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WiS pledge fundrising

First post First post
Author
SmokeTheFly
Earth Corp.
#61 - 2014-05-01 01:39:05 UTC
They need to get the finger out sharpish,the space game **** is about to hit the fan and although EVE is very bloody shiny and polished it still does not have all the bases covered for retention and aquisition.

I would just like to add how CCP should,with my authority immediatley buy KEEN SOFTWARE HOUSE.
http://www.spaceengineersgame.com/
ATM IMO,they seem to,with limited resources manage to be able to demonstrate to whom it concerns just how it is done.
I really wish CCP would make BFF with these guys.I do not really know much about them but they to me would make the perfect go to crew.

FGTS
Organic Lager
Drinking Buddies
#62 - 2014-05-01 02:47:28 UTC
Khanh'rhh wrote:
Organic Lager wrote:
Why can't wis just be cool little minigames?

Things like:
Player owned casinos
New intense exploration (like slender man)
Maybe some on pi exploration

Wis doesn't need to be call of duty in a pos for sovereignty or even boarding each other ships to be good. The cq ground work is pretty good if you're not looking to turn this into a fps.


The difference between an avatar standing in a room and able to amble about, and an actual working multiplayer environment is about like saying "I found 4 tyres, I pretty much have most of the car, just needs a few mechanical things to move them around".


I don't know much about coding but i was always told from my programmer friends the longest parts of development are the modelling and textures both of which are already done and done beautifully in the captains quarters. Seems to me they have the frame and engine, now they just need to find the 4 tires.
Doc Fury
Furious Enterprises
#63 - 2014-05-01 02:50:08 UTC
Organic Lager wrote:
Khanh'rhh wrote:
Organic Lager wrote:
Why can't wis just be cool little minigames?

Things like:
Player owned casinos
New intense exploration (like slender man)
Maybe some on pi exploration

Wis doesn't need to be call of duty in a pos for sovereignty or even boarding each other ships to be good. The cq ground work is pretty good if you're not looking to turn this into a fps.


The difference between an avatar standing in a room and able to amble about, and an actual working multiplayer environment is about like saying "I found 4 tyres, I pretty much have most of the car, just needs a few mechanical things to move them around".


I don't know much about coding but i was always told from my programmer friends the longest parts of development are the modelling and textures both of which are already done and done beautifully in the captains quarters. Seems to me they have the frame and engine, now they just need to find the 4 tires.


Send your friends here:

There's a million angry citizens looking down their tubes..at me.

Webvan
All Kill No Skill
#64 - 2014-05-01 03:03:11 UTC
Ubat Batuk wrote:
I pledge £500 as personal contribution to WiS which CCP can take automatically from my account when they deliver WiS.

1. Are there other players with ballz to commit to WiS development?
2. CCP do you have the ballz to make WiS?

I am watching this with interest...

You'll need to dig deeper than that.

Yeah... like we really want EVE to be as badly broken as WoD most likely was.

Much deeper...

I'm in it for the money

Ctrl+Alt+Shift+F12

Flamespar
WarRavens
#65 - 2014-05-01 03:03:58 UTC
Organic Lager wrote:
Khanh'rhh wrote:
Organic Lager wrote:
Why can't wis just be cool little minigames?

Things like:
Player owned casinos
New intense exploration (like slender man)
Maybe some on pi exploration

Wis doesn't need to be call of duty in a pos for sovereignty or even boarding each other ships to be good. The cq ground work is pretty good if you're not looking to turn this into a fps.


The difference between an avatar standing in a room and able to amble about, and an actual working multiplayer environment is about like saying "I found 4 tyres, I pretty much have most of the car, just needs a few mechanical things to move them around".


I don't know much about coding but i was always told from my programmer friends the longest parts of development are the modelling and textures both of which are already done and done beautifully in the captains quarters. Seems to me they have the frame and engine, now they just need to find the 4 tires.


It was mentioned by a Dev a long time ago that they could already run multi-avatar environments inhouse.

But CCP does tend to say a lot of things.
Beofryn Sedorak
#66 - 2014-05-01 03:10:47 UTC  |  Edited by: Beofryn Sedorak
Flamespar wrote:
Organic Lager wrote:
Khanh'rhh wrote:
Organic Lager wrote:
Why can't wis just be cool little minigames?

Things like:
Player owned casinos
New intense exploration (like slender man)
Maybe some on pi exploration

Wis doesn't need to be call of duty in a pos for sovereignty or even boarding each other ships to be good. The cq ground work is pretty good if you're not looking to turn this into a fps.


The difference between an avatar standing in a room and able to amble about, and an actual working multiplayer environment is about like saying "I found 4 tyres, I pretty much have most of the car, just needs a few mechanical things to move them around".


I don't know much about coding but i was always told from my programmer friends the longest parts of development are the modelling and textures both of which are already done and done beautifully in the captains quarters. Seems to me they have the frame and engine, now they just need to find the 4 tires.


It was mentioned by a Dev a long time ago that they could already run multi-avatar environments inhouse.

But CCP does tend to say a lot of things.


It's possible that they were able to run a stripped down version, Or a very buggy version, or maybe it was truly fnatastic and nearly complete. There is no way for us to know the quality of the prototypes they had/have. What we can know is that anything is achievable with the right team, time, and money. Nothing about WiS is unrealistic.

I for one think that with other games delving into avatar based VR gameplay, that it might be a motivator for CCP to continue working with the Oculus to expand into WiS gameplay. Maybe it'll be part of Dust on PC. Maybe it'll be part of Valkyrie which is already on the Oculus. Maybe they'll bring it to EVE. Maybe it will be it's own game altogether. When CCP see's the right opportunity they will work on it. It's too big of an idea to abandon simply because the demographic for EVE isn't entirely on board. Not all games are aimed at the same demographic.
Ramere
Ministry of War
Amarr Empire
#67 - 2014-05-01 03:34:49 UTC
I want to stand in a big room with a view into local space while I browse interface panels. I'd also like to do that in my ship while in space. I wouldn't need more than that from WiS.
DaReaper
Net 7
Cannon.Fodder
#68 - 2014-05-01 04:28:07 UTC
Honestly, Dust, Valk, and EvE shoudl be linked, with WiS being the bridge that links them.

Besides i want walking in stations, because often time is am docked while recruiting or dealing with stupid alliance matters (when mine was not moth balled) ans it would be fun to walk to a bar and drink or something as I'm sweet talking a noob to join me

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Webvan
All Kill No Skill
#69 - 2014-05-01 04:43:03 UTC  |  Edited by: Webvan
DaReaper wrote:
Honestly, Dust, Valk, and EvE shoudl be linked, with WiS being the bridge that links them.

Besides i want walking in stations, because often time is am docked while recruiting or dealing with stupid alliance matters (when mine was not moth balled) ans it would be fun to walk to a bar and drink or something as I'm sweet talking a noob to join me

Well why not WoD too? Oh yeah... it was really the further development of WiS with it's tech and wound up so broken that they killed it off rather than throwing moar big monies into R&D to figure it out.

If still, years later into EVE + WiS, they would be trying to get WiS to work... or closing EVE like WoD because it had become so broken of a basket case.

I'm in it for the money

Ctrl+Alt+Shift+F12

Erica Dusette
Division 13
#70 - 2014-05-01 04:57:57 UTC
Why so many WoD misnomers? Straight

I keep seeing people say that WoD was canned because they "couldn't make the graphics engine work."

Then I read people saying that because WoD was canned it spells doom for WiS.

Aside from both those points being utter bullshit, are people really so narrow minded? So desperate to clutch at any straws they can to say "WiS will never be!".

Why so scared of WiS?

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Akirei Scytale
Okami Syndicate
#71 - 2014-05-01 05:20:06 UTC
Darth Kilth wrote:
Ralph King-Griffin wrote:
If you're contributing, shouldn't you give it to them beforehand?

Only idiots on Kickstarter and those who get pre-orders give their money before the product is released.


You're both right.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#72 - 2014-05-01 05:22:04 UTC
Ubat Batuk wrote:
I pledge £500 as personal contribution to WiS which CCP can take automatically from my account when they deliver WiS.

That's not how economics works.
Webvan
All Kill No Skill
#73 - 2014-05-01 05:24:26 UTC
Erica Dusette wrote:
I keep seeing people say that WoD was canned because they "couldn't make the graphics engine work."


Which is logical. They dumped a whole lot of money into R&D, what do you think they spent all that on, pizza delivery?
I've seen the leaked screens of it, I can see what's going on well enough. They continued to develop where WiS left off, and it failed. There is no other option, they didn't just get bored with it, they over estimated the work involved in making this system actually work. They spent millions trying to fix it but in the end just scrapped the project all together.

They won't remove WiS from EVE, they will just maintain it for however long. But certainly, whatever they did to it in WoD, added to it, that work wont be coming here, which is probably what broke the project, and would have broken EVE.

I'm in it for the money

Ctrl+Alt+Shift+F12

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#74 - 2014-05-01 05:30:09 UTC
Ubat Batuk wrote:
1. Are there other players with ballz to commit to WiS development?

What exactly are you asking for?

Clearly, not just walking around in stations as that would get boring fast.

I can see value in combining some form of WiS with exploration of old/abandoned outposts and stations. That could be interesting.

However, purely in terms of WiS in populated stations, what services and capabilities do you want and how will they improve what is already there, or what new possibilities are you looking for?
Erufen Rito
The Dark Space Initiative
Scary Wormhole People
#75 - 2014-05-01 05:30:45 UTC
Webvan wrote:
Erica Dusette wrote:
I keep seeing people say that WoD was canned because they "couldn't make the graphics engine work."


Which is logical. They dumped a whole lot of money into R&D, what do you think they spent all that on, pizza delivery?
I've seen the leaked screens of it, I can see what's going on well enough. They continued to develop where WiS left off, and it failed. There is no other option, they didn't just get bored with it, they over estimated the work involved in making this system actually work. They spent millions trying to fix it but in the end just scrapped the project all together.

They won't remove WiS from EVE, they will just maintain it for however long. But certainly, whatever they did to it in WoD, added to it, that work wont be coming here, which is probably what broke the project, and would have broken EVE.

I'm not so sure about breaking Eve, but I agree with this. I've seen the tech demos on WoD and stuff, and man it was an interesting concept, as far as the character simulation and stuff. It would've absolutely put a good chunk of the player base between a rock and a hard spot, as far as upgrading their hardware or having to opt out of eve.

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Webvan
All Kill No Skill
#76 - 2014-05-01 05:47:27 UTC  |  Edited by: Webvan
Erufen Rito wrote:
I'm not so sure about breaking Eve, but I agree with this. I've seen the tech demos on WoD and stuff, and man it was an interesting concept, as far as the character simulation and stuff. It would've absolutely put a good chunk of the player base between a rock and a hard spot, as far as upgrading their hardware or having to opt out of eve.
They did a lot of work on it, but you can see it was still missing core systems. That's because they spent most of their time just trying to get it to work. They certainly had to add onto the Carbon system, and that is probably where all the R&D money and time went into. Going over and over it again trying to figure out what was wrong, why the engine would buckle under it. Probably plagued with memory leaks and crashes, possible, probable. I mean no idea on specifics, but 1. it had to be built upon, expanded, and 2. something horrible happened in that progress stopped.

I've come to the conclusion from seeing the work to some degree, that this would have been a bad fate for EVE if WiS had continued. Certainly we wouldn't have seen all the nice improvements to the internet spaceship part of the game as has happened in recent years since they stopped WiS. The problem is, once you put something into the game, it's not always possible to roll it back. So fixing WiS could have been a decades work in the making... if it could be fixed that is.

Beofryn Sedorak wrote:
You're here to be a nuisance and try to push people around.
Thought you said you were done.. QuestionQuestion

I'm in it for the money

Ctrl+Alt+Shift+F12

Tarpedo
Incursionista
#77 - 2014-05-01 05:51:06 UTC
Let's be honest: CCP is one trick pony and aren't too good as developer. They've spent $40mil on WoD and didn't deliver anything, after many years of development WiS is just a prototype, Dust is boring shooter, Valkyrie will be as boring as Dust, the only source of interesting content in EVE are players.

I wouldn't support any of CCP's crowdfunding initiatives - it's wasting of money. Thought I'd pay $49.99 for good WiS expansion - after I see it.
Gogela
Epic Ganking Time
CODE.
#78 - 2014-05-01 05:52:16 UTC
You know... honestly I would support a kickstarter campaign to get WiS going. ...but it's CCP. They'll just **** it away on stupid s***. All that cool WoD work they did could have made WiS way more awesome, engaging, and dynamic than we had even hoped. Now it's back to zero. It's not that it can't be done. I just don't know if CCP can make it happen. They have bad upper management.

Hay CCP... yah senior execs I'm talking to you. Pull you head out of your a** and use the WoD assets on a sexier version of the WiS vision.

For f***s sake I feel like I'm taking crazy pills here.

Signatures should be used responsibly...

Mina Sebiestar
Minmatar Inner Space Conglomerate
#79 - 2014-05-01 05:52:22 UTC
if wis is to become much more than walk to a bar to watch / dance kids i would toss a coin or two in but for that to happen it need to be

Mega link to 514 ie they can board stations as easy as we do i can find them and purchase advanced PI(gained from planet exploration) from them as well as better materials for building my ships or something.

Station and ship combat as well as hiring a dust team as escort to derelict jove research vessel aka alien scenario.


It rly rly need to have reason for me get out of pod, agent that don't want to tack over coms/black market /all thing dust/competition games (****** poker excluded) and a like.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Gogela
Epic Ganking Time
CODE.
#80 - 2014-05-01 05:53:30 UTC  |  Edited by: Gogela
Tarpedo wrote:
Let's be honest: CCP is one trick pony and aren't too good as developer. They've spent $40mil on WoD and didn't deliver anything, after many years of development WiS is just a prototype, Dust is boring shooter, Valkyrie will be as boring as Dust, the only source of interesting content in EVE are players.

I wouldn't support any of CCP's crowdfunding initiatives - it's wasting of money. Thought I'd pay $49.99 for good WiS expansion - after I see it.

Damn you're reading my mind. Beat me buy an entire minute...

...except I still have faith in Valkyrie. It will be fun incidentally even if it ends up like DUST in the long run.

Signatures should be used responsibly...