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Some little ui things in "Kronos"

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Author
CCP karkur
C C P
C C P Alliance
#101 - 2014-05-18 16:36:59 UTC  |  Edited by: CCP karkur
Jess Tanner wrote:
CCP karkur wrote:
Hey all,

In the newest build on Sisi, we should have a bunch of little ui things for you to test and give us feedback on.


  • Chat Invites are logged



We are still working on a few things, and you might see them on Sisi soon. When the time is right, I'll update this thread so keep posted Big smile

Please let us know what you thinkSmile



Still wondering what this means? Can you tell us where will this information where be stored, is it locally on our machines or something that the API will have access to?

Thanks again.

Sorry, just logged as in the "notification and logs" window... nothing super fancy, just so you can see who it was who tried to contact you. I myself have at least more than once and more than twice had to ask "so, who just sent me an invite?"

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

Loki Feiht
Pathfinders.
#102 - 2014-05-18 20:35:24 UTC  |  Edited by: Loki Feiht
Is it possible to cancel the repair? It would add a new dimension to micromanaging your modules

More NPC - Randomly Generated Modular Content thread https://forums.eveonline.com/default.aspx?g=posts&t=220858

CCP karkur
C C P
C C P Alliance
#103 - 2014-05-18 20:49:24 UTC
Loki Feiht wrote:
Is it possible to cancel the repair? It would add a new dimension to micromanaging your modules
No, but you can always stop the repair.

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

w3ak3stl1nk
Hedion University
#104 - 2014-05-18 21:29:59 UTC
Maybe MJD should blink on cool down like how turrets reload so at least you know it is not ready? Or make activation instant so timer can be cool down based and not activation based...

Is that my two cents or yours?

w3ak3stl1nk
Hedion University
#105 - 2014-05-18 21:32:31 UTC
If instant it can have 3 second delay on actual moving, as the animation is cool.

Is that my two cents or yours?

Kari Trace
#106 - 2014-05-18 22:10:58 UTC
CCP karkur wrote:
Hey all,

  • New Fleet Adverts are preloaded with the settings from the last Fleet Advert you published (only stored locally)

  • Please let us know what you thinkSmile


    Thank you for doing this. Good to know suggestions that are fielded at Fanfest (specifically the FC round table) can be turned around and deployed this quickly.

    *good feels*

    I like making things explode.

    Kari Trace

    Fade Toblack
    Per.ly
    The 20 Minuters
    #107 - 2014-05-19 10:58:42 UTC
    CCP karkur wrote:

  • There are now 2 different icons for Warp Scramble and Warp Disrupt in the effects bar above the HUD and in the Overview (please test this, for all sorts of warp scrambling effects and NPCs)


  • Or below your HUD if you've moved it to the top... Which reminds me, that there's _something_ with those icons that doesn't work correctly if you have your HUD at the top of the screen - which I hadn't exactly missed, but noticed recently when using a different computer. Something like the countdown timer for ECM?
    Sallah ad-Din
    The Scope
    Gallente Federation
    #108 - 2014-05-20 08:03:15 UTC  |  Edited by: Sallah ad-Din
    How about tooltip for Omnidirectional Tracking Link ?
    Its an active module now, but still have no tooltip with attributes.
    And i cant see how changes my drones with one ar another script loaded in Omnidirectional Tracking Link.

    PS
    Fitting window show DPS for my Ishtar higher if drones in bay, and if drones in space my DPS get lower. WHY so ?
    CCP karkur
    C C P
    C C P Alliance
    #109 - 2014-05-20 21:00:32 UTC
    Updated the original post

    CCP karkur | Programmer | Team Five 0 | @CCP_karkur

    Circumstantial Evidence
    #110 - 2014-05-20 21:25:58 UTC
    Lazei wrote:
    Any chance we could get an ingame stopwatch that is affected by time dilation or reactivation timer for modules like the bomb launcher? Currently the only way to know if you can launch another bomb in changing TiDi is to try to fire it because it's extremely hard to estimate how much real time has passed when TiDi keeps changing for whatever reason.
    Humang wrote:
    Would it be possible to get reactivation timers (similar to the reload timer) for cloaks, bomb launchers, micro jump drives & anything else i missed.
    Great work... please don't stop... Re-activation timers, please! Perhaps make them a different color from reload progress indication. Or, an animated clock effect, sweeping through 360 degrees, overlaid on the module (perhaps similar to session change); that would differentiate reactivation progress from reloading. AND a tooltip showing time-until-reactivation.
    Rivr Luzade
    Coreli Corporation
    Pandemic Legion
    #111 - 2014-05-20 21:29:52 UTC
    Very good stuff. If we get the timer/indication the MJD, this expansion has at least some bright spots added to the game. Smile

    UI Improvement Collective

    My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

    Bienator II
    madmen of the skies
    #112 - 2014-05-20 21:40:49 UTC
    CCP karkur wrote:
    Now possible to filter each page of the Kill Report lists (for victim name, victim corp, victim alliance or ship type). Also fixed loading of the lists so they won't stutter]

    AWESOME!

    how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

    Desert Ice78
    Gryphons of the Western Wind
    #113 - 2014-05-20 22:03:40 UTC
    CCP karkur wrote:
  • Targeting indicator in Survey scanner shows which asteroids are targeted at the time the scan finishes
  • The request for some indication of actually how much your strips have currently mined (for when your mining an asteroid that does not have enough ore to last a full cycle)? I was hoping that some tool tip or other indicator could be incorporated. Someone alternatively proposed to have the Survey Scanner run continuously and be able to provide a continuous update.

    Me would really love you long time.

    I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg

    CCP Zulu: Came expecting a discussion about computer monitors, left confused.

    MuraSaki Siki
    ChuangShi
    Fraternity.
    #114 - 2014-05-21 01:00:05 UTC
    the filter function work within page only

    ex : you got 10 rifter killmail, five of them at 1st page, two at 2nd page, three at the last page

    when you type "rifter" at combat log page at first page, only those rifter killmail at first page filtered, missing the remaining 5
    when you search at the last page, those three killmails at last page filtered, missing the latest 5

    is it intentional??
    CCP karkur
    C C P
    C C P Alliance
    #115 - 2014-05-21 01:05:47 UTC  |  Edited by: CCP karkur
    MuraSaki Siki wrote:
    the filter function work within page only

    ex : you got 10 rifter killmail, five of them at 1st page, two at 2nd page, three at the last page

    when you type "rifter" at combat log page at first page, only those rifter killmail at first page filtered, missing the remaining 5
    when you search at the last page, those three killmails at last page filtered, missing the latest 5

    is it intentional??
    yes
    Quote:
    Now possible to filter each page of the Kill Report lists
    this is not a search. The client does not have all your killmails and only goes and gets them on demand (for performance reasons), so a search is trickier to do.

    " those three killmails at last page filtered, missing the latest 5"... is this really what you meant to write? if it is, then it's not the way it should work (this sentence does not make sense to me, so please explain)

    CCP karkur | Programmer | Team Five 0 | @CCP_karkur

    LT Alter
    The Scope
    Gallente Federation
    #116 - 2014-05-21 04:04:50 UTC
    As to the repair progress shown, can we get it so that if you cancel it, that it will be repaired to the amount shown it has made it to. Probably something to ask the feature team but asking here anyway.
    Chi'Nane T'Kal
    Interminatus
    #117 - 2014-05-21 07:43:44 UTC
    CCP karkur wrote:
    MuraSaki Siki wrote:
    the filter function work within page only

    ex : you got 10 rifter killmail, five of them at 1st page, two at 2nd page, three at the last page

    when you type "rifter" at combat log page at first page, only those rifter killmail at first page filtered, missing the remaining 5
    when you search at the last page, those three killmails at last page filtered, missing the latest 5

    is it intentional??
    yes
    Quote:
    Now possible to filter each page of the Kill Report lists
    this is not a search. The client does not have all your killmails and only goes and gets them on demand (for performance reasons), so a search is trickier to do.

    " those three killmails at last page filtered, missing the latest 5"... is this really what you meant to write? if it is, then it's not the way it should work (this sentence does not make sense to me, so please explain)


    He's sorting by time, descending. So the 'latest 5' would be on his 1st page.
    CCP karkur
    C C P
    C C P Alliance
    #118 - 2014-05-21 09:45:55 UTC
    MuraSaki Siki wrote:
    when you type "rifter" at combat log page at first page, only those rifter killmail at first page filtered, missing the remaining 5
    when you search at the last page, those three killmails at last page filtered, missing the latest 5
    Chi'Nane T'Kal wrote:
    He's sorting by time, descending. So the 'latest 5' would be on his 1st page.
    is it supposed to be "latest 7" rather than 5?

    CCP karkur | Programmer | Team Five 0 | @CCP_karkur

    Isbariya
    Thundercats
    The Initiative.
    #119 - 2014-05-21 09:48:58 UTC
    Could someone look into adding a system - search function to the UI so that one does not have to open the map and wait for it to load just to type in a system for the autopilot/route? That would help a lot.
    Lair Osen
    #120 - 2014-05-21 10:23:41 UTC
    Isbariya wrote:
    Could someone look into adding a system - search function to the UI so that one does not have to open the map and wait for it to load just to type in a system for the autopilot/route? That would help a lot.


    There is a location search input in the autopilot settings. Alternately you could just try typing it in chat and autolinking.