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Some little ui things in "Kronos"

First post First post First post
Author
Jess Tanner
Bangworks Systems Inc.
#61 - 2014-05-14 15:35:19 UTC
CCP karkur wrote:
Hey all,

In the newest build on Sisi, we should have a bunch of little ui things for you to test and give us feedback on.

[list]
  • Chat Invites are logged



  • Hi, just wondering if you can expand upon this logging of chat invites, is this going to be a local thing in our chat logs, or something more?
    VEnGenCcE
    Caldari Provisions
    Caldari State
    #62 - 2014-05-14 16:13:47 UTC
    Omg I LOVE the new reload timer on missile launchers ... Very Nice !!! Thank-you! Big smileBig smileBig smileBig smile
    Dunk Dinkle
    Brave Newbies Inc.
    Brave Collective
    #63 - 2014-05-14 16:27:57 UTC
    CCP karkur wrote:


  • Right click menu to clear all broadcast icons in Watchlist



  • So this is so the person looking at the Watchlist can clear it, yes?

    It is not for the broadcaster to turn off the broadcast icons themself? ("I don't need reps any more.")

    Don't have a Sisi client loaded, so I can't check it myself.

    Thank you!
    Lusty Muffins
    Throw More Dots
    #64 - 2014-05-14 16:51:49 UTC
    Please add separate icons for armor repairers and remote armor repairers.
    Bienator II
    madmen of the skies
    #65 - 2014-05-14 17:10:03 UTC
    i looked at the "repair progress", rewinded the vid. Looked again.... and i couldn't see the difference between SISI and TQ. Maybe i am blind or something ;)

    how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

    Strinyth heart
    Harmony Industries
    #66 - 2014-05-14 17:35:57 UTC
    Bienator II wrote:
    i looked at the "repair progress", rewinded the vid. Looked again.... and i couldn't see the difference between SISI and TQ. Maybe i am blind or something ;)


    Check the heat status on the Stasis webifier in the video, it slowly decreases.
    Michael Harari
    Genos Occidere
    HYDRA RELOADED
    #67 - 2014-05-14 17:48:38 UTC
    UI God-King Karkur, could you take a look at how chat windows behave, when horizontally shrunk so that not all channels are displayed?

    First, there should be an indicator that blinks when channels that are not displayed have new content.

    Second, when moving to a channel, that channel should be set to the middle of the bar, instead of the bar only scrolling just enough to see that channel.

    For an example, I am in chat channels A-Z. My chat bar is wide enough to show channels A-D (4 channels)

    If I use the right click menu to navigate to channel G, the current behavior shows me D,E,F,G. This makes it impossible to scroll through channels without using the right click menu. If instead, it showed me E,F,G,H, I could then quickly go through chat channels with normal clicks.
    Humang
    Sudden Buggery
    Sending Thots And Players
    #68 - 2014-05-14 18:01:00 UTC  |  Edited by: Humang
    Would it be possible to get reactivation timers (similar to the reload timer) for cloaks, bomb launchers, micro jump drives & anything else i missed.

    AFK cloaking thread Summary - Provided by Paikis Good Post Etiquette - Provided by CCP Grayscale

    Vesan Terakol
    Trollgrin Sadface
    Dark Taboo
    #69 - 2014-05-14 18:19:48 UTC
    After checking out the reload timer specifically, i'm rather disappointed that:

    There are no numbers to the reload - would be more useful than the approximation the rotating circle gives us (altho its presence there is much appreciated).

    It doesn't work for cloaks for the cloak reactivation delay.

    And now that i mention cloaks, can we get the sensor recalibration time showing up as a debuff?
    CCP karkur
    C C P
    C C P Alliance
    #70 - 2014-05-14 18:23:27 UTC
    James Amril-Kesh wrote:
    You should add mouseover text that says what kind of link something is and if it's a URL, the actual URL instead of the hyperlink text.

    Crossfire2142 wrote:
    CCP karkur wrote:
    Hey all,

  • Linking something that starts on "http://" now works ("http://' is not added again)


  • Can you also fix it so linking https works? A lot of alliances and sites are using https and currently don't link properly in game.

    Added url as the tooltip for links and made https work

    CCP karkur | Programmer | Team Five 0 | @CCP_karkur

    James Amril-Kesh
    Viziam
    Amarr Empire
    #71 - 2014-05-14 18:33:41 UTC
    I wish to express my undying lo-nevermind this is getting inappropriate.
    Awesome work though and thank you very much.

    Enjoying the rain today? ;)

    Regan Rotineque
    The Scope
    Gallente Federation
    #72 - 2014-05-14 18:54:30 UTC
    your threads are always full of win, and this one is no exception

    what i would love to see is a cool down timer on the MJD right now you use the module and then there is a "hidden" timer counting down till you can use again. Bombs have similar lock outs...

    Be nice to see them.

    These changes though are +100 though forum only lets me like your post once
    Bienator II
    madmen of the skies
    #73 - 2014-05-14 18:59:20 UTC
    Strinyth heart wrote:
    Bienator II wrote:
    i looked at the "repair progress", rewinded the vid. Looked again.... and i couldn't see the difference between SISI and TQ. Maybe i am blind or something ;)


    Check the heat status on the Stasis webifier in the video, it slowly decreases.

    i am blind indeed. Thank you!

    how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

    Abulurd Boniface
    Center for Advanced Studies
    Gallente Federation
    #74 - 2014-05-14 19:09:00 UTC  |  Edited by: Abulurd Boniface
    CCP karkur wrote:
    Lair Osen wrote:
    No timer for Micro Jump Drive??? Nooooooooooooooooooooooooooooooooooo! :'(
    Maybe P


    I like these changes a great deal, as always. CCP Karkur has a way of making using the interface a comfortable and enjoyable experience. Because this is how we interact with the environment that is a very important contribution to game play.

    Suggestion: would it be asking too much to have a little progress bar around our portrait in the menu [much like the one around the modules] that shows how long till the next clone jump when we recently used a jump clone? It would give us an at-a-glance idea of how long we had to wait till the next available clone jump?
    Tau Cabalander
    Retirement Retreat
    Working Stiffs
    #75 - 2014-05-14 19:44:40 UTC
    Darkblad wrote:
    CCP karkur wrote:
  • Linking something that starts on "http://" now works ("http://' is not added again)
  • ♥ so much!

    How about doing the same for "Re:" in e-mail!
    MailDeadDrop
    Archon Industries
    #76 - 2014-05-14 19:45:42 UTC
    CCP karkur wrote:
    James Amril-Kesh wrote:
    You should add mouseover text that says what kind of link something is and if it's a URL, the actual URL instead of the hyperlink text.

    Crossfire2142 wrote:
    CCP karkur wrote:
    Hey all,

  • Linking something that starts on "http://" now works ("http://' is not added again)


  • Can you also fix it so linking https works? A lot of alliances and sites are using https and currently don't link properly in game.

    Added url as the tooltip for links and made https work

    I'm taking up a RL collection to clone Karkur. Contributions can be sent via Paypal to OMGSpaceShips!@paypal.com

    MDD
    (Of course I'm kidding.)
    Petrus Blackshell
    Rifterlings
    #77 - 2014-05-14 20:36:39 UTC
    CCP karkur best karkur.

    Is it bad I get far more excited about this than about 99% of the stuff presented at Fanfest?

    Accidentally The Whole Frigate - For-newbies blog (currently on pause)

    Elise Randolph
    Habitual Euthanasia
    Pandemic Legion
    #78 - 2014-05-14 20:42:26 UTC

    • Reload progress bars/timers - Legit
    • Repair progress displayed (very very slow, but it is moving Smile) (see here on my personal youtube page: http://t.co/s5vNCnBF6b) - Thank the Gods
    • Right click menu to clear all broadcast icons in Watchlist - I probably won't use this but sweet
    • Chat Invites are logged - I can no longer accidentally ignore people (good and bad)
    • Collapse functionality of windows removed except for the header - I totes don't know what this means
    • Possible to drag (some) chat channels from Channel window to create a link people can click to join the channel -n1
    • Linking something that starts on "http://" now works ("http://' is not added again) - n1
    • "Plug in" option in right click menu for implants has been moved below "Show Info" and away from "Jettison" - >Well Played!
    • Targeting indicator in Survey scanner shows which asteroids are targeted at the time the scan finishes - OK
    • There are now 2 different icons for Warp Scramble and Warp Disrupt in the effects bar above the HUD and in the Overview (please test this, for all sorts of warp scrambling effects and NPCs) - SWEETNESS, I'll still probably die though :rip:
    • New Fleet Adverts are preloaded with the settings from the last Fleet Advert you published (only stored locally) - Sweetness
    • Proper right click menu added to the Jump Clone location in the Charactersheet, allow you to set destination from there - Cool


    Good stuff! Excited to see what else you fix that I didn't realize needed fixing.

    PS I used the Radial Menu yesterday

    ~

    ISD Ezwal
    ISD Community Communications Liaisons
    ISD Alliance
    #79 - 2014-05-14 21:44:40 UTC
    CCP karkur wrote:
    I'm out sick today, ...
    I wish you a quick recovery and soon to be in good health again.
    And a sincere thanks for all the work you have put into these beautiful little improvements!
    The big things are frequently awesome, but most often it is the little things that really count...Blink

    ISD Ezwal Community Communication Liaisons (CCLs)

    Zappity
    New Eden Tank Testing Services
    #80 - 2014-05-14 23:07:44 UTC
    Oh my goodness, those reload timers are marvellous!

    Zappity's Adventures for a taste of lowsec and nullsec.