes AMA outside of official Eve forums. And there was a couple of questions along the way before *gasp!* :grrr goons: and probably there would be more questions if only Her Majesty would decide to honor us with her presence.

EDIT:

So I went to that reddit AMA thread and read questions and answers and I have this picture in my head: an invisible man using sign language to answer questions of a blind person. Basically that's the amount of content that gets back from our new EP. We have ideas, we talk, we have something in works, soon but :reasons: Oh, and :vacation time:

And I really love how she wrote whole few paragraphs why she is so vague about everything: because :reasons: and she doesn't want to promise anything that cannot be delivered. So yeah, shareable overviews. OMG, I'm psyched like a mofo!

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Rek Seven
University of Caille
Gallente Federation
#114 - 2014-07-29 09:41:06 UTC  |  Edited by: Rek Seven
Congratulations Sugul.

Is wormhole space going to get some substantial developer created content anytime in the next year or two?

IMO wormhole space is starting to feel neglected and if you're not careful, it's going to become as dead, boring and stagnant as the old low sec.

Ps. next time CCP do Q&A, it would be cool if you used your own forums instead of a third party one.
Garia666
CyberShield Inc
HYDRA RELOADED
#115 - 2014-07-29 11:00:22 UTC
Grats

However in my eyes more management changes are necessary to keep EVE healthy.

My advise would be a new director, So many mistakes have been made over the last couple of years.

Currently the finances are a mess.
There is no clear management vision
Competition is now on the rise. (finally)

and the list goes on.

If there is not an change at the top CCP will keep continue on the same foot.
If that's the case I don't see EVE to reach the second decade.

Lets hope im wrong.

Niko Lorenzio
United Eve Directorate
#116 - 2014-07-29 13:33:12 UTC
Schmata Bastanold wrote:
"Discussion" over tinfoil regarding her in-game affiliation is completely not interesting to me, I am more curious why she organizes AMA outside of official Eve forums. And there was a couple of questions along the way before *gasp!* :grrr goons: and probably there would be more questions if only Her Majesty would decide to honor us with her presence.

EDIT:

So I went to that reddit AMA thread and read questions and answers and I have this picture in my head: an invisible man using sign language to answer questions of a blind person. Basically that's the amount of content that gets back from our new EP. We have ideas, we talk, we have something in works, soon but :reasons: Oh, and :vacation time:

And I really love how she wrote whole few paragraphs why she is so vague about everything: because :reasons: and she doesn't want to promise anything that cannot be delivered. So yeah, shareable overviews. OMG, I'm psyched like a mofo!


While I share your concerns I'd like to support any new lead and give them benefit of the doubt. Everything she's said at fanfest and the AMA seems to be happening according to plan. I believe her :reasons: for being vague, at least for now. I don't demand concrete plans as we'll get that from teams in the devblog.

CCP Seagull's position requires her to set direction for the development. So far I'm not too crazy about Crius, but it is a step forward from before and it was the first step on the road map to fixing Sov, so we seem to be on track.

The CSM XI Election are now open until March 25th, 2016. Consider Niko Lorenzio for CSM XI.

CSM matters, your voice matters, your vote matters!

Schmata Bastanold
In Boobiez We Trust
#117 - 2014-07-29 16:05:58 UTC
It's all so secret around here that somebody could think it's not a game but CIA social experiment. Hmm, I hear helicopter but can't see any...

Invalid signature format

LiKuei
Royal Amarr Institute
Amarr Empire
#118 - 2014-08-01 17:31:24 UTC
So marks the coming of the Black Horse.

Sorry, this is not good news to me and most of the people I play with. Following all of the changes leading up to this, this drives home that cancelling all of my subs was a great idea.

Next thing we will hear is another round of layoffs. THEN the Pale Horse will make his appearance.
Moloney
University of Caille
Gallente Federation
#119 - 2014-08-27 21:43:09 UTC
Get rid of her.
No adherence to customer feedback, deploy pure crap breaking the only good part of this game. (WH)

No product research. Bloody useless person.
Jeven HouseBenyo
Vanity Thy Name Is
#120 - 2014-08-28 06:55:24 UTC
As someone new to Eve... I did watch one of the videos on getting Rookies to stay longer than a few months along with other videos then I decided I wanted something a little more intricate in an online game.

Ummm...

I knew there would be an extremely steep learning curve, I'd lose several thousand metric tons of ships, make some serious and not so serious mistakes.

I knew that coming into a game that had been around for longer than two or three years with the philosophy Eve has. That I would be slogging around at the bottom and learning as fast as my brain and digits could to stand something of a chance outside hi-sec. So maybe my view is a little different than others'.

It's really hard to hold onto those new players if down here in the insta-loss KillReport area to keep at it if things are breaking right and left. I know there was an open request from Rookies as to what would keep us playing. Suggestion. Please slow down, fix what's already broken before putting out more that appears to be more buggy than releases a few years back.

The fix to the charm fix has been fixed is not what I was expecting from CCP when I arrived. I really do want to play for a long time. It's... challenging to keep slogging to get to the higher skill fun if it's busted down at the bottom.

I have no clue who is who when it comes to CCP individuals, so I also have no clue on in-house politics so I don't have an informed opinion yet. So not too biased. (but I do know WHO flies those bright yellow bees... new not ignorant Shocked )

Sincerely, Me.

Minny boat flyer, unofficial squeaky wheel.

'Game Ethics and Morality Monitor' I remember promises.

Snark at 11-24/7/365.25. Overshare? Yup.

Yes it's my fault. And if you don't staap it I'll do it again. ;-P

No you can't has my stuffs OR my SPs.