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Player Features and Ideas Discussion

 
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Level 4s revamp idea. adding risk to the reward along with fun.

First post
Author
Rena Emishi
Doomheim
#1 - 2014-07-21 20:24:41 UTC  |  Edited by: Rena Emishi
All level 4s should be moved to low sec. With a slight isk buff.

Don't all freak out about it already read on.

To help the brave mission runners, and challenge the noble pirates -- while in the low sec level 4 mission.. you mission runners are able to use a distress beacon button, when used a few concord helper drones warp in heal your shields and armor and help you dps- obviously only useable when aggressed by a player while in a mission, any rats on grid target the mission invader, perhaps the mission invader would need a special scanner mod to break into the mission thus hurting his set up. Perhaps mission invading could be limited to one pirate per mission. so a gank squad of 5 cant come in, perhaps these new level 4s can be rebalanced so mission runners can complete then in pvp fits etc.


P.s im not a pirate. I'm not even a mission runner.. I'd become a mission runner if something like this was implemented as I it would add danger and fun.

_Valar Morghulis, Valar Dohaeris _

Mina Sebiestar
Minmatar Inner Space Conglomerate
#2 - 2014-07-21 20:31:29 UTC
Pve fitted mission runners thanks you and tell you worry not about them, rather go shoot pvp oriented targets.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Liam Inkuras
Furnace
#3 - 2014-07-21 20:33:52 UTC
Where is Doc Fury

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Rena Emishi
Doomheim
#4 - 2014-07-21 20:36:34 UTC  |  Edited by: Rena Emishi
Mina Sebiestar wrote:
Pve fitted mission runners thanks you and tell you worry not about them, rather go shoot pvp oriented targets.



I don't worry about them.. I want them to work for their money, I want the eve moto risk = reward to be a actual fact of the game. I hate that people can sit in high sec and make the so much risk free isk.. and the risk to reward ratio in low sec is so imbalanced. ( and null in not fortified allienced secured area's ). It disgusts me that people sit afk mining and run level 4s blind folded for years upon years, its nothing but a tutorial zone that people never want to leave because the isk to risk ratio is so good.

_Valar Morghulis, Valar Dohaeris _

Adrie Atticus
Caldari Provisions
Caldari State
#5 - 2014-07-21 20:43:25 UTC
Liam Inkuras wrote:
Where is Doc Fury


I need someone to turn the key at the other end of the room to release him from the cage, can you help?
Rena Emishi
Doomheim
#6 - 2014-07-21 20:44:15 UTC
Adrie Atticus wrote:
Liam Inkuras wrote:
Where is Doc Fury


I need someone to turn the key at the other end of the room to release him from the cage, can you help?


Who or what is doc fury. im not getting the refrence

_Valar Morghulis, Valar Dohaeris _

Yarda Black
UK Corp
Goonswarm Federation
#7 - 2014-07-21 20:47:50 UTC
Already implemented. Its called a lvl5.
Antihrist Pripravnik
Cultural Enrichment and Synergy of Diversity
Stain Neurodiverse Democracy
#8 - 2014-07-21 20:48:59 UTC
Hello.

First of all, new ideas are always welcome and we all appreciate your try at presenting a new idea. However, in order to avoid creating posts with ideas that are pretty much useless, might I suggest that you learn a bit about the game.

There are several excellent guides and resources that deal with every aspect of the game, including mission running and PvP. My suggestion is to start with "ISK The guide" (http://www.isktheguide.com/), where you can find a lot of information about Level 4 mission profitability and difference between PvE and PvP fits (among other things). You can also learn a lot about various game mechanics and options that already exist.

One very good alternative to the mentioned guide is EVE University Wiki (http://wiki.eveuniversity.org/Main_Page). If you prefer more personal and direct approach to education, you can also enlist in EVE University and learn about the game in their organized classes provided by experienced players.

I hope these advices will help you make better suggestions in the future.

Fly safe.
Rena Emishi
Doomheim
#9 - 2014-07-21 20:49:26 UTC
Yarda Black wrote:
Already implemented. Its called a lvl5.


Level 5s do not have the features I described. and you missed the most important part... removing the risk free isk making level 4s from high sec and moving em to low.

_Valar Morghulis, Valar Dohaeris _

Yarda Black
UK Corp
Goonswarm Federation
#10 - 2014-07-21 20:52:44 UTC
Rena Emishi wrote:
Yarda Black wrote:
Already implemented. Its called a lvl5.


Level 5s do not have the features I described. and you missed the most important part... removing the risk free isk making level 4s from high sec and moving em to low.


Aight. Apologies for interrupting your stealth "nerf h-sec" thread. I thought you were serious.
Rena Emishi
Doomheim
#11 - 2014-07-21 20:53:04 UTC  |  Edited by: Rena Emishi
Antihrist Pripravnik wrote:
Hello.

First of all, new ideas are always welcome and we all appreciate your try at presenting a new idea. However, in order to avoid creating posts with ideas that are pretty much useless, might I suggest that you learn a bit about the game.

There are several excellent guides and resources that deal with every aspect of the game, including mission running and PvP. My suggestion is to start with "ISK The guide" (http://www.isktheguide.com/), where you can find a lot of information about Level 4 mission profitability and difference between PvE and PvP fits (among other things). You can also learn a lot about various game mechanics and options that already exist.

One very good alternative to the mentioned guide is EVE University Wiki (http://wiki.eveuniversity.org/Main_Page). If you prefer more personal and direct approach to education, you can also enlist in EVE University and learn about the game in their organized classes provided by experienced players.

I hope these advices will help you make better suggestions in the future.

Fly safe.


Wow.. *Slow clap* so well written. But lacks any substance or argument. That post is akin to telling a atheist their is a god im not going to explain why im just going to direct you to the bible all of the reasons to why you are wrong are their. thumbs down.

_Valar Morghulis, Valar Dohaeris _

Renegade Heart
Doomheim
#12 - 2014-07-21 20:53:15 UTC  |  Edited by: Renegade Heart
Would be too easy to exploit I think. Players would get their alts to aggress them for the tank and dps boost from the concord drones. Also, if the rats aggressed the alt, then alt could be the tank too, allowing a better dps fit on the main mission runner.

Terrible idea really, although I appreciate the thought behind it! Best to just leave level 4 mechanics as is, AND move them to low sec too Big smile
Matilda Cecilia Fock
Pator Tech School
Minmatar Republic
#13 - 2014-07-21 20:53:17 UTC
I have a better plan. Spray your keyboard and mouse with honey and sit to play EVE with a hungry badger in the room.

That may even improve your posting abbilites.

Q: Should we be worried? A: Nope. (...) Worry a lot if Fozzie, Masterplan, Rise, Veritas, Bettik, Ytterbium, Scarpia, Arrow, or even Greyscale leaves. Worry a little if Punkturis, karkur, SoniClover, Affinity, Goliath, or Xhagen leaves.

Carmen Electra
AlcoDOTTE
Test Alliance Please Ignore
#14 - 2014-07-21 20:55:24 UTC
Posting in a stealth...

...oh never mind.
Aziesta
Ternary Solntse Industries
Xagenic Freymvork
#15 - 2014-07-21 20:56:08 UTC  |  Edited by: Aziesta
I don't think moving lvl 4's to lowsec would magically make people run them. Instead, people would start blitzing lvl 3's for LP, or switch to another highsec activity. It's not the money people in highsec focus on, it's the added security. Adding "helper NPCs" would make little difference to that loss of security in lowsec.
Organic Lager
Drinking Buddies
#16 - 2014-07-21 20:56:31 UTC
Rena Emishi wrote:
Yarda Black wrote:
Already implemented. Its called a lvl5.


Level 5s do not have the features I described. and you missed the most important part... removing the risk free isk making level 4s from high sec and moving em to low.


Any future plans for high sec incursions and level 3 missions?
Jonah Gravenstein
Machiavellian Space Bastards
#17 - 2014-07-21 20:57:04 UTC  |  Edited by: Jonah Gravenstein
Level 5's used to be available in highsec, the moment they moved to lowsec, the amount of people doing them dropped through the floor with most turning to farming level 4's instead.

Doing the same to level 4's will result in the same thing, people will speedfarm level 3's in battleships or strategic cruisers rather than risk their shiny orifcerfit pimpmobiles in lowsec.

edit ~ beaten to it by Aziesta

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Ralph King-Griffin
New Eden Tech Support
#18 - 2014-07-21 20:59:16 UTC
Liam Inkuras wrote:
Where is Doc Fury

Now I'm sad.


Features and Ideas is that way--------------->
o7 Doc Fury.
Rena Emishi
Doomheim
#19 - 2014-07-21 21:03:15 UTC
Jonah Gravenstein wrote:
Level 5's used to be available in highsec, the moment they moved to lowsec, the amount of people doing them dropped through the floor with most turning to farming level 4's instead.

Doing the same to level 4's will result in the same thing, people will speedfarm level 3's in battleships or strategic cruisers rather than risk their shiny orifcerfit pimpmobiles in lowsec.

edit ~ beaten to it by Aziesta



Then let them farm level 3s the rate of safe isk they make will drop a lot. And you are not taking into account changes that could be made to give them a advantage in fending off a mission invader in low sec. Perhaps they could try adding those to level 5s first before removing level 4s from high sec to see how many people venture into low sec to give level 5s a go.

_Valar Morghulis, Valar Dohaeris _

Antihrist Pripravnik
Cultural Enrichment and Synergy of Diversity
Stain Neurodiverse Democracy
#20 - 2014-07-21 21:04:28 UTC
Rena Emishi wrote:
Antihrist Pripravnik wrote:
Hello.

First of all, new ideas are always welcome and we all appreciate your try at presenting a new idea. However, in order to avoid creating posts with ideas that are pretty much useless, might I suggest that you learn a bit about the game.

There are several excellent guides and resources that deal with every aspect of the game, including mission running and PvP. My suggestion is to start with "ISK The guide" (http://www.isktheguide.com/), where you can find a lot of information about Level 4 mission profitability and difference between PvE and PvP fits (among other things). You can also learn a lot about various game mechanics and options that already exist.

One very good alternative to the mentioned guide is EVE University Wiki (http://wiki.eveuniversity.org/Main_Page). If you prefer more personal and direct approach to education, you can also enlist in EVE University and learn about the game in their organized classes provided by experienced players.

I hope these advices will help you make better suggestions in the future.

Fly safe.


Wow.. *Slow clap* so well written. But lacks any substance or argument. That post is akin to telling a atheist their is a god im not going to explain why im just going to direct you to the bible all of the reasons to why you are wrong are their.

Hey... don't blame me Lol
I'm one of the rare posters in this thread who genuinely tried to help you see your mistakes in logic and provided a good guide for getting help with your knowledge of the game.

If you prefer the idea with honey on keyboard and a hungry badger, it's totally fine with me.
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