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Star Citizen v EVE

First post First post First post
Author
DaReaper
Net 7
Cannon.Fodder
#1201 - 2014-05-07 16:13:02 UTC
digitalwanderer wrote:
Aspalis wrote:
digitalwanderer wrote:
Aspalis wrote:

All Star Citizen has going for it now is the CryEngine3 but where are the features?



You saw the intro video with the large Bengal carrier.....Is there any ship in eve that looks to have anywhere near that kind of detail, you can move about inside and packs 128 guns in total, not to mention a full fighter complement.....Err, no...P


How the actual **** is moving inside a ship a feature? You must be so desperate if you have to scrape the bottom to come up with a daft argument like that but tell you what, if I can move around inside a Bengal Carrier, kill you inside it and toss your corpse out the airlock then it is a feature.




Nice way to insulate the argument to just moving in the ship and forgetting the artwork done in the Crytek engine( you were asking for it earlier remember?), but here's the video showing something done 18 months ago:


http://www.youtube.com/watch?v=RlIWJlz6-Eg


Wipes the floor with anything flying in EVE detail wise, and that's in game not a cut sequence at all, so the next time you have any argument at all, how about informing yourself on what's been accomplished so far....It's like arguing with a 2 year old...Ugh


Nit picking, that trailer looks like crap. The graphics imo are not 'amazing' just just look unfinished. And if it takes that damn long to launch fighters, your carrier is ******.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

digitalwanderer
DW inc
#1202 - 2014-05-07 16:14:02 UTC
DaReaper wrote:
Soulpirate wrote:
Aspalis wrote:
digitalwanderer wrote:
Aspalis wrote:

All Star Citizen has going for it now is the CryEngine3 but where are the features?



You saw the intro video with the large Bengal carrier.....Is there any ship in eve that looks to have anywhere near that kind of detail, you can move about inside and packs 128 guns in total, not to mention a full fighter complement.....Err, no...P


How the actual **** is moving inside a ship a feature? You must be so desperate if you have to scrape the bottom to come up with a daft argument like that but tell you what, if I can move around inside a Bengal Carrier, kill you inside it and toss your corpse out the airlock then it is a feature.

I don't understand your argument. *You do realize that that is exactly the sort of thing you are going to be able to do right?

Fly your ship with your buddies manning the weapons/scanners etc. Attack and board enemy ships, take their crew by
force, take their stuff, get back on your ship and maybe go do some planet side FPS to top off the afternoon. :p

Oh, and you wont have to log in to three separate games to do this.



*Only when the game is actually released, for as of right now this is what the author is hoping will happen. As there is no game yet, and won't be for a while, the author of the above post is speculating and hoping it works as advertised

FIFY



And you hope it crashes and burns before that happens....P
digitalwanderer
DW inc
#1203 - 2014-05-07 16:19:41 UTC
DaReaper wrote:


Nit picking, that trailer looks like crap. The graphics imo are not 'amazing' just just look unfinished. And if it takes that damn long to launch fighters, your carrier is ******.




Name a ship in eve that looks better than that?..... though so.
Name a carrier in eve that has 128 guns of all types, including smaller AA types?....Though so.
Name a carrier in eve that has a manned fighters coming out it it?.....Thought so.
Name a carrier in eve that has realistic physics?.....Thought so.
Name a carrier in eve that you can walk inside, and check out all the sections?....Thought so.
Name a carrier in eve that you can attempt to board once the weapons, fighters and shields are dropped?.....Thought so.


If you're going to smack, at least do it with some conviction based on facts...P
DaReaper
Net 7
Cannon.Fodder
#1204 - 2014-05-07 16:32:00 UTC  |  Edited by: DaReaper
digitalwanderer wrote:
DaReaper wrote:


Nit picking, that trailer looks like crap. The graphics imo are not 'amazing' just just look unfinished. And if it takes that damn long to launch fighters, your carrier is ******.




Name a ship in eve that looks better than that?..... though so.
Name a carrier in eve that has 128 guns of all types, including smaller AA types?....Though so.
Name a carrier in eve that has a manned fighters coming out it it?.....Thought so.
Name a carrier in eve that has realistic physics?.....Thought so.
Name a carrier in eve that you can walk inside, and check out all the sections?....Thought so.
Name a carrier in eve that you can attempt to board once the weapons, fighters and shields are dropped?.....Thought so.


If you're going to smack, at least do it with some conviction based on facts...P


1) Nyx, rorq, barges, pretty much everything. You need to turn yoru your graphics up dude.

2) so? atm there are none in SC just concept.

3) so? atm there are none in SC just concept

4) so? an I really don't care about real phsyics. and as of right now there is none in SC its just a concept

5) nor can you in SC just a concept

6) so? atm there are none in SC as its just a concept

Do you NOT see the point yet? If you were talking about this game for what it is, a concept, that if pans out as written, could be awesome, or it could suck and be lagged as hell/really boring, then we could have a conversation. But you seem to have something over your eyes and think you are currently play this game. Which you are not. Even when the DFM comes out you are STILL not playing the game. You are merely testing a single section, and you have no idea how this will work when you add in more people/all of it together. that's the point. I will grant you that when and if it comes out, and its good, i'll give you credit. But you are counting eggs that have not hatched form chickens you were promised to get once the current chickens the farmer owns lays eggs. You are fairly delusional. in my 33 years on this planet, I have learned that often things I am excited about turn out to be crap. The point is, a bit of perspective is good. And comparing eve to a game that does not exist but acting like the other game does exist makes you and raven both look a little nutty. If you could realistically compare the two, which you both seem incapable of, maybe you would of had decent conversations and convinced me or others to try it. But even points that I brought up, as to why this game sounds like crap, you wrote off as 'well it can do this and eve can;t' instead of giving me evidence that I am wrong or how it might work differently. The point is, this thread is pretty much two dude who are blinded by the glitz of a game that has yet to be made and can't seem to speak logically about why it actually is better then eve, in what we know. Because yes, good graphics, real physics, and boarding parties might be all and good, but a lot fo info says that is not going to even remotely happen how you think it will. Relook at the game info, my info is a good 3 months old and even I know that some of crap you are spouting is not going to work how you think it will.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

digitalwanderer
DW inc
#1205 - 2014-05-07 17:15:36 UTC
DaReaper wrote:
digitalwanderer wrote:
DaReaper wrote:


Nit picking, that trailer looks like crap. The graphics imo are not 'amazing' just just look unfinished. And if it takes that damn long to launch fighters, your carrier is ******.




Name a ship in eve that looks better than that?..... though so.
Name a carrier in eve that has 128 guns of all types, including smaller AA types?....Though so.
Name a carrier in eve that has a manned fighters coming out it it?.....Thought so.
Name a carrier in eve that has realistic physics?.....Thought so.
Name a carrier in eve that you can walk inside, and check out all the sections?....Thought so.
Name a carrier in eve that you can attempt to board once the weapons, fighters and shields are dropped?.....Thought so.


If you're going to smack, at least do it with some conviction based on facts...P


1) Nyx, rorq, barges, pretty much everything. You need to turn yoru your graphics up dude.

2) so? atm there are none in SC just concept.

3) so? atm there are none in SC just concept

4) so? an I really don't care about real phsyics. and as of right now there is none in SC its just a concept

5) nor can you in SC just a concept

6) so? atm there are none in SC as its just a concept

Do you NOT see the point yet? If you were talking about this game for what it is, a concept, that if pans out as written, could be awesome, or it could suck and be lagged as hell/really boring, then we could have a conversation. But you seem to have something over your eyes and think you are currently play this game. Which you are not. Even when the DFM comes out you are STILL not playing the game. You are merely testing a single section, and you have no idea how this will work when you add in more people/all of it together. that's the point. I will grant you that when and if it comes out, and its good, i'll give you credit. But you are counting eggs that have not hatched form chickens you were promised to get once the current chickens the farmer owns lays eggs. You are fairly delusional. in my 33 years on this planet, I have learned that often things I am excited about turn out to be crap. The point is, a bit of perspective is good. And comparing eve to a game that does not exist but acting like the other game does exist makes you and raven both look a little nutty. If you could realistically compare the two, which you both seem incapable of, maybe you would of had decent conversations and convinced me or others to try it. But even points that I brought up, as to why this game sounds like crap, you wrote off as 'well it can do this and eve can;t' instead of giving me evidence that I am wrong or how it might work differently. The point is, this thread is pretty much two dude who are blinded by the glitz of a game that has yet to be made and can't seem to speak logically about why it actually is better then eve, in what we know. Because yes, good graphics, real physics, and boarding parties might be all and good, but a lot fo info says that is not going to even remotely happen how you think it will. Relook at the game info, my info is a good 3 months old and even I know that some of crap you are spouting is not going to work how you think it will.



LOL the nxy looks better?.....Look at the thing from the side and tell me that with a strait face.

There is not one bad angle on that Bengal carrier from any direction you like, not to mention the little fact that video is 18 months old, the latest stuff looks even better.


The launch is now confirmed between the 2nd and 3 week of may for the DFM, so it's 7 to 15 days away.

Have a nice day.
Commissar Kate
Kesukka
#1206 - 2014-05-07 17:22:27 UTC
Real physics? Even Star Citizen won't probably have those just out of the sheer complexity of maneuvering in space. From what I have seen so far it just looks like it has lite newtonian physics with atmospheric flight dynamics for ease of use.

If you want real space flight physics go play Orbiter or even KSP

Obviously dogfights with fighter craft will be close range <500m in range. What about beyond visual range combat >25km? Will this be a thing? Is there missiles that can shoot out that far?

Also what about capital ship battles? its this going to be close range or will you be able to engage lets say out to 100km+ which would be a believable range if you're using something like lasers?

Does every weapons system have to be manually aimed? Even Capital ships turrets?
However I completely understand that manual aiming would be "game design" feature, meant to actually test the players skill and automated tracking would take the "fun and skill" out of the game.

What about larger ships, capital ships? Does each and every turret have to be manually aimed by a separate person or is it an automated process with someone setting in front of a main battery control computer directing the ships fire? For me, completely manually controlled turrets is dumb and highly unrealistic for a civilization that can traverse space without any troubles.


I guess the real question here is what is the realistic/game play balance? I could really careless about dogfighting. I just like to see large ships slug it out against each other.
DaReaper
Net 7
Cannon.Fodder
#1207 - 2014-05-07 17:24:32 UTC
digitalwanderer wrote:
DaReaper wrote:
digitalwanderer wrote:
DaReaper wrote:


Nit picking, that trailer looks like crap. The graphics imo are not 'amazing' just just look unfinished. And if it takes that damn long to launch fighters, your carrier is ******.




Name a ship in eve that looks better than that?..... though so.
Name a carrier in eve that has 128 guns of all types, including smaller AA types?....Though so.
Name a carrier in eve that has a manned fighters coming out it it?.....Thought so.
Name a carrier in eve that has realistic physics?.....Thought so.
Name a carrier in eve that you can walk inside, and check out all the sections?....Thought so.
Name a carrier in eve that you can attempt to board once the weapons, fighters and shields are dropped?.....Thought so.


If you're going to smack, at least do it with some conviction based on facts...P


1) Nyx, rorq, barges, pretty much everything. You need to turn yoru your graphics up dude.

2) so? atm there are none in SC just concept.

3) so? atm there are none in SC just concept

4) so? an I really don't care about real phsyics. and as of right now there is none in SC its just a concept

5) nor can you in SC just a concept

6) so? atm there are none in SC as its just a concept

Do you NOT see the point yet? If you were talking about this game for what it is, a concept, that if pans out as written, could be awesome, or it could suck and be lagged as hell/really boring, then we could have a conversation. But you seem to have something over your eyes and think you are currently play this game. Which you are not. Even when the DFM comes out you are STILL not playing the game. You are merely testing a single section, and you have no idea how this will work when you add in more people/all of it together. that's the point. I will grant you that when and if it comes out, and its good, i'll give you credit. But you are counting eggs that have not hatched form chickens you were promised to get once the current chickens the farmer owns lays eggs. You are fairly delusional. in my 33 years on this planet, I have learned that often things I am excited about turn out to be crap. The point is, a bit of perspective is good. And comparing eve to a game that does not exist but acting like the other game does exist makes you and raven both look a little nutty. If you could realistically compare the two, which you both seem incapable of, maybe you would of had decent conversations and convinced me or others to try it. But even points that I brought up, as to why this game sounds like crap, you wrote off as 'well it can do this and eve can;t' instead of giving me evidence that I am wrong or how it might work differently. The point is, this thread is pretty much two dude who are blinded by the glitz of a game that has yet to be made and can't seem to speak logically about why it actually is better then eve, in what we know. Because yes, good graphics, real physics, and boarding parties might be all and good, but a lot fo info says that is not going to even remotely happen how you think it will. Relook at the game info, my info is a good 3 months old and even I know that some of crap you are spouting is not going to work how you think it will.



LOL the nxy looks better?.....Look at the thing from the side and tell me that with a strait face.

There is not one bad angle on that Bengal carrier from any direction you like, not to mention the little fact that video is 18 months old, the latest stuff looks even better.


The launch is now confirmed between the 2nd and 3 week of may for the DFM, so it's 7 to 15 days away.

Have a nice day.


And again you prove my point

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

DaReaper
Net 7
Cannon.Fodder
#1208 - 2014-05-07 17:31:31 UTC
Commissar Kate wrote:
Real physics? Even Star Citizen won't probably have those just out of the sheer complexity of maneuvering in space. From what I have seen so far it just looks like it has lite newtonian physics with atmospheric flight dynamics for ease of use.

If you want real space flight physics go play Orbiter or even KSP

Obviously dogfights with fighter craft will be close range <500m in range. What about beyond visual range combat >25km? Will this be a thing? Is there missiles that can shoot out that far?

Also what about capital ship battles? its this going to be close range or will you be able to engage lets say out to 100km+ which would be a believable range if you're using something like lasers?

Does every weapons system have to be manually aimed? Even Capital ships turrets?
However I completely understand that manual aiming would be "game design" feature, meant to actually test the players skill and automated tracking would take the "fun and skill" out of the game.

What about larger ships, capital ships? Does each and every turret have to be manually aimed by a separate person or is it an automated process with someone setting in front of a main battery control computer directing the ships fire? For me, completely manually controlled turrets is dumb and highly unrealistic for a civilization that can traverse space without any troubles.


I guess the real question here is what is the realistic/game play balance? I could really careless about dogfighting. I just like to see large ships slug it out against each other.



To add, the pro SC guys keep mentioning 'oh you can have boarding parties' so you will what be piloting the ship, zipping around and your buddies are sitting on there behinds twiddling there thumbs until you find someone you can shoot? Because you know, you have instance's and you can't tell the different between an npc and a player. This sounds extremely boring to anyone not the pilot. So you have to what sit at a computer console all day until your buddy who is the pilot finds something to shoot? What if you get D/C's in the middle of a fight, and you controlled your guns, does that mean the ship suddenly has no guns? There are way too many questions. SC is sounding like a dull game for most but the few who will pilot stuff. And if you need real people to board ships, then it will be hard to find someone who wants to sit and do nothing for 10min - hours while you find a target you can actually take. And manned fighters, so are you just twiddling your thumbs in a cockpit while you wait for your buddy to find a target? Or do you get a warning and run to your ship, thus prolly have your carrier blown up in the process?

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

DaReaper
Net 7
Cannon.Fodder
#1209 - 2014-05-07 17:34:09 UTC
digitalwanderer wrote:
DaReaper wrote:
digitalwanderer wrote:
DaReaper wrote:


Nit picking, that trailer looks like crap. The graphics imo are not 'amazing' just just look unfinished. And if it takes that damn long to launch fighters, your carrier is ******.




Name a ship in eve that looks better than that?..... though so.
Name a carrier in eve that has 128 guns of all types, including smaller AA types?....Though so.
Name a carrier in eve that has a manned fighters coming out it it?.....Thought so.
Name a carrier in eve that has realistic physics?.....Thought so.
Name a carrier in eve that you can walk inside, and check out all the sections?....Thought so.
Name a carrier in eve that you can attempt to board once the weapons, fighters and shields are dropped?.....Thought so.


If you're going to smack, at least do it with some conviction based on facts...P


1) Nyx, rorq, barges, pretty much everything. You need to turn yoru your graphics up dude.

2) so? atm there are none in SC just concept.

3) so? atm there are none in SC just concept

4) so? an I really don't care about real phsyics. and as of right now there is none in SC its just a concept

5) nor can you in SC just a concept

6) so? atm there are none in SC as its just a concept

Do you NOT see the point yet? If you were talking about this game for what it is, a concept, that if pans out as written, could be awesome, or it could suck and be lagged as hell/really boring, then we could have a conversation. But you seem to have something over your eyes and think you are currently play this game. Which you are not. Even when the DFM comes out you are STILL not playing the game. You are merely testing a single section, and you have no idea how this will work when you add in more people/all of it together. that's the point. I will grant you that when and if it comes out, and its good, i'll give you credit. But you are counting eggs that have not hatched form chickens you were promised to get once the current chickens the farmer owns lays eggs. You are fairly delusional. in my 33 years on this planet, I have learned that often things I am excited about turn out to be crap. The point is, a bit of perspective is good. And comparing eve to a game that does not exist but acting like the other game does exist makes you and raven both look a little nutty. If you could realistically compare the two, which you both seem incapable of, maybe you would of had decent conversations and convinced me or others to try it. But even points that I brought up, as to why this game sounds like crap, you wrote off as 'well it can do this and eve can;t' instead of giving me evidence that I am wrong or how it might work differently. The point is, this thread is pretty much two dude who are blinded by the glitz of a game that has yet to be made and can't seem to speak logically about why it actually is better then eve, in what we know. Because yes, good graphics, real physics, and boarding parties might be all and good, but a lot fo info says that is not going to even remotely happen how you think it will. Relook at the game info, my info is a good 3 months old and even I know that some of crap you are spouting is not going to work how you think it will.



LOL the nxy looks better?.....Look at the thing from the side and tell me that with a strait face.

There is not one bad angle on that Bengal carrier from any direction you like, not to mention the little fact that video is 18 months old, the latest stuff looks even better.


The launch is now confirmed between the 2nd and 3 week of may for the DFM, so it's 7 to 15 days away.

Have a nice day.



and yes, the nyx looks better with graphics fully up, as does the details on barges. That bangle carrier looks meh.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

digitalwanderer
DW inc
#1210 - 2014-05-07 17:37:17 UTC
DaReaper wrote:
digitalwanderer wrote:
DaReaper wrote:
digitalwanderer wrote:
DaReaper wrote:


Nit picking, that trailer looks like crap. The graphics imo are not 'amazing' just just look unfinished. And if it takes that damn long to launch fighters, your carrier is ******.




Name a ship in eve that looks better than that?..... though so.
Name a carrier in eve that has 128 guns of all types, including smaller AA types?....Though so.
Name a carrier in eve that has a manned fighters coming out it it?.....Thought so.
Name a carrier in eve that has realistic physics?.....Thought so.
Name a carrier in eve that you can walk inside, and check out all the sections?....Thought so.
Name a carrier in eve that you can attempt to board once the weapons, fighters and shields are dropped?.....Thought so.


If you're going to smack, at least do it with some conviction based on facts...P


1) Nyx, rorq, barges, pretty much everything. You need to turn yoru your graphics up dude.

2) so? atm there are none in SC just concept.

3) so? atm there are none in SC just concept

4) so? an I really don't care about real phsyics. and as of right now there is none in SC its just a concept

5) nor can you in SC just a concept

6) so? atm there are none in SC as its just a concept

Do you NOT see the point yet? If you were talking about this game for what it is, a concept, that if pans out as written, could be awesome, or it could suck and be lagged as hell/really boring, then we could have a conversation. But you seem to have something over your eyes and think you are currently play this game. Which you are not. Even when the DFM comes out you are STILL not playing the game. You are merely testing a single section, and you have no idea how this will work when you add in more people/all of it together. that's the point. I will grant you that when and if it comes out, and its good, i'll give you credit. But you are counting eggs that have not hatched form chickens you were promised to get once the current chickens the farmer owns lays eggs. You are fairly delusional. in my 33 years on this planet, I have learned that often things I am excited about turn out to be crap. The point is, a bit of perspective is good. And comparing eve to a game that does not exist but acting like the other game does exist makes you and raven both look a little nutty. If you could realistically compare the two, which you both seem incapable of, maybe you would of had decent conversations and convinced me or others to try it. But even points that I brought up, as to why this game sounds like crap, you wrote off as 'well it can do this and eve can;t' instead of giving me evidence that I am wrong or how it might work differently. The point is, this thread is pretty much two dude who are blinded by the glitz of a game that has yet to be made and can't seem to speak logically about why it actually is better then eve, in what we know. Because yes, good graphics, real physics, and boarding parties might be all and good, but a lot fo info says that is not going to even remotely happen how you think it will. Relook at the game info, my info is a good 3 months old and even I know that some of crap you are spouting is not going to work how you think it will.



LOL the nxy looks better?.....Look at the thing from the side and tell me that with a strait face.

There is not one bad angle on that Bengal carrier from any direction you like, not to mention the little fact that video is 18 months old, the latest stuff looks even better.


The launch is now confirmed between the 2nd and 3 week of may for the DFM, so it's 7 to 15 days away.

Have a nice day.


And again you prove my point



So over 18 months of waiting, we have this thread with 61 pages long with a lot of people like you wanting this game to crash and burn, and the only thin thread you have left is because we're down to the final 2 weeks before the DFM releases?...Are you for real?


By that metric, I suppose CCP can go **** itself right now because the Kronos update is still a month away.....Roll
digitalwanderer
DW inc
#1211 - 2014-05-07 17:48:12 UTC  |  Edited by: digitalwanderer
Commissar Kate wrote:
Real physics? Even Star Citizen won't probably have those just out of the sheer complexity of maneuvering in space. From what I have seen so far it just looks like it has lite newtonian physics with atmospheric flight dynamics for ease of use.

If you want real space flight physics go play Orbiter or even KSP

Obviously dogfights with fighter craft will be close range <500m in range. What about beyond visual range combat >25km? Will this be a thing? Is there missiles that can shoot out that far?

Also what about capital ship battles? its this going to be close range or will you be able to engage lets say out to 100km+ which would be a believable range if you're using something like lasers?

Does every weapons system have to be manually aimed? Even Capital ships turrets?
However I completely understand that manual aiming would be "game design" feature, meant to actually test the players skill and automated tracking would take the "fun and skill" out of the game.

What about larger ships, capital ships? Does each and every turret have to be manually aimed by a separate person or is it an automated process with someone setting in front of a main battery control computer directing the ships fire? For me, completely manually controlled turrets is dumb and highly unrealistic for a civilization that can traverse space without any troubles.


I guess the real question here is what is the realistic/game play balance? I could really careless about dogfighting. I just like to see large ships slug it out against each other.



Well the information on capital ships is pretty early, but it was mentioned that player owned ones can have up to 30 people onboard and occupying stations, and not just gunnery, but sensors and even engineers to repairs damage to ships systems and their own defence squadron if the ship if it's boarded....All of them can be hired NPC's too.


Generally to board one of these means knocking out their weapons and shields and then using a ship like a constellation that has 4 docks on it( left, right, low and top) and a lot of players in the cargo bay to attempt entering the capital ship....Again these can be hired NPC's too.
Mina Sebiestar
Minmatar Inner Space Conglomerate
#1212 - 2014-05-07 17:49:11 UTC
Guns can be anywhere from manual semi to auto.

guns on constellation are big and sluggish and even in manual mode computer will assist with calculations only real benefit to player controlled turret is imo smarter target selection and faster de_agro and weapon fire focusing in more effective manner.

some good teams didnt make it thru starship selection props for job good done so far and my faws are still rolling one being aegis monster.

You choke behind a smile a fake behind the fear

Because >>I is too hard

digitalwanderer
DW inc
#1213 - 2014-05-07 17:54:05 UTC
Mina Sebiestar wrote:
Guns can be anywhere from manual semi to auto.

guns on constellation are big and sluggish and even in manual mode computer will assist with calculations only real benefit to player controlled turret is imo smarter target selection and faster de_agro and weapon fire focusing in more effective manner.

some good teams didnt make it thru starship selection props for job good done so far and my faws are still rolling one being aegis monster.



Got both a constellation( 4 crew) and a retaliator heavy bomber( 6 crew and 12 guns plus a pair of torpedo launchers for a 70 meter long ship)......Twisted
raven666wings
Cyber Chaos Crew
#1214 - 2014-05-07 21:24:32 UTC  |  Edited by: raven666wings
DaReaper wrote:
wall of text


Wow.... so mad.... calm down brah... peeps can't even read through all that sh*t, it just hurts the eyes too look at... putting the shades back on and trying again CoolLol
Soulpirate
Caldari Provisions
Caldari State
#1215 - 2014-05-07 23:08:29 UTC
DaReaper wrote:
Commissar Kate wrote:
Real physics? Even Star Citizen won't probably have those just out of the sheer complexity of maneuvering in space. From what I have seen so far it just looks like it has lite newtonian physics with atmospheric flight dynamics for ease of use.

If you want real space flight physics go play Orbiter or even KSP

Obviously dogfights with fighter craft will be close range <500m in range. What about beyond visual range combat >25km? Will this be a thing? Is there missiles that can shoot out that far?

Also what about capital ship battles? its this going to be close range or will you be able to engage lets say out to 100km+ which would be a believable range if you're using something like lasers?

Does every weapons system have to be manually aimed? Even Capital ships turrets?
However I completely understand that manual aiming would be "game design" feature, meant to actually test the players skill and automated tracking would take the "fun and skill" out of the game.

What about larger ships, capital ships? Does each and every turret have to be manually aimed by a separate person or is it an automated process with someone setting in front of a main battery control computer directing the ships fire? For me, completely manually controlled turrets is dumb and highly unrealistic for a civilization that can traverse space without any troubles.


I guess the real question here is what is the realistic/game play balance? I could really careless about dogfighting. I just like to see large ships slug it out against each other.



To add, the pro SC guys keep mentioning 'oh you can have boarding parties' so you will what be piloting the ship, zipping around and your buddies are sitting on there behinds twiddling there thumbs until you find someone you can shoot? Because you know, you have instance's and you can't tell the different between an npc and a player. This sounds extremely boring to anyone not the pilot. So you have to what sit at a computer console all day until your buddy who is the pilot finds something to shoot? What if you get D/C's in the middle of a fight, and you controlled your guns, does that mean the ship suddenly has no guns? There are way too many questions. SC is sounding like a dull game for most but the few who will pilot stuff. And if you need real people to board ships, then it will be hard to find someone who wants to sit and do nothing for 10min - hours while you find a target you can actually take. And manned fighters, so are you just twiddling your thumbs in a cockpit while you wait for your buddy to find a target? Or do you get a warning and run to your ship, thus prolly have your carrier blown up in the process?

I really don't see the difference between manning guns on your buddies ship while you get organized to attack another fleet
and/or sitting in your own ship while your fleet gets organized to attack another fleet. What if I D/c just as they fleet takes off,
and they are 10 jumps away when I get back on? At least in SC I will be put back on the ship no matter where it is.

Also, if you are going to be in a fighter, you will probably hang out in the capitals lounge until you are near your objective
and then run to the bay jump in your ship and head out into space. Why would you just be stuck in your ship?
Aspalis
Federal Navy Academy
Gallente Federation
#1216 - 2014-05-08 08:45:59 UTC
digitalwanderer wrote:

Nice way to insulate the argument to just moving in the ship and forgetting the artwork done in the Crytek engine( you were asking for it earlier remember?), but here's the video showing something done 18 months ago:

http://www.youtube.com/watch?v=RlIWJlz6-Eg

Wipes the floor with anything flying in EVE detail wise, and that's in game not a cut sequence at all, so the next time you have any argument at all, how about informing yourself on what's been accomplished so far....It's like arguing with a 2 year old...Ugh


I don't ever recall asking for the artwork done in the CryEngine3, in fact I said anything running CryEngine3 looks gorgeous and personally, I don't get impressed by trailers as much as I am by actually playing the game myself on the highest settings. But you obviously do.

Touching on what has been accomplished so far, what has been accomplished so far in the development of Star Citizen? On the actual game that is and not some modules.

raven666wings wrote:
Everytime we point out why it is the perfect project and that EVE Online is just a wanna-be Star Citizen that failed/refused to exist, you change subject into a topic that has previously been adressed.

Cmon admit it, Star Citizen has won the thread.


I'll believe you once Star Citizen actually is out and delivers on all stretchgoals, promises and so forth. On a side note, you might wanna rewrite this part: "EVE Online is just a wanna-be Star Citizen that failed/refused to exist" because unlike Star Citizen, EVE Online exists.

digitalwanderer wrote:


They're so completely brainwashed by eve that admitting that other space games do certain aspects better is pure heresy to their ears.


Coming from you, that is just hilarious. Unlike you, I reserve my judgement on what other space games do certain aspects better until I can actually play them.

Soulpirate wrote:

I don't understand your argument. You do realize that that is exactly the sort of thing you are going to be able to do right?

Fly your ship with your buddies manning the weapons/scanners etc. Attack and board enemy ships, take their crew by
force, take their stuff, get back on your ship and maybe go do some planet side FPS to top off the afternoon. :p

Oh, and you wont have to log in to three separate games to do this.


Sounds great. When can we do all this cool stuff? Oh, in the future, well in that case I won't hold my breath until I see it.

Marcus Gord: "Aspalis is an onion. Many layers, each one makes you cry."

raven666wings
Cyber Chaos Crew
#1217 - 2014-05-08 09:39:14 UTC  |  Edited by: raven666wings
Aspalis wrote:
Until I see and can play the final product, I find the very idea to act like fangirls and froth over something that is so far from a game to be, and I am going to be brutally blunt about it, absolutely r e t a r d e d.
You must have mistaken me for someone sitting at fanfest looking at a trailer. Sorry, wasn't me.

Aspalis wrote:
Don't get me wrong because I am happy for Star Citizen and for what it might become one day, I am also happy for Elite Dangerous for what it might become but I am also happy for Project Legion, EVE Valkyrie and the future of EVE. But I choose to be realistic about it and save my excitement for when I can play Star Citizen or Valkyrie.
Who in their right mind would even be hyped over Legion and Valkyrie? A pay2win shooter and a dogfighter with dull 4v4 or 8v8 matchmaking on a set of static maps that aren't even gonna be integrated into the main game? The future of EVE? Really??? Lol 11 years of failed promises not enough? Gimme a break...
Aspalis
Federal Navy Academy
Gallente Federation
#1218 - 2014-05-08 10:04:47 UTC
raven666wings wrote:
You must have mistaken me for someone sitting at fanfest looking at a trailer. Sorry, wasn't me.


No, you would probably be on the Star Citizen forums and making more anti-EVE posts.

raven666wings wrote:

Who in their right mind would even be hyped over Legion and Valkyrie? A shooter and a dogfighter with dull 4v4 or 8v8 matchmaking on a set of static maps that aren't even gonna be integrated into the main game? The future of EVE? Really??? Lol 11 years of failed promises not enough? Gimme a break...


Who in their right mind would be hyped over Star Citizen that consists of promises, promises and more promises. The only success in Chris Robert's career was to convince people like you to buy his air castles.

Marcus Gord: "Aspalis is an onion. Many layers, each one makes you cry."

raven666wings
Cyber Chaos Crew
#1219 - 2014-05-08 10:21:29 UTC  |  Edited by: raven666wings
Aspalis wrote:
Who in their right mind would be hyped over Star Citizen that consists of promises, promises and more promises. The only success in Chris Robert's career was to convince people like you to buy his air castles.


Funds Raised
43,426,375
Star Citizens
445,209 <<------------

Anybody that can put 2+2 together and doesn't have such a thick tinfoil hat strapped to their head, really.
Aspalis
Federal Navy Academy
Gallente Federation
#1220 - 2014-05-08 10:23:44 UTC
raven666wings wrote:
Aspalis wrote:
Who in their right mind would be hyped over Star Citizen that consists of promises, promises and more promises. The only success in Chris Robert's career was to convince people like you to buy his air castles.


Funds Raised
43,426,375
Star Citizens
445,209 <<------------

Anybody that can put 2+2 together and doesn't have such a thick tonfoil hat strapped to their head, really.


Numbers are statistics. Doesn't prove anything.

Marcus Gord: "Aspalis is an onion. Many layers, each one makes you cry."