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Star Citizen v EVE

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raven666wings
Cyber Chaos Crew
#1101 - 2014-05-04 18:59:56 UTC  |  Edited by: raven666wings
Aspalis wrote:
raven666wings wrote:


Let's also not forget that although CCP has aknowledged that the ps3 is dead and no place for a modern FPS, current Dust 514 business model is still pay2win, which will probably be shared by Valkyrie, and EVE Online is still operating on a monthly subscription model. Not the same thing as Star Citizen's one-time-fee pay to play.


For someone that gives someone else **** about poor English skills, you should know how acknowledged is spelled the very least.

Yes, Star Citizen has a one time fee to play, but where is the game that you paid to play?


You're right. I should have given him **** for his poor comprehension and rational ability instead.

The game's in development, estimated time of release is somewhere in 2015.
Aspalis
Federal Navy Academy
Gallente Federation
#1102 - 2014-05-04 19:06:14 UTC
raven666wings wrote:
Aspalis wrote:
raven666wings wrote:


Let's also not forget that although CCP has aknowledged that the ps3 is dead and no place for a modern FPS, current Dust 514 business model is still pay2win, which will probably be shared by Valkyrie, and EVE Online is still operating on a monthly subscription model. Not the same thing as Star Citizen's one-time-fee pay to play.


For someone that gives someone else **** about poor English skills, you should know how acknowledged is spelled the very least.

Yes, Star Citizen has a one time fee to play, but where is the game that you paid to play?


You're right. I should have given him **** for his poor comprehension and rational ability instead.

The game's in development, estimated time of release is somewhere in 2015.


You and rationality is like trying make a hydrophobic material absorb water.

If I have learned anything from my years of gaming, it is to take release dates and years for planned release with a pinch of salt.

Marcus Gord: "Aspalis is an onion. Many layers, each one makes you cry."

raven666wings
Cyber Chaos Crew
#1103 - 2014-05-04 19:16:16 UTC  |  Edited by: raven666wings
Aspalis wrote:
You and rationality is like trying make a hydrophobic material absorb water.

If I have learned anything from my years of gaming, it is to take release dates and years for planned release with a pinch of salt.


I understand... after so many years of broken EVE Online promisses you must have become a bit skeptical. You shouldn't eat that much salt though, it increases the blood pressure.
Aspalis
Federal Navy Academy
Gallente Federation
#1104 - 2014-05-04 19:19:06 UTC
raven666wings wrote:
Aspalis wrote:
You and rationality is like trying make a hydrophobic material absorb water.

If I have learned anything from my years of gaming, it is to take release dates and years for planned release with a pinch of salt.


I understand... after so many years of broken EVE Online promisses you must have become a bit skeptical. You shouldn't eat that much salt though, it increases blood pressure.


While I appreciate your concern, you need not to worry about me because I am not American. Promise me that.

Marcus Gord: "Aspalis is an onion. Many layers, each one makes you cry."

Ian Morbius
Potomac Greeting Card Company
#1105 - 2014-05-04 19:58:29 UTC  |  Edited by: Ian Morbius
More cheerleading from Joystiq.

Stick and Rudder: How Star Citizen is turning the game industry on its ear

They even talk about CCP Games, and EVE Valkyrie for 3 paragraphs.
DaReaper
Net 7
Cannon.Fodder
#1106 - 2014-05-04 21:23:08 UTC
[


DaReaper wrote:
Thats cause all you can do is play space barbie in a hanger mod, though Dogfighting is suppose to come out.. in a year, but you had to pay for an alpha slot. You also have to pay to post on most sections of there forum, or to join an organization, or to setup and organization...


This, like most of your posts, is completely false and unfundamented.
They have been delaying the DFM alpha release due to technical issues, but its not due for release in an year. You will only need to buy an alpha slot to access it in case you are a recent backer and your account does not have an alpha slot reserved (more info here https://robertsspaceindustries.com/comm-link/transmission/13802-Alpha-Slot-FAQ). It costs a mere $5.
The RSI forum is completely free to sign up and post in any section. Organizations are free to join or create by anybody that owns a game package.[/quote]


So the part that is wrong is that its coming out in a year. Which as you already can tell, i doubt it will be released shortly, which CR says it will, and if i'm wrong cool. The rest however, was not misinformed. Alpha cost money, i either had to be a backer that had the package with alpha access, or i had to pay $5 for alpha, so that snot misinformed, as i sai d'you have to pay for the Dog fight alpha' And to join an organization i need to pay for a package.. so thats not wrong either, as i still have to pay something to join an organization. and "all the foru,ms are free to post on" is false as out of topic requires you to buy a pack to post. So... nothing i said was misinformation. To get into alpha, organizations, and post in cretin sections of the forum you need to buy stuff.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

DaReaper
Net 7
Cannon.Fodder
#1107 - 2014-05-04 21:25:44 UTC
raven666wings wrote:
DaReaper wrote:

Wait what? So it really is a single player and not an mmo. Because if its a one time fee, then yea..

And clearly thats not what it is, as he is charging you for pretty much everything. So i highly doubt this will be a one time fee game, thats what a stand alone game with multiplier is. Thus not an mmo


"MMO" doesn't stand for "Monthly Money Online". Try writing english next time, maybe I'll understand what you're writing.

Please refer to this post for the definition of "MMO" and discussion on whether Star Citizen is one or not https://forums.eveonline.com/default.aspx?g=posts&m=4519757#post4519757

I have also posted about their sources of income before: https://forums.eveonline.com/default.aspx?g=posts&m=4203320#post4203320
raven666wings wrote:
When Star Citizen goes live, it will have additional costs. Creating ongoing content, new functionality and running online servers costs money. Star Citizen won't be a subscription MMO. Their sources of revenue to support these ongoing costs are initial game packages, additional Squadron 42 DLC, and ships/UEC credit microtransactions for casual players.



DaReaper wrote:
Thats cause all you can do is play space barbie in a hanger mod, though Dogfighting is suppose to come out.. in a year, but you had to pay for an alpha slot. You also have to pay to post on most sections of there forum, or to join an organization, or to setup and organization...


This, like most of your posts, is completely false and unfundamented.
They have been delaying the DFM alpha release due to technical issues, but its not due for release in an year. You will only need to buy an alpha slot to access it in case you are a recent backer and your account does not have an alpha slot reserved (more info here https://robertsspaceindustries.com/comm-link/transmission/13802-Alpha-Slot-FAQ). It costs a mere $5.
The RSI forum is completely free to sign up and post in any section. Organizations are free to join or create by anybody that owns a game package.


ah so is P2W got it

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

raven666wings
Cyber Chaos Crew
#1108 - 2014-05-04 21:28:59 UTC
DaReaper wrote:
out of topic requires you to buy a pack to post


Really? I was not aware of that.
raven666wings
Cyber Chaos Crew
#1109 - 2014-05-04 21:31:01 UTC
DaReaper wrote:
ah so is P2W got it

https://forums.eveonline.com/default.aspx?g=posts&m=4092061#post4092061
(Please refer to this post for my comment on whether Star Citizen is pay2win or not).
DaReaper
Net 7
Cannon.Fodder
#1110 - 2014-05-04 21:35:50 UTC
raven666wings wrote:
DaReaper wrote:
out of topic requires you to buy a pack to post


Really? I was not aware of that.



yea if you have not paid you get an access denied error, or a link to a 'hey you need to pay to post here'

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

DaReaper
Net 7
Cannon.Fodder
#1111 - 2014-05-04 21:38:58 UTC
raven666wings wrote:
DaReaper wrote:
ah so is P2W got it

https://forums.eveonline.com/default.aspx?g=posts&m=4092061#post4092061
(Please refer to this post for my comment on whether Star Citizen is pay2win or not).



that post doesn't address SC you are stating that eve is p2w, though its not, it does have micro transactions though. Based on what you claimed, you pay a single price for SC, we will go with $60. Then you can buy stuff in game beyond that. But to get newer ships you have to buy a pack. That sounds like pure P2W to me, but again, SC is not a full game yet, so that is subject to change.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

raven666wings
Cyber Chaos Crew
#1112 - 2014-05-04 21:43:11 UTC
DaReaper wrote:

that post doesn't address SC you are stating that eve is p2w, though its not, it does have micro transactions though. Based on what you claimed, you pay a single price for SC, we will go with $60. Then you can buy stuff in game beyond that. But to get newer ships you have to buy a pack. That sounds like pure P2W to me, but again, SC is not a full game yet, so that is subject to change.


Yeah, you need better comprehension skills. Read the highlighted part again:

raven666wings wrote:
Yep, technically this game is the one that could be interpreted as pay to win, since you can even come here and convert real money into a highly trained character that will give you an edge over new players on new characters.
Micro-transactions on game items like ships/weapons/boosters/vanity/etc when well implemented (as opposed to the way they were implemented in games ruined by EA) give the company extra revenue and allow casual players to enjoy the game aswell. They don't make the game pay to win as long as you can get all the sold items with ingame money too at reasonable prices.
raven666wings
Cyber Chaos Crew
#1113 - 2014-05-04 21:48:05 UTC  |  Edited by: raven666wings
DaReaper wrote:
But to get newer ships you have to buy a pack.


Not sure about what you mean by "newer ships" but if you mean ships that they will add to the game after it's released, the answer is "No, you won't have to buy any additional pack". All you'll have to buy is the ship itself with real or ingame money (supposing that you want to buy it and not steal, win or manufacture it).

I think they might charge people for extra Star Citizen expansion packs sometime after release if they add new significant functionality to the gameplay or vastly increase the game universe with new star systems or wider explorable planetary areas. The $41 million stretch goal unlocked funds for a procedural generation R&D team to be formed.
Kinda like Elite Dangerous' business model that relies on initial packs and future expansion packs to make money (which, lets be honest, is the healthiest business model for any game and the most praised by the players).

"Give money, get expansion". Not "Give money for every month over 10 years and get video trailers". I like good movies but one should not confuse them with video games. Two different types of entertainment.
digitalwanderer
DW inc
#1114 - 2014-05-04 23:02:17 UTC
DaReaper wrote:
raven666wings wrote:
DaReaper wrote:
ah so is P2W got it

https://forums.eveonline.com/default.aspx?g=posts&m=4092061#post4092061
(Please refer to this post for my comment on whether Star Citizen is pay2win or not).



that post doesn't address SC you are stating that eve is p2w, though its not, it does have micro transactions though. Based on what you claimed, you pay a single price for SC, we will go with $60. Then you can buy stuff in game beyond that. But to get newer ships you have to buy a pack. That sounds like pure P2W to me, but again, SC is not a full game yet, so that is subject to change.



Nope. anything can be bought in game, or if you prefer the easy way, also thru micro transactions which EVE does it too....Ask your self how many pilots would be in super carriers or titans if the option wasn't available to buy plexes and sell them in game...PBlink
Aspalis
Federal Navy Academy
Gallente Federation
#1115 - 2014-05-05 11:09:21 UTC
digitalwanderer wrote:
DaReaper wrote:
raven666wings wrote:
DaReaper wrote:
ah so is P2W got it

https://forums.eveonline.com/default.aspx?g=posts&m=4092061#post4092061
(Please refer to this post for my comment on whether Star Citizen is pay2win or not).



that post doesn't address SC you are stating that eve is p2w, though its not, it does have micro transactions though. Based on what you claimed, you pay a single price for SC, we will go with $60. Then you can buy stuff in game beyond that. But to get newer ships you have to buy a pack. That sounds like pure P2W to me, but again, SC is not a full game yet, so that is subject to change.



Nope. anything can be bought in game, or if you prefer the easy way, also thru micro transactions which EVE does it too....Ask your self how many pilots would be in super carriers or titans if the option wasn't available to buy plexes and sell them in game...PBlink


Eh, like two less. Because how many people do you think would blow 2-3k on plex to get a titan?

Marcus Gord: "Aspalis is an onion. Many layers, each one makes you cry."

digitalwanderer
DW inc
#1116 - 2014-05-05 14:27:58 UTC
Aspalis wrote:
digitalwanderer wrote:
DaReaper wrote:
raven666wings wrote:
DaReaper wrote:
ah so is P2W got it

https://forums.eveonline.com/default.aspx?g=posts&m=4092061#post4092061
(Please refer to this post for my comment on whether Star Citizen is pay2win or not).



that post doesn't address SC you are stating that eve is p2w, though its not, it does have micro transactions though. Based on what you claimed, you pay a single price for SC, we will go with $60. Then you can buy stuff in game beyond that. But to get newer ships you have to buy a pack. That sounds like pure P2W to me, but again, SC is not a full game yet, so that is subject to change.



Nope. anything can be bought in game, or if you prefer the easy way, also thru micro transactions which EVE does it too....Ask your self how many pilots would be in super carriers or titans if the option wasn't available to buy plexes and sell them in game...PBlink


Eh, like two less. Because how many people do you think would blow 2-3k on plex to get a titan?



Tell that to the 1000+ titans and 5000+ super carrier in game...P


Call me old school if you want, but I still remember CCP's dev blog about these ships and how there's shouldn't be more than 10 of each type in game, since they're so expensive and difficult to build......That plan went well didn't it?..Blink

And the bottom line is that micro transactions exist even in EVE, so it's hardly something that can be faulted with star citizen if some also take the easier way out and buy the ship they want rather than earn it in game.
Aspalis
Federal Navy Academy
Gallente Federation
#1117 - 2014-05-05 15:43:35 UTC  |  Edited by: Aspalis
digitalwanderer wrote:
Aspalis wrote:


Eh, like two less. Because how many people do you think would blow 2-3k on plex to get a titan?


Tell that to the 1000+ titans and 5000+ super carrier in game...P

Call me old school if you want, but I still remember CCP's dev blog about these ships and how there's shouldn't be more than 10 of each type in game, since they're so expensive and difficult to build......That plan went well didn't it?..Blink

And the bottom line is that micro transactions exist even in EVE, so it's hardly something that can be faulted with star citizen if some also take the easier way out and buy the ship they want rather than earn it in game.


I don't think there are thousands of super caps in the game, as I recall seeing a offical statement from CCP on their numbers somewhere, but I think it served as a nice hint to CCP that they cannot really dictate something because if it is something that this community has proven over and over to CCP is that we are full of surprises. But I also remember what Oveur said too, that Titans weren't meant to be cost effective, it is a huge ****.

I don't recall faulting Star Citizen for allowing players to buy ships for real money. I was calling you out on how many would spend a insane amount of money on PLEX for a Titan.

Marcus Gord: "Aspalis is an onion. Many layers, each one makes you cry."

digitalwanderer
DW inc
#1118 - 2014-05-05 15:53:51 UTC  |  Edited by: digitalwanderer
Aspalis wrote:
digitalwanderer wrote:
Aspalis wrote:


Eh, like two less. Because how many people do you think would blow 2-3k on plex to get a titan?


Tell that to the 1000+ titans and 5000+ super carrier in game...P

Call me old school if you want, but I still remember CCP's dev blog about these ships and how there's shouldn't be more than 10 of each type in game, since they're so expensive and difficult to build......That plan went well didn't it?..Blink

And the bottom line is that micro transactions exist even in EVE, so it's hardly something that can be faulted with star citizen if some also take the easier way out and buy the ship they want rather than earn it in game.


I don't think there are thousands of super caps in the game, as I recall seeing a offical statement from CCP on their numbers somewhere, but I think it served as a nice hint to CCP that they cannot really dictate something because if it is something that this community has proven over and over to CCP is that we are full of surprises. But I also remember what Oveur said too, that Titans weren't meant to be cost effective, it is a huge ****.

I don't recall faulting Star Citizen for allowing players to buy ships for real money. I was calling you out on how many would spend a insane amount of money on PLEX for a Titan.



They both have P2W strategies, which one poster was insisting on as being a negative for star citizen for a few posts now.


There was a thread that's fairly old where a count was kept of titans in service and those that were blown up, but I don't think it's been updated for at least a good 3 years....Anyhow, at the time where were already 400+ in game and only a small portion( about 50 or so) that got destroyed in battles.
DaReaper
Net 7
Cannon.Fodder
#1119 - 2014-05-05 16:12:38 UTC
digitalwanderer wrote:



Tell that to the 1000+ titans and 5000+ super carrier in game...P


Call me old school if you want, but I still remember CCP's dev blog about these ships and how there's shouldn't be more than 10 of each type in game, since they're so expensive and difficult to build......That plan went well didn't it?..Blink

And the bottom line is that micro transactions exist even in EVE, so it's hardly something that can be faulted with star citizen if some also take the easier way out and buy the ship they want rather than earn it in game.


Though truthfully, the proliferation of mom's and titans has more to do with the fact that for like 2 years the systems that were making them were unattackable thanks to the hair brain idea that was constellation sov. Thats when you say the huge increase in them being made. Just because you use a plex to buy a ship in eve, doesn;t mean there are any to buy.

So not exactly like SC business model, but this is neither here nor there.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

DaReaper
Net 7
Cannon.Fodder
#1120 - 2014-05-05 16:17:43 UTC
digitalwanderer wrote:
Aspalis wrote:
digitalwanderer wrote:
Aspalis wrote:


Eh, like two less. Because how many people do you think would blow 2-3k on plex to get a titan?


Tell that to the 1000+ titans and 5000+ super carrier in game...P

Call me old school if you want, but I still remember CCP's dev blog about these ships and how there's shouldn't be more than 10 of each type in game, since they're so expensive and difficult to build......That plan went well didn't it?..Blink

And the bottom line is that micro transactions exist even in EVE, so it's hardly something that can be faulted with star citizen if some also take the easier way out and buy the ship they want rather than earn it in game.


I don't think there are thousands of super caps in the game, as I recall seeing a offical statement from CCP on their numbers somewhere, but I think it served as a nice hint to CCP that they cannot really dictate something because if it is something that this community has proven over and over to CCP is that we are full of surprises. But I also remember what Oveur said too, that Titans weren't meant to be cost effective, it is a huge ****.

I don't recall faulting Star Citizen for allowing players to buy ships for real money. I was calling you out on how many would spend a insane amount of money on PLEX for a Titan.



They both have P2W strategies, which one poster was insisting on as being a negative for star citizen for a few posts now.


There was a thread that's fairly old where a count was kept of titans in service and those that were blown up, but I don't think it's been updated for at least a good 3 years....Anyhow, at the time where were already 400+ in game and only a small portion( about 50 or so) that got destroyed in battles.



And i did not say that was a bad thing, i was honestly trying to understand how they plan to make money, as raven said "you pay one time for SC and thats it" made me go 'huh?' it being F2P/P2W/whatever makes since. I prolly won;t play it much because all the data i am seeing (ad reading from you two) is this game is a hype ball of stuff that even if it comes out EXACTLY as advertised, is juts a theme park mmo pretending to be a sandbox, pretending to be more then a single player game. But as i said, i'll try it, i just have no interest in giving money to a game that doesn't exist.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.