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Dev Blog: A New Executive Producer For EVE Online!

First post First post
Author
Justin Cody
War Firm
#81 - 2014-07-26 15:16:04 UTC
Congratulations! Don't screw it up! #nopressure
Maekchu
Doomheim
#82 - 2014-07-26 16:09:25 UTC
I believe in the dream CCP Seagull!

So take my wing and let us fly!
Pheusia
Vanishing Point.
The Initiative.
#83 - 2014-07-26 16:11:18 UTC
I will say this about CCP Seagull

Either she is the best actor I have ever encountered or she genuinely passionately cares about and believes in EVE.

There's no one I'd rather see leading the EVE project, and we're lucky as hell to have her. CCP Unifex did an outstanding job of rescuing EVE after the Summer Of Rage. I think Seagull is the right person to lead EVE into being the most ambitious MMO again.

But understand this: She's not scared of making tough choices. She's made the decision that EVE needs to be fixed before it can be expanded, and that repair work is not over yet.
polly papercut
Royal Amarr Institute
Amarr Empire
#84 - 2014-07-26 17:09:18 UTC
#1Posted: 2014.07.25 23:32 | Report
7
"The massively-multiplayer online game set in space, Eve Online, recently got a new executive producer, and she wants to empower the game's existing players so they can help bring new players to the game."

Does she not know that the EVE player base is WHY new players do not stick around?

"The shift of power to the players is also a sign of Nordgren putting faith in the community's"

This is one naive person.

Read the full story here http://www.polygon.com/2014/7/25/5935863/eve-online-andie-nordgren

CCP needs to add more content both for PVP and PVE, SOV needs a rework missions need to be revamped and not so dull.
Many Many things need to be done by CCP to the core of the game to keep the new players in the Game.
Keeping it up to the players to do so is laughable.
I personally think leaving it up to the player base the game will become even more niche than it already is.

As much as people like to ***** about players who Rat and do Incursions and missions and INDY
Those activities is why EVE even has an economy in the first place
If it was up to the EVE player base they would make the game Pure pvp and full time gank fest.

Without Indy we will have no ships to fly, without incursion runners and missioners / ratters we would have no ISK for people to buy ships and if people did not buy ships we would not have INDY players taking the time to make the ships.
PLEX would be worthless because noone would have ISK to buy them.

The Content that is going to keep a new player active is not going to be player driven content it is going to be ISK driven content. Once the new players have some ISK to gamble with and a solid feel for the game then they will turn towards PVP, it needs to be a progression thing.

If CCP thinks New Players will stay based on player made content they are out of their minds and we will continue to see lower numbers online over the next few years.

What are your thoughts on how to keep EVE growing and get new players to stay?
Angeal MacNova
The Scope
Gallente Federation
#85 - 2014-07-26 17:50:23 UTC
Tippia wrote:
So in other words, I didn't say that they have no impact — like you claimed — but that they are wholly unnecessary and can be removed without ill effects. In fact, the fact that they have an impact is a key component in the whole bitching about them part…


In other words, their removal will have ill effects so long as their current existence has a positive impact. Which it does.

To further iterate this point I can now use your definition of the term 'carebear'.

Quote:

Carebears are players who falsely believe that they live in a bubble and that what they do has no impact on anyone else and that, therefore, no-one should be allowed to have an impact on them. And take note here: it is not about activities, but about attitude and belief. Almost any activity can be carebeared; all activities (including the ones that tend to attract carbears) can be done without carebearing it up.


So it stands that it's not what they do that determines it. So carebares, like non carebears, play the game the same way as anyone else. They just have an illusionary belief behind it.

They mine and manufacture, run missions and incursions, and market trade.

Well, these all cause a positive impact to the game's economy as a whole. Removing players who do these things, regardless of belief, will have an adverse impact.

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

Ocih
Space Mermaids
Somethin Awfull Forums
#86 - 2014-07-26 20:03:54 UTC
A Girl runs EVE.

We are so ******.
Lone Gunman
Forhotea Corporation
#87 - 2014-07-26 20:38:43 UTC
First of all Andie, Congratulations. With that said...

I can't help but notice they did not make this announcement until AFTER this disaster of an update known as "Crius a River" was shoved up are arses. Since CCP Seagull has not commented on it, it looks as though she had nothing to do with it. How very Obama Administration of you CCP.

Probably six years down the road they will still be blaming the former EP, you know the same guy that gave us the unified inventory.
Back Again
Hazardous Situations Club
#88 - 2014-07-26 21:59:40 UTC
Niko Lorenzio wrote:
First of, congratulations. You have a challenging road ahead and I admire you for daring to take it.

I'd like to say that while I enjoy your presentations and agree with the message you're trying to get across, I don't particularly trust CCP these days any more than I trust politicians. A lot of what's been said is exactly what we want to hear, but the actions have been often counter-productive to EVE. In other words, we'll be watching what happens closely, not what's said or promised.


Regarding "EVE is dying " bit. I don't think it is and as long as it remains without competition it's pretty safe, however I don't think anyone will dispute the fact that it has been stagnating for a while now. In my humble opinion, one of the big reasons for this stagnation is CCP's stubborn thinking that they know what’s best for the game and players.

EVE client today is arguably much better than it was four years ago, but this progress has been made with several "three steps forward, two steps back" expansion/releases. It is progress yes, but the problem is that most of the people will focus on the negative. They will notice certain aspects of the game declining and withering. They will see their hard work, advice and feedback swept aside and ignored. They will start to feel as if CCP forgot what EVE is about and stopped caring about their players. While the overall picture may be improving, the progress is slow and small; at the same time it is alienating much of EVE's population by forcing careless changes that few if any asked for.

This negativity and feeling of helplessness serves to set in apathy. I may be one voice among thousands but I promise you that many out of the hundreds of people I've met in EVE are growing more apathetic every year. I think the only way to reverse this trend is to once again empower the players, the true masters of the game.

Call me arrogant, but I don't view CCP as the developers of EVE, I think of them as its custodians. Most of us who play EVE are not here because we enjoy staring at our mining lasers stripping away an asteroid. We are not here because we saw an epic trailer about saving the Damsel from Kruul. We do not wake up at 5 in the morning for an op because we think TiDi is fun. We do all of this for other reasons, reasons which are provided by other players, not CCP. With every action we take, we feel empowered. Our actions matter because they affect the people and the environment around us. We write the rules and break them. We define the game and dictate it’s development. We make the experience awesome and worthwhile. Even CCP with their statements, trailers and ads admits the fact that EVE’s epicness comes from its players, not from the client. I seem to be stating the obvious but then why does the game’s development process not honor and endorse this obvious fact.

Why does CCP continue to think that they know what’s best for the game when almost every single feature ever released has been hijacked and redefined by players in their own nefarious or benevolent image. Ask ten EVE players what is EVE and you will get twelve different answers, but I bet they will agree that the reason they play it is because it’s a sandbox. That means we get the tools, the sand and water from CCP but we build and destroy our own sandcastles, in our own creative way. Diversify the sandbox by giving us more tools rather than your own version of sandcastles to build. Give us more possibilities rather than limiting us to fewer options that you consider meaningful. Expand the way with which we communicate, interact and affect each other rather than adding more swings and merry-go-rounds.

Listen to your community, and I’m not talking about just CSM. They do a lot of hard work but they do not represent the majority. You have a lot of bright and talented people in this game who spends hours playing, researching, discussing, and testing to improve this game. They are as vested in it’s growth as anyone else and together we can propel EVE into its third decade.


Rant TLDR:
Grats! Plz give us better shovels, more sand, more tools instead of shiny content and blueprints for building your castles. We'll design, build and destroy our own damn sandcastles. If you want growth, empower and excite the players to be (inter)active rather than limiting us down your pre-defined path.


This! Pretty much resumes everything I would love to say. Not a single word I can disagree and, from my own disbelief, I'm not an Alt of Niko Lorenzio but he is a good friend and when he said he wrote about it I asked the link to read. To be honest. I would love to not know him and say these same things to a totally unknown person.

Dusty Meg
Echelon Research
Goonswarm Federation
#89 - 2014-07-26 22:02:51 UTC
Dibble Dabble wrote:
Mistah Ewedynao wrote:
Dinsdale Pirannha wrote:


You sure she is a goon?
I never saw confirmation one way or the other, but would be not surprised if she is.



At least 2 maybe 3 other people in this thread prior to my post have made comments about her being a Goon. I am just asking if it's true, or was ever true?

I believe we deserve an answer, in the interest of transparency.

WE do pay her salary.

Nothing to hide right???


I suspect she is a goon but like most CCP dev's and others with influence will also have a foot in the door of other alliances and aspects of eve including carebear miners, PVE Players, Gankers, scammers, griefers and noobs.

However if her vision of the game is centred towards a single philosopy such as goons (but could be another) with the exlusion of others such as carebears then the game will continue to lose its balance which at the moment is heading towards a game of griefing, scamming, bullying and dare i say it, cheating. I would hope most good developers consider the impact of changes on the whole game but the last few years we have seen little sign of that.

I don't think devs would be wise to state the alliance they are in it would harm the alliance, unless of course the developer was a senior figure within the alliance rather than a lemmings with little influence.

However devs do need to test the game at all levels and if they need to magic a titan and the skills to fly then I guess thats got to be accepted, would be a waste of resources to ask them to mine for it. So long as they dont magic themselves and their friends too much stuff as has happend before Big smile

I will come back to the game I used to love when I see more balance and a role for small corps and solo play. Being forced to join an alliance and move to null sec is not for me. I seen it, done it and I have many t-shirts. I dont have the time to make eve a way of life, but I do want eve to be a part of my life, just for a few hours here and there. If CCP decide they wont support this style of play then elite is out soon and maybe that will be what I am looking for?


Apart from it being against CCP internal rules for devs to be in null sec alliances. Their are also not allowed to use mics so that means they cant join most null sec alliances anyway.

Creater of the EVE animated influence map http://www.youtube.com/user/DustMityEVE

Jonah Gravenstein
Machiavellian Space Bastards
#90 - 2014-07-26 22:04:14 UTC
Firstly congrats to CCP Seagull on her new position(s)

Tyberius Franklin wrote:
If my isk and LP never hit the market, how am I affecting the economy? Also how is my missioning competing with anyone under that same circumstance?
So you never spend any of the bounty or mission rewards you get from PvE, you never trade in your LP for stuff?

Pull the other one, it's got bells on.

Dibble Dabble wrote:
I suspect she is a goon but like most CCP dev's and others with influence will also have a foot in the door of other alliances and aspects of eve including carebear miners, PVE Players, Gankers, scammers, griefers and noobs.
IIRC CCP employees are not allowed to practice the dark arts of ganking, scamming, awoxing, or to indulge in griefing (which is a bannable offence).

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

ISD Tyrozan
ISD Community Communications Liaisons
#91 - 2014-07-26 22:51:51 UTC
Post attacking CCP personnel has been removed.

Forum rule 30. Abuse of CCP employees and ISD volunteers is prohibited.

ISD Tyrozan

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

@ISDTyrozan | @ISD_CCL

WhyTry1
Comply Or Die
Fraternity.
#92 - 2014-07-27 00:00:09 UTC  |  Edited by: WhyTry1
so the people who brought you nothing will just hAve more power to bring err yes you guessed nothing..
makes perfect sense.
those subs still dropping? until.hillmar steps down nothing will change. nullsec will take 30 releases before its finished. no one att ccp has the big ones that's need to seriously sort eve out.. It needs a true transformation.
Geezelbub
Barely Illegal
#93 - 2014-07-27 00:34:22 UTC
Dusty Meg wrote:


Apart from it being against CCP internal rules for devs to be in null sec alliances. Their are also not allowed to use mics so that means they cant join most null sec alliances anyway.


Interesting and would certainly appreciate a link to back this up.
Felicity Love
Doomheim
#94 - 2014-07-27 00:59:58 UTC
... looks forward to CCP Seagull's game vision and the new cool stuff it will bring -- but thinks the 6-week "release" strategy for production is unrealistic as all Hell and that many "releases" will be little more than the semi-regular patches we've gotten used to.

Best of luck, to CCP as a whole. o7

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Little Dragon Khamez
Guardians of the Underworld
#95 - 2014-07-27 12:15:44 UTC
polly papercut wrote:
#1Posted: 2014.07.25 23:32 | Report
7
"The massively-multiplayer online game set in space, Eve Online, recently got a new executive producer, and she wants to empower the game's existing players so they can help bring new players to the game."

Does she not know that the EVE player base is WHY new players do not stick around?

"The shift of power to the players is also a sign of Nordgren putting faith in the community's"

This is one naive person.

Read the full story here http://www.polygon.com/2014/7/25/5935863/eve-online-andie-nordgren

CCP needs to add more content both for PVP and PVE, SOV needs a rework missions need to be revamped and not so dull.
Many Many things need to be done by CCP to the core of the game to keep the new players in the Game.
Keeping it up to the players to do so is laughable.
I personally think leaving it up to the player base the game will become even more niche than it already is.

As much as people like to ***** about players who Rat and do Incursions and missions and INDY
Those activities is why EVE even has an economy in the first place
If it was up to the EVE player base they would make the game Pure pvp and full time gank fest.

Without Indy we will have no ships to fly, without incursion runners and missioners / ratters we would have no ISK for people to buy ships and if people did not buy ships we would not have INDY players taking the time to make the ships.
PLEX would be worthless because noone would have ISK to buy them.

The Content that is going to keep a new player active is not going to be player driven content it is going to be ISK driven content. Once the new players have some ISK to gamble with and a solid feel for the game then they will turn towards PVP, it needs to be a progression thing.

If CCP thinks New Players will stay based on player made content they are out of their minds and we will continue to see lower numbers online over the next few years.

What are your thoughts on how to keep EVE growing and get new players to stay?


That article seems to hint that the breakup of the blue doughnut is underway. Well I hope it works out as planned and returns some power to the little guys that can only spend an hour or so a night on eve.

Dumbing down of Eve Online will result in it's destruction...

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#96 - 2014-07-27 18:56:15 UTC
Jonah Gravenstein wrote:
Firstly congrats to CCP Seagull on her new position(s)

Tyberius Franklin wrote:
If my isk and LP never hit the market, how am I affecting the economy? Also how is my missioning competing with anyone under that same circumstance?
So you never spend any of the bounty or mission rewards you get from PvE, you never trade in your LP for stuff?

Pull the other one, it's got bells on.

The can with several bill in LP sitting in in for months argues otherwise, but your belief that I am a perfect example of it or not isn't necessary for the thought exercise nor does it detract from the truth of the statement.

And for a pure PvE player doing so really isn't necessary after a point. Get ships, get skills, get ammo bp's to produce own ammo from loot reprocessing then enjoy your self sufficient little microcosm of NPC interaction. Even trading in the LP and just sitting on the mods does jack to the market.
Rhivre
TarNec
Invisible Exchequer
#97 - 2014-07-27 20:21:10 UTC
Tyberius Franklin wrote:
if my isk and LP never hit the market, how am I affecting the economy? Also how is my missioning competing with anyone under that same circumstance?



You mine and refine the ore and build everything you fly/use/fit from NPC bought, researched blueprints?
Ryuu Towryk
Perkone
Caldari State
#98 - 2014-07-27 22:29:20 UTC  |  Edited by: Ryuu Towryk
Vaju Enki wrote:
Tyberius Franklin wrote:
Vaju Enki wrote:
Ray Kyonhe wrote:
Vaju Enki wrote:


This is EvE Online, a sandbox mmo-rpg, not kindergarten themepark carebear online, there are alot of other games that suit your needs. Try hello kitty online.

Btw, I ninja edited my post to clerify definitions.
Do you have some s3cr3t l33t PvP Order, handing out propaganda brochures to its agents? Because those cliches, like "kindergarden", "Hallo Kitty" etc surface all over the forum and became sort of vanity words. No one hurt by them or offended anymore. As for main point, there hasn't been one mmo game in the world, who profited in any way from badly implemented PvE. And in Eve PvE is awfull.


Their is no such thing as PvE in EvE Online, every single activity is PvP competiton. Even logging in can be PvP, if you have a keylogger on your computer.
CCP doesn't condone the act of account stealing. It's in no way allowable PvP and account theft is not something CCP has ever promoted as PvP.

Furthermore non-depleting resources like missions are in and of themselves effectively not PvP as doing them itself causes no isk or LP competition (those only become "PvP" later at the market level) and since doing them itself causes no reduction for others their is no competition in the act itself.


In EvE Online, everything is releated with PvP competition, including missions.



You sound like a bot, repeating the same nonsense over and over again.
Twisted
Destoth La'Rakian
Sebiestor Tribe
Minmatar Republic
#99 - 2014-07-27 22:53:00 UTC
well Gratz i guess goes to goons

i can imagine eve sold to a pay to win company that will pimp it to the last drop

Hope i'm wrong i love eve an everyone in it gankers to carebears. We need to fix eve not cement its brokenness.
As always the players will need to force a change rather then wait for one, I look to the super coalitions to do something if they like playing eve with ppl around to shoot that arn't blue they need to do some self policing because ccp wont. I'm betting that the big names wont let it go on forever they wont kill the game that has made them important an semi famous. We've seen they have hella pull they speak ccp jumps ask mint chip if thats true or not lol. Now to use it to save eve

or one day eve on line might be called DAYZ IN SPACE lol or worse yet Star Citizen

Creamdream
Whatever Brah
#100 - 2014-07-28 01:11:52 UTC
Offshoring