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[Kronos] Factional Warfare Complex Improvements

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Author
Bienator II
madmen of the skies
#201 - 2014-05-12 17:30:45 UTC  |  Edited by: Bienator II
CCP Fozzie wrote:
We want to ensure that the choice between fitting for evasion and fitting for dps is a significant one.

which doesn't help at all. Since the only way to better the current situation is to encourage people to use pvp ships. As long evasion is more profitable than pew nothing will change. Its a viscous circle.

Conflict evasion may be cool for exploration but not for war content. If you evade you should evade to safe your ship, not to make LP (while influencing freaking sov). Where is the cold and harsh eve from a few years ago?

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Domanique Altares
Rifterlings
#202 - 2014-05-12 17:32:50 UTC
CCP Fozzie wrote:

The changes being made to the NPC tanking and spawning are quite significant, and raise the dps barrier for larger sites quite significantly while ensuring that even in sites that a stabbed farmer can complete they will be spending enough time eating through the npcs that their profits will suffer relative to someone running the plex in a pvp fit.


So how much DPS are they going to have to tank/dish out when d-plexing?
Michael Harari
Genos Occidere
TRUTH. HONOUR. LIGHT.
#203 - 2014-05-12 17:45:04 UTC
Using a depot you can alternate between max dps and full stab fits.
Thanatos Marathon
Moira.
#204 - 2014-05-12 17:50:03 UTC
Michael Harari wrote:
Using a depot you can alternate between max dps and full stab fits.


Sure, but making a macro to handle that + dealing with rat respawns would be a pain, and I don't think would become common.
Sven Viko VIkolander
In space we are briefly free
#205 - 2014-05-12 17:51:47 UTC
These change seem, at best, like one step forward, two steps back. One big problem in FW in stabbed farmers. Another problem is that PVP is not adequately rewarded in FW--e.g., many FW players have farming alts, simply because pvp in FW and making isk in FW are so different. Adding higher DPS, respawning rats just pushes this divide further apart. I foresee stabbed farmers running high DPS stabbed fits, and with the cloaking in plexes nerf there is almost no way to kill them unless they simply go afk.
Veskrashen
Deep Core Mining Inc.
Caldari State
#206 - 2014-05-12 17:58:37 UTC
Domanique Altares wrote:
So how much DPS are they going to have to tank/dish out when d-plexing?

None, but D-plexing already carries a 25% LP penalty and is scaled by system contested percentage. Combined, these significantly decrease plexing income.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Iris Bravemount
Golden Grinding Gears
#207 - 2014-05-12 18:00:02 UTC
Suspect timers please...

"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed

Veskrashen
Deep Core Mining Inc.
Caldari State
#208 - 2014-05-12 18:01:52 UTC
CCP Fozzie wrote:
Current design has the Novice frigate tanking 25dps, the Small destroyer tanking 70dps, the Medium cruiser tanking 150dps, and the Large battlecruiser tanking 300dps. We've reduced the HP in the off-tanking areas (shield for the Amarr/Gallente rats, Armor for the Minmatar/Caldari rats, and hull for everyone) but in practice it will take lower dps ships a lot longer to eat through these guys.

Those numbers look pretty solid to me at first glance. Stabbed frigates will still be able to run Novices pretty easily, but Smalls and above will be a much more difficult hurdle for the most part.

Mediums will be challenging to a lot of PvP fit frigates, and Larges will be challenging to anything less than gank fit destroyers.

An encouraging first pass.

Now, about that FW destruction dev blog....

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Theon Severasse
The Scope
Gallente Federation
#209 - 2014-05-12 18:13:37 UTC
Michael Harari wrote:
Using a depot you can alternate between max dps and full stab fits.



Speaking of depots, these giant beacons will have the side effect of preventing deployable structures from being used within the radius, correct?
Veskrashen
Deep Core Mining Inc.
Caldari State
#210 - 2014-05-12 18:21:23 UTC
Bienator II wrote:
CCP Fozzie wrote:
We want to ensure that the choice between fitting for evasion and fitting for dps is a significant one.

which doesn't help at all. Since the only way to better the current situation is to encourage people to use pvp ships. As long evasion is more profitable than pew nothing will change. Its a viscous circle.

Conflict evasion may be cool for exploration but not for war content. If you evade you should evade to safe your ship, not to make LP (while influencing freaking sov). Where is the cold and harsh eve from a few years ago?

If you look at the DPS numbers, your typical stabbed alt won't be able to run anything bigger than the smalls, most likely - and those would be a stretch for most fits. Mediums will be a challenge for most T1 frigates (i.e. general buffer tank), since the 150dps to clear Mediums is relatively high for anything not running blasters or non-faction frigates.

This will put a significant dent in plexing income. At the moment, running 1 novice / small / medium per hour in a single system will net you about 52k LP/hour at Tier 2, which is the "baseline" for FW. That's pretty easy to manage even in quad-stabbed setups currently, or via the "clear with main, run with alt" method. With these changes, you can't simply clear with your main and run with the alt - the rats respawn, so you've got to return every 1.5-5 minutes to clear them out again with your main.

With the higher DPS hurdles, you're relegated to basically competing over Novices. That means that the farmer who used to hole up in one system now needs to roam through 4-5 to keep a roughly even income level. With 5-6 spawns per timer on average (initial plus 4-5 respawns), you'll be dedicating more time to killing the rats as well.

Taken together, even if you could run Novices uncontested over 4 systems, you'd still only be getting 40kish LP/hour at the best of times. That's a 20%+ reduction in income from that alone, and requires a lot more attention (unless you're in a Tristan of course). Add in the fact that all the current farmers now need to roam, and therefore are competing for resources, and it seems likely to significantly impact AFK plexing income.

In addition, with the high DPS hurdles for Mediums and Larges (ESPECIALLY for Larges) I think we'll start seeing more AFs / Dessies / Cruisers roaming about. Hitting the 300DPS hurdle for Larges is not easy in anything less than gank fit destroyers or cruisers.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

DJ FunkyBacon
Rabid Ninja Space Monkey Inc.
Monkeys with Guns.
#211 - 2014-05-12 18:23:03 UTC
Looking forward to see how these changes will alter the farming landscape.

Radio Host, Blogger, Lowsec Resident, PvP Afficionado.

funkybacon.com - Blog

FunkyBacon on Twitter

Michael Harari
Genos Occidere
TRUTH. HONOUR. LIGHT.
#212 - 2014-05-12 18:33:41 UTC
Veskrashen wrote:

In addition, with the high DPS hurdles for Mediums and Larges (ESPECIALLY for Larges) I think we'll start seeing more AFs / Dessies / Cruisers roaming about. Hitting the 300DPS hurdle for Larges is not easy in anything less than gank fit destroyers or cruisers.


There are frigates that do over 400 dps
Xuixien
Solar Winds Security Solutions
#213 - 2014-05-12 18:40:59 UTC
If you were cloaking within capture range before, you were doing it wrong anyway.

Epic Space Cat, Horsegirl, Philanthropist

Petrus Blackshell
Rifterlings
#214 - 2014-05-12 18:57:33 UTC  |  Edited by: Petrus Blackshell
CCP Fozzie wrote:
Once again, we aren't under any illusions that these changes will "end" farming and that was never a goal.


So FW complexes are a PvE activity and all the talk about easily accessible solo/smallgang PvP was bluff and blunder. Got it. Thanks for the clarification.

Nobody goes out to PvP and PvE at the same time. You either fit for evasion and look to farm, or fit for PvP and farming bores you to tears. So long as evasion is still a route to success, FW complexes will remain a joke for satisfying PvP.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Veskrashen
Deep Core Mining Inc.
Caldari State
#215 - 2014-05-12 18:57:41 UTC
Michael Harari wrote:
There are frigates that do over 400 dps

Are they T1 non-faction frigates with meta T1 guns flown by 2 month old characters?

No?

Didn't think so.

Yes, you *can* go farming in a Dramiel, or even run Larges in a Bomber if you want (which I'm betting will become a preferred farming method post-patch). Point being that it's going to be inaccessible for the majority of folks unless they team up or ship up. That's a big change from current practices, where there's no reason to use anything other than a T1 frigate for plexing unless you're trolling for fights while you do it.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Bienator II
madmen of the skies
#216 - 2014-05-12 18:58:51 UTC
DJ FunkyBacon wrote:
Looking forward to see how these changes will alter the farming landscape.

they won't alter anything. all they do is to make plexing more annoying for everybody involved. Doesn't matter if you pvp or farm.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Veskrashen
Deep Core Mining Inc.
Caldari State
#217 - 2014-05-12 19:02:39 UTC
Bienator II wrote:
DJ FunkyBacon wrote:
Looking forward to see how these changes will alter the farming landscape.

they won't alter anything. all they do is to make plexing more annoying for everybody involved. Doesn't matter if you pvp or farm.

Yup. Which will change the landscape, since it changes the level of attention you need to pay to plexing, and the hurdles involved in actually killing the NPCs.

It's amazing that people think it won't have any impact at all on FW as a whole.

June can't come fast enough.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Zarnak Wulf
Task Force 641
Empyrean Edict
#218 - 2014-05-12 19:08:19 UTC
CCP:

Those tanking numbers are still way too low:

Small - 125DPS (Destoyers/AF/Pure PvP frigates)
Medium - 300 DPS (Cruisers)
Large - 500 DPS (Big Boys)



Veskrashen
Deep Core Mining Inc.
Caldari State
#219 - 2014-05-12 19:14:30 UTC
Zarnak Wulf wrote:
CCP:

Those tanking numbers are still way too low:

Small - 125DPS (Destoyers/AF/Pure PvP frigates)
Medium - 300 DPS (Cruisers)
Large - 500 DPS (Big Boys)

Part of their intent is to ensure that it's accessible for newer players. Mandating the use of cruisers+ for half the plexes kinda runs counter to that. To be honest I'm a bit happily surprised they made the tanks on the rats as strong as they did...

... and I'm totally claiming credit for that idea at the FanFest FW RT. Isk donations welcome.

(Even if they might have had it first.)

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Domanique Altares
Rifterlings
#220 - 2014-05-12 19:26:25 UTC
DJ FunkyBacon wrote:
Looking forward to see how these changes will alter the farming landscape.


I see that you style yuourself a 'Factional Warfare' representative. If that's the case, then you already know it won't do **** to the 'farming landscape.'