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Hi Resolution Texture Pack - Show Your Support!!!

First post First post
Author
Mirthander Kane
Legion's Ruin
#2641 - 2014-05-20 12:33:59 UTC
Do want.
Especially on the bigger ships, but all ships and/or textured asset in game could use this!
+1
Alexei Stryker
Council of Stellar Erections
#2642 - 2014-05-20 15:48:42 UTC
+1
Mattpat139 Sukarala
Deep Core Mining Inc.
Caldari State
#2643 - 2014-05-20 16:12:22 UTC
yes, my graphics card will flip a table but it will be worth it

https://forums.eveonline.com/default.aspx?g=posts&m=5376912#post5376912

Brendan Anneto
Gladiators of Rage
Goonswarm Federation
#2644 - 2014-05-20 16:15:35 UTC
Yup im in :D

I also will laugh at your calamity; I will mock when your terror comes, When your terror comes like a storm, And your destruction comes like a whirlwind, When distress and anguish come upon you.   Proverbs 1:26-27

Niiro Kallstrom
Alternative Management Solutions
#2645 - 2014-05-21 16:58:40 UTC
We need this!
Aralez
Brutor Tribe
Minmatar Republic
#2646 - 2014-05-21 21:24:46 UTC
This should be a no brainer!!
Captain Finklestein
Doomheim
#2647 - 2014-05-21 21:56:16 UTC
Undocked my Dominix today and the camera was completely zoomed in.

+1

It's just more financially viable for me.

Scorsigaar
Viziam
Amarr Empire
#2648 - 2014-05-21 22:42:59 UTC
+1

Please burn my vid card so I have to get a new one Big smile
Jessica Danikov
Network Danikov
#2649 - 2014-05-22 03:28:21 UTC
It'd be nice to get an update on this- I heard rumour at FanFest that a HD texture pack was basically ready to go and it was being held up by other department(s) (marketing? monetization?).
Miss Masquerade
Federal Navy Academy
Gallente Federation
#2650 - 2014-05-22 04:45:15 UTC
Jessica Danikov wrote:
It'd be nice to get an update on this- I heard rumour at FanFest that a HD texture pack was basically ready to go and it was being held up by other department(s) (marketing? monetization?).


They are working on a way to "deliver" the textures through the launcher for those who want the upgrade.
It's all in the hands of the ppl handeling the EvE Launcher.

Now, if the texture pack was not optional, they could have delivered it long time ago, to everyone.
Sadly though, not everyone would want the new texture pack, there are poor players out there still using
old and outdated hardware, that would be unable to render it......or melt when trying to :P

Jessica Danikov
Network Danikov
#2651 - 2014-05-22 05:40:41 UTC
I wonder if the stuff they announced about Highwinds is going to have anything to do with it. Lot of content to be shifting around.
Sibyyl
Garoun Investment Bank
Gallente Federation
#2652 - 2014-05-22 05:47:29 UTC
I want you guys to have your shiny hires textures, but I hope they don't melt my potato laptop. I do enjoy playing EVE, but I can't afford another computer at the moment..

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

helana Tsero
Science and Trade Institute
Caldari State
#2653 - 2014-05-22 06:07:31 UTC  |  Edited by: helana Tsero
the reason this hasnt been implemented...

Standard CCP practice -> the dev teams make stuff with no consistant vision or implementation plan from ccp middle mangement or leadership.

Someone from the leadership team a few years ago probably thought a high res texture pack was cool, so they gave the go ahead for it to be announced at fanfest. Problem was nobody actually thought about how to implement it.

You see this time and time again and its the reason former ccp employess rant about the company. http://www.glassdoor.com/Reviews/CCP-Reviews-E159347.htm

Leadership has no consistant vision or implentation plan for eve. You can see it in their vision trailers. Every few years its something different and none of them get implemented.

Say what you want about star citizen but atleast there is a guy at the top who has a vision and a multiyear implementation plan.

So yeah hi res textures would be cool but its never going to happen.

"...ppl need to get out of caves and they will see something new.... thats where eve is placed... not in cave."  | zoonr-Korsairs |

Meanwhile Citadel release issues: "tried to bug report this and the bug report is bugged as well" | Rafeau |

Luwc
Empire Assault Corp
Dead Terrorists
#2654 - 2014-05-22 06:35:10 UTC
+1

http://hugelolcdn.com/i/267520.gif

Presidente Gallente
Dark-Rising
Wrecking Machine.
#2655 - 2014-05-22 15:15:25 UTC  |  Edited by: Presidente Gallente
helana Tsero wrote:
the reason this hasnt been implemented...

Standard CCP practice -> the dev teams make stuff with no consistant vision or implementation plan from ccp middle mangement or leadership.

Someone from the leadership team a few years ago probably thought a high res texture pack was cool, so they gave the go ahead for it to be announced at fanfest. Problem was nobody actually thought about how to implement it.

You see this time and time again and its the reason former ccp employess rant about the company. http://www.glassdoor.com/Reviews/CCP-Reviews-E159347.htm

Leadership has no consistant vision or implentation plan for eve. You can see it in their vision trailers. Every few years its something different and none of them get implemented.

Say what you want about star citizen but atleast there is a guy at the top who has a vision and a multiyear implementation plan.

So yeah hi res textures would be cool but its never going to happen.


I am CEO of a small animation studio for over 12 years now and I know about all the management issues those former employees talk about. In a small company you don't have to deal with hierachies and different type of people. It's more like you have choosen the people you want to "live with" daily.

The pov of an employee concentrating on his tasks, getting paid for this and not caring about the business is totally different then the pov from someone who has to juggle with a growing company and the complexity. I know what I am talking about because I for myself had to decide if I want to go on as a creative or care about politics and business. Both is hard to do and nearly impossible if you want a healthy life.

In most of the cases not the "cool talented people" are owner of a company. Most artists are not able to for many reasons. I know many companies in my business which are successful from the outside view and when you talk to their former employees or freelancers you hear always the same problems. Similar what I read on Glassdoor. But we have to understand that all these guys ranting might never be able to do it better or keep the company alive for a few months. It's all about money at the end and the bigger a company the more egos will be involved. Fact.

It's easy to rant. But it's hard to change or make it better. They should probably be happy "just " beeing employed and not taking care about all this crap what hits you when you start a small business and grow to something big what involves more (strange) people and what runs some kind out of control at the end.

Concerning Star Citizen. Just let us wait how this will end finally. In the beginning it all looks nice, easy and there's one great guy. But one great guy needs more people if things grow. And then he might end up in the same issues every bigger company will experience. Reality.
Aralez
Brutor Tribe
Minmatar Republic
#2656 - 2014-05-23 19:14:30 UTC
Luwc wrote:
+1

I +1 your +1
Bohneik Itohn
Ministry of War
Amarr Empire
#2657 - 2014-05-23 23:38:08 UTC
More high res textures. Planets depress me when I get close.

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

Braids Dementia
Blacksteel Mining and Manufacturing
Renaissance Federation
#2658 - 2014-05-24 04:05:57 UTC
If this is real, then I want it.
ISD Supogo
ISD BH
#2659 - 2014-05-24 09:03:29 UTC
+1 because shinies!

ISD BH Supogo

Bughunter

Equipment Certification and Anomaly Investigations Division (ECAID)

Interstellar Services Department

Aralez
Brutor Tribe
Minmatar Republic
#2660 - 2014-05-24 14:15:40 UTC
ISD Supogo wrote:
+1 because shinies!


I do like shiny objects Shocked