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WiS pledge fundrising

First post First post
Author
Khanh'rhh
Sparkle Motion.
#101 - 2014-05-01 09:28:14 UTC
Organic Lager wrote:
I don't know much about coding but i was always told from my programmer friends the longest parts of development are the modelling and textures both of which are already done and done beautifully in the captains quarters. Seems to me they have the frame and engine, now they just need to find the 4 tires.

'Art' is only a timesink once you have a working game. They do **not** have the engine, this is specifically why there is no chance of it happening.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Erica Dusette
Division 13
#102 - 2014-05-01 09:28:29 UTC
Webvan wrote:
Erica Dusette wrote:
Yay, now I have a keyboard Big smile

Wonderful!
Flawless Victory!

Fixed that for you, sir.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Mara Pahrdi
The Order of Anoyia
#103 - 2014-05-01 09:59:31 UTC  |  Edited by: Mara Pahrdi
I'm not against WiS per se. Not at all.

But as the game is right now, there's most likely way less than 1% of the stations, where any meaningful gameplay could take place. Most stations I dock at while traveling through New Eden, show exactly one player online: Myself.

So what to do? WiS only in rookie systems and trade hubs? "Teleport" docked players to some sort of a WiS environment just for the sake of WiS? The latter would be sort of instancing WiS and completely against the sandbox.

Avatar based exploration games? Probably the only worthwile stuff currently. But does this justify the amount of resources required to pull it off?

The state CCP and EVE currently are in, they made the right decision.

Edit: Grrr keyboard

Remove standings and insurance.

Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#104 - 2014-05-01 10:01:57 UTC  |  Edited by: Aralyn Cormallen
Erica Dusette wrote:

But this isn't true, because when you ask these same people "So, if CCP announced tomorrow that they would no longer be doing any more development of EVE, and said the game as it is today is how it will always be, would you leave, or stay?".

If you said you'd leave then I'd ask wtf are you even doing here now? Aren't you enjoying EVE today already? You mustn't be having much fun if your enjoyment and longevity within the game hinges solely off what's to come with development.

If you said you'd stay, and keep playing EVE as it is right now, then I'd ask wtf is your problem if time and energy is spent developing WiS then?

This is where a lot of people become disarmed, because by contemplating this they realize that it's actually not development concerns at all that are really the basis of their opposition.


A Slight Reversal wrote:
"So, if CCP announced tomorrow that they would never develope WIS further, would you leave, or stay?".

If you said you'd leave then I'd ask wtf are you even doing here now? Aren't you enjoying EVE today already? You mustn't be having much fun if your enjoyment and longevity within the game hinges solely off what's to come with development.

If you said you'd stay, and keep playing EVE as it is right now, then I'd ask wtf is your problem if WIS never has any more development then?


Your arguement goes both ways. Isn't it possible to enjoy the game now, but know there are things wrong with the game, in serious need of change, and that your future in the game is at least partially dependant on those things changing? It is the same for both of us - we both appear to be playing the game, hence enjoying it, but what we want of the game is not yet there. There are yawning improvements that we both want (or need) to give us the game we desperately crave, and developement time being a zero-sum thing, any developement on one persons "game", is directly impacting the other persons. You want WIS. I want a sov revamp. Dominion was 2009. Incarna was 2011. Get in line, its my turn.
Ramona McCandless
Silent Vale
LinkNet
#105 - 2014-05-01 10:05:18 UTC
WiS

lol

http://www.youtube.com/watch?v=VrZR2tnJtGw

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ubat Batuk
Garoun Investment Bank
Gallente Federation
#106 - 2014-05-01 10:06:36 UTC
Beofryn Sedorak wrote:
Flamespar wrote:
Organic Lager wrote:
Khanh'rhh wrote:
Organic Lager wrote:
Why can't wis just be cool little minigames?

Things like:
Player owned casinos
New intense exploration (like slender man)
Maybe some on pi exploration

Wis doesn't need to be call of duty in a pos for sovereignty or even boarding each other ships to be good. The cq ground work is pretty good if you're not looking to turn this into a fps.


The difference between an avatar standing in a room and able to amble about, and an actual working multiplayer environment is about like saying "I found 4 tyres, I pretty much have most of the car, just needs a few mechanical things to move them around".


I don't know much about coding but i was always told from my programmer friends the longest parts of development are the modelling and textures both of which are already done and done beautifully in the captains quarters. Seems to me they have the frame and engine, now they just need to find the 4 tires.


It was mentioned by a Dev a long time ago that they could already run multi-avatar environments inhouse.

But CCP does tend to say a lot of things.


It's possible that they were able to run a stripped down version, Or a very buggy version, or maybe it was truly fnatastic and nearly complete. There is no way for us to know the quality of the prototypes they had/have. What we can know is that anything is achievable with the right team, time, and money. Nothing about WiS is unrealistic.

I for one think that with other games delving into avatar based VR gameplay, that it might be a motivator for CCP to continue working with the Oculus to expand into WiS gameplay. Maybe it'll be part of Dust on PC. Maybe it'll be part of Valkyrie which is already on the Oculus. Maybe they'll bring it to EVE. Maybe it will be it's own game altogether. When CCP see's the right opportunity they will work on it. It's too big of an idea to abandon simply because the demographic for EVE isn't entirely on board. Not all games are aimed at the same demographic.


I totally concur with this. Oculus-like technology on DUST or WiS would be awesome.
Ubat Batuk
Garoun Investment Bank
Gallente Federation
#107 - 2014-05-01 10:19:35 UTC
Riot Girl wrote:
Ubat Batuk wrote:
I pledge £500 as personal contribution to WiS which CCP can take automatically from my account when they deliver WiS.

That's not how economics works.


I am happy to give my money upfront if there is written commitment and timeline set. Big smile
Ubat Batuk
Garoun Investment Bank
Gallente Federation
#108 - 2014-05-01 10:21:31 UTC
Scipio Artelius wrote:
Ubat Batuk wrote:
1. Are there other players with ballz to commit to WiS development?

What exactly are you asking for?

Clearly, not just walking around in stations as that would get boring fast.

I can see value in combining some form of WiS with exploration of old/abandoned outposts and stations. That could be interesting.

However, purely in terms of WiS in populated stations, what services and capabilities do you want and how will they improve what is already there, or what new possibilities are you looking for?


I have explained earlier in the thread.
Jake Warbird
Republic Military School
Minmatar Republic
#109 - 2014-05-01 10:26:20 UTC
'Make WiS! Be a man!'
- Russel Peters
Webvan
All Kill No Skill
#110 - 2014-05-01 10:29:07 UTC  |  Edited by: Webvan
Erica Dusette wrote:
Webvan wrote:
Erica Dusette wrote:
Yay, now I have a keyboard Big smile

Wonderful!
tl;dr

I bow to your excellence, sir.

Fixed that for ya Smile
But seriously hehe, odd etiquette, skimming posts and then firing back with a wall of text.
Oh yawn, it's too late at night for those shenanigans...
for me anyway

Ah, a goony answered it well enough, whatever you had written. Cool

I'm in it for the money

Ctrl+Alt+Shift+F12

Erica Dusette
Division 13
#111 - 2014-05-01 10:30:13 UTC
Aralyn Cormallen wrote:
Your arguement goes both ways. Isn't it possible to enjoy the game now, but know there are things wrong with the game, in serious need of change, and that your future in the game is at least partially dependant on those things changing? It is the same for both of us - we both appear to be playing the game, hence enjoying it, but what we want of the game is not yet there. There are yawning improvements that we both want (or need) to give us the game we desperately crave, and developement time being a zero-sum thing, any developement on one persons "game", is directly impacting the other persons. You want WIS. I want a sov revamp. Dominion was 2009. Incarna was 2011. Get in line, its my turn.

I'd love to have WiS, but ultimately it would make absolutely no difference to whether or not I continued to enjoy EVE. I love EVE as it is right now, without WiS even, but like CCP used to say I would like to see EVE become" the ultimate sci-fi simulator" and not just a spaceships and spreadsheet game. So I post about WiS and enjoy talking about it and encouraging it.

I have a blast (almost) every time I login. Sure, I'd like to see POSes fixed personally, it's a pain for everyone and has cost me over 5b in a theft some time ago. But even if it never got fixed I wouldn't really care that much, and would keep playing EVE like I am today and having a blast. For me there really is no dire or desperate things that need fixing or changing to keep enjoying EVE like I already do (which is primarily wormhole pvp, followed by avatar fun, followed lastly by roleplay and writing).

But that's just me. How about you, would you leave EVE tomorrow if CCP said they never intend to fix Sov?

I agree that development should be balanced properly and that the desires and needs of all spectrum of players should get their time in the sun, so I have no problem if Devs spent time working on Sov - even if it has nothing at all to do with my EVE. Many people push for it, just like many push the WiS issue and I hope it gets more time in the sun again too - some day. To say we need to wait and balance it's development is one thing - to say it's unfeasable, is totally dead, somehow shares WoD's fate, caused the Jita riots, is supported by no players, uses an unworkable graphics engine, or will forever be beyond the average PCs capability is just plain wrong though, and I (used to) enjoy arguing against those and all the other misnomers put forward to put down WiS.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#112 - 2014-05-01 11:01:47 UTC
Erica Dusette wrote:

But that's just me. How about you, would you leave EVE tomorrow if CCP said they never intend to fix Sov?

I agree that development should be balanced properly and that the desires and needs of all spectrum of players should get their time in the sun, so I have no problem if Devs spent time working on Sov - even if it has nothing at all to do with my EVE. Many people push for it, just like many push the WiS issue and I hope it gets more time in the sun again too - some day. To say we need to wait and balance it's development is one thing - to say it's unfeasable, is totally dead, somehow shares WoD's fate, caused the Jita riots, is supported by no players, uses an unworkable graphics engine, or will forever be beyond the average PCs capability is just plain wrong though, and I (used to) enjoy arguing against those and all the other misnomers put forward to put down WiS.


I would have to give it serious consideration - I would have to look at other ways I can play the game, try out some things I haven't yet done, and decide whether it is time to kill the sub.

That I think is most of the complaint those of us who stand against Incarna Redux have - last time WIS was broached, it did so at the expense of absolutely everything else, for far too long a time, and that is just not going to be tolerable this time. The collapse of WoD, and the seeming technical stresses of the Captains Quarters give a lot of people serious doubts that the current direction is viable. CCP have their head and shoulders jammed fully down the rabbit hole, and most people opposed to WIS have neither the tolerance or confidence to encourage CCP to go waist deep in hope of being able to grasp the rabbit, or to encourage them to wrench themselves out and try another hole. If CCP were to turn around and say "yes, the current system will work without undue stress, or requiring significant upgrade from the games current requirements", a lot of people would be tentatively accepting with a drip-fed expansion, if (and only if) CCP could show they could make traction without negatively affecting everything else. But if that isn't possible (and the lack of a single drip since the introduction of bedrooms 2-4 seem to indicate this, and the fact WoD has been straight written-off, rather than repurposed for EvE) without some serious under-the-hood work, that would see another "18 months" with uncertain result, the risk just isn't worth the reward.

At this stage, WIS enthusiasts would have much better hope to ask that Incarna be deleted completely, and the disk with the ambulation files pulled out of the dumpster. You would probably find much more support for that, than any attempt to advance the disappointing mess that was Incarna.


Ubat Batuk
Garoun Investment Bank
Gallente Federation
#113 - 2014-05-01 11:04:38 UTC
Khanh'rhh wrote:
Organic Lager wrote:
I don't know much about coding but i was always told from my programmer friends the longest parts of development are the modelling and textures both of which are already done and done beautifully in the captains quarters. Seems to me they have the frame and engine, now they just need to find the 4 tires.

'Art' is only a timesink once you have a working game. They do **not** have the engine, this is specifically why there is no chance of it happening.


It looks to me the CQ engine is the core of WiS and it works very well. I have read previously that you could add rooms to it and use different textures on it too.
Belt Scout
Thread Lockaholics Anonymous
#114 - 2014-05-01 11:44:21 UTC
lmao. Sorry, we're not going to pay your rent this month.

They say most of your brain shuts down on the EvE forums. All but the impatient side, and the sarcastic side. No wonder I'm still awake.

**This IS my main so STFU.

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#115 - 2014-05-01 12:27:01 UTC
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay.
Please people, keep it on topic and above all civil!

The Rules:
4. Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.


26. Off-topic posting is prohibited.

Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued.

ISD Ezwal Community Communication Liaisons (CCLs)

Kaarous Aldurald
Black Hydra Consortium.
#116 - 2014-05-01 12:49:38 UTC
Hmm...

500 pounds towards a feature that is not planned, currently does not exist, and is thus far theoretical.

OP, did you by chance back Star Citizen?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ubat Batuk
Garoun Investment Bank
Gallente Federation
#117 - 2014-05-01 13:21:05 UTC
Kaarous Aldurald wrote:
Hmm...

500 pounds towards a feature that is not planned, currently does not exist, and is thus far theoretical.

OP, did you by chance back Star Citizen?


My heart is with EVE. I will never change to another game no matter if WiS is done or not. I might stop playing tho until things change.
Ralph King-Griffin
New Eden Tech Support
#118 - 2014-05-01 13:48:18 UTC
Can i "mind" your stuff till then?
MissBehaving
Pandemic Horde Inc.
Pandemic Horde
#119 - 2014-05-01 13:51:56 UTC
Holy censorship batman.... So let me restate my point since the forum police did not seem to like my previous posts... WIS is a bad idea for EVE.
Ranger 1
Ranger Corp
Vae. Victis.
#120 - 2014-05-01 14:10:26 UTC
MissBehaving wrote:
Holy censorship batman.... So let me restate my point since the forum police did not seem to like my previous posts... WIS is a bad idea for EVE.

Not intrinsically no.
WIS without a solid game design that includes engaging and relevant game play is a bad idea for EVE.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.